D A M N 7.33 STARS GOGO FOR RANKED TAKE MY STAR
thanks for mods, Linada. im fix all suggestion except red oneLinada wrote:
I'm pretty new to modding take this into consideration please
I can't really say what's wrong on lower diffs
[Another]
02:28:201 (3) - avoid overlap ? but im doing this on purpose, try to take a look on next pattern it can be too far lol
nothing else to say
[Extra]
OD 8.5 ?
01:45:110 (1) - this section could be a bit more "energetic" ? tha speed change is too brutal imo okay sure
nothing else to say
[Game Over]
since i'm not used to play 6 stars or more, this is just suggestions
00:52:747 (1) - Expand this on next blue tick ? i think it fit more imo
00:54:928 (1) - same
00:57:110 (1) - same
00:59:292 (1) - same
01:03:656 (1) - same but i think i fit especially more on this one
01:03:656 (1) - ^ lol im doing this on purpose, for reducing speed and make some rest on finger :3
04:00:383 (1) - x:1 y168 ? doing something similiar
I love this song and mapset, good luck and keep up the good work :3
ummm no i think because dem are cutedeathmarc4 wrote:
remove combobreak.wav pls
Sgord1 wrote:
D A M N 7.33 STARS GOGO FOR RANKED TAKE MY STAR
xLolicore- wrote:
Take my stars, all of them <3
CptBlackBird wrote:
daaaamn take my star
thanks for star guys i will do my best! :3hent2222 wrote:
Take my star. I love this beatmap <3
Asphyxia wrote:
That's one hard Extra I gotta say! Nice map nonetheless
Faust wrote:
This is great stuff.
MomoPrecil wrote:
bang Fort memang idolaku 7.33 stars is awesome
xDarxen wrote:
Wow you really did put alot of effort to this map and you can tell, cause it is so freaking awesome! Hope it gets ranked soon!
przepson wrote:
Very good map :O
I like it :3
thanks for supporting this map guyspyccknn wrote:
:D
If you want to have that .wav in your skin you're entirely welcome to, but it doesn't fit the map AT ALL. All it does is makes me want to turn off custom hitsounds, a really big shame considering how well they're used otherwise.Fort wrote:
ummm no i think because dem are cutedeathmarc4 wrote:
remove combobreak.wav pls
okay i will find other hitsound for thisdeathmarc4 wrote:
If you want to have that .wav in your skin you're entirely welcome to, but it doesn't fit the map AT ALL. All it does is makes me want to turn off custom hitsounds, a really big shame considering how well they're used otherwise.
okay thanks for mod axarious, im fix all except red oneAxarious wrote:
General
- minor fixes, not really anything of importance
- combobreak.wav is unexpected ;o
- Link check metadata, see if artist name is "Panda Eyes & Teminite" instead of "Teminite & Panda Eyes"
- Link to Panda Eyes' soundcloud upload
- Link to Teminite's soundcloud upload
Standard
- complete nazi on overlaps here. can ignore all if you want.
- 00:23:019 (2) - to x:270 y:30 for overlap + ds fix?
- 00:52:474 (4) - to x:435 y:79 for ^
- 00:49:474 (3,4) - dunno, this might be a little much for the easiest difficulty. it's probably fine, but you might want another opinion on the consecutive 1/2s: 00:48:383 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) -
- 01:03:928 (3) - to x:277 for slight ds fix
- 01:06:656 (2) - to x:213 y:270 for slight ds and blanket fix
- 01:19:747 (2) - to x:381 for overlap + ds fix
- 01:28:747 (3) - to x:397 y:58 for overlap fix
- 01:32:837 (2) - to x:389 y:157 for ds fix
- 01:36:383 (1) - to x:190 for ds fix
- 01:58:201 (1,2) - eh these overlapping sliders are a bit unappealing
- 02:05:837 (4,5) - ^
- 02:21:656 (5,6) - possibly change this to a 1/2 slider for consistency with 02:16:474 (2,3,4,5) - and 02:25:201 (2,3,4,5) -
Hyper
- 01:33:110 (3,4,5) - i feel like this emphasis on the ds is a little unnatural on the linear pattern here, perhaps just constant ds would be better?
Another
- 00:16:201 (2) - NC for consistency
- 01:33:928 (1) - remove NC? maybe i will keep this for some purpose
- 01:53:565 (5,6,1) - perhaps unstack these because of the 1/8 in the background may cause players to misread this fix something there
- 02:29:292 (2) - NC for consistency?
- 03:54:383 (2) - ^
Extra
- 00:42:928 (1) - no sound on tail but it plays fine.
