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DragonForce - Valley of the Damned

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Zaros
04:25:682 (5) - unsnapped
04:26:588 (1) - ^
06:09:575 (4) - ^
fixplz

other junk:
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is it just me, or does this stream feel REALLY awkward to play?
00:52:384 (9) - NC(?)
02:19:984 (1) - 1.6x instead of 1.7x sv. 1.7 is way too fast for that part imho.
06:26:764 (4,5,1) - stack them properly. for me. pls. do it.

I really like the map as it is right now, so that's all i've got. (mainly nazi stuff)
feel free to not give kd if you don't want.
Good luck with this.
~random mods are the best mods~
Topic Starter
Lucyii

Hail Zaros wrote:

04:25:682 (5) - unsnapped Fixed
04:26:588 (1) - ^ Fixed
06:09:575 (4) - ^ Fixed
fixplz

other junk:
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is it just me, or does this stream feel REALLY awkward to play? Yes I think lol
00:52:384 (9) - NC(?) Fixed
02:19:984 (1) - 1.6x instead of 1.7x sv. 1.7 is way too fast for that part imho. Fixed
06:26:764 (4,5,1) - stack them properly. for me. pls. do it. I'm noob and i can't lmao

I really like the map as it is right now, so that's all i've got. (mainly nazi stuff)
feel free to not give kd if you don't want.
Good luck with this.
~random mods are the best mods~
Thank you ;w;~
Zaros

Kayne wrote:

Hail Zaros wrote:

06:26:764 (4,5,1) - stack them properly. for me. pls. do it. I'm noob and i can't lmao
Thank you ;w;~
I cri everytim :'(
*throws a star at your face*
Topic Starter
Lucyii

Hail Zaros wrote:

I cri everytim :'(
*throws a star at your face*
B-but I-- ;www;
Ty for the star btw~
RikiH_
fixed most of the stuff listed, thanks

114,213,168184,5,0,0:0:0:0:
130,180,168259,1,0,0:0:0:0:
156,155,168334,1,0,0:0:0:0:
188,140,168409,1,0,0:0:0:0:
223,134,168484,1,0,0:0:0:0:
257,123,168559,1,0,0:0:0:0:
283,98,168634,1,0,0:0:0:0:
297,65,168709,1,0,0:0:0:0:
319,26,168784,5,0,0:0:0:0:
329,69,168859,1,0,0:0:0:0:
319,113,168934,1,0,0:0:0:0:
291,148,169009,1,0,0:0:0:0:
247,160,169084,1,0,0:0:0:0:
206,140,169159,1,0,0:0:0:0:
161,132,169234,1,0,0:0:0:0:
119,149,169309,1,0,0:0:0:0:
88,182,169384,1,0,0:0:0:0:
Musty
when's ranking? this is good as it is to be fair

sliderbreak srs business

edit: shit i didnt played the last version i guess
Topic Starter
Lucyii

Musty wrote:

when's ranking? this is good as it is to be fair

sliderbreak srs business

edit: shit i didnt played the last version i guess
Well nope, redownload it, we changed name diff.
Idk i'm waiting for some BN's mods but they are doing nothing for now çwç
RikiH_
Remapped my parts because fuck 2012 mapping style
Topic Starter
Lucyii

RikiH_ wrote:

Remapped my parts because fuck 2012 mapping style
*2013 *coff*
RikiH_
bitch

509,48,324184,6,0,L|505:102,3,45
456,151,324484,6,0,L|452:205,3,45
406,258,324784,6,0,L|352:254,3,45
314,316,325084,6,0,L|260:312,3,45
JBHyperion
Mod by PM request - probably won't be that helpful since I'm a trash Std player but what the hell, let's go

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colour (4) is quite bold compared to the others which are more pale - perhaps try something like 60,255,190 ?
  3. Metadata: No issues
  4. Timing: Not sure that 04:44:584 is really prominent enough to warrant a kiai fountain, but what the hell
  5. Hitsounds: No issues
  6. AImod: No issues
Apocalypse:

Kayne
  1. 00:37:834 (2,3) - Sharp angle makes this blanket look kinda ugly, I'd move up to y-128, DS change should be acceptable for the pattern you've got here
  2. 00:51:334 (4,5,1) - This feels like it produces an awfully sharp flow leading into the stream, not sure how comfortable this is to play. Perhaps try something like this instead? - https://osu.ppy.sh/ss/3235621 - The slider (4) is moved down to stack with 00:49:984 (3) -, (5) moved to the left slightly to maintain 1.0x DS, and then 00:51:784 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1) - was moved to be vertically above (5) again
  3. 06:39:373 (1,2,3,4,1,2,3,4,5,6,7,8) - The 1/4 pattern follows the drums, which is fine, but the guitar pattern, which is way more prominent has a more interesting polyrhythm. Without throwing a bunch of notes down myself I can't be sure, but it might be possible to map this instead in an intuitive way that provides some variety to the more calm outro
  4. 06:42:851 (1) - Similar to the previous section of music, but mapped completely differently. There's a good deal of calming outro from 06:49:807 onwards, and you're skipping so many cool guitar rhythms so it might be worth maintaining some of the intensity until you get to this point

