yaoi xd
EDIT:Regraz wrote:
How dare you map a yaoi song without Regraz and gokugohan12468!!!
2 star!
osu file format v14
[General]
AudioFilename: DRAMAtical Murder2PV.mp3
AudioLeadIn: 0
PreviewTime: 9040
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 9481,37716,66833
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3
[Metadata]
Title:de SLASH
TitleUnicode:de SLASH
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:baraatje123
Version:Gokuraz's Normal
Source:DRAMAtical Murder
Tags:dmmd pv nitro chiral yaoi bl boys love visual novel vn aoba seragaki ren bad ending clear noiz virus trip
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1
[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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[Colours]
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Thanks!FCL wrote:
My M4M
- Easy
Good luck!
- 00:13:010 (1) - This slider does not look good. It is better to replace it with a slider and a circle (suggestion) Mm, I like it personally
- 00:50:951 - Hence finishes too loud imo (Normal, Hard etc too) Kinda intended, will lower audio file of the finishes is more people say so
Normal- 00:50:951 (1,2) - the second slider overlaps with the first, so It is worth a little rotate first slider It doesn't, actually xD It's close, but they barely avoid each other
- 01:05:951 (1,2) - but it's not too hard for Normal? Beginners can make a mistake Nah, it's only 136 bpm, quite low, 1/4 should be playable (there are 2 lower diffs, so it should be fine)
Hard- 00:09:040 (1) - This slider is very slow on follow. Personally, I missed on test play I do it on all diffs (not EN) so keeping for now, will change if more people say so
- 00:16:539 (1,2,1,2,1,2) - imo, this time the game is too boring
- 00:27:789 (7) - Move the slider to the 00: 28: 010 (overmapping, i think) Following vocals
- 00:41:797 (2) - http://puu.sh/jgaA2/85f852665e.jpg (suggestion) No, the oh oh oh oh oh oh is 1/4
Insane- 00:22:716 (9) - I think NC here superfluous For readability
- 00:23:488 (1) - ^ ^^
- 00:50:951 - and further too much NC, I think. Like this 00:52:716 (1) Nope, it's fine, and consistent as well <3
Extra- 00:23:488 (1) - remove NC maybe? Readability
- 00:36:833 (1,2,3,4) - I am offering such patterns This flows better
- 01:01:319 (2) - Put the slider on the picture
- 00:56:025 (2) - ^
Extreme- 00:38:598 (4) , 00:38:819 (6) , 00:39:040 (8) and 00:39:261 (10) - nc suggest that
- 01:03:304 (1,2) - Like here
- 01:06:613 (1,1) - mb swap this circles? This jump feels better
OVERkill- OMG, I can't mod this , sry
AIBat v3.1 wrote:
Snapping
00:09:040 (1) - Unsnapped slider (end).
00:09:702 (2) - Unsnapped slider (repeat).
00:09:702 (2) - Unsnapped slider (end).
00:10:033 (1) - Unsnapped slider (repeat).
00:10:033 (1) - Unsnapped slider (end).
00:10:364 (1) - Unsnapped slider (end).
00:10:584 (2) - Unsnapped slider (end).
00:10:805 (1) - Unsnapped slider (end).
00:11:025 (2) - Unsnapped slider (end).
00:11:687 (1) - Unsnapped slider (end).
00:11:908 (2) - Unsnapped slider (end).
00:12:128 (1) - Unsnapped slider (end).
00:12:349 (2) - Unsnapped slider (end).
00:12:569 (1) - Unsnapped slider (end).
00:12:790 (2) - Unsnapped slider (end).
00:19:186 (1) - Unsnapped slider (end).
00:19:407 (2) - Unsnapped slider (end).
00:19:628 (1) - Unsnapped slider (end).
00:19:849 (2) - Unsnapped slider (end).
00:20:069 (1) - Unsnapped slider (end).
00:20:290 (2) - Unsnapped slider (end).
00:20:510 (1) - Unsnapped slider (end).
00:20:730 (2) - Unsnapped slider (end).
00:20:950 (1) - Unsnapped slider (end).
00:21:172 (2) - Unsnapped slider (end).
