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Panda Eyes & Teminite - Highscore

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deathmarc4

Fort wrote:

deathmarc4 wrote:

remove combobreak.wav pls
ummm no i think because dem are cute
If you want to have that .wav in your skin you're entirely welcome to, but it doesn't fit the map AT ALL. All it does is makes me want to turn off custom hitsounds, a really big shame considering how well they're used otherwise.
Miko

fun mapp
Nathan
nice ww
Axarious
General
  1. minor fixes, not really anything of importance
  2. combobreak.wav is unexpected ;o
  3. Link check metadata, see if artist name is "Panda Eyes & Teminite" instead of "Teminite & Panda Eyes"
  4. Link to Panda Eyes' soundcloud upload
  5. Link to Teminite's soundcloud upload
Standard
  1. complete nazi on overlaps here. can ignore all if you want.
  2. 00:23:019 (2) - to x:270 y:30 for overlap + ds fix?
  3. 00:52:474 (4) - to x:435 y:79 for ^
  4. 00:49:474 (3,4) - dunno, this might be a little much for the easiest difficulty. it's probably fine, but you might want another opinion on the consecutive 1/2s: 00:48:383 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) -
  5. 01:03:928 (3) - to x:277 for slight ds fix
  6. 01:06:656 (2) - to x:213 y:270 for slight ds and blanket fix
  7. 01:19:747 (2) - to x:381 for overlap + ds fix
  8. 01:28:747 (3) - to x:397 y:58 for overlap fix
  9. 01:32:837 (2) - to x:389 y:157 for ds fix
  10. 01:36:383 (1) - to x:190 for ds fix
  11. 01:58:201 (1,2) - eh these overlapping sliders are a bit unappealing
  12. 02:05:837 (4,5) - ^
  13. 02:21:656 (5,6) - possibly change this to a 1/2 slider for consistency with 02:16:474 (2,3,4,5) - and 02:25:201 (2,3,4,5) -
Hyper
  1. 01:33:110 (3,4,5) - i feel like this emphasis on the ds is a little unnatural on the linear pattern here, perhaps just constant ds would be better?
Another
  1. 00:16:201 (2) - NC for consistency
  2. 01:33:928 (1) - remove NC?
  3. 01:53:565 (5,6,1) - perhaps unstack these because of the 1/8 in the background may cause players to misread this
  4. 02:29:292 (2) - NC for consistency?
  5. 03:54:383 (2) - ^
Extra
  1. 00:42:928 (1) - no sound on tail but it plays fine.
  2. 02:15:247 (2) - perhaps make this (and other similar following patterns) a little bit more visible, the expansion of 02:14:837 (3,4) - to 02:15:110 (1,2) - makes (2) a bit harder to hit because it's not stacked
Game Over
  1. 01:53:292 (3) - 1/8 reverse instead? iunno. it sounds better as it is right now ;_;
Eni
nice

fort maps are always good
Topic Starter
Ciyus Miapah

deathmarc4 wrote:

If you want to have that .wav in your skin you're entirely welcome to, but it doesn't fit the map AT ALL. All it does is makes me want to turn off custom hitsounds, a really big shame considering how well they're used otherwise.
okay i will find other hitsound for this

Axarious wrote:

General
  1. minor fixes, not really anything of importance
  2. combobreak.wav is unexpected ;o
  3. Link check metadata, see if artist name is "Panda Eyes & Teminite" instead of "Teminite & Panda Eyes"
  4. Link to Panda Eyes' soundcloud upload
  5. Link to Teminite's soundcloud upload
Standard
  1. complete nazi on overlaps here. can ignore all if you want.
  2. 00:23:019 (2) - to x:270 y:30 for overlap + ds fix?
  3. 00:52:474 (4) - to x:435 y:79 for ^
  4. 00:49:474 (3,4) - dunno, this might be a little much for the easiest difficulty. it's probably fine, but you might want another opinion on the consecutive 1/2s: 00:48:383 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) -
  5. 01:03:928 (3) - to x:277 for slight ds fix
  6. 01:06:656 (2) - to x:213 y:270 for slight ds and blanket fix
  7. 01:19:747 (2) - to x:381 for overlap + ds fix
  8. 01:28:747 (3) - to x:397 y:58 for overlap fix
  9. 01:32:837 (2) - to x:389 y:157 for ds fix
  10. 01:36:383 (1) - to x:190 for ds fix
  11. 01:58:201 (1,2) - eh these overlapping sliders are a bit unappealing
  12. 02:05:837 (4,5) - ^
  13. 02:21:656 (5,6) - possibly change this to a 1/2 slider for consistency with 02:16:474 (2,3,4,5) - and 02:25:201 (2,3,4,5) -
Hyper
  1. 01:33:110 (3,4,5) - i feel like this emphasis on the ds is a little unnatural on the linear pattern here, perhaps just constant ds would be better?
Another
  1. 00:16:201 (2) - NC for consistency
  2. 01:33:928 (1) - remove NC? maybe i will keep this for some purpose
  3. 01:53:565 (5,6,1) - perhaps unstack these because of the 1/8 in the background may cause players to misread this fix something there
  4. 02:29:292 (2) - NC for consistency?
  5. 03:54:383 (2) - ^
Extra
  1. 00:42:928 (1) - no sound on tail but it plays fine.
  2. 02:15:247 (2) - perhaps make this (and other similar following patterns) a little bit more visible, the expansion of 02:14:837 (3,4) - to 02:15:110 (1,2) - makes (2) a bit harder to hit because it's not stacked
Game Over
  1. 01:53:292 (3) - 1/8 reverse instead? iunno. it sounds better as it is right now ;_;
okay thanks for mod axarious, im fix all except red one
updated!
Kuki


