firetruck you ;w;
I love this map
I love this map
prooooooooooooooooooooooooooooooooooooooooooooooCherry Blossom wrote:
firetruck you ;w;
I love this map
omg it's iyasine..!! thanks!iyasine wrote:
so cool...
Thanks Xilver <33 Just waiting for the storyboardXilver wrote:
Broc I love you so much, good luck on ranking!
Might mod divinity diff when I have time :3
Musty wrote:
t h i s i s i n c r e d i b l y a w e s o m e
FuryArt wrote:
I am in love with this map. The song gives me goose bumps, as well as the map. Thank you for this <3
Thank you guys!!! Means a lotKeigoClear wrote:
Beautiful !!!!!!!!!
I love this.
Im so Happy.
Great Job <3
Still waiting for Ashasaki's SB.... Maybe I should look for someone else.. SighMitiS wrote:
Did you give up this???
I hope this to be ranked
Drakebalrog wrote:
this so beautiful hope this gets ranked soon
Juust wrote:
RIP? ;w;
Aleycks wrote:
This is a masterpiece. Pls rank
honokachan98 wrote:
Beautiful Music (almost make my cry a lot)
Beautiful mapping
why the heck this map is not for ranked? :')
Ame dao wrote:
good map rank plz!
THANKS GUYS!!!! Ashasaki is currently making a storyboard so when that's done the mapset will be ready to go!!!Rezo- wrote:
Great Map.
Also rip:CypCypCyprian wrote:
Rest in masterpieceWhen I revive the map I'll definitely look at it. Thanks dude!Jaitonat wrote:
very small nitpick: i think the small slider at the beginning should be snapped to 1/6th. that's what it sounds like in the song anyways, sounds correct at 25% too.
*flees*Athrun wrote:
this beatmap is so beautiful. I first played the beatmap on multi with 10 other people. Afterwards, everyone proceed to say that it was one of the most beautiful songs/beatmaps ever map.
<3
Zetera wrote:
Hi, here comes my late mod.
[General]
I really like this mapset, even though I have trouble passing Divinity. It's challenging, entertaining and enjoyable. Thanks!
AiMod says that the bitrate of the song is not rankable. So I changed it for you. It should now have a bitrate of 192 kbps.
Thanks. Changed it.
[SCV's Easy]
I assume that the hitsounds of this will still follow.
|Stretching 00:38:477 (3) - could help avoiding the weird usage of 00:39:395 (1) - , which ends on a downbeat. You then would have to use a circle instead of a slider after 3. I think it's ok.. altho it ends on downbeat it still feels good with music imo
|01:15:518 (2,3) - might be hard to understand, even I have trouble with it. That's because there is something missing on 01:15:058 - . You probably just need to use something different to 01:13:987 (1) -, something similar to 03:04:191 (1,2) - .Fixed!
[Asagi's Insane]
|Might be just me, but I would use a lower Ar on that, maybe something between 8.5 and 9 instead of 9. Feels perfect to me..
|03:28:681 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Nice attempt, but I think the drums are used too intensely here. I'd use them in the same way you did a few beatsnaps ago or I would emphathise all 1/2 notes. I think it's ok cuz it's the last climax of the song.. should be intense
|02:28:834 - Maybe you want to add a crescendo to this. The drums that are followed are very soft and quiet, but the same volume was used to map them. If you create one, then make sure that you keep the first notes really quiet. Then the last 3 or 4 notes kind of "burst" in sound. It is unfortunate for the custom piano sound, but it should still be well-audible. hmm.. if anything it should be decrescendo'd no?
I know, my mod was not the biggest, but I did my best. Good luck. Thank you very much!
All fixed. Thanks a lot!! Really helpful.Kradfiz wrote:
SCV's Easy
01:14:752 (2) - This note seems weird because it is not on the white tick. This one and
03:04:956 (2) - are the only two objects not on white tick. It sounds somewhat off of music.
Normal
01:14:676 (3) - This note is on blue tick. It lines up with music, but is very hard to tell unless you know the song. Maybe a new combo color would help the weaker players, since this is normal?
01:44:599 (4,5) - Unexpectedly fast notes here. The slider is almost twice as fast as the previous. Why not make it repeat one more time and and on where the 5 is?
01:53:859 (2) - Not a criticism, just want to say this one actually works because the previous slider is exact same in rhythm, just on a white tick. This follows logically, even though it is on blue tick.
02:05:109 (1,2) - For some reason this was hard to read. Maybe just because low AR makes it seem like the distance between circles is so much smaller than length of slider.
02:59:905 (2,3) - It seems like the music is split up differently than notes. I think it would make more sense to player if 2 was not repeat slider and player had to press button on where 2 ends.
03:04:497 (2,3) - Same as the first comment, also the 2 one seems like it does not go with piano, while all other notes do. Maybe getting rid of it completely would help player hit 3 correctly.
The harder difficulties are too hard for me to play, but I hope this helps!
Thanks!!! So late lololXilver wrote:
I'm really sorry for late mod
[Divinity]
00:31:742 (1,2,1) - IMO the positioning of the sliders is kinda weird, I would suggest something like this https://osu.ppy.sh/ss/3163550 man it's been such a long time the screenshot link's dead
00:54:548 (1,2,3) - I think a reverse slider fits that part more than a triple c: I like your idea, but the pattern here just doesn't allow for a reverse slider.. but i did make a change on the other pattern (scroll down)
00:59:293 (1,2,3) - Maybe space these out a little bit? Something like this https://osu.ppy.sh/ss/3163562 I like how the current pattern looks like hehe
01:00:211 (1,2,3,4,5) - Insert cringy petal 5 burst here https://osu.ppy.sh/ss/3163596 2cringy4me.. lol jk but i'd like to keep them since i used it elsewhere
01:19:650 (2) - Maybe space that out a little bit? c: Done
02:22:711 (1,2,3) - Same as 00:54:548 (1,2,3) Here I changed it to a reverse slider.
That's all I have, this mod probably sucks but I wish you luck in ranking o/