00:21:392 (1) - Unsnapped slider (end).
00:21:613 (2) - Unsnapped slider (end).
00:22:275 (1) - Unsnapped slider (end).
00:22:495 (2) - Unsnapped slider (end).
00:22:716 (1) - Unsnapped slider (end).
00:53:819 (3) - Unsnapped slider (end).
Thanks!Regraz wrote:
As requested long long ago.
just a glance through.
[General]
hitsounds so funny
Rename your Normal to Advanced. It's more like an Advanced.
[Easy]
00:29:775 (2) - Keep consistent DS here. You changed the SV.
00:32:422 (1,2,1) - Strongly not recommend this kind of pattern, this is an Easy diff.
00:50:951 (1) - Lower the volume of your finishes this part. It's really a little loud. You do know those are the claps right? The claps have a strong echo in them for stronger sound
There're many unnecessary greenlines, consider removing them Not unrankable, to lazy to change xD
[Hard]
00:31:760 (3,1) - Improve this blanket.
Be aware of your slidertick sound use.
[Insane]
00:10:804 (3,1) - Do not completely hide them like this. At least rotate them with some degrees.
00:57:348 (1) - Remove finish.
Remove the non-3/4 finishes on the last part. That's really a kind of abuse
[Extra]AIBAT saidAIBat v3.1 wrote:
Snapping
00:09:040 (1) - Unsnapped slider (end).
00:09:702 (2) - Unsnapped slider (repeat).
00:09:702 (2) - Unsnapped slider (end).
00:10:033 (1) - Unsnapped slider (repeat).
00:10:033 (1) - Unsnapped slider (end).
00:10:364 (1) - Unsnapped slider (end).
00:10:584 (2) - Unsnapped slider (end).
00:10:805 (1) - Unsnapped slider (end).
00:11:025 (2) - Unsnapped slider (end).
00:11:687 (1) - Unsnapped slider (end).
00:11:908 (2) - Unsnapped slider (end).
00:12:128 (1) - Unsnapped slider (end).
00:12:349 (2) - Unsnapped slider (end).
00:12:569 (1) - Unsnapped slider (end).
00:12:790 (2) - Unsnapped slider (end).
00:19:186 (1) - Unsnapped slider (end).
00:19:407 (2) - Unsnapped slider (end).
00:19:628 (1) - Unsnapped slider (end).
00:19:849 (2) - Unsnapped slider (end).
00:20:069 (1) - Unsnapped slider (end).
00:20:290 (2) - Unsnapped slider (end).
00:20:510 (1) - Unsnapped slider (end).
00:20:730 (2) - Unsnapped slider (end).
00:20:950 (1) - Unsnapped slider (end).
00:21:172 (2) - Unsnapped slider (end).
00:21:392 (1) - Unsnapped slider (end).
00:21:613 (2) - Unsnapped slider (end).
00:22:275 (1) - Unsnapped slider (end).
00:22:495 (2) - Unsnapped slider (end).
00:22:716 (1) - Unsnapped slider (end).
00:53:819 (3) - Unsnapped slider (end).