[Another]
00:53:837 (1,2,3) - Fix triangle (unless mapped for emphasis).
01:14:565 (1,2) - Not a fan of this overlap, try to fix.


[Extra]
03:18:383 (8) - Ctrl+G
03:18:656 (9) - Ctrl+G

That's the only change I could find to make.

[Game Over (WOW 7 STARS ORZ]
00:29:565 (2) - Ctrl+G, flow is a bit more fun here imo.
00:31:747 (2) - Perhaps do the same thing here.

Aaaand nothing else, holy shit this is pretty damn polished, probably higher ranked modders would be more ideal for this difficulty, or BNs/QATs hahah.

Such a cool map, been a fan of this song for ages, but an even bigger fan of your maps 8-)

Good luck with rank!
PatZar
antek-antek bangaw<(")
Yoges
This map is amazing! Have my star. \(^_^)/
Crysentos
This map great I have high hopes of this getting ranked.
Topic Starter
Ciyus Miapah

baraatje123 wrote:

OMG
Are you serious with this map
I LOVE IT <3
You can Always call me!
The SC:4/20/30 sounds are awesome
Small suggestion for Game Over
There seem to be some 1/4 sliders which fit better as 1/8 of 1/16, for example 02:44:292 (2) - ummm i think it just hitsound effect lol, so if im doing this i will overmap pattern maybe lol
If you want me to, I'll full mod this :)
oh thanks for this, i think i will call you after i got few mods

Kuki wrote:



[Another]
00:53:837 (1,2,3) - Fix triangle (unless mapped for emphasis). improve linear pattern on 00:53:974 (2,3,4) -
01:14:565 (1,2) - Not a fan of this overlap, try to fix.


[Extra]
03:18:383 (8) - Ctrl+G
03:18:656 (9) - Ctrl+G i think this both looks good, but it reduce distance spacing there, looks im gonna keep this because 03:18:383 (8) - flow is quite fun for high jumps

That's the only change I could find to make.

[Game Over (WOW 7 STARS ORZ]
00:29:565 (2) - Ctrl+G, flow is a bit more fun here imo. improve flow there
00:31:747 (2) - Perhaps do the same thing here. ummm i think it looks good since im already polish previous thing :3

Aaaand nothing else, holy shit this is pretty damn polished, probably higher ranked modders would be more ideal for this difficulty, or BNs/QATs hahah.

Such a cool map, been a fan of this song for ages, but an even bigger fan of your maps 8-) oh thank you :>

Good luck with rank!
thanks for mod, Kuki. im fixing all suggestion except red one
Updated!

Yoges wrote:

This map is amazing! Have my star. \(^_^)/
thanks for star, Yoges <3

sukiNathan wrote:

nice ww

Project Railgun wrote:

nice

fort maps are always good

Crysentos wrote:

This map great I have high hopes of this getting ranked.
thanks for support guys, i will do this :)

PatZar wrote:

antek-antek bangaw<(")
ini lagi apaan wkwkwkwwk
Pati
good song good map take my star
PatZar
wat
Sky Trias
*fufu*
Xantaria
The Extra needs a slight AR increase. Maybe 9,3 or 9,4?
Diony
Great song, and even better map to go with it ;o Hope this gets ranked soon!
Tshemmp
These hitsounds, haha.
Great map, epic song, shiny star.

