Gaia wrote:
dude
Gaia wrote:
dude
thanks so much for your helpful mod, blue + no mention = fixed.Sonnyc wrote:
[General][Pink]
- Any special reason for the preview point? Personally setting the most famous song of Apink will be nice for players to get familiar. I just love this song >_> will change later if I found the music that the most famous.
- Don't forget your sliderborder. do you mean the color of sliderborder? if yes, I will.
Neat map. Several uses of symmetry were spotted, while not feeling forced or unnatural.
- 02:25:539 (1) - I think the violin starts at 02:25:575. yes but I begin with vocal.
- 08:17:925 - Missing rhythm felt awkward since you've used a triplet at 08:17:218 (7,8,1) which is the same instrument. Anyways since adding a note will ruin your intention, starting the combo from 08:17:784 will emphasize the lyric 'moaning' better. interesting, tried.
- 09:30:186 (8,1) - Making the curve rate same will look better. your eyes sure nice.
- 10:18:468 (1,2,3,4) - I couldn't honestly get the intention why you used the gradual space decrease since (5) isn't interacting well with that pattern. good point.
- 14:46:859 (3,5) - Your symmetry could be few pixel better. mhmm hard to notice that few.
thanks for mod :3LinearFaze wrote:
RIP my original longer message.
There were phantom notes in a few places with triplets IIRC
M4M.
It's a pretty clean map.
- The stacking used in this map is inconsistent at times. Sometimes triplets are stacked, sometimes they are not. This is particularly aggravating for HD play, as notes under sliders are sometimes ambiguous (is there one, two, three?). One example of this I will give is 08:31:369 (2,3,4,5,6,7) - in terms of odd after-slider stacking, but similar inconsistency occurs throughout. it's ok imo since you can clearly see the stack note.
- Petal and Crystal actually feel *slower* than the songs immediately after them due to 1/3 -> 1/4 shift. I should say yes, but it's harder tho.
- Some of the notes in the upper corners might clip into HUD for non-widescreen players. I never heard of this, maybe wait for other opinion.
- 00:17:549 (3,4,5,6,7,8,9,10,11) - The first part of this feels like a phantom stream
- 00:19:893 (2) - stay still, then this giant sequence of jumps? yes, emphasis the beat very well.
- 02:14:736 (3) - odd overlap hmmm no >_>
- 02:16:487 (4,5,6) - IMHO this would be better as 2 kick sliders ehh two kick slider, you mean 1/6? but I prefer this.
- 02:25:539 (1,2) - As sonnyc mentions, this rhythm is a bit ambiguous. will look for more opinion and a way to make it better.
- 02:36:910 (5) - 02:44:182 (5) - I don't understand the sudden otivation to switch these to sliders instead of two taps I followed "tud tud" sound in the background but all of them still keep triple.
- 05:15:226 (1) - Watch this slider!!!! It's like almost completely external to the note grid still this is not a big problem but I kinda agree with you that this slider is too over off the grid so moved.
- 05:23:976 (2,3,4) - 05:24:976 (1) - 05:25:976 (3,4,5) - were you going for a blanket here? try enable stacking and I think it's not a problem in playmode
- The whole of LUV, in the ministreams the sliders in such I don't understand lol I understand you
- 10:07:968 (4,5,6,7,8,9,1) - messy arc shape here. hmm I think no.
thanks and thanks for star!!VocaloidTACU wrote:
wooowowwowowwoww i like it
STAR STAR
thanks mod machine, bubble pls, thanks.Natsu wrote:
Did some things in IRCthings2015-08-17 04:13 P A N: what how
2015-08-17 04:13 Natsu: 01:55:031 - unsnapped lol
2015-08-17 04:13 Natsu: 09:14:892 - same with tail LOL
2015-08-17 04:14 Natsu: 00:31:705 (1,2,3,4,5,6) - volume too high also LOL
2015-08-17 04:14 Natsu: 00:34:705 (1,2,3,4) - same LOL
2015-08-17 04:14 Natsu: 00:37:755 (1,2,3,4,5) - again lol u want to kill my ears LOL
2015-08-17 04:15 Natsu: 01:49:459 (1) - add some hitsound wew pani
2015-08-17 04:15 P A N: wow
2015-08-17 04:15 Natsu: 05:00:394 (3) - whistle lol sounds weird without nothing lol
2015-08-17 04:16 Natsu: 08:33:067 (8) - probably nice if u extend this to next downbeat, since hold sound end there
2015-08-17 04:16 Natsu: 12:35:684 (4,5,6) - pan killing ears again lol
2015-08-17 04:16 P A N: u should be stalk for a long time
2015-08-17 04:16 P A N: mod like a machine holy shit
2015-08-17 04:16 Natsu: 10:25:068 - drum finish or something omfg
2015-08-17 04:17 Natsu: 14:53:601 - killing ears
2015-08-17 04:17 Natsu: KD pls!