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58,211,66613,2,0,L|114:213,1,30,14|14,0:0|0:0,0:0:0:0:
In a hurry, so I'll update laterMako Sakata wrote:
Hello as requested
[General][Easy]
- There's several unused hitsound like taiko-normal-hitclap.wav, taiko-normal-hitnormal.wav, taiko-normal-hitwhistle.wav
- Some hitsounds have delayed wave >5ms, normal-hitnormal.wav, normal-hitnormal2.wav, normal-hitwhistle2.wav, soft-hitnormal2.wav
- Some hitsounds are shorter than 100ms, soft-hitwhistle2.wav, soft-hitnormal.wav I'll fix those later
- Try to use slider tick 1 instead, as it's more appropriate and reasonable to play based on the music
- Last, you should consider in lowering volume on slider tick, because it's quite no sense if the tick sound louder than a normal clickable notes, No for the latest two, as it creates a whole new type of music tu dududu tu http://puu.sh/kfaNj/14fe70b7f1.png
[Collab Normal]
- 00:09:040 (1) - I think you can delete that, as the snapping itself on that one kinda not accurate, been tried to play several time it may lead into 100 or miss to beginners No? It the start of the song, how else do I need to map this? I personally think it should be consistent over all diffs (whether it's mapped or not)
- 00:12:127 (2,1) - You can make them more symetry there if that the main idea, by moving (1) to x:52 y:284
- 00:23:378 (3,1) - Error spacing Nope, transistion for SV change
- 00:28:893 (1,2,3) - Tbh I don't feel comfortable on that one, especially the reverse on (1) because you didn't put note here 00:29:554 - make it somewhat odd, since it's the lowest diff try a simple rhythm instead like http://puu.sh/kfbFC/fbfbae8d78.jpg imo it'll fits better
- 00:50:951 - From that part until 01:05:069 - The flow like 00:50:951 (1,2) - and elses on that part somewhat odd, as you skip the strong beat on white big tick here 00:51:833 - and there. Maybe you should fill that strong beat so the rhythm is easier to read, as you can try this http://puu.sh/kfcVq/c96d63436a.jpg Iquite dislike the fact they are 1/2 away from each other then
- 01:04:407 (2,1,1,2) - Too crowded imo, the movement somewhat cramped, maybe try this http://puu.sh/kfc8Q/34a889ac15.jpg
- 01:05:951 (1,2) - The polarity kinda bad, as for lowest diff the transition (1) to (2) hard to read, try this instead http://puu.sh/kfckV/e9dd88c010.jpg A 1/4 circle would be wayyyy too hard for Easy
[Advanced]
- 00:09:481 - Useless inherited point
- 00:35:951 (4) - You can make that slider end on white tick here 00:36:392 - instead doing a extended slider because it may lead into slider break, furthermore the beat on white tick here 00:36:392 - prety strong and noticebale. You can try this rhythm instead http://puu.sh/kfcJK/4877649980.jpg, it'll play better
- 00:38:157 (1) - Delete nc on that one? misplaced nc I guess
- 00:43:010 (1,2,3) - Check your spacing
- 01:05:951 (4,5) - The polarity kinda bad there, try this rhythm instead http://puu.sh/kfckV/e9dd88c010.jpg
[Hard]
- 00:22:716 (3) - You can make that slider shorter by making it a 1/4, you can end on blue tick here 00:22:826 - so it'll more fit with the drum sound there, the curent somewhat not emphsized well
- 00:43:010 (1,2,1) - The stacking on (2) not comfortable to play imo, and when play that stacking looks bad, maybe you should separeted them instead, like http://puu.sh/kfdqZ/b66f502a6e.jpg
- 00:51:833 (2) - You can improve the flow by rotate that -10 degree then move to x:244 y:228, http://puu.sh/kfdvk/25640c47ad.jpg
[Extreme]
- You can use slider tick 1, as it's more appropriate and reasonable to play based on the music, as you can see a bad example here 00:30:216 (1) - starting that part
- 00:27:789 (7,8) - You can do ctrl+g on them so you can produce a better rhythm, because the white tick here 00:28:010 - worth to be clickable
- 00:31:760 (4) - I'm not sure that slider represennt anything there imo because the white tick here 00:31:980 - worth to be clickable, I think you should try this rhythm instead There is a strong sound at the start of (4) thoughhttp://puu.sh/kfe7v/a5d6ddd335.jpg
[]
- You can use slider tick 1, as it's more appropriate and reasonable to play based on the music, can be applied on Insane and Over Kill diff
- 00:53:920 - Object is not snapped
Goodluck
No reply means fixedYoNiko wrote:
Hello, here's weekly group queues :3
[over KILL]
00:13:010 (1,1,2,3,) - I think you should keep the same distance like the 00:10:363 Consistently increasing
00:13:892 (1,2,3,4,5) - ^ ^^
00:16:319 (7,8) - change to a slide
00:16:539 (1,2,3,4,5) - the same with the start part Nope
00:17:422 - ^ Nope
00:24:922 (4,5,6,7,1) - try move up Nope, distance
00:26:686 (4,5,6,7,1) - ^ ^^
00:27:679 - add a note No sound here O.o
00:28:782 - add a note to become a stream Nah
01:03:194 (7) - move to x:476 y:180
over~
[Gokuraz's Normal]
01:05:069 (1,2,3,4) - you can arrange them like this (pic)
over~
[Hard]
00:23:157 (1) - move to x:388 y:344 Distance
00:34:848 - change to this (pic)
00:35:951 (1,2) - move down and return the color of 00:36:392(1) (pic) Nah, not a fan of that
00:36:833 (1,2) - ^ and move up
00:49:848 (1,2,3,4,5) - this stream is too ugly
over~
[Insane]
00:09:591 (1) - move up this note Why?
