2nd utakata?
over 300 pp confirmed_S u w a k o_ wrote:
2nd utakata?
Thanks KK!Kuo Kyoka wrote:
Done, nice map and good song anyway
penoreri - Everlasting Message [OsuMania Modding]
===
From Kuo Kyoka's osu!mania Modding Queue
Mod Requested by Julie
[Generals]
- BPM: Not Good Fix
- Offset: Not Good
- AiMod: Good
- Tags: Where is the "Queen" ? Added
- BG: Okay
- Kiai: Doesnt have No kiai, because the most hype of the song is nearly the easiest part to play, but if is a must to have a kiai, then I'll put it XD.
- Metadata: Good
- Folder’s problem: Fine
- Hitsound: Fine
- Timing: Okay
- Preview Time: 00:43:935 - unsnapped Woops fix XD.Column
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And dont forget my kuds if my suggest is useful ~ Thanks for requested me ~
means I will come back[NOVICE] SPOILER
00:01:805 - i dont think 4 notes in normal is acceptable, hard to press all for a begin / normal players, reduce a note Awnn I loved that part, it start REALLY loud there ;w;! mostly when this is easy to ready haha, oh well deleted.
00:09:369 - this part seems lower than the part like as: 00:05:978 - this one worthy three notes than 00:09:369 - Hahah, my hitsound so loud there, deleted one note
00:40:674 - to 00:41:848 - o.o srsly, the three-hammers like this one is hard to play They need to start get use to this, for the gap spread on novice to ADV. This isn't a Beginners level, they should train these. And actually, all my beginners tester find this part the easiest rofl.
00:42:695 - to 00:43:543 - this too / if suggest this one, its should be on hard ↑ ^
00:48:369 (48369|3,48500|3) - i know this is same sound, but beginner and normal players can't get same 300, the hammer seems hard with the long notes beside it: 00:47:978 (47978|1) - im recomended you to move it to another column, such as: http://puu.sh/iFK5y/24fedc5f7c.png This isn't beginner, is actually easier then the screenshot you just put. Hammer can be easy depending on how it use.
00:49:022 - to 00:53:195 - same reason ^
01:01:022 - why on here didnt have a the note like as before? 00:59:456 (59456|1,59978|4) - Because less chord
01:05:717 - why three notes? its sound like over notes on here, 2 notes is enough Ohh nice spot, deleted
01:09:891 - add a note due a louder sound than 01:08:848 (68848|1,69369|5) - added
01:11:978 - 01:14:065 - 01:16:152 - same reason I want keep it simple and matching the main sound here><, there some part that will be a bit hard to play if I add one more .
01:18:239 - add a note if you follow two notes on a same sound such as: 01:22:413 - Foolow piano chord like these 00:53:587 (53587|6,53978|6) - >w<! That's why no drum hitsound , even on that part louder, due to the cymbal.
01:29:521 - loud sound, two notes Oki, I didn't add it at 1st because, didn't like how it play for novice, but this part really should have 2 notes ><
01:32:130 - to 01:36:956 - same reason as before kepping it consistent with 00:53:195 - , not mapping all these drum sound.
01:39:956 (99956|2,100348|4) - those are move to 4 is better for patterns
01:42:434 - suggesting: http://puu.sh/iFLbg/72ecf5f5de.png matching pitch ><, need to still keep consistent on the pitch.
01:46:608 - suggesting: http://puu.sh/iFLe7/bcec6b84ad.png for patterns ^
Nice suggestion XD! just seem like some pitch isn't the good one for my style ><
01:49:478 - to 01:51:043 - and 01:51:956 - to 01:52:738 - and 01:53:651 - to 01:55:217 - and 01:55:738 - to 01:56:521 - same reasons as before
01:57:565 - missed a note on 3 This really really feel hard to play on this BPM, this is why I didn't want to map it here, last part 3 notes, 01:57:565 - this timing really way to close, mostly after fast part 01:56:912 (116912|4,117043|2,117173|4,117304|2,117434|4) -[ADVANCED] SPOILER
00:07:804 - suggesting: http://puu.sh/iFM8V/768aa8fa32.png Sorry that part really higher pitch.
Feel a little werid why on hard you didnt using 3 notes hammer like as normal
00:40:674 (40674|4,40674|2,40804|2,40804|4,41065|2,41065|4,41195|2,41195|4,41456|2,41456|4,41587|4,41587|2,41848|2,41848|4,41978|2,41978|4) - those notes is not having same sound like as 00:42:761 Following the drum smash, so feel more difference here 00:42:239 (42239|6,42239|3,42500|3,42500|0) - . and reason why is 2 notes smash instead of 3, since in novice that 3 notes you dont need to smash xD(42761|6,42761|0,42891|0,42891|6,43152|0,43152|6,43282|6,43282|0,43543|6,43543|0,43674|0,43674|6) - can
t jack like that
00:45:239 (45239|6) - this one is low pitch than 00:45:630 (45630|6) - so move it to 4 I hear the same O.O, just one longer.
00:53:587 (53587|6,53978|6) - same reasons ^
00:56:717 - add a note for a finish (mean like bell sound, i dont know what it call) Hahah nice, I think I understand, but I want to keep it consistent, since I haven't been mapping that xD.
00:56:717 (56717|3) - two notes is enough ^ dat copie paste xD
01:11:326 - change back: http://puu.sh/iFMLL/e168871caa.png Don't think will, don't feel good too play much ><, thats why removed
01:24:826 (84826|4,84826|2,84826|0,84956|4,84956|0,84956|2) - the heck is this? wrong snap, definitely wrong snap, move up to: 01:24:891 - Oups accident LOL.[EXHAUST] SPOILER
00:06:109 - and 00:06:369 - sure is high sound pitch than 00:06:239 (6239|2,6500|2) - so move 00:06:239 (6239|2,6500|2) - to http://puu.sh/iJl5E/9bd0c56757.jpg Yes high pitch O.O, high pitch doensn't mean more note xD, added one here 00:06:109 - because of the chord
Feel a little weird when on Normal, Hard, Extra you added Long note on Chorus but on Insane diff is not
00:55:804 - you lost a note, since you added 3 notes on here: 00:51:630 - its same sound Oups fix~
o o ? 00:59:717 - Snapping Conflict! On here to 01:00:500 - is 1/4
01:00:891 - you lost on note on here, its weird when have a break on here nice, fix
01:01:217 - to 01:01:543 - is 1/4, not 1/3 ?? I'm matching the drum, which is 1/4
01:07:543 - to 01:07:543 - hard to hear but its 1/4 It is already 1/4 O.O
01:11:978 - add a note for the cymbol sound Focusing piano stream
01:12:304 (72304|4) - unsnapped, move to 01:12:326 - (1/3) Oups timