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DragonForce - My Spirit Will Go On

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Total Posts
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Topic Starter
Chewin
This beatmap was submitted using in-game submission on domenica 6 settembre 2015 at 02:33:59

Artist: DragonForce
Title: My Spirit Will Go On
Tags: TWILIGHT DEMENTIA speedmetal metal deathstream
BPM: 200
Filesize: 8215kb
Play Time: 07:49
Difficulties Available:
  1. Legend (6,2 stars, 2634 notes)
Download: DragonForce - My Spirit Will Go On
Information: Scores/Beatmap Listing
---------------
#### 2015 MAP INSPIRED TO THE OLD RIPPEROS LESJUH 'S STYLE (T_T) ####
I hope it's enough faithful to lesjuh's. Some lesjuh + some chewin's style.

##### MY FIRST MAP FOR APPROVAL ######

Timing taken from: https://osu.ppy.sh/s/287200 play this too xp
alacat
Chewinh
Topic Starter
Chewin

alacat wrote:

Chewinh
raito
Bonzi
chenge ar to 10.3 ples icant read t his ty xd
DoKito
Where are the spaced streams tho?
Topic Starter
Chewin

DoKito wrote:

Where are the spaced streams tho?
there are not spaced streams in the old mapstyle, those streams are enough spaced already
Myxo
Just some things I noticed:

  1. 00:20:262 (8,9,10,1,2,3) - The combination of the triplet, back-and-forth stacked notes and low AR makes this really really tricky to read
  2. 01:44:562 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - The rhythm variations and NCs are placed every two white ticks here, imo it would fit better to have them at the points where the drums, cymbals and vocals are the strongest: 01:45:012 - 01:45:462 - 01:46:212 - and 01:46:662 - . This is just a minor thing though, the current way is intuitive enough.
  3. 02:03:762 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Same as above.
  4. 03:14:562 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,1) - Yeah, like this I think it's much more fitting to the song.
This is really nice so far! I don't think the feeling is much like Lesjuh's maps, as the streamshapes are much less simplistic here and create a more modern feeling, but it's impressive nonetheless. Good luck!
Topic Starter
Chewin
Thank you so much for the mod ♥ I will check it tomorrow when I come back with mapping :3
Well, I'm not the lesjuh god but I did something inspired to the old mapping style :P
DoKito

Chewin wrote:

DoKito wrote:

Where are the spaced streams tho?
there are not spaced streams in the old mapstyle, those streams are enough spaced already
Wasn't meant to be taken seriously. P:
Topic Starter
Chewin
OH TwT

EDIT: @Desperate I fixed the first suggestion, about NCs they are set to make the same number of elements on each combo set and on each downbeat. The second part you linked to make me understand what you meant has been mapped in a different way even if it's the same part before chorus but welp, applying the same comboing on the first one doesn't fit it at all honestly
Topic Starter
Chewin
OH SHIT IT'S READY OMG OMG
Myxo
HYPE HYPE HYPE
Mazzerin
AR8 OR RIOT
Irreversible
ar1 or riot
Satellite
[Chewin]
  • 02:01:062 (2,3,4) - More better rhythm,follow with melody,like this

    02:31:662 (3,4,1) - same as above

    02:36:687 (5) - overmap
    04:43:667 (3,4) - overmap
    05:20:850 (1,2,3,4) - Cool pattern, but the flow feels a bit blah
    06:09:075 - add note
that's all ~
Topic Starter
Chewin

Satellite wrote:

[Chewin]
  • 02:01:062 (2,3,4) - More better rhythm,follow with melody,like this nice catch, fixed in an other way but still better!

    02:31:662 (3,4,1) - same as above nice nice

    02:36:687 (5) - overmap fixed!
    04:43:667 (3,4) - overmap it's not, it's filling guitar sounds
    05:20:850 (1,2,3,4) - Cool pattern, but the flow feels a bit blah i think it's ok honestly
    06:09:075 - add note nope im keeping same consistency of 06:07:950 (3,4) -
that's all ~
thank you so much!
Natsu
Hi quick mod c:

General:

  1. No tags? maybe add atleast the album: TWILIGHT DEMENTIA source: http://www.dragonforce.com/twilight-dementia/ , Also maybe add the genre I think this is powermetal and add metal too, since it will be labeled as Rock (English) in website
  2. About AR in my opinion between 8 and 8,5 can be ok, get more opinions first maybe, mmm players that I asked say 8,5 is better
Legend:

