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Ayame to Yurika from Otome Shintou - Dekoboko K...

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shionelove
Ho~from queue
Here's my mod
column 12345

mod
[Easy]
00:33:729 (33729|2) - move to 2

[Normal]
00:11:790 (11790|3) - move to 00:11:891 -
00:31:515 (31515|0,31716|2) - ctrl+J(same Easy)

[Hard]
01:07:041 - add

[Insane]
HP&OD -0.5?
00:15:413 - add 4
00:24:873 (24873|3) - on 00:24:773 -
00:45:302 (45302|2,45353|1) - 00:45:806 (45806|3,45856|2,45906|1) - 1/4
00:59:996 (59996|0,60046|1,60096|2) - 01:00:499 (60499|3,60549|2,60599|1) - ^
00:59:895 (59895|3) - until 01:00:197 -
01:12:777 (72777|1) - ^
01:15:041 (75041|0,75243|0) - 1/4?

Good Luck.
Topic Starter
kuuderes_shadow

hutunohito wrote:

Ho~from queue
Here's my mod
column 12345

mod
[Easy]
00:33:729 (33729|2) - move to 2 done

[Normal]
00:11:790 (11790|3) - move to 00:11:891 - done. Not sure why that was in the wrong place.
00:31:515 (31515|0,31716|2) - ctrl+J(same Easy) done, although I changed Easy. I thought I was mirroring the bit before in Normal when I made it, but actually that bit was in Easy difficulty. This is now obviously fixed.

[Hard]
01:07:041 - add done

[Insane]
HP&OD -0.5? I forgot you could do that now. Done, and the same for normal.
00:15:413 - add 4 done and added a note on 3 in the bit before.
00:24:873 (24873|3) - on 00:24:773 - done. A note I missed when correcting after a very slight speed change previously. Also fixed in Hard
00:45:302 (45302|2,45353|1) - 00:45:806 (45806|3,45856|2,45906|1) - 1/4 done. There is a 1/8 bit in the music here, but it's not exactly easy to map so this bit was clumsy, and harder than I would want it at this point - also modified a few of the following bits and note placement.
00:59:996 (59996|0,60046|1,60096|2) - 01:00:499 (60499|3,60549|2,60599|1) - ^ got rid of the first one but not the second
00:59:895 (59895|3) - until 01:00:197 -
01:12:777 (72777|1) - ^ not sure what you're saying here. No changes made to this bit
01:15:041 (75041|0,75243|0) - 1/4? made it 1/6 for now. Might be awkward to play but that is what fits the music best. Feels okay with HT anyway.

Good Luck.
Thanks.
Ayachi-
Hello~ from my queue
Column: 1-5

[Easy]
00:15:615 (15615|4) - Ends at 00:15:715 -
00:15:917 (15917|2) - ends at 00:16:017 -
00:16:218 (16218|0) - ends at 00:16:319 -
00:26:886 - Add a note
00:30:106 - ^
00:33:327 - ^
00:36:547 - ^
00:38:158 - ^

[Normal]
00:31:515 - Make it 2 notes here
01:09:557 (69557|4) - move it to 1 or 2 for hand balance

[Hard]
00:13:199 (13199|3) - ends at 00:13:602 -
00:36:547 - remove a note

[Insane]
00:48:825 (48825|0,48875|4,48925|3,48976|2,49026|1) - Try Ctrl+h
00:53:857 (53857|4,53857|0,53907|3,53957|2,54008|1,54058|0,54058|4) - ^
Good Luck
Topic Starter
kuuderes_shadow

[ S a k u r a ] wrote:

Hello~ from my queue
Column: 1-5

[Easy]
00:15:615 (15615|4) - Ends at 00:15:715 -
00:15:917 (15917|2) - ends at 00:16:017 -
00:16:218 (16218|0) - ends at 00:16:319 - no they don't
00:26:886 - Add a note tried it but it feels slightly off so left as is
00:30:106 - ^ doesn't feel right in this difficulty but done in Normal, where it's rather more appropriate
00:33:327 - ^ as with 26:886
00:36:547 - ^ as with 30:106
00:38:158 - ^ ^ - also added on hard

[Normal]
00:31:515 - Make it 2 notes here I know there's two notes the last time this happens, but this feels more fitting with that than any combination of 2-2 so I'm leaving it
01:09:557 (69557|4) - move it to 1 or 2 for hand balance done, and shifted a few other things in that section about a bit to fit better

[Hard]
00:13:199 (13199|3) - ends at 00:13:602 - matched to the singing
00:36:547 - remove a note done

[Insane]
00:48:825 (48825|0,48875|4,48925|3,48976|2,49026|1) - Try Ctrl+h done
00:53:857 (53857|4,53857|0,53907|3,53957|2,54008|1,54058|0,54058|4) - ^^
Good Luck
Your mod inspired more changes than ones that were actually following what you said, but that doesn't mean it was any less useful. Thanks.
xxdeathx
I'm mapping this song too but the Artist field is kind of confusing =/
Topic Starter
kuuderes_shadow

xxdeathx wrote:

I'm mapping this song too but the Artist field is kind of confusing =/
Amazon/their website both credit it as あやめと優里花 from 乙女新党. The artist name I used is thus a direct romanisation of this name. I chose Otome Shintou rather than the more official Otome Shinto because I prefer that style of romanisation, and in keeping with my earlier beatmap of a song by the band.
LordRaika
Request Mod from my Modding Queue



osuu~ :)
still remember you are the first who helps me when i'm very very new to osu long ago... and my 5K on Ice - L2 - Ascension : Act 2 (Liberation) , thanks for that ^^/
sry for the delay , still having around 9 request in my queue ^^'
but... here is my mod as request :

Column |1-5|

Mod
[Insane]
  1. 00:38:963 - add 1 note to 4
    01:10:966 - u can add 1 more at 3 , this suppose to be same as this , 01:10:362 (70362|0,70362|4) - right??
  2. 00:47:215 (47215|0,47316|3,47416|1) - how about move them to 2,3,4? or 4,3,2
    01:12:978 (72978|2) - move to 4
    01:18:010 (78010|2) - move to 2
  3. 01:07:946 (67946|3,67946|0) - remove? isnt this suppose to be the same with >>> 01:07:343 (67343|3) -
    also u can make 01:07:946 (67946|3,68047|2,68148|1) - same as 01:07:343 (67343|3,67443|1,67544|3) - with flip , since its really your mapping style ^^
    01:16:400 (76400|2) - remove? to make this 01:16:400 (76400|1) - same notes amount as 01:16:601 (76601|3) - with same sound
  4. 01:20:828 (80828|2) - too long? isnt this suppose to ends at red line?
  5. 01:21:230 (81230|0) - move to 2 and 01:21:230 (81230|3) - to 1, while u can 01:21:432 (81432|2,81633|1) - hold ctrl+drag them 1 column to the right, nice pattern and what i suggest is to maximize your pattern here 01:20:023 (80023|4,80023|3,80425|3,80425|2,80828|1,80828|2) -
    if u apply the above... u can 01:21:935 (81935|0) - move this to 2,
    i really want to Screenshot it by my connection is terrible XD
That's all ^^/ Insane seems to have the best for all, ( well because u skipped most sound at lower dif )