2015-08-17 04:17 P A N: sure
thanks <3Forbiddenplayer wrote:
*Shoots star*
Impressive mapping. It is very consistent I myself can't even mod it.
As expected from P A N
thanks so much for mod :3Altuth wrote:
00:17:080 (2) - Move to x:218 y:128, move the rest of the pattern also. move 1 down is more interesting to me.
00:38:786 (1) - Have end at 00:42:442? hm no
01:25:888 (2,3) - They worked well, but the look of the sliders put me off. Make them more majestic! sorry, I love thsoe sldiders.
02:35:432 (7,1) - Make them more welcoming to eachother, and the same. But seeing the way you kept using sliders like these either let it stay like it is, or fix it for every pattern in that particular song. (02:42:705 (8,1) - Sliders like these) I kinda don't understand this but I think they are welcoming to each other well already.
03:15:181 (1,2,3,4) - Awkward jump pattern, the player's cursor doesnt flow naturally into the slider 03:15:884 (4) - eh I think it's flow well. anyway if any people mention this.
03:19:399 (4,6) - Make them alike? another sharp eyes.
04:27:644 (1,1,1) - Possible to make them flow better? already flow imo.
04:59:394 (1,3) - Make symmetrical mhmm I think it's already symmetry, still if no, it's fine i guess. not that different in play mode.
07:38:503 (1,5) - They are different, make symmetrical. intentional.
08:13:539 (3) - Have this blanket this 08:12:690 (1) - no need to blanket, this is more flow.
09:52:068 (1) - Make better symmetry inside slider. It might be fine as it is seeing as that particular slider is used in more places. soemetimes if use only symmetry slider, kinda boring.
10:38:200 (1,2) - These are not symmetrical. you mean center symmetrical? jump will be too huge, even you mean slider, I adjust them a bit, hope it better.
13:26:753 (5,6,7,8,9) - Are all these streams symmetrical throughout this section? i guess so >.>
13:57:721 (5,6,7,8,9) - This was well done, increasing the curve of the stream coherent to the vocals. not intentional
Well made map, clean and structured. The map endulges the song and creates a nice connection to the song. (From a players point of view)
Why isnt this ranked yet!?? Good Luck because natsu hate coconut milk bpm
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mhmm sorry, as far as I remember, I searched just "mr.chu" but looks like I got some remix ver instead. but yes, it's remix ver.Evin007 wrote:
Hi, can I ask what version of Mr Chu you used for this? I think it sounds nicer than the original
oh myyy you don't need to ;w; but thanks so much[-AKiTOSHi-] wrote:
I have no idea why I HL'd in #modreqs while you asking BNs D:
/o/★★★
Gaia wrote:
i want rebubble
ANatsu wrote:
yo
General:
- 00:37:755 - delete the green line and adjust red one volume
- Soft-hitclap2 has like 7 ms delay, fix version: http://puu.sh/lmoBf/e963af4714.wav
- Soft-hitclap4 too (3 ms): http://puu.sh/lmoGP/7f2a28bf3f.wav
Diff:~
- 10:23:278 - unsnapped green line!
- 04:29:144 (2) - add NC, since its different music from before, also keep a nice pattern feeling with 04:27:644 (1,1,1) -
- 05:00:144 (2,3) - rhythm feels really bad here, mainly because the strong sound in 2 make clicking 3 really uncomfortable + 3 end in a new vocal section, I think would be better if you do like this:
- 07:11:334 (1) - silence spinner end