  1. 00:52:212 (2) - is the whistle on slider body and tail on purpose? because other similar ones just have it added on head, atleast remove it from the repeat.
  2. 00:11:421 (2,3) - ew nazi, but I want to point that some blankets like this one aren't properly done, idk if is on purpose to keep an old approach of mapping or if is just a mistake
  3. 01:00:162 - maybe would be a nice idea to add a 1/1 slider here to follow the guitar sound until the end and stop where everything does at 01:00:462 -
  4. 02:00:162 (6) - missing NC I suppose
  5. 02:13:212 (1) - whistle on slider body is on purpose? there are some more 02:22:812 (1) -
  6. 02:43:362 missing NC?
  7. 03:33:762 (1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,1,2,3,1,2,3,1,2,3,4,5) - tbh I'm not a fan of the comboing here.., well atleast add a NC at 03:37:362 - as you did at every other end section
  8. 04:21:608 (5) - mmm ending slideron strong beat isn't really nice, maybe use 1/2 slider and a circle at 04:21:961 -
  9. 04:43:755 (4,6) - I can't hear nothing really clear here, maybe there is a little sound, but I still think that isn't worth to map them as circles, I'll suggest to map them as sliders, following the strong hits in 04:43:667 (3,5) - sounds better atleast to me
  10. 06:22:500 its the delayed break on purpose? since I don't think its needed
  11. 07:40:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - wew
Rucker
;3
Topic Starter
Chewin
Thank you Natsu, I will check asap!

Hi Rucker sama ;3
Topic Starter
Chewin

Natsu wrote:

Hi quick mod c:

General:

  1. No tags? maybe add atleast the album: TWILIGHT DEMENTIA source: http://www.dragonforce.com/twilight-dementia/ , Also maybe add the genre I think this is powermetal and add metal too, since it will be labeled as Rock (English) in website I forgot tags :( Added!
  2. About AR in my opinion between 8 and 8,5 can be ok, get more opinions first maybe, mmm players that I asked say 8,5 is better I decided to keep 8.5
Legend:

  1. 00:52:212 (2) - is the whistle on slider body and tail on purpose? because other similar ones just have it added on head, atleast remove it from the repeat. Removed whistle from tail I added whistle on body on purpose to emphasize the guitar sound
  2. 00:11:421 (2,3) - ew nazi, but I want to point that some blankets like this one aren't properly done, idk if is on purpose to keep an old approach of mapping or if is just a mistake lol nazi fixed
  3. 01:00:162 - maybe would be a nice idea to add a 1/1 slider here to follow the guitar sound until the end and stop where everything does at 01:00:462 - it would break the flow of the stream and also I used sliders and not circle to follow the guitar sound anyways but in a different way
  4. 02:00:162 (6) - missing NC I suppose added
  5. 02:13:212 (1) - whistle on slider body is on purpose? there are some more 02:22:812 (1) - added
  6. 02:43:362 missing NC? added
  7. 03:33:762 (1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,1,2,3,1,2,3,1,2,3,4,5) - tbh I'm not a fan of the comboing here.., well atleast add a NC at 03:37:362 - as you did at every other end section added NC but i won't fix those comboing since, as you can see, I used it on each slider that follows guitar/vocal melody properly
  8. 04:21:608 (5) - mmm ending slideron strong beat isn't really nice, maybe use 1/2 slider and a circle at 04:21:961 - it wouldn't follow the guitar sound anymore if I did so..
  9. 04:43:755 (4,6) - I can't hear nothing really clear here, maybe there is a little sound, but I still think that isn't worth to map them as circles, I'll suggest to map them as sliders, following the strong hits in 04:43:667 (3,5) - sounds better atleast to me that's actually true, but if I removedd those 2 circles the whistle on (5) would lose his emphasized sound that fills the guitar strong sound
  10. 06:22:500 its the delayed break on purpose? since I don't think its needed it's actually needed.. lol
  11. 07:40:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - wew aw
Thank you for the naitsu mod!
buny
you use this pattern so many times that it looks as if you have a vendetta towards hidden players

00:37:062 (5,1,2) -
01:39:762 (1,2,3) -
01:41:412 (8,9,10) -
01:42:612 (3,4,5) -
01:50:562 (1,2,3) -
01:51:462 (4,1,2) -
02:01:662 (3,4,5) -
02:37:812 (3,4,5) -
02:41:412 (4,5,6) -
03:03:012 (3,1,2) -
03:07:812 (5,6,7) -
03:10:812 (5,1,2) -
03:11:412 (3,4,5) -
03:13:812 (3,4,5) -

...and so on
Topic Starter
Chewin
I'm an hidden player

This map is not made for hd tho
meii18
Hello!

