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Yanne - Marionette no Kairaku

posted
Total Posts
8
Topic Starter
Erza
This beatmap was submitted using in-game submission on den 29 september 2020 at 13:13:10

Artist: Yanne
Title: Marionette no Kairaku
Tags: Hatsune Miku
BPM: 200
Filesize: 4543kb
Play Time: 03:01
Difficulties Available:
  1. Extra (6,04 stars, 732 notes)
Download: Yanne - Marionette no Kairaku
Information: Scores/Beatmap Listing
---------------
Natsu
IRC:

2016-04-30 07:35 Erza: natsu hi
2016-04-30 07:35 Natsu: Hello
2016-04-30 07:36 Erza: ooo
2016-04-30 07:36 Erza: if its no problems, can you look at my map and tell me what you think?
2016-04-30 07:38 Erza: i just want opinion from pro mapper :))))
2016-04-30 07:38 Natsu: im not pro hahahaha
2016-04-30 07:38 Natsu: and what map?
2016-04-30 07:38 Erza: you are pro! hihi
2016-04-30 07:39 Erza: ACTION is listening to [https://osu.ppy.sh/b/781929 Hatsune Miku - Marionette no Kairaku]
2016-04-30 07:39 Erza: ^there
2016-04-30 07:43 Natsu: let me see
2016-04-30 07:43 Erza: okay :)
2016-04-30 07:43 Erza: ty
2016-04-30 07:48 Erza: o:
2016-04-30 07:48 Natsu: looks fine, but you need to be more consistent with spacing
2016-04-30 07:48 Erza: i dont know how
2016-04-30 07:48 Natsu: also 02:18:700 (1,2,3,1,2,3,1,2,3,4,1,2,1,2,3,4,5) -
2016-04-30 07:49 Natsu: hitsounds need to be audible
2016-04-30 07:49 Erza: hmm so a little bit more volume there?
2016-04-30 07:50 Erza: is 10% enough?
2016-04-30 07:50 Natsu: until u can hear them at normal speed
2016-04-30 07:51 Erza: but i dont get it, what do i need to change with the spacing? like is it a big problem or only small fixes?
2016-04-30 07:52 Natsu: 00:02:200 (1,2,3) -
2016-04-30 07:52 Natsu: like that one
2016-04-30 07:52 Natsu: 00:04:150 (2,3,4,5) - slider velocity changes usually need NCs
2016-04-30 07:52 Natsu: 00:05:500 (2,3) - overlaps like this doesn't looks that nice
2016-04-30 07:52 Erza: what is ncs :D
2016-04-30 07:54 Erza: can you confirm this? because im really unsure about it 00:32:800 (1,2,3,1,2,3,1,2) -
2016-04-30 07:54 Erza: if its ok
2016-04-30 07:54 Natsu: new combos :D
2016-04-30 07:54 Erza: :D
2016-04-30 07:54 Natsu: 00:25:750 (5,7) - blanket could be better
2016-04-30 07:57 Natsu: 00:32:800 (1,2,3,1,2,3,1,2) -
2016-04-30 07:57 Natsu: a bit high spacing but is fine imo
2016-04-30 07:57 Erza: oki
2016-04-30 07:58 Natsu: doki
2016-04-30 07:58 Erza: good >.<
2016-04-30 07:58 Erza: but do you think this would have any chances to be ranked with some modding and any gd?
2016-04-30 07:59 Erza: wtf sound is this 00:41:200 (5) - i dont get it
2016-04-30 07:59 Natsu: you need more diffs
2016-04-30 08:00 Natsu: also the artist can't be hatsune miku
2016-04-30 08:00 Erza: but how many? i cant really make diffs now busy busy can i just have guest diffs?
2016-04-30 08:00 Natsu: you should add the composer as artist
2016-04-30 08:00 Natsu: you need a well done spread with a diff lower than 2 stars
2016-04-30 08:01 Natsu: lets tell with stars so u understand be easily
2016-04-30 08:01 Erza: but this 1 says hatsune miku
2016-04-30 08:01 Natsu: 5,84 4,84, 3,84 2,84 1,84
2016-04-30 08:01 Erza: ACTION is listening to [https://osu.ppy.sh/b/139652 Hatsune Miku - Marionette no Kairaku]
2016-04-30 08:01 Erza: ???
2016-04-30 08:01 Natsu: so basically around 4 more diffs, yes they can be gd
2016-04-30 08:01 Erza: oooooh okay nice
2016-04-30 08:02 Natsu: that map is really old that's why got ranked like that
2016-04-30 08:02 Erza: hmmmm i didnt know i think the artist is miku
2016-04-30 08:02 Natsu: but now we have that rule the vocaloid should be on tags and the composer on artist
2016-04-30 08:02 Erza: sounds like miku
2016-04-30 08:02 Natsu: vocaloids are like instruments
2016-04-30 08:02 Erza: ooo
2016-04-30 08:02 Erza: okk
2016-04-30 08:03 Natsu: so basically you dont put ¨guitar¨ as the artist
2016-04-30 08:03 Erza: XDD
2016-04-30 08:03 Natsu: put the guy playing the guitar :D
2016-04-30 08:03 Erza: hahaha lol
2016-04-30 08:04 Erza: i dont know how to find the artist
2016-04-30 08:04 Erza: :(
2016-04-30 08:06 Natsu: hahaha
2016-04-30 08:06 Natsu: wait let me see
2016-04-30 08:07 Erza: do you know anyone who like to create gd?
2016-04-30 08:08 Natsu: put this as tittle マリオネットの快楽
2016-04-30 08:09 Natsu: romanised title : Marionette No Kairaku
2016-04-30 08:09 Natsu: Artist: Yanne
2016-04-30 08:09 Erza: hm
2016-04-30 08:09 Erza: ok wait
2016-04-30 08:09 Natsu: やんね
2016-04-30 08:10 Natsu: yanne is rommanised and やんね artist
2016-04-30 08:10 Erza: where does my logs save
2016-04-30 08:10 Erza: ah found it
2016-04-30 08:11 Natsu: http://puu.sh/oBcOg.png
2016-04-30 08:11 Erza: Should the title be extra
2016-04-30 08:11 Erza: i mean
2016-04-30 08:11 Erza: diff name
2016-04-30 08:12 Natsu: can a be a nice one related to the song
2016-04-30 08:12 Natsu: but not huehuehue
2016-04-30 08:12 Erza: XDD old
2016-04-30 08:12 Erza: when i first made this map :D
2016-04-30 08:12 Erza: huehue
2016-04-30 08:13 Natsu: hahahaha
2016-04-30 08:13 Erza: 00:35:650 (1,2) -
2016-04-30 08:13 Erza: look
2016-04-30 08:13 Erza: or listen
2016-04-30 08:13 Erza: That could be diff
2016-04-30 08:13 Erza: name
2016-04-30 08:13 Erza: or something
2016-04-30 08:13 Erza: Romantic
2016-04-30 08:14 Erza: or i dont know
2016-04-30 08:14 Natsu: lol
2016-04-30 08:14 Natsu: any that u think is cool
2016-04-30 08:14 Erza: what would you use?
2016-04-30 08:14 Natsu: idk I usually use names related to the song lyrics
TheBlaiZe
Hey there!
Looks great so far, this should get ranked in no time at all :)
I don't really have that much modding experience but I'll try my best to point out things that felt off for me.