Roxas
  1. 01:17:284 (6,7,1,2) - In the previous combo there was a triple and then a 5-note stream, but here, a much simpler pattern. Considering the two sections of music are of equal intensity and follow the same instrument pattern, I feel the difference between them is a little strange. You can afford to up the intensity here (01:17:284 (6,1,2) could be two triples and 01:17:584 (7) a 1/2 slider to avoid the awkward pause), since your next few measures starting from 01:18:184 (3) are already less densely mapped
  2. 01:23:434 (2) - Probably not worth the trouble since you already have symmetry and a blanket here, but could you make it so that this slider follws the path of the previous stream section 01:22:384 (1,2,3,4,5) more closely?
  3. 04:00:784 (1,2) and 04:10:384 (1,2) - Perhaps add a little wiggle to these sliders for the high pitched guitar sounds?
  4. 04:54:184 (1,2,3,4,5,6,7,8,9) - I guess these overlapping streams aren't too hard to read considering AR9 and the repeat slider (5), but you might want to think about an alternative in case someone decides they have to go

-Kevincela-
  1. 01:34:234 - I wasn't expecting so many pauses like this in this section. There's nothing strictly wrong with them, but it leads to a significant drop in intensity following on from the previous section that leaves it a little disjointed IMO. I'd keep the pauses between 01:40:984 (1,2,3,4,5) as the finality on these drum beats provides more emphasis, but I would consider adding circles in the rest to be more consistent with the surrounding sections
  2. 01:47:584 (1) - What's the reason for this NC? The anti-jump between 01:47:284 (2,1) -? I'm not sure it's really necessary
  3. 01:58:984 (1) - Why have the repeat on the blue tick when the prominent vocal and drum notes are on the red tick? Would be better to split this into two 1/1 sliders I think as you did for 01:57:784 (1,2)

RikiH_
  1. 02:56:584 (1,2) - Eh, these are awfully close to the health bar and might overlap with some skinned ones. Could you move them down slightly?

Apologies for the shit short mod, but this is all from me. Hopefully you find this helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (:
Topic Starter
Lucyii

JBHyperion wrote:

Mod by PM request - probably won't be that helpful since I'm a trash Std player but what the hell, let's go

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colour (4) is quite bold compared to the others which are more pale - perhaps try something like 60,255,190 ?
  3. Metadata: No issues
  4. Timing: Not sure that 04:44:584 is really prominent enough to warrant a kiai fountain, but what the hell
  5. Hitsounds: No issues
  6. AImod: No issues
Apocalypse:

Kayne
  1. 00:37:834 (2,3) - Sharp angle makes this blanket look kinda ugly, I'd move up to y-128, DS change should be acceptable for the pattern you've got here Fixed
  2. 00:51:334 (4,5,1) - This feels like it produces an awfully sharp flow leading into the stream, not sure how comfortable this is to play. Perhaps try something like this instead? - https://osu.ppy.sh/ss/3235621 - The slider (4) is moved down to stack with 00:49:984 (3) -, (5) moved to the left slightly to maintain 1.0x DS, and then 00:51:784 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1) - was moved to be vertically above (5) again Fixed
  3. 06:39:373 (1,2,3,4,1,2,3,4,5,6,7,8) - The 1/4 pattern follows the drums, which is fine, but the guitar pattern, which is way more prominent has a more interesting polyrhythm. Without throwing a bunch of notes down myself I can't be sure, but it might be possible to map this instead in an intuitive way that provides some variety to the more calm outro I think I'll fix it later today
  4. 06:42:851 (1) - Similar to the previous section of music, but mapped completely differently. There's a good deal of calming outro from 06:49:807 onwards, and you're skipping so many cool guitar rhythms so it might be worth maintaining some of the intensity until you get to this point Same

