Of course it affects the playability. But the plan is to split raw aim difficulty and reading difficulty into 2 different things.Khelly wrote:
I don't know if it's possible for me to give these an accurate ranking because maps like rainbow dash and senketsu no chikai are ar9. Should the reading aspect of them being ar9 and not 9.5+ affect how hard they are to aim?
I chose these maps because they are mostly okayish to read, so the main difficulty goes from distance or speed(time interval between 2 objects) of the jumps.
Atama wasn't included since it has those lovely square patterns and currently no one knows how to rate them since the distance is usually smaller then say... airman jumps but the pattern is still harder. Though the difficulty of the squares there may come from the fact that circles overlap each other during that section. Who knows