Let's get to biz /o/
Those marked with a * are more important than the rest.

- 00:21:250 - The blanket could be better (I'd recommend using grid 4 for this)
- 00:22:300 - ^
- 00:44:500 - ^
- 00:50:200 - ^
- 00:57:250 - ^
- 01:04:750 - ^
- 01:06:850 - ^
- 01:30:550 - ^
- 01:50:500 - ^
- 01:57:100 - The slider, up until 01:57:493-ish could have a better blanket *
- 01:58:600 - That's a pretty huge jump out of the blue. Could be toned down just a little, not like halved or anything, but just a bit. *
- 02:14:950 - Slider should be extended until 2:15:100 to fit the vocals better *
- 02:15:100 - Spinner should start at 02:15:175 *
- 02:28:150 - Spacing from here on out feels a bit too chaotic ( Well, at least until 02:47:500 ) *
- 02:38:500 - Could have a better blanket
- 02:39:100 - ^
- 02:42:700 - ^
- 02:45:100 - ^
- 02:50:350 - ^
- 02:52:750 - ^ (and the following slider as a result)

I sure mentioned a lot of blankets, huh. Might just be too sleepy and thinking of them as a result ^^
These are just my thoughts though, if you feel that they are fine the way they are, all power to you :)

Good luck!
iamVill
Hii! nice map, i wanted to mod your map but couldn't really find anything to mod :P (im probaly vere bad at modding xD)
But found one "thing".

00:12:850 (1) - Maybe its just me, but I would like to see jumps instead of a spinner :3
Maybe side to side jumps (idk xD)

Im looking forward to see the completed version of your mapset^^
Topic Starter
Erza

iamVill wrote:

Hii! nice map, i wanted to mod your map but couldn't really find anything to mod :P (im probaly vere bad at modding xD)
But found one "thing".

00:12:850 (1) - Maybe its just me, but I would like to see jumps instead of a spinner :3
Maybe side to side jumps (idk xD)

Im looking forward to see the completed version of your mapset^^
Yeah maybe, i will see if it's better or not :) thanks
Darthray
Hard difficulty:
00:14:500 (1,1,1,1) -
00:21:700 (1,1,1,1) -
These types of patterns I believe are too hard, I think people will complain due to the fact the sliders feel out of place and a lot harder than the rest of the map, despite these sliders being cool I think it may be a good idea to change them slightly to accommodate for more intermediate players. :)

The extra diff is really well mapped, it flows well and is fun to play. I would love to see this map ranked.
I will rate this 10* once its ranked and have shot some kudosu your way.
Topic Starter
Erza

Darthray wrote:

Hard difficulty:
00:14:500 (1,1,1,1) -
00:21:700 (1,1,1,1) -
These types of patterns I believe are too hard, I think people will complain due to the fact the sliders feel out of place and a lot harder than the rest of the map, despite these sliders being cool I think it may be a good idea to change them slightly to accommodate for more intermediate players. :)

The extra diff is really well mapped, it flows well and is fun to play. I would love to see this map ranked.
I will rate this 10* once its ranked and have shot some kudosu your way.
Much better, Thanks :3
Phob
18sec of GD (.osu)
osu file format v14

[General]
AudioFilename: Hyyeyeehyehye.mp3
AudioLeadIn: 0
PreviewTime: 148300
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.2

[Metadata]
Title:Marionette no Kairaku
TitleUnicode:マリオネットの快楽
Artist:Yanne
ArtistUnicode:やんね
Creator:Erza
Version:TheAngry's Normal
Source:
Tags:Hatsune Miku
BeatmapID:975122
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3.7
CircleSize:3.7
OverallDifficulty:4.6
ApproachRate:5.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG1.jpg",0,0
//Break Periods
2,12700,13975
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
5500,300,4,1,0,100,1,0
5500,-133.333333333333,4,1,0,30,0,0


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