Roxas
  1. 01:17:284 (6,7,1,2) - In the previous combo there was a triple and then a 5-note stream, but here, a much simpler pattern. Considering the two sections of music are of equal intensity and follow the same instrument pattern, I feel the difference between them is a little strange. You can afford to up the intensity here (01:17:284 (6,1,2) could be two triples and 01:17:584 (7) a 1/2 slider to avoid the awkward pause), since your next few measures starting from 01:18:184 (3) are already less densely mapped
  2. 01:23:434 (2) - Probably not worth the trouble since you already have symmetry and a blanket here, but could you make it so that this slider follws the path of the previous stream section 01:22:384 (1,2,3,4,5) more closely?
  3. 04:00:784 (1,2) and 04:10:384 (1,2) - Perhaps add a little wiggle to these sliders for the high pitched guitar sounds?
  4. 04:54:184 (1,2,3,4,5,6,7,8,9) - I guess these overlapping streams aren't too hard to read considering AR9 and the repeat slider (5), but you might want to think about an alternative in case someone decides they have to go

-Kevincela-
  1. 01:34:234 - I wasn't expecting so many pauses like this in this section. There's nothing strictly wrong with them, but it leads to a significant drop in intensity following on from the previous section that leaves it a little disjointed IMO. I'd keep the pauses between 01:40:984 (1,2,3,4,5) as the finality on these drum beats provides more emphasis, but I would consider adding circles in the rest to be more consistent with the surrounding sections Well you can be right but I don't think he wants to fix this.
  2. 01:47:584 (1) - What's the reason for this NC? The anti-jump between 01:47:284 (2,1) -? I'm not sure it's really necessary Fixed
  3. 01:58:984 (1) - Why have the repeat on the blue tick when the prominent vocal and drum notes are on the red tick? Would be better to split this into two 1/1 sliders I think as you did for 01:57:784 (1,2) He will fix this

RikiH_
  1. 02:56:584 (1,2) - Eh, these are awfully close to the health bar and might overlap with some skinned ones. Could you move them down slightly? Fixed

Apologies for the shit short mod, but this is all from me. Hopefully you find this helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (:
Thank you ;w;~
Foror
Even though I failed this map like a 4th from the end because I have no stamina I enjoyed it! Hope it gets ranked, good luck :p
Topic Starter
Lucyii

Foror wrote:

Even though I failed this map like a 4th from the end because I have no stamina I enjoyed it! Hope it gets ranked, good luck :p
Thank you <3
RikiH_
cancer sliders for ya

284,296,323584,2,0,L|235:302,3,45
269,350,323884,2,0,L|220:356,3,45
Bence
pls resurrect
Topic Starter
Lucyii

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
JBHyperion

Kayne wrote:

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
p/4237332
All except one ):
Yuii-
HAHAHHAHAHA "I literally PMed ALL BNs" in one day.

I have NO messages from you.

Jeez, these people.
Topic Starter
Lucyii
JBHyperion <3
Hinsvar
I am supposed to mod this then I got hit by a truckload of business.

I'll try to be actually in mood in a few days.
Topic Starter
Lucyii

Yuii- wrote:

HAHAHHAHAHA "I literally PMed ALL BNs" in one day.

I have NO messages from you.

Jeez, these people.
You modded it already, when you weren't a BN. What.
Zaros
the map changed a lot since i last saw it.. but this is not really a mod, just wondering about a few parts..


04:45:634 (4) - is this meant to be placed so weirdly like so? really breaks the rhythm imho
05:32:284 (5) - feels really out of place.. might just be me.
06:07:460 (2) - odd placement, nothing really major..
07:08:380 (1) - can you fix the end of this slider looking really weird pls.

otherwise i like most of the changes, get it ranked already!
Topic Starter
Lucyii

Hail Zaros wrote:

the map changed a lot since i last saw it.. but this is not really a mod, just wondering about a few parts..


04:45:634 (4) - is this meant to be placed so weirdly like so? really breaks the rhythm imho Listen better to the guitar
05:32:284 (5) - feels really out of place.. might just be me. idk let's ask to the bitch riki
06:07:460 (2) - odd placement, nothing really major.. What do you mean? This is like a zig-zag (?)
07:08:380 (1) - can you fix the end of this slider looking really weird pls. Wait, what do you mean? Are u talking about the sound or the form of the slider?

otherwise i like most of the changes, get it ranked already!
Zaros

Kayne wrote:

Hail Zaros wrote:

06:07:460 (2) - odd placement, nothing really major.. What do you mean? This is like a zig-zag (?) the sliders play very awkwardly imho, maybe make them curvy or something? the placement itself breaks the flow that this map contains a lot of, however.
07:08:380 (1) - can you fix the end of this slider looking really weird pls. Wait, what do you mean? Are u talking about the sound or the form of the slider? the shape
Pittigbaasje
Heyy !
I happened to spot some small things :D

Apocalypse

01:09:784 (4,5) - Not sure why you didn't blanket this. It would look better if you did in some way.

01:59:434 (2) - The "nothing" after this slider feels weird, how about changing this slider to a repeat slider and getting rid of 02:00:034 (3) - ?