  • General
  1. You must delete the OSB file from your map folder since you don't need it http://puu.sh/jZviF/409377f88d.jpg
  2. Disable Countdown because you don't need it and also disable Letterbox during breaks'
  3. Honestly the current combo colours doesn't fit the BG.BG's colours are light purple and dark purple,pink and black as I can see but you used dark blue,light blue,grey and green.I suggest to change the combo colours like here for example or which colours would you like to use but to fit the BG
  • Legend
  1. Here the HP 3 is too lower and it must be higher.Set the HP to 6 or 7
  2. 00:31:362(1,2,3,4,5)- Maybe you can re-shape the pattern if you want a better readability here.For example you can unstack 00:32:112(4)- from 00:31:662(2)- and unstack 00:32:262(5)- from 00:31:362(1)- and making the pattern like this
  3. 00:39:762(1,2,3,4)- You don't think this jump is huge? You decrease the spacing a bit but still to emphasize the stronger guitars
  4. 00:48:162(1,2)- Seems there's a different spacing in comparison with 00:43:362(1,2)-.I suggest to use the same spacing as you did with 00:43:362(1,2)- for this intentional overlap
  5. 01:15:012(4,5,6)- Honestly as I can hear 'voice' lyric and also the music background,there's no triplets and it sounds weird here so I suggest to use doublets instead of triplets if you want to follow the guitars and also the vocal properly
  6. 03:46:812(1,2,3)- Would be much better for music to use doublets here instead of triplets because with triplets here sounds a bit weird and with doublets the music will be followed properly
  7. 05:05:700(3)- This one shouldn't end on white tick? On blue tick it sounds a little weird but ending on white tick will sounds much better because I tested it with 75% speed
  8. 06:09:075- There's still guitar and here becomes more stronger and a note would make its intensify clickable
  9. 07:23:848(3,4)- I think these sliders should be 1/2 sliders to follow the guitar properly
  10. 07:40:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1)- This stream seems to be almost unreadable and it could confuse some players while clicking the notes. You can re-shape a bit the stream to make it readable during gameplay and easily to click the notes in my opinion
That's all from me! I'm a bit worried about stacked notes and also the timing goes off through this diff as I can see.
Great mapset! Call me back I guess :D
Topic Starter
Chewin

ByBy13 wrote:

Hello!

  • General
  1. You must delete the OSB file from your map folder since you don't need it http://puu.sh/jZviF/409377f88d.jpg yea
  2. Disable Countdown because you don't need it and also disable Letterbox during breaks' true!
  3. Honestly the current combo colours doesn't fit the BG.BG's colours are light purple and dark purple,pink and black as I can see but you used dark blue,light blue,grey and green.I suggest to change the combo colours like here for example or which colours would you like to use but to fit the BG I explained you the situation.. i hope it's fixed now
  • Legend
  1. Here the HP 3 is too lower and it must be higher.Set the HP to 6 or 7 I wanted to keep lesjuh's setting T_T well, increased to 5
  2. 00:31:362(1,2,3,4,5)- Maybe you can re-shape the pattern if you want a better readability here.For example you can unstack 00:32:112(4)- from 00:31:662(2)- and unstack 00:32:262(5)- from 00:31:362(1)- and making the pattern like this i don't like the flow tbh and the pattern is perfectly readable! There is enough time to read it and low ar helps it as well so it's ok, no one missread it at testplays
  3. 00:39:762(1,2,3,4)- You don't think this jump is huge? You decrease the spacing a bit but still to emphasize the stronger guitars I don't think so. The crescendo spacing has been made on purpose to emphasize the guitar with finishes hitsounds
  4. 00:48:162(1,2)- Seems there's a different spacing in comparison with 00:43:362(1,2)-.I suggest to use the same spacing as you did with 00:43:362(1,2)- for this intentional overlap ooooh done!
  5. 01:15:012(4,5,6)- Honestly as I can hear 'voice' lyric and also the music background,there's no triplets and it sounds weird here so I suggest to use doublets instead of triplets if you want to follow the guitars and also the vocal properly sure nice catch
  6. 03:46:812(1,2,3)- Would be much better for music to use doublets here instead of triplets because with triplets here sounds a bit weird and with doublets the music will be followed properly i prefer keeping the triplet her because it fills better with the full guitar melody
  7. 05:05:700(3)- This one shouldn't end on white tick? On blue tick it sounds a little weird but ending on white tick will sounds much better because I tested it with 75% speed yea fixed!
  8. 06:09:075- There's still guitar and here becomes more stronger and a note would make its intensify clickable well you are not the first that suggest me this so i fixed
  9. 07:23:848(3,4)- I think these sliders should be 1/2 sliders to follow the guitar properly fixed this and next one!
  10. 07:40:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1)- This stream seems to be almost unreadable and it could confuse some players while clicking the notes. You can re-shape a bit the stream to make it readable during gameplay and easily to click the notes in my opinion IIT WAS SO COOOOL T_T Well i fixed it :p
That's all from me! I'm a bit worried about stacked notes and also the timing goes off through this diff as I can see.
Great mapset! Call me back I guess :D
Stacked notes are ok Bia! Thank you so much for the helpful mod!
Konei
Call me after you got the bubble.
Topic Starter
Chewin

Konei wrote:

Call me after you got the bubble.
Thank you! I'm waiting for ByBy bubble :)
meii18
Okay everything seems fine now.The stacks are fine too.

Bubble #1

Topic Starter
Chewin
AWWW THANK YOU BIANCA <3
Satellite
#2
Topic Starter
Chewin
*---* thanks!
Konei
No words, this is just awesome.

I will approve this when the cap is reset!
Satellite
Be careful

nominating nominator within 12 hours after qualification.

gl :3
Topic Starter
Chewin
I love you guys thank you so much for your support, really ♡
Yea Satellite we can wait *0*
Konei
Approved.
meii18
Complimenti Bia! :D
Topic Starter
Chewin
I just wanted to thank everyone who supported this and helped me to get it approved.
I just hope it won't be unqualified because I can't log in this game anymore, it would be rip probably T_T

Thank you so much to everyone, especially to BiaBia for 1st bubble, Satellite for 2nd and Konei for approval!

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