00:23:789 (3,4) - Why such large ds? I see that it was asked in the previous mod, but I can't read german to understand your reasoning
https://osu.ppy.sh/ss/3765176 could be an alternative
strong beat, new track = large DS00:55:359 (5,6) - I would ask for a nerf, especially since 00:54:487 (3,4) jump is smaller
nop es fine01:07:743 (1) - Shorten this so that 01:08:091 is clickable? A slider tail doesn't make a "strong beat" to the player, even though you put a hitwhistle there :/
you're the second person complaining about this and I'm still sort of contemplating about this, though I still believe that while the current rythm might not have this clickable, it is less dense and thus much closer to the slow pace of the song itself which overall makes it gud01:29:370 (5) - Reversing this makes 01:28:673 (4,5) flow lots better, but I understand you wanna keep 01:29:370 (5,6) ds
reversing this also makes it end on a tail which is badddsooo.....
https://osu.ppy.sh/ss/3765212 remap idea with low AR to show stuff (it has better 01:27:103 (8,1) flow too imo)
... there isn't much else to say...
have a star!