- 02:15:247 (2) - perhaps make this (and other similar following patterns) a little bit more visible, the expansion of 02:14:837 (3,4) - to 02:15:110 (1,2) - makes (2) a bit harder to hit because it's not stacked
Game Over
- 01:53:292 (3) - 1/8 reverse instead? iunno. it sounds better as it is right now ;_;
oh thanks for this, i think i will call you after i got few modsbaraatje123 wrote:
OMG
Are you serious with this map
I LOVE IT <3
You can Always call me!
The SC:4/20/30 sounds are awesome
Small suggestion for Game Over
There seem to be some 1/4 sliders which fit better as 1/8 of 1/16, for example 02:44:292 (2) - ummm i think it just hitsound effect lol, so if im doing this i will overmap pattern maybe lol
If you want me to, I'll full mod this
thanks for mod, Kuki. im fixing all suggestion except red oneKuki wrote:
[Another]
00:53:837 (1,2,3) - Fix triangle (unless mapped for emphasis). improve linear pattern on 00:53:974 (2,3,4) -
01:14:565 (1,2) - Not a fan of this overlap, try to fix.
[Extra]
03:18:383 (8) - Ctrl+G
03:18:656 (9) - Ctrl+G i think this both looks good, but it reduce distance spacing there, looks im gonna keep this because 03:18:383 (8) - flow is quite fun for high jumps
That's the only change I could find to make.
[Game Over (WOW 7 STARS ORZ]
00:29:565 (2) - Ctrl+G, flow is a bit more fun here imo. improve flow there
00:31:747 (2) - Perhaps do the same thing here. ummm i think it looks good since im already polish previous thing :3
Aaaand nothing else, holy shit this is pretty damn polished, probably higher ranked modders would be more ideal for this difficulty, or BNs/QATs hahah.
Such a cool map, been a fan of this song for ages, but an even bigger fan of your maps oh thank you :>
Good luck with rank!
thanks for star, Yoges <3Yoges wrote:
This map is amazing! Have my star. \(^_^)/
sukiNathan wrote:
nice ww
Project Railgun wrote:
nice
fort maps are always good
thanks for support guys, i will do thisCrysentos wrote:
This map great I have high hopes of this getting ranked.
ini lagi apaan wkwkwkwwkPatZar wrote:
antek-antek bangaw<(")
It's already high enough as it is. Fort, please don't give in to the pressure of people who can't read. 9.5 is far high enough for a map like this, probably perfect. Any higher would be overkill and make it less playable for me and I'm sure most of the people asking for it to be higher would be struggling if it was higher too.Yohanes wrote:
Dammit Fort!This map is awesome
Increase the AR a bit on Extra and Game Over diff would be nice...
okay, thanks for suggestions, Baraatje. fix all suggestion except red one.Baraatje123 wrote:
As requested in-game
[General]
It all seems fine, and I love the samples :3 Thanks :3
[Standard]
Are you sure about AR5?
It's really high considering it's the lowest diff in the setGreat diff :3 thanks
- 00:23:019 (2) - Consider curving it a little to increase flow looks i need to keep this because for something for 00:23:019 (2,4) -
- 00:35:292 (1,3) - Why not make them both have the same shape? I recommend (1)'s shape tho use various slider for epic thing
- 00:49:474 (3,1) - Flow doesn't seem good here, due to the reverse Arrow pointing at the next note
- 00:59:837 (5,1) - These 2 need to be properly spaced. It's fine if (5) is faded out, it can now be seen as a 3/2 beat change slider structure and keep distance spacing
- 01:51:656 (3,4) - consider making them both the same shape but this slider is nice look D:
- 02:09:110 (4) - NC? The combo gets quite long here
[Hyper]
AR 8 for only the 2nd diff is the spread O.o
7 is good enoughGood diff, but it might a little hard. Please tone down some jumps which are over 2 DS i put High spacing on that since 110bpm 1/2 beat jumps is easy to hit, and this diffname is hyper so it can be like Light Insane, so yeah im gonna keep this thing i think
- 00:11:292 (1,1,1,1) - Consider spacing them a little, a full stack is a little boring
- 01:06:656 (3,4) - Blanket please
- 01:11:837 (1,2,3,4) - I know it's low BPm, but please, space them a little less, it's quite high spaced
- 01:14:019 (1,2,3,4) - ^^ etc. i will gonna keep this for some reason like balancing with [Another] diff because this diff has quite very high gap between Standard and Another
- 01:51:656 (1,2,3,4,5,6,7) - It might be intended, but please make this a proper star with Polygonal Circles lol i didnt interested on that, i like this srandom spacing i think