I would like a higher AR on the Game Over Diff though.
Yohanes
Dammit Fort! This map is awesome

Increase the AR a bit on Extra and Game Over diff would be nice... :D
blahpy

Yohanes wrote:

Dammit Fort! This map is awesome

Increase the AR a bit on Extra and Game Over diff would be nice... :D
It's already high enough as it is. Fort, please don't give in to the pressure of people who can't read. 9.5 is far high enough for a map like this, probably perfect. Any higher would be overkill and make it less playable for me and I'm sure most of the people asking for it to be higher would be struggling if it was higher too.

As long as the AR is sensible it should be the decision of the mapper. This is perfectly fine as it is.
Bara-
As requested in-game

[General]
It all seems fine, and I love the samples :3

[Standard]
Are you sure about AR5?
It's really high considering it's the lowest diff in the set
  1. 00:23:019 (2) - Consider curving it a little to increase flow
  2. 00:35:292 (1,3) - Why not make them both have the same shape? I recommend (1)'s shape tho
  3. 00:49:474 (3,1) - Flow doesn't seem good here, due to the reverse Arrow pointing at the next note
  4. 00:59:837 (5,1) - These 2 need to be properly spaced. It's fine if (5) is faded out, it can now be seen as a 3/2 beat
  5. 01:51:656 (3,4) - consider making them both the same shape
  6. 02:09:110 (4) - NC? The combo gets quite long here
Great diff :3

[Hyper]
AR 8 for only the 2nd diff is the spread O.o
7 is good enough

  1. 00:11:292 (1,1,1,1) - Consider spacing them a little, a full stack is a little boring
  2. 01:06:656 (3,4) - Blanket please
  3. 01:11:837 (1,2,3,4) - I know it's low BPm, but please, space them a little less, it's quite high spaced
  4. 01:14:019 (1,2,3,4) - ^^ etc.
  5. 01:51:656 (1,2,3,4,5,6,7) - It might be intended, but please make this a proper star with Polygonal Circles
  6. 02:13:337 (7) - Spacing is really high here, please put it in the middle of it
  7. 02:54:383 (4) - Tone the spacing down, 2+ is too high
Good diff, but it might a little hard. Please tone down some jumps which are over 2 DS

[Another]
  1. 00:43:883 (2) - Consider lowering spacing here, to give more emphasis for the start of the kiai (At least make sure the "Next" is higher then the "previous")
  2. 00:45:110 (1,2,3,4,5) - It'll be better if they are all sliders, having only the first 2 as circles here feels awkward. Also, please tone down the jump, this is a really hard one (for a 4.7*)
  3. 00:58:337 (2,5) - Blanket
  4. 00:59:837 (3,4) - Dude, dafuq. This is insane (inb4, no it's another) Lower the spacing here to at least below 3
  5. 02:31:474 (3,4) - The jump here is quite insane, tone it down please
  6. 03:14:565 (1,1,2) - Try this rhythm, it follows the music better, same applies to parts like 03:16:747 (1,2,3,4) - 03:18:928 (1,2,3,4,5) - 03:21:110 (1,2,3) -
  7. 03:43:337 (2,1,2,3) - The 2 stacks are rather awkward
Great diff

[Extra]
AR 9.2-9.3 feels better (higher then Another, and it's also fast paced)
[*]00:18:519 (1,2,3,4) - And all following 4-plets - Please space them correctly (really nazi, I know), turn off gridsnap
[*]01:54:656 (1,3) - A stack here feels really awkward
[*]03:30:519 (4,8) - Stack?
[*]03:59:292 (1) - For it being such a hard diff, this feels kinda boring

[Game Over]
Even though AR 9.5 is high, it feels low, considering it's a 7.3 star diff. Consider higheting it (9.7, or 9.9 :P)

  1. 00:25:065 (1,2,3,4) - Even spacing as well? 4.2 to fit with the rest (increase of 0.3)
  2. 00:45:656 (1,2) - Ctrl g for better flow
  3. 01:02:019 (1,2,1,2,1,2) - Oh dear, I hate these patterns, so hard ;w;
  4. 01:09:519 (2,4) - As (4) appears before you need to hit (2), it really seems as if (2) is the slider, consider spacing them a little
  5. 01:12:928 (2) - NC? You do it every beat or every 1/2 beat, but not this one
  6. 01:15:110 (2) - ^^
  7. 01:57:928 (11,12) - WTF O.o Only a 1/8 gap between these 2? Please reduce spacing or make them all circles (ofc with reduced spacing :P)
  8. 02:01:747 (3,4,5) - ^^
  9. 02:14:565 (1,2,1,2,1,2,1,2) - As if the jumps weren't already hard enough O.o, Fort, I LOVE you
  10. 03:02:428 (5) - Make this grey noded as well, just as the other sliders around this one
  11. 03:58:201 (1) - Nice slider :3
  12. 04:00:519 (1) - End at 04:02:565 for consistency with the other diffs
  13. 04:03:110 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1) - Delete. You don't map this in any other diff, so you shouldn't do it here as well. All diffs MUST end on the same time
I love this map, and the song :3
Call me back