[Hard]
  1. 00:34:535 - add 1 note at 2? strong drum snare sound too
    00:38:963 - add 1 note to 5 , if u add this one, u might wnt to 00:39:365 (39365|4,39768|1) - CTRL+J
  2. 00:43:391 (43391|3) - move to 3?
The chart looks neat and nice even mapped on vocal ^^b

[Normal]
  1. 00:01:525 (1525|2,2128|2) - move to 4 and 2?
    00:03:336 (3336|2,3739|1) - move to 5 and 1
    00:09:777 (9777|3) - to 2
    00:22:457 (22457|2) - to 2?
    00:57:681 (57681|2,57883|3,58084|1,58486|4,58889|2) - move to 2 , 3 ... 5 , 3 ... and 5 respectively
    01:00:298 (60298|4) - move to 3 if u apply the above pattern
  2. 00:06:758 (6758|1,7160|0) - this , best to be Ctrl+H according to the pitch , but might ignore hand balance or u can flip surrounds pattern as well...
  3. 00:38:963 - add note to 2?

[Easy]
  1. 00:23:665 (23665|4,23665|2) - move to 2 and 4 and 00:25:074 (25074|4,25275|2) - CTRL+J , hand balance? and still the pattern u want
  2. 00:30:106 - suggest add note, to 5?
  3. 00:36:145 (36145|2,36345|1,36547|0) - Ctrl+j , to make it reverse of 00:37:756 (37756|4,37957|3,38158|2) - also the finish/cymbal of both , ends at column 3, which is another good point...
  4. 01:05:532 (65532|1,65733|2,65934|3) - move to 1 , 4 , 2??


[My Hitsound Resource]
If you need any, when u want to hitsound it later ^^
  1. Drum Set ( 5.75+ MB )
  2. Snare Set ( 3.06+ MB )
  3. Kick & Bass Set ( 3.73+ MB )
Tht's all i can help




That's all ^^/
ah, song from Jinsei anime <3
Gl~
Topic Starter
kuuderes_shadow

lordraika wrote:

Column |1-5|

Mod
[Insane]
  1. 00:38:963 - add 1 note to 4 done
    01:10:966 - u can add 1 more at 3 , this suppose to be same as this , 01:10:362 (70362|0,70362|4) - right?? done
  2. 00:47:215 (47215|0,47316|3,47416|1) - how about move them to 2,3,4? or 4,3,2 I wanted to do that, but the middle key presses are rather close together. Done anyway because it's definitely better than whta I have
    01:12:978 (72978|2) - move to 4 done
    01:18:010 (78010|2) - move to 2 done. Don't know why that wasn't already there
  3. 01:07:946 (67946|3,67946|0) - remove? isnt this suppose to be the same with >>> 01:07:343 (67343|3) - listen closely and you'll realise they're not the same - there's a slight beat every bar. If anything it's 01:08:148 that should have a note removed but that would feel wrong
    also u can make 01:07:946 (67946|3,68047|2,68148|1) - same as 01:07:343 (67343|3,67443|1,67544|3) - with flip , since its really your mapping style ^^ did some fiddling about with this but I think I left it how it was in the end.
    01:16:400 (76400|2) - remove? to make this 01:16:400 (76400|1) - same notes amount as 01:16:601 (76601|3) - with same sound done somewhat reluctantly
  4. 01:20:828 (80828|2) - too long? isnt this suppose to ends at red line? matching the music beats out intuitiveness
  5. 01:21:230 (81230|0) - move to 2 and 01:21:230 (81230|3) - to 1, while u can 01:21:432 (81432|2,81633|1) - hold ctrl+drag them 1 column to the right, nice pattern and what i suggest is to maximize your pattern here 01:20:023 (80023|4,80023|3,80425|3,80425|2,80828|1,80828|2) -
    if u apply the above... u can 01:21:935 (81935|0) - move this to 2, done. I think.
    i really want to Screenshot it by my connection is terrible XD
That's all ^^/ Insane seems to have the best for all, ( well because u skipped most sound at lower dif )that's deliberate

[Hard]
  1. 00:34:535 - add 1 note at 2? strong drum snare sound too done
    00:38:963 - add 1 note to 5 , if u add this one, u might wnt to 00:39:365 (39365|4,39768|1) - CTRL+J done and flipped the next bit as well
  2. 00:43:391 (43391|3) - move to 3?I don't know why you would suggest that. Whatever reason, it's not done
The chart looks neat and nice even mapped on vocal ^^b

[Normal]
  1. 00:01:525 (1525|2,2128|2) - move to 4 and 2? I prefer what I've got
    00:03:336 (3336|2,3739|1) - move to 5 and 1 done
    00:09:777 (9777|3) - to 2 changed in a different way
    00:22:457 (22457|2) - to 2? that wants to stay where it is
    00:57:681 (57681|2,57883|3,58084|1,58486|4,58889|2) - move to 2 , 3 ... 5 , 3 ... and 5 respectively that would be the same as the next bit, so no thanks
    01:00:298 (60298|4) - move to 3 if u apply the above pattern not done. Did change another couple of notes in that bit, though
  2. 00:06:758 (6758|1,7160|0) - this , best to be Ctrl+H according to the pitch , but might ignore hand balance or u can flip surrounds pattern as well... flipped the first 23 seconds of the beatmap to accommodate this.
  3. 00:38:963 - add note to 2?no, no! I mean, no thanks

[Easy]
  1. 00:23:665 (23665|4,23665|2) - move to 2 and 4 and 00:25:074 (25074|4,25275|2) - CTRL+J , hand balance? and still the pattern u want good idea. Done
  2. 00:30:106 - suggest add note, to 5? done
  3. 00:36:145 (36145|2,36345|1,36547|0) - Ctrl+j , to make it reverse of 00:37:756 (37756|4,37957|3,38158|2) - also the finish/cymbal of both , ends at column 3, which is another good point... done
  4. 01:05:532 (65532|1,65733|2,65934|3) - move to 1 , 4 , 2??I thought that would feel too much like continuing the previous bit rather than it's own pattern, but on testing it it's fine so done