- 02:13:337 (7) - Spacing is really high here, please put it in the middle of it
- 02:54:383 (4) - Tone the spacing down, 2+ is too high it's okay if you put slider like this
[Another]Great diff
- 00:43:883 (2) - Consider lowering spacing here, to give more emphasis for the start of the kiai (At least make sure the "Next" is higher then the "previous") delete notes
- 00:45:110 (1,2,3,4,5) - It'll be better if they are all sliders, having only the first 2 as circles here feels awkward. Also, please tone down the jump, this is a really hard one (for a 4.7*) get rid with epic 1/4s jumps lol
- 00:58:337 (2,5) - Blanket
- 00:59:837 (3,4) - Dude, dafuq. This is insane (inb4, no it's another) Lower the spacing here to at least below 3 okay :/
- 02:31:474 (3,4) - The jump here is quite insane, tone it down please it jums slider jump, clearly visible on AR9
- 03:14:565 (1,1,2) - Try this rhythm, it follows the music better, same applies to parts like 03:16:747 (1,2,3,4) - 03:18:928 (1,2,3,4,5) - 03:21:110 (1,2,3) - just for beginning pattern, i put that pattern to make sure player adapted with that music pattern, so it can be easy to hit
- 03:43:337 (2,1,2,3) - The 2 stacks are rather awkward
[Extra]
AR 9.2-9.3 feels better (higher then Another, and it's also fast paced)[Game Over]
- 00:18:519 (1,2,3,4) - And all following 4-plets - Please space them correctly (really nazi, I know), turn off gridsnap umm looks i put some distance ascension here, maybe will keep this
- 01:54:656 (1,3) - A stack here feels really awkward
- 03:30:519 (4,8) - Stack? increase overlap distance
- 03:59:292 (1) - For it being such a hard diff, this feels kinda boring 03:58:747 (2,3,4,5) - if you play this pattern, you feel so rigid on here, so im gonna put reverse slider for flow recovery
Even though AR 9.5 is high, it feels low, considering it's a 7.3 star diff. Consider higheting it (9.7, or 9.9 ) NOI love this map, and the song :3 thanks
- 00:25:065 (1,2,3,4) - Even spacing as well? 4.2 to fit with the rest (increase of 0.3) didnt have idea with this, it feels better on music
- 00:45:656 (1,2) - Ctrl g for better flow looks distance on there will make that pattern more harder
- 01:02:019 (1,2,1,2,1,2) - Oh dear, I hate these patterns, so hard ;w; LOL
- 01:09:519 (2,4) - As (4) appears before you need to hit (2), it really seems as if (2) is the slider, consider spacing them a little it's quite visible on AR9.5
- 01:12:928 (2) - NC? You do it every beat or every 1/2 beat, but not this one
- 01:15:110 (2) - ^^ i put that combo to prevent miss reading on that pattern since i put new combo on 1/4 pattern
- 01:57:928 (11,12) - WTF O.o Only a 1/8 gap between these 2? Please reduce spacing or make them all circles (ofc with reduced spacing ) tbh this spacing still easy to deal, since i put very high jumps on that part, so it can be highly emphasized on song
- 02:01:747 (3,4,5) - ^^ looks it's more easy than before lol
- 02:14:565 (1,2,1,2,1,2,1,2) - As if the jumps weren't already hard enough O.o, Fort, I LOVE you boom
- 03:02:428 (5) - Make this grey noded as well, just as the other sliders around this one
- 03:58:201 (1) - Nice slider :3
- 04:00:519 (1) - End at 04:02:565 for consistency with the other diffs
- 04:03:110 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1) - Delete. You don't map this in any other diff, so you shouldn't do it here as well. All diffs MUST end on the same time why? i get other ranked maps has mapped full drain time on highest diff, so im gonna keep this (and for 1337 combo too :3)
Call me back
To others, we have discussed the spread, and it's fine. Even though the gaps are large, they are steady Nice one :>
I would like a higher AR on the Game Over Diff though.[/quote]Xantaria wrote:
The Extra needs a slight AR increase. Maybe 9,3 or 9,4?
already updated!Yohanes wrote:
Dammit Fort!This map is awesome
Increase the AR a bit on Extra and Game Over diff would be nice...
Tshemmp wrote:
These hitsounds, haha. ya lol
Great map, epic song, shiny star.
I would like a higher AR on the Game Over Diff though.
thanks for star guys :3Pati wrote:
good song good map take my star
thanks for supporting this mapDionysaw wrote:
Great song, and even better map to go with it ;o Hope this gets ranked soon!
Anorn wrote:
Absolute amazing maps
Hope this get ranked soon
PatZar wrote:
wat
Sky Trias wrote:
*fufu*
why you all ... C:HB24 wrote:
YOUPIII