To others, we have discussed the spread, and it's fine. Even though the gaps are large, they are steady
Starset
YOUPIII
Anorn
Absolute amazing maps :) :)
Hope this get ranked soon :D :D
Topic Starter
Ciyus Miapah

Baraatje123 wrote:

As requested in-game

[General]
It all seems fine, and I love the samples :3 Thanks :3

[Standard]
Are you sure about AR5?
It's really high considering it's the lowest diff in the set
  1. 00:23:019 (2) - Consider curving it a little to increase flow looks i need to keep this because for something for 00:23:019 (2,4) -
  2. 00:35:292 (1,3) - Why not make them both have the same shape? I recommend (1)'s shape tho use various slider for epic thing :D
  3. 00:49:474 (3,1) - Flow doesn't seem good here, due to the reverse Arrow pointing at the next note
  4. 00:59:837 (5,1) - These 2 need to be properly spaced. It's fine if (5) is faded out, it can now be seen as a 3/2 beat change slider structure and keep distance spacing
  5. 01:51:656 (3,4) - consider making them both the same shape but this slider is nice look D:
  6. 02:09:110 (4) - NC? The combo gets quite long here
Great diff :3 thanks

[Hyper]
AR 8 for only the 2nd diff is the spread O.o
7 is good enough

  1. 00:11:292 (1,1,1,1) - Consider spacing them a little, a full stack is a little boring
  2. 01:06:656 (3,4) - Blanket please
  3. 01:11:837 (1,2,3,4) - I know it's low BPm, but please, space them a little less, it's quite high spaced
  4. 01:14:019 (1,2,3,4) - ^^ etc. i will gonna keep this for some reason like balancing with [Another] diff because this diff has quite very high gap between Standard and Another
  5. 01:51:656 (1,2,3,4,5,6,7) - It might be intended, but please make this a proper star with Polygonal Circles lol i didnt interested on that, i like this srandom spacing i think
  6. 02:13:337 (7) - Spacing is really high here, please put it in the middle of it
  7. 02:54:383 (4) - Tone the spacing down, 2+ is too high it's okay if you put slider like this
Good diff, but it might a little hard. Please tone down some jumps which are over 2 DS i put High spacing on that since 110bpm 1/2 beat jumps is easy to hit, and this diffname is hyper so it can be like Light Insane, so yeah im gonna keep this thing i think

[Another]
  1. 00:43:883 (2) - Consider lowering spacing here, to give more emphasis for the start of the kiai (At least make sure the "Next" is higher then the "previous") delete notes
  2. 00:45:110 (1,2,3,4,5) - It'll be better if they are all sliders, having only the first 2 as circles here feels awkward. Also, please tone down the jump, this is a really hard one (for a 4.7*) get rid with epic 1/4s jumps lol
  3. 00:58:337 (2,5) - Blanket
  4. 00:59:837 (3,4) - Dude, dafuq. This is insane (inb4, no it's another) Lower the spacing here to at least below 3 okay :/
  5. 02:31:474 (3,4) - The jump here is quite insane, tone it down please it jums slider jump, clearly visible on AR9
  6. 03:14:565 (1,1,2) - Try this rhythm, it follows the music better, same applies to parts like 03:16:747 (1,2,3,4) - 03:18:928 (1,2,3,4,5) - 03:21:110 (1,2,3) - just for beginning pattern, i put that pattern to make sure player adapted with that music pattern, so it can be easy to hit
  7. 03:43:337 (2,1,2,3) - The 2 stacks are rather awkward
Great diff

[Extra]
AR 9.2-9.3 feels better (higher then Another, and it's also fast paced)
  1. 00:18:519 (1,2,3,4) - And all following 4-plets - Please space them correctly (really nazi, I know), turn off gridsnap umm looks i put some distance ascension here, maybe will keep this
  2. 01:54:656 (1,3) - A stack here feels really awkward
  3. 03:30:519 (4,8) - Stack? increase overlap distance
  4. 03:59:292 (1) - For it being such a hard diff, this feels kinda boring 03:58:747 (2,3,4,5) - if you play this pattern, you feel so rigid on here, so im gonna put reverse slider for flow recovery
[Game Over]
Even though AR 9.5 is high, it feels low, considering it's a 7.3 star diff. Consider higheting it (9.7, or 9.9 :P) NO