[My Hitsound Resource]
If you need any, when u want to hitsound it later ^^
  1. Drum Set ( 5.75+ MB )
  2. Snare Set ( 3.06+ MB )
  3. Kick & Bass Set ( 3.73+ MB )
Tht's all i can help




That's all ^^/
ah, song from Jinsei anime <3
Gl~
Thanks a lot.
momo1101
column:0~X

full mod inside
general
  1. bpm:149
  2. eazy->EZ
    normal->NM
    hard->HD
    insane->IN
eazy

  • 00:01:324add
    00:02:128 (2128|3) - dont put in the stairs
    00:04:544add
    01:21:634 (81634|3,81936|2,82238|1) - add dubble note
normal

  • 00:18:634 (18634|3) - to1
    00:19:439 (19439|1) - to3
    00:20:445 (20445|1) - dont put in the stairs
    00:36:749add
    00:37:151add
    00:38:359add
    00:38:761add
    00:40:573 (40573|0) - to this00:40:573 (40573|3,40673|0) -
    01:14:588to01:15:595all use right hand?
    01:15:997add
hard

  • 00:33:326 (33326|4) - end at00:33:931
    00:35:038add in 1
    00:35:642add in 3
    01:09:557add note
insane

  • 00:00:217 (217|2) - to LN end at00:00:318
    00:17:325 (17325|1,17426|4,17526|2,17627|0) - to this00:17:325 (17325|4,17426|2,17527|0,17627|1) -
    00:27:892 (27892|4,28093|1) - to this00:27:993 (27993|4,28093|1) -
    00:32:723 (32723|2) - no sound delete?
    00:32:823 (32823|3) - if -^ is deleted, this should be change to00:32:824 (32824|1) -
    00:35:038add in 2
    00:43:894add in 1 like this00:40:573 (40573|4,40573|2,40673|1,40673|3) -
    00:59:392 (59392|4,59442|3) - not clear sound delete
    01:03:921add in 2
    01:04:323add in 3
    01:04:726add in 2
    01:05:129add in 1
    01:15:058 (75058|0,75259|0) - wrong place?

good luck :)
Fubukicat
8-) >w< hau~hau~

Good luck >w<b I love this song this anime and this map :3

I'm so useless ^^"" gomen ne
Topic Starter
kuuderes_shadow

momo1101 wrote:

column:0~X

full mod inside
general
  1. bpm:149 you posted this first bit early so I was going through it while you were doing the rest of the mod. I had thought that the map was a bit faster than this, but it turns out that I had the offset out. This is now fixed, with notes resnapped (I think they all went to the right places) and kiai time/preview points redone. Even if nothing else is worth changing, you're getting a kudos just for this.
  2. eazy->EZ
    normal->NM
    hard->HD
    insane->IN difficulty names are fine as they are
eazy

  • 00:01:324add no thanks
    00:02:128 (2128|3) - dont put in the stairs changed this a bit
    00:04:544add no thanks
    01:21:634 (81634|3,81936|2,82238|1) - add dubble note no way to do that without messing up the pattern, and it's okay as it is.
normal

  • 00:18:634 (18634|3) - to1 done
    00:19:439 (19439|1) - to3 ^
    00:20:445 (20445|1) - dont put in the stairs I think it's fine there. The section before that is sort of building up to that one in a way after all
    00:36:749add no way to add that without disrupting the flow of the section or basically duplicating Hard, neither of which I wnat to do.
    00:37:151add and that feels silly if the one before isn't there
    00:38:359add as above
    00:38:761add ^
    00:40:573 (40573|0) - to this00:40:573 (40573|3,40673|0) - not in this difficulty
    01:14:588to01:15:595all use right hand? changed, and flipped various sections throughout the rest of the difficulty to rebalance. Still not quite sure about it but oh well
    01:15:997add not in this difficulty
hard

  • 00:33:326 (33326|4) - end at00:33:931 ended at 00:33:716 - it actually ends where it was before, but becomes indistinct at 00:33:716. No reason to end it at 00:33:931. If someone tells me to put it back I will
    00:35:038add in 1 that's not even mapped on insane (EDIT: it is now). No thanks
    00:35:642add in 3 not in this difficulty
    01:09:557add note done
insane

  • 00:00:217 (217|2) - to LN end at00:00:318 the beat this is mapped to doesn't quite last that long and that's too confusing anyway
    00:17:325 (17325|1,17426|4,17526|2,17627|0) - to this00:17:325 (17325|4,17426|2,17527|0,17627|1) - mirror image of the same bit later, and I think it's fine
    00:27:892 (27892|4,28093|1) - to this00:27:993 (27993|4,28093|1) - although the positions of the notes are mapped somewhat to the tone of the singing, the timing is mapped to the beat
    00:32:723 (32723|2) - no sound delete? there is a sound there.
    00:32:823 (32823|3) - if -^ is deleted, this should be change to00:32:824 (32824|1) -
    00:35:038add in 2 done
    00:43:894add in 1 like this00:40:573 (40573|4,40573|2,40673|1,40673|3) - done
    00:59:392 (59392|4,59442|3) - not clear sound delete clear enough to me
    01:03:921add in 2 no thanks
    01:04:323add in 3 ^
    01:04:726add in 2 ^
    01:05:129add in 1 ^
    01:15:058 (75058|0,75259|0) - wrong place? the first wasn't wrong place, just me trying to map every single sound in the music. It's gone now though as it's just silly it being there. The second was wrong place, but this is gone too in favour of a triple press afterwards.

good luck :)
Thanks
Marirose
hello,from queue :)
column=1,2,3,4,5
EZ
00:13:984 (13984|0,14387|1,14790|2,15192|3) - i recommand you use note to replace
00:20:729 (20729|2) - move to 1(advice)
00:55:259 (55259|3,55461|2,55662|3,55863|4,56065|3,56266|2,56467|1) - a bit hard for ez diff , you neednt use so many "space" :)
01:01:702 (61702|1,61904|2,62105|1,62306|0,62508|1,62709|2,62910|3) - same
NM
00:34:521 - add at 4
01:07:340 - move to 4
01:07:944 - move to 2
01:10:561 - move to 5
HD
00:06:232 - add a note
00:36:937 - move to 5
01:22:843 - LN plz
IN
00:03:514 - move to 4 for hand balance
00:41:568 - move to 4
01:16:199 (76199|2) - delete will be better :3
Great map! There're not any big problem, Good luck :)
Topic Starter
kuuderes_shadow