I found it weird that this slider: 03:00:784 (2) - does capture him singing "By~" , while this slider: 03:03:034 (2) - does not

06:21:764 (9) - this blanket is sliiightly off. Don't think that's a big issue tho xD

Goodluck !
Topic Starter
Lucyii

Pittigbaasje wrote:

Heyy !
I happened to spot some small things :D

Apocalypse

01:09:784 (4,5) - Not sure why you didn't blanket this. It would look better if you did in some way. Fixed ;w;

01:59:434 (2) - The "nothing" after this slider feels weird, how about changing this slider to a repeat slider and getting rid of 02:00:034 (3) - ? You're right for me, let's ask to kevin :c

I found it weird that this slider: 03:00:784 (2) - does capture him singing "By~" , while this slider: 03:03:034 (2) - does not Fixed ;w;

06:21:764 (9) - this blanket is sliiightly off. Don't think that's a big issue tho xD sssssh

Goodluck !
Thank you ;v;~
RikiH_
Rank pls :C come on.
-Dorek-
Really great map, I hope for it to get rank.
Kirin
Hinsvar
hahahahahahah I hate myself

if this post hasn't been changed to contain a full mod 72 hours after this is posted feel free to annoy me any time
Topic Starter
Lucyii

Hinsvar wrote:

hahahahahahah I hate myself

if this post hasn't been changed to contain a full mod 72 hours after this is posted feel free to annoy me any time
LOL okay
RikiH_
gibe de bubble
Hinsvar
Let's just make a new post.

  1. Consider using slider tick rate 2 considering the high amount of notes every half beats in the song?

  2. Kayne
    1. 00:33:784 (1,2,3) - Why do you suddenly make the rhythm way less intense here? There are still notes on the red ticks between these, and the music doesn't slow down or something, which makes the small spacing here causing the gameplay to be awkward. (Same as 00:43:384 (1,2).)
    2. 03:03:184 (3) - ...Are you sure you didn't place the clap on a wrong place? For me it feels really out of place as is.
    3. 03:07:834 (3,4) - Move (4) so it'll be on the left of (3) instead on the right? It creates a better flow.
    4. 06:47:199 - Did you forget a clap here?
    5. 06:57:199 (3) - ^
  3. -kevincela-
    1. 01:40:984 (1,2,3,4,5) - I have to admit that this is a... weird rhythm choice. If you want to do this, at least increase the spacing here so the intensity of the map won't be broken.
    2. 01:59:434 (2,3) - I'm also not sure about leaving 01:59:884 empty. It just feels strange to me. I personally would just add a repeat on 01:59:434 (2) than doing something like this, but it's up to you.
    3. 06:37:960 (1) - Is this note really necessary? It starts on a weird place (a blue tick) and doesn't really make sense.
wow

yeah

I shouldn't have left this for months

I'm really sorry

Call me back for a recheck.
Topic Starter
Lucyii

Hinsvar wrote:

Let's just make a new post.

  1. Consider using slider tick rate 2 considering the high amount of notes every half beats in the song? done

  2. Kayne
    1. 00:33:784 (1,2,3) - Why do you suddenly make the rhythm way less intense here? There are still notes on the red ticks between these, and the music doesn't slow down or something, which makes the small spacing here causing the gameplay to be awkward. (Same as 00:43:384 (1,2).) yeah you're right lol
    2. 03:03:184 (3) - ...Are you sure you didn't place the clap on a wrong place? For me it feels really out of place as is. yep lol
    3. 03:07:834 (3,4) - Move (4) so it'll be on the left of (3) instead on the right? It creates a better flow. fiiixed~
    4. 06:47:199 - Did you forget a clap here? ssssssssssh
    5. 06:57:199 (3) - ^ wat nop (?)
  3. -kevincela-
    1. 01:40:984 (1,2,3,4,5) - I have to admit that this is a... weird rhythm choice. If you want to do this, at least increase the spacing here so the intensity of the map won't be broken. Fixed
    2. 01:59:434 (2,3) - I'm also not sure about leaving 01:59:884 empty. It just feels strange to me. I personally would just add a repeat on 01:59:434 (2) than doing something like this, but it's up to you. Fixed
    3. 06:37:960 (1) - Is this note really necessary? It starts on a weird place (a blue tick) and doesn't really make sense. Fixed
wow

yeah

I shouldn't have left this for months

I'm really sorry

Call me back for a recheck.
Thanks~ ;;
RikiH_
Hinsvar
Bubble #1!
Topic Starter
Lucyii

Hinsvar wrote:

Bubble #1!
♥~
BeatofIke
We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
Topic Starter
Lucyii

BeatofIke wrote:

We only removed thumbs.db file.
The map plays good and flows well tbh. Bubble #2 ~
♥♥~~
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