00:11:245 (1) - the note will make players confused It does not
00:14:775 (1) - ^ ^^
00:28:010 (3) - Ctrl+G
00:35:951 - this stream is ugly It's fine
00:46:098 (1,1) - the distance between two sliders should be further
00:48:304 - ugly stream It's not
00:57:569 (1) - Ctrl+G no
01:05:841 (1) - too far lol Says who?
01:05:841 - notes colors in this part are too mess Colorhax
over~
[Extreme]
00:18:304 - confused and make them clear It's fine
00:21:833 (1,2,3,4) - too far It's extra
00:24:260 - add one note no
over~
GL
Sorry, I didn't mean thatBaraatje123 wrote:
No reply means fixedYoNiko wrote:
Hello, here's weekly group queues :3
[over KILL]
00:13:010 (1,1,2,3,) - I think you should keep the same distance like the 00:10:363 Consistently increasing
00:13:892 (1,2,3,4,5) - ^ ^^
00:16:319 (7,8) - change to a slide
00:16:539 (1,2,3,4,5) - the same with the start part Nope
00:17:422 - ^ Nope
00:24:922 (4,5,6,7,1) - try move up Nope, distance
00:26:686 (4,5,6,7,1) - ^ ^^
00:27:679 - add a note No sound here O.o
00:28:782 - add a note to become a stream Nah
01:03:194 (7) - move to x:476 y:180
over~
[Gokuraz's Normal]
01:05:069 (1,2,3,4) - you can arrange them like this (pic)
over~
[Hard]
00:23:157 (1) - move to x:388 y:344 Distance
00:34:848 - change to this (pic)
00:35:951 (1,2) - move down and return the color of 00:36:392(1) (pic) Nah, not a fan of that
00:36:833 (1,2) - ^ and move up
00:49:848 (1,2,3,4,5) - this stream is too ugly
over~
[Insane]
00:09:591 (1) - move up this note Why?
00:11:245 (1) - the note will make players confused It does not
00:14:775 (1) - ^ ^^
00:28:010 (3) - Ctrl+G
00:35:951 - this stream is ugly It's fine
00:46:098 (1,1) - the distance between two sliders should be further
00:48:304 - ugly stream It's not
00:57:569 (1) - Ctrl+G no
01:05:841 (1) - too far lol Says who?
01:05:841 - notes colors in this part are too mess Colorhax
over~
[Extreme]
00:18:304 - confused and make them clear It's fine
00:21:833 (1,2,3,4) - too far It's extra
00:24:260 - add one note no
over~
GL
For the next time you mod, be nicer, saying, It's ugly is incredibly rude
Also explaing things better instead of saying Crtl G, Add note, xxx:yyy, Too far lol, do this (pic)
Explain better, this sounds soo demanding
Also, fixed the hitsounds @Mako
Still makes me regret XDBaraatje123 wrote:
Don't worry
Everyone starts in such way, you just need someone to help you improve
Thanks!KASUM1 wrote:
Hello~!General
Uncheck this you don't need it Doesn't matter. As there is no Sb, this doesn't matter at all, just as the Letterbox option if there are no breaks
^^^^ easy diff
[notice]Gokuraz's Normal
00:38:157 (1) - any reason for this NC?Advanced
00:29:774 (4,5) - spacing error It's fine for Advanced+Hard
This diff is perfect but
check DS problems there's alot
others are good
Hi hereSieg wrote:
hello there