Marirose wrote:

hello,from queue :)
column=1,2,3,4,5
EZ
00:13:984 (13984|0,14387|1,14790|2,15192|3) - i recommand you use note to replace left as is for now. I will look into it again later
00:20:729 (20729|2) - move to 1(advice) done, and a few other tweaks as well
00:55:259 (55259|3,55461|2,55662|3,55863|4,56065|3,56266|2,56467|1) - a bit hard for ez diff , you neednt use so many "space" :)
01:01:702 (61702|1,61904|2,62105|1,62306|0,62508|1,62709|2,62910|3) - same it's a deliberate 'feature' of all the difficulties that it gets a bit harder in the chorus. I quite like it like that and don't want to change this.
NM
00:34:521 - add at 4 double this? Don't think so
01:07:340 - move to 4 okay
01:07:944 - move to 2 ^
01:10:561 - move to 5 changed to mirror the following bit instead
HD
00:06:232 - add a note makes it a bit similar to insane but whatever. Done
00:36:937 - move to 5 changed in a different way
01:22:843 - LN plz done
IN
00:03:514 - move to 4 for hand balance hmm? Okay
00:41:568 - move to 4 done
01:16:199 (76199|2) - delete will be better :3 reminds me of a situation I had with 2 gakki debut daisakusen!! - both cases were a clear note that was just awkward to play and no way to make it better without remapping the section entirely. That time I ended up deleting it so I may as well this time as well.
Great map! There're not any big problem, Good luck :)
Thanks for the help.
Zan-
mod from queue
sorry for delay

click
[Easy]
00:16:199 (16199|0) - extend till 00:16:803 -
00:17:508 (17508|2,18313|3,19118|4,20729|0,21534|1) - well, you should move this to white-line above
00:49:420 - ~ 00:51:031 - it's a waste if you leave blank here, add notessssss
00:54:253 - add note

[Normal]
00:03:917 - add note
00:04:118 - ^
00:15:595 - make it like this http://puu.sh/beNL7/e939d3d9b0.png

well, i think many notes follow the vocal instead instrument, so i cant much help with these mods
really i cant stand with vocal-following notes
good luck~
Topic Starter
kuuderes_shadow

Zan - wrote:

mod from queue
sorry for delay

click
[Easy]
00:16:199 (16199|0) - extend till 00:16:803 - already going to have a look at this bit (probably tomorrow). Looks at a glance like a reasonable change to make, though.
00:17:508 (17508|2,18313|3,19118|4,20729|0,21534|1) - well, you should move this to white-line above no thanks
00:49:420 - ~ 00:51:031 - it's a waste if you leave blank here, add notessssss done
00:54:253 - add note This doesn't warrant being a double in this difficulty

[Normal]
00:03:917 - add note need to think on this one. Will sort it out at the same time as I look at the bit near the start of easy.
00:04:118 - ^ ^
00:15:595 - make it like this http://puu.sh/beNL7/e939d3d9b0.png nice. done.

well, i think many notes follow the vocal instead instrument, so i cant much help with these mods
really i cant stand with vocal-following notes sorry that's just the way I do stuff, particularly the easy difficulties
good luck~
Thanks.
PANDAAAAAAAA
hi :D From my queue.

Insane
00:07:541 - add one note
00:08:145 - ^
00:09:152 - ^
00:32:055 (32055|1) - move to white line
00:33:716 - add one note
00:34:118 - ^
00:34:521 - ^
00:36:132 - add 1 beat LN at 1
00:54:655 - add one note
00:56:266 - ^
00:56:669 - ^
00:58:883 - add to 5
01:03:917 (63917|0,63917|1,64320|2,64320|1,64722|4,64722|3,65125|3,65125|2) - make them to triple notes
01:12:222 - add to 2
01:12:273 (72273|4) - move to 3
01:12:323 - to 4
01:12:373 - to 5
01:20:830 - release at 01:21:031

Hard
00:07:541 - add one note
00:13:179 (13179|3) - move to 2 and release at 00:13:581
00:13:581 (13581|4) - move to 4 and release at 00:13:984
00:28:078 (28078|0) - if you follow the vocal sound please move to 00:27:977
00:54:253 - add to 5

Normal
00:01:098 - add to 5
00:54:253 - to 1
00:58:883 - add one note
01:11:769 - ^
nice pattern

Easy
good :D
Topic Starter
kuuderes_shadow

nowsmart wrote:

hi :D From my queue.

Insane
00:07:541 - add one note done
00:08:145 - ^ ^
00:09:152 - ^ ^
00:32:055 (32055|1) - move to white line there was a reason for it being there but being on the bar line makes more sense I guess. It's there on hard too so done.
00:33:716 - add one note if I did that I would have to make the whole thing doubles, which I don't want to do.
00:34:118 - ^ done
00:34:521 - ^ done
00:36:132 - add 1 beat LN at 1 feels too awkward to me personally so no sorry
00:54:655 - add one note nothing particularly significant there
00:56:266 - ^ would have to flip the following 7 seconds of the map to accommodate it and it isn't worth it.
00:56:669 - ^ one not is enough
00:58:883 - add to 5 ^
01:03:917 (63917|0,63917|1,64320|2,64320|1,64722|4,64722|3,65125|3,65125|2) - make them to triple notes done
01:12:222 - add to 2
01:12:273 (72273|4) - move to 3
01:12:323 - to 4
01:12:373 - to 5 changed all this bit slightly. I think I included all these as suggested
01:20:830 - release at 01:21:031you're the second person to ask for this. Both the singing and whatever instrument that is end at the same place, which is where the hold currently ends. It's longer than the notes on either side, so the hold is longer as well.