  1. 00:25:065 (1,2,3,4) - Even spacing as well? 4.2 to fit with the rest (increase of 0.3) didnt have idea with this, it feels better on music
  2. 00:45:656 (1,2) - Ctrl g for better flow looks distance on there will make that pattern more harder
  3. 01:02:019 (1,2,1,2,1,2) - Oh dear, I hate these patterns, so hard ;w; LOL
  4. 01:09:519 (2,4) - As (4) appears before you need to hit (2), it really seems as if (2) is the slider, consider spacing them a little it's quite visible on AR9.5
  5. 01:12:928 (2) - NC? You do it every beat or every 1/2 beat, but not this one
  6. 01:15:110 (2) - ^^ i put that combo to prevent miss reading on that pattern since i put new combo on 1/4 pattern
  7. 01:57:928 (11,12) - WTF O.o Only a 1/8 gap between these 2? Please reduce spacing or make them all circles (ofc with reduced spacing :P) tbh this spacing still easy to deal, since i put very high jumps on that part, so it can be highly emphasized on song
  8. 02:01:747 (3,4,5) - ^^ looks it's more easy than before lol
  9. 02:14:565 (1,2,1,2,1,2,1,2) - As if the jumps weren't already hard enough O.o, Fort, I LOVE you boom
  10. 03:02:428 (5) - Make this grey noded as well, just as the other sliders around this one
  11. 03:58:201 (1) - Nice slider :3
  12. 04:00:519 (1) - End at 04:02:565 for consistency with the other diffs
  13. 04:03:110 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1) - Delete. You don't map this in any other diff, so you shouldn't do it here as well. All diffs MUST end on the same time why? i get other ranked maps has mapped full drain time on highest diff, so im gonna keep this (and for 1337 combo too :3)
I love this map, and the song :3 thanks
Call me back

To others, we have discussed the spread, and it's fine. Even though the gaps are large, they are steady Nice one :>
okay, thanks for suggestions, Baraatje. fix all suggestion except red one.
updated!

Xantaria wrote:

The Extra needs a slight AR increase. Maybe 9,3 or 9,4?
I would like a higher AR on the Game Over Diff though.[/quote]

Yohanes wrote:

Dammit Fort! This map is awesome

Increase the AR a bit on Extra and Game Over diff would be nice... :D
already updated!

Tshemmp wrote:

These hitsounds, haha. ya lol
Great map, epic song, shiny star.

I would like a higher AR on the Game Over Diff though.

Pati wrote:

good song good map take my star
thanks for star guys :3

Dionysaw wrote:

Great song, and even better map to go with it ;o Hope this gets ranked soon!
thanks for supporting this map :)

Anorn wrote:

Absolute amazing maps :) :)
Hope this get ranked soon :D :D

PatZar wrote:

wat

Sky Trias wrote:

*fufu*

HB24 wrote:

YOUPIII
why you all ... C:
lol nvm
DivineAscension
If you rank this I will love you Fort :P
Umi
that's awesome fort, I gave a try to map this song, but it's cleary above my skill, since i don't map what i can't play.. You did well, get it ranked =w=b

We need more song from xkitomusic channel, there is plenty of them as awesome as this one!
Fatfan Kolek
haha, nice customhitsounds :D
Kyouren
Wew, tatoe again~ :v
hent2222

gokugohan12468 wrote:

Wew, tatoe again~ :v
Fkin serious?
Miiro - 11 maps
Highscore - 0 maps

and where is flood highscore maps? c:
Bara-

Bubbled

To next BN
Okay, I asked multiple people about about this, and the gap (Hyper/Another) is fine
Also, the fact that total time is different is not an issue, I talked with some people about this, and it's fine as well
Topic Starter
Ciyus Miapah

Baraatje123 wrote:

Bubbled

To next BN
Okay, I asked multiple people about about this, and the gap (Hyper/Another) is fine
Also, the fact that total time is different is not an issue, I talked with some people about this, and it's fine as well
thanks for bubble <3
Winner
Oh baby a bubble!
Frc
HYPE
Josde
Oh boy.
Ipas
Waw
Fort is the best
trek5900
PP incoming
Zak

trek5900 wrote:

PP incoming
Respect the map not the pp it gives
Fatfan Kolek
respect the pp
Yohanes
respect me
Topic Starter
Ciyus Miapah
already respected
Makan1
oh yes this map is awesome!!

also unrelated side note but "CREATE AN HIGHSCORE HERE!" you cant have 'An' before a word that doesn't begin with a vowel. its 'A'

mnnn grammar nazi etc im sorry
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