MHX gameplay stream breakdown.
- Four villages, three old, one new.
- Those sheepy animals are called Moofas(?). Petting them can give an item.
- Red quest/conversation icons, different from MH4/U yellow quest icons. May differentiate between Key/Standard quests or conversations, who knows.
- When playing Online, text in the bottom right corner of the screen will state as such in the village.
- Hot air balloons will be used to take the Hunters to various locations for quests.
- Prehistoric Forest showcase
- Aerial Combat Style show-off. 4 different Combat Styles are applicable for all 14 weapon types.
- Dinobarudo showcase. Seems pretty aggressive with a lot of sweeping tail attacks and fiery spin attacks.
- Special attacks fill up a bar on the touch screen, when the bar is full, the attack can be used.
- Gunlance UI has changed, a coloured bar shows charge level and a number shows how many shots are left.
- Great Macau showcase. Great Jaggi equivalent, like a tail-hopping (pogo-stick) dinosaur.
- Shock trap appearance changed.
- Mounting is coming back
- Insect Glaive seems to have a new move which attracts bugs. The IG was made with Ludroth stuff, so he may return.
- Misty Peaks demonstration. Nargacuga is coming back. Lance super skill is showcased. It's demonstrated that super skills may be interruptable. So yay for trips wrecking crazy damage opportunities.
- Release Date for JP is November 28th, 2015. No Western release date.
- from the 1st of August to 7th August, there will be two weapon showcases daily, demonstrating all the new features.
I may have missed a few things, but that's the general gist of it.