Hard
00:07:541 - add one note done
00:13:179 (13179|3) - move to 2 and release at 00:13:581
00:13:581 (13581|4) - move to 4 and release at 00:13:984 changed the pattern here in a different way. Note ends stay where they are.
00:28:078 (28078|0) - if you follow the vocal sound please move to 00:27:977 nice catch - thanks.[/color#
00:54:253 - add to 5

Normal
00:01:098 - add to 5 thought about it, decided against it
00:54:253 - to 1 done and shifted a few other bits about
00:58:883 - add one note not on this difficulty, thanks.
01:11:769 - ^ no way to do this without destroying the pattern and not really justified anyway
nice pattern

Easy
good :D
Thanks for the mod.
indyinyou
ok hitsound mod xD

alt + left click to add hitsounds

for set volume hitsound = snare sound set volume around 45 - 50 %, cymbol 50 - 55 %, hihat02 30 - 35 % , hihit 70 %

here dl hitsounds http://puu.sh/bPAEc.rar

[Hitsounds for all diff]
SPOILER
00:00:192 : bassdrum , hihat02
00:01:098 : cymbol , bassdrum
00:01:501 : bassdrum
00:01:904 : ^
00:02:306 : ^
00:02:709 : ^
00:03:112 : ^
00:03:514 : ^
00:03:917 : ^
00:04:118 : snare 40 %
00:04:320 : bassdrum
00:04:722 : ^
00:05:125 : ^
00:05:528 : ^
00:05:729 : cymbol , bassdrum
00:06:132 : bassdrum
00:06:182 : ^
00:06:232 : ^
00:06:283 : ^
00:06:333 : ^
00:06:534 : ^
00:06:736 : ^
00:06:836 : snare 40 or 50 %
00:06:937 : ^
00:07:038 : ^
00:07:139 : ^
00:07:239 : ^
00:07:340 : ^
00:07:441 : ^
00:07:541 : cymbol , bassdrum
00:07:743 : hihat
00:07:944 : bassdrum
00:08:145 : hihat
00:08:347 : bassdrum
00:08:548 : hihit
00:08:749 : bassdrum
00:08:951 : hihat
00:09:152 : bassdrum
00:09:353 : hihat
00:09:555 : bassdrum
00:09:957 : ^
00:10:410 : ^
00:10:763 : cymbol , bassdrum
00:10:964 : bassdrum , hihat
00:11:165 : ^
00:11:367 : ^
00:11:568 : ^
00:11:769 : ^
00:11:971 : ^
00:12:172 : ^
00:12:273 : ^
00:12:323 : ^
00:12:373 : ^
00:12:575 : ^
00:12:776 : ^
00:12:977 : ^
00:13:179 : ^
00:13:279 : snare
00:13:380 : ^
00:13:481 : ^
00:13:581 : ^
00:13:682 : ^
00:13:783 : ^
00:13:883 : ^
00:13:984 : hihat02 , bassdrum
00:14:387 : ^
00:14:790 : ^
00:15:192 : ^
00:15:595 : ^
00:15:897 : ^
00:16:702 : bassdrum
00:16:753 : ^
00:16:803 : ^
00:17:206 : cymbol , bassdrum
00:17:407 : hihat
00:17:608 : snare 40 - 50 %
00:17:810 : hihat
00:18:011 : bassdrum
00:18:212 : hihat
00:18:414 : snare
00:18:615 : hihat
00:18:816 : bassdrum
00:19:018 : hihat
00:19:219 : snare
00:19:420 : hihat
00:19:622 : hihat02 , bassdrum
00:19:823 : hihat
00:20:024 : ^
00:20:226 : ^
00:20:427 : cymbol , bassdrum
00:20:628 : hihat
00:20:830 : snare
00:21:031 : hihat
00:21:232 : bassdrum
00:21:434 : hihat
00:21:635 : snare
00:21:836 : hihat
00:22:038 : hihat02 , baasdrum
00:23:246 : bassdrum
00:23:649 : ^
00:25:259 : ^
00:26:467 : snare
00:26:870 : cymbol , bassdrum
00:27:273 : snare
00:27:675 : bassdrum
00:28:078 : ^
00:28:481 : ^
00:28:682 : snare
00:28:883 : bassdrum
00:29:085 : snare
00:29:286 : bassdrum
00:29:487 : snare
00:29:689 : ^
00:29:790 : ^
00:29:890 : ^
00:30:092 : hihat02 , bassdrum
00:31:702 : ^
00:32:910 : snare
00:33:313 : cymbol , bassdrum
---------------------------------------------
edit
00:33:514 : hihat
00:33:716 : snare
00:33:917 : hihat
00:34:118 : bassdrum
00:34:521 : snare
00:35:024 : ride
00:35:125 : ^
00:35:226 : ^
00:35:628 : ^
00:35:729 : ^
00:35:830 : ^
00:36:132 : tom01 for hitsounds http://puu.sh/bPVxL.rar
00:36:534 : cymbol , bassdrum
00:36:736 : snare
00:36:937 : bassdrum
00:37:139 : snare
00:37:340 : bassdrum
00:37:541 : snare
00:37:743 : bassdrum
00:37:944 : snare
00:38:145 : cymbol , bassdrum
00:38:347 : snare
00:38:548 : bassdrum
00:38:749 : snare
00:38:951 : bassdrum
00:39:353 : snare
00:40:159 : cymbol , bassdrum
00:40:561 : bassdrum
00:40:763 : hihat
00:40:964 : snare
00:41:165 : hihat
00:41:367 : bassdrum
00:41:568 : hihat
00:41:769 : snare
00:41:971 : ^
00:42:071 : ^
00:42:172 : ^
00:42:373 : hihat
00:42:575 : snare
00:42:776 : ^
00:42:877 : ^
00:42:977 : hihat 02 , bassdrum
00:43:380 : cymbol , bassdrum
00:43:783 : bassdrum
00:43:883 : ^
00:44:185 : snare
00:44:387 : hihat
00:44:588 : bassdrum
00:44:790 : hihat
00:44:991 : snare
00:45:293 : ^
00:45:394 : bassdrum
00:45:494 : snare
00:45:595 : ^
00:45:696 : ^
00:45:796 : ^
00:45:897 : bassdrum
00:45:998 : ^
00:46:199 : cymbol , bassdrum
00:46:501 : ^
00:46:803 : ^
00:47:206 : bassdrum
00:47:306 : ^
00:47:407 : ^
00:47:608 : ^
00:47:659 : ^
00:47:709 : ^
00:47:810 : cymbol . bassdrum
00:48:112 : ^
00:48:414 : ^
00:48:816 : bassdrum
00:48:867 : ^
00:48:917 : ^
00:49:219 : snare
00:49:320 : ^
00:51:031 : cymbol , bassdrum
00:51:232 : bassdrum
00:51:434 : snare
00:51:635 : bassdrum
00:51:836 : snare
00:52:038 : bassdrum
00:52:239 : snare
00:52:441 : bassdrum
00:52:491 : ^
00:52:541 : ^
00:52:592 : ^
00:52:642 : hihat02 , bassdrum
00:53:045 : ^
00:53:447 : ^
00:54:253 : cymbol , bassdrum
Kawawa
Hello :)
i think about

Normal
00:09:756 - change long note(~00:10:159)
00:40:662 - note 1add
00:46:803 - change long note(~00:47:004)
00:48:414 - ^same(~00:48:615)
00:54:857 - note 1add
00:57:474 - ^same
00:58:078 - ^
00:58:883 - Change long note(~00:59:286)
00:59:487 - ^same(~00:59:890)
00:59:890 - ^(~01:00:293)
01:00:293 - ^(~01:00:696)
01:04:320 - note 1add
01:04:722 - ^
01:05:125 - ^

Hard
00:03:917 - Change long note(~00:04:118)
00:10:360 - note 1add
00:10:561 - ^
00:11:568 - Change long note(~00:11:870)
00:11:870 - ^(~00:12:172)
01:09:957 - note 1add
01:10:159 - ^
01:16:400 - ^
01:16:602 - ^

Insane
00:10:360 - note 1add
00:10:561 - ^
00:35:226 - move J
00:35:830 - move F
00:36:031 - move Space
00:47:206 - move D
00:47:306 - move F
00:47:407 - move Space
00:54:857 - note 1add
00:55:058 - note 1delete
01:06:132 - note 1add
01:06:333 - ^
01:09:555 - delete
01:16:405 - note 1add
01:16:602 - ^

good luck XD
Topic Starter
kuuderes_shadow

KawaEE wrote:

Hello :)
i think about

Normal
00:09:756 - change long note(~00:10:159) done
00:40:662 - note 1add not in this difficulty, thanks, and it's already there in the higher ones.
00:46:803 - change long note(~00:47:004) nothing ends at that point, and if I continue it to the point where it does, then it becomes awkward to play. Better to just leave it.
00:48:414 - ^same(~00:48:615) ^
00:54:857 - note 1add done in hard, not in normal
00:57:474 - ^same done. Done in hard too.
00:58:078 - ^ ^
00:58:883 - Change long note(~00:59:286) done
00:59:487 - ^same(~00:59:890) ^
00:59:890 - ^(~01:00:293) ^
01:00:293 - ^(~01:00:696) ^
01:04:320 - note 1add ^
01:04:722 - ^^
01:05:125 - ^^

Hard
00:03:917 - Change long note(~00:04:118) err... no? Not sure why you're saying to.
00:10:360 - note 1add one note is fine there
00:10:561 - ^ ^
00:11:568 - Change long note(~00:11:870) done
00:11:870 - ^(~00:12:172) ^
01:09:957 - note 1add these four are all fine with one note
01:10:159 - ^
01:16:400 - ^
01:16:602 - ^

Insane
00:10:360 - note 1add no thanks
00:10:561 - ^ ^
00:35:226 - move J not changing this bit for now. Will have a think about it when I go over it with hitsounds.
00:35:830 - move F
00:36:031 - move Space
00:47:206 - move D whatever I do here is awkward. This is probably slightly less so than what I had, though, so done
00:47:306 - move F ^
00:47:407 - move Space^
00:54:857 - note 1add done
00:55:058 - note 1delete not done
01:06:132 - note 1add no thanks
01:06:333 - ^ ^
01:09:555 - delete no thanks
01:16:405 - note 1add gets in the way for the next note, which is more important to have as a double, so not done
01:16:602 - ^ ^

good luck XD
Made a few other tweaks triggered by this mod as well. Thanks
Marirose
i think all okay

bubbled
Evening
Rather interesting map, haven't touched 5k for quite a while already

Though I first would like to state that the glissando for the piano notes can be approximated with 1/8s or 32nds

[Insane]

It's not bad when I played it but some sections really kill my accuracy, which is pretty much the main issue i'll be digging here

00:17:206 - Really think that you can use some minijacks to emphasize some "repeating" vocals
00:31:199 (31199|2,31501|3) - would be better if you linked the end of the LN to this note, it's easier to obtain a perfect accuracy this way
00:43:380 (43380|1) - personally think that this will feel better on column 1, considering the fact that you can approximately hit it like a 5 note trill on this pattern 00:42:977 (42977|0,43128|1,43179|0,43229|1,43380|1) -, instead of having a 4 note trill with an extra hammer at the end
00:59:487 (59487|2,59689|1,59890|1) - i reckon this will be hard for those using their left hand for the center key, i suggest to make this 1/4 shorter

[Hard]

00:45:192 - i think it's better to have a note on 4 to denote the vocal here instead of an LN end, 00:44:991 (44991|3) - moving this to 5 if you don't want a hammer

[Normal]

00:14:991 (14991|2) - considering that you are mapping vocals mainly here, the "i" in "dai" of the vocals here is rather vague, i would suggest that you remove this note since it doesn't have an "impactful" vocal
01:22:743 - not sure about omitting the drums here, you can probably add notes here or extend 01:22:239 (82239|2,82239|4) - as an LN that ends when the drum ends

[Easy]

00:01:098 (1098|0,1501|1,1702|4,2105|3,2306|0) - Personally don't really like this rhythm mapped to the vocals, it's kinda weird for me ( lol ), would be best if you can fill in all the 1/2s here without breaks | Though feel free to reject this if this kinda bumps up star rating too much
00:04:320 - same here
00:54:253 (54253|0,54655|2,54857|1,55259|3,55461|2) - same here
00:57:474 (57474|1,57877|2,58078|3,58481|2,58682|4) - same here
01:07:139 (67139|0,67541|3,67743|4,68145|1,68347|0) - same here
01:10:360 (70360|4,70763|1,70964|3,71367|0) - same here
01:13:581 (73581|0,73984|1,74185|4,74588|3) - same here

01:22:239 (82239|1) - same idea as Normal, I would suggest this to be an LN that ends when the drum ends

Might need a rebubble from Marirose if he's not busy
Topic Starter
kuuderes_shadow

Evening wrote:

Rather interesting map, haven't touched 5k for quite a while already

Though I first would like to state that the glissando for the piano notes can be approximated with 1/8s or 32nds Which is why all sections that are mapped to it are 1/8

[Insane]

It's not bad when I played it but some sections really kill my accuracy, which is pretty much the main issue i'll be digging here

00:17:206 - Really think that you can use some minijacks to emphasize some "repeating" vocals
00:31:199 (31199|2,31501|3) - would be better if you linked the end of the LN to this note, it's easier to obtain a perfect accuracy this way done
00:43:380 (43380|1) - personally think that this will feel better on column 1, considering the fact that you can approximately hit it like a 5 note trill on this pattern 00:42:977 (42977|0,43128|1,43179|0,43229|1,43380|1) -, instead of having a 4 note trill with an extra hammer at the end done
00:59:487 (59487|2,59689|1,59890|1) - i reckon this will be hard for those using their left hand for the center key, i suggest to make this 1/4 shorter done, albeit somewhat reluctantly - what I had fits the music better.

[Hard]

00:45:192 - i think it's better to have a note on 4 to denote the vocal here instead of an LN end, 00:44:991 (44991|3) - moving this to 5 if you don't want a hammer done, but moved the other to 1 for better balance

[Normal]

00:14:991 (14991|2) - considering that you are mapping vocals mainly here, the "i" in "dai" of the vocals here is rather vague, i would suggest that you remove this note since it doesn't have an "impactful" vocal it's there and I like the pattern. It's not mapped in hard or at the end as it would get in the way there but here it makes it feel better
01:22:743 - not sure about omitting the drums here, you can probably add notes here or extend 01:22:239 (82239|2,82239|4) - as an LN that ends when the drum ends done

[Easy]

00:01:098 (1098|0,1501|1,1702|4,2105|3,2306|0) - Personally don't really like this rhythm mapped to the vocals, it's kinda weird for me ( lol ), would be best if you can fill in all the 1/2s here without breaks | Though feel free to reject this if this kinda bumps up star rating too much
00:04:320 - same here
00:54:253 (54253|0,54655|2,54857|1,55259|3,55461|2) - same here
00:57:474 (57474|1,57877|2,58078|3,58481|2,58682|4) - same here
01:07:139 (67139|0,67541|3,67743|4,68145|1,68347|0) - same here
01:10:360 (70360|4,70763|1,70964|3,71367|0) - same here
01:13:581 (73581|0,73984|1,74185|4,74588|3) - same here done all, or variants thereof, and made changes to normal to redress the difficulty balance. And a couple of tweaks to hard to redress that one.

01:22:239 (82239|1) - same idea as Normal, I would suggest this to be an LN that ends when the drum ends done

Might need a rebubble from Marirose if he's not busy
Thanks for the mod.

Other changes made: switched the sound volume of hihat and hihat2 in early parts of hard difficulty which I had previously got the wrong way round for some reason.
Marirose
rebubbled
Evening
ok last bit before i qualify:

あやめと優里花from乙女新党 should be
あやめと優里花 from 乙女新党 according to :
http://www.amazon.co.jp/gp/product/B00M ... ag=kasi-22
http://www.hmv.co.jp/artist_%E4%B9%99%E ... 91_5949955
http://www.vap.co.jp/goods/1409278818149/

etc.
Topic Starter
kuuderes_shadow

Evening wrote:

ok last bit before i qualify:

あやめと優里花from乙女新党 should be
あやめと優里花 from 乙女新党 according to :
http://www.amazon.co.jp/gp/product/B00M ... ag=kasi-22
http://www.hmv.co.jp/artist_%E4%B9%99%E ... 91_5949955
http://www.vap.co.jp/goods/1409278818149/

etc.
Done
Marirose
rebubbled
Evening
' w')9!

Side Note:
Though the Spread looks really biased, please do look at the difficulties themselves, they scale rather well
The spread is small enough to accommodate players of different mania skill strengths in addition to that

Evening wrote:

Though I first would like to state that the glissando for the piano notes can be approximated with 1/8s or 32nds
Verniy_Chan
Another 5K
Gratz
Starry-
Hiya, I see quite a few issues with this mapset so I'll be disqualifying it for the time being.
[General]I believe the source is incorrect. 人生 is the name of the light novel series that the anime was based on, although the anime itself is actually "人生相談テレビアニメーション「人生」", so having this in the source field is more suitable.

Also, hihat.wav and bassdrum.wav are both under 100ms, which is against the ranking criteria. Extend these files over 100ms in order to satisfy the ranking criteria.

[Insane]
00:02:306 (2306|4,2508|3,2709|0,2910|1,3112|2) - You map LNs for vocals here, but not 00:05:528 (5528|4,5729|0) - here?
This is a common issue throughout the map, do your best to make these consistent.

00:31:199 (31199|2) - I have no idea what this LN follows, the vocal ends earlier than this but the background high-pitch bass starts later than this.

00:32:810 (32810|3) - Don't really hear any noise here apart from the vocal - the bass is on the 1/8 beforehand.

00:40:863 (40863|2) - Again, LN here but not 00:43:883 - ? Same vocal length.

00:45:293 (45293|1) - Seems as if this vocal starts on the 1/6 beforehand.

00:48:816 (48816|4,48867|0,48917|1,48967|2,49018|3) - I'm sure a 12345 pattern will be a lot more suitable here.

00:55:863 - LNs inconsistent here to 00:02:306 -
01:08:347 - Really need to work on the consistency here. No idea why you're now using double LNs for the vocals.

01:19:018 - Little nitpick, I think this'll be a bit cleaner to play. http://puu.sh/kspGr/761cc20487.png

[]

Overall I think this needs a bit more work before heading to the ranked section. The majority of the issues in terms of consistency lies within the Insane diff but it's worth checking the other difficulties for the same problems, albeit not so much to the extent of Insane.

Anyways, good luck! If you wish to discuss further just reply to this post or contact me in-game.
Topic Starter
kuuderes_shadow

Starry- wrote:

Hiya, I see quite a few issues with this mapset so I'll be disqualifying it for the time being.
[General]I believe the source is incorrect. 人生 is the name of the light novel series that the anime was based on, although the anime itself is actually "人生相談テレビアニメーション「人生」", so having this in the source field is more suitable. changed

Also, hihat.wav and bassdrum.wav are both under 100ms, which is against the ranking criteria. Extend these files over 100ms in order to satisfy the ranking criteria. I have no idea how to do this

[Insane]
00:02:306 (2306|4,2508|3,2709|0,2910|1,3112|2) - You map LNs for vocals here, but not 00:05:528 (5528|4,5729|0) - here?
This is a common issue throughout the map, do your best to make these consistent.

00:31:199 (31199|2) - I have no idea what this LN follows, the vocal ends earlier than this but the background high-pitch bass starts later than this. the start of this note was mapped to a different thing to the end of it. This has now been rectified.

00:32:810 (32810|3) - Don't really hear any noise here apart from the vocal - the bass is on the 1/8 beforehand. moved as it makes more sense to be on the bass than the vocal

00:40:863 (40863|2) - Again, LN here but not 00:43:883 - ? Same vocal length.

00:45:293 (45293|1) - Seems as if this vocal starts on the 1/6 beforehand. there's a beat there. I added a note on the beat before to stop it seeming like it's mapped to the vocal when it isn't. Mapping to the vocal as well as the beats in this little bit (as it is on the bit before) would be overkill.

00:48:816 (48816|4,48867|0,48917|1,48967|2,49018|3) - I'm sure a 12345 pattern will be a lot more suitable here. done

00:55:863 - LNs inconsistent here to 00:02:306 -
01:08:347 - Really need to work on the consistency here. No idea why you're now using double LNs for the vocals.

01:19:018 - Little nitpick, I think this'll be a bit cleaner to play. http://puu.sh/kspGr/761cc20487.png done. In all honesty I have difficulty playing this bit myself, and so assumed it was okay simply because noone was commenting on it

[]

Overall I think this needs a bit more work before heading to the ranked section. The majority of the issues in terms of consistency lies within the Insane diff but it's worth checking the other difficulties for the same problems, albeit not so much to the extent of Insane.

Anyways, good luck! If you wish to discuss further just reply to this post or contact me in-game.
I've gone through the pattern suggestions and things that were actually inaccurate.

I wouldn't even know where to start when it comes to modifying the hitsounds. I have literally zero knowledge on that sort of thing, no software which I know of that can be used to edit it, and no idea what I would need to do if I did have it.

spoilerbox for rather irrelevant mini-rant.
SPOILER
In all honesty I view the very existence of hitsounds as nothing more than a pain - they're the sole reason why this mapset was more-or-less abandoned for about 10 months. I'd probably have 5 or more ranked beatmap sets by now if they weren't a requirement but as they are I'm on one and with no intentions of ever making another after this second one gets ranked. If it ever does - which is now suddenly unlikely just because of this one thing. And I'm pretty sure that the "bassdrum" in this mapset is exactly the same as the "soft-hitwhistle" in 2 gakki debut daisakusen which would mean that technically that one doesn't meet the ranking criteria either...
That got a bit of frustration out of my system... Now on with the relevant stuff.

I'm leaving the consistency stuff until AFTER the hitsounds get sorted. IF the hitsounds get sorted. Somehow. I'll say now that I don't expect to make many changes in that respect, though - nothing strikes me as problematic when playing through (which is why I'm leaving it for now) and too much consistency adds little and just makes playing boring. Especially when we're talking consistency with something more than half the song away. If the hitsounds are somehow sorted before the internet becomes a defunct concept, though, then I will at least take a look, and most likely make some changes. I'll give actual details when/if that happens.

Also deleted a random note that I don't think was there before but I swear I didn't add in my edits just now.
Verniy_Chan
I'am not BN
but, i can help you for hitsounds problem

Ranking Criteria wrote:

Every .wav file must be at least 100ms long to prevent issues with soundcards
bassdrum.wav

hihat.wav


kuuderes_shadow wrote:

Starry- wrote:

Also, hihat.wav and bassdrum.wav are both under 100ms, which is against the ranking criteria. Extend these files over 100ms in order to satisfy the ranking criteria. I have no idea how to do this
bassdrum.wav fixed

hihat.wav fixed

Download here : http://puu.sh/ktmX9.rar
Just replace .wav file in your folder map


Good Luck for Requalified
Love 5K Maps >w<)/
Topic Starter
kuuderes_shadow
Thanks so much for that. I've changed it in my song folder but not updated the beatmap yet - the change will be submitted when I go through the other stuff tomorrow morning.
Topic Starter
kuuderes_shadow

Starry- wrote:

[Insane]
00:02:306 (2306|4,2508|3,2709|0,2910|1,3112|2) - You map LNs for vocals here, but not 00:05:528 (5528|4,5729|0) - here? I could put long notes on the two mentioned here but I feel that would actually make it less consistent as the following bit can't be given LNs without completely redoing the pattern. Which I don't want to do.
This is a common issue throughout the map, do your best to make these consistent.


00:40:863 (40863|2) - Again, LN here but not 00:43:883 - ? Same vocal length. done. Now this is a place where the consistency argument holds well.

00:55:863 - LNs inconsistent here to 00:02:306 - Changed, although the reasoning has nothing to do with consistency with something 53 seconds earlier. In fact I have half a mind to change the earlier section to how this one was (the actual reason why I changed it is because I think this fits better at this point than what I did have, not because there was anything wrong with what was there.
01:08:347 - Really need to work on the consistency here. No idea why you're now using double LNs for the vocals. It's not the first or the last time in the song that the vocals are mapped as double LNs. And the pattern itself has nothing wrong with it. Would you have this be exactly the same all four (and a half) times?
Please don't requalify yet. I want to go through everything at some point over the weekend, including other difficulties.
Starry-

kuuderes_shadow wrote:

00:02:306 (2306|4,2508|3,2709|0,2910|1,3112|2) - You map LNs for vocals here, but not 00:05:528 (5528|4,5729|0) - here? I could put long notes on the two mentioned here but I feel that would actually make it less consistent as the following bit can't be given LNs without completely redoing the pattern. Which I don't want to do. I really do recommend you at least try to do so. There really isn't any reason why 1 measure deserves LN for vocals whilst another doesn't, unless it's for a special type of emphasis which wasn't present beforehand.

00:55:863 - LNs inconsistent here to 00:02:306 - Changed, although the reasoning has nothing to do with consistency with something 53 seconds earlier. In fact I have half a mind to change the earlier section to how this one was (the actual reason why I changed it is because I think this fits better at this point than what I did have, not because there was anything wrong with what was there. Fair enough. Main point for me is simply just the consistency with when you're mapping LNs to vocals or not. The point mentioned at around 2 seconds is pretty much the same chorus. (Same case 01:02:910 - and 00:09:756 -.)

01:08:347 - Really need to work on the consistency here. No idea why you're now using double LNs for the vocals. It's not the first or the last time in the song that the vocals are mapped as double LNs. And the pattern itself has nothing wrong with it. Would you have this be exactly the same all four (and a half) times? It's not about whether parts have already been mapped as double LNs, it's about measure consistency. If you wish to keep this I advise you to add double LNs on the next measure too 01:14:790 -.

kuuderes_shadow wrote:

And I'm pretty sure that the "bassdrum" in this mapset is exactly the same as the "soft-hitwhistle" in 2 gakki debut daisakusen which would mean that technically that one doesn't meet the ranking criteria either... Pretty sure either the previous QAT did not really take a good look at this, or the rule didn't exist when the map was ranked. ;p

The patterns themselves are quite fine, it's just the map structure that I felt had a slight few issues. I'm still up to discussing these points if you wish, and you can by all means contact me in-game for any assistance. It'll be nice to see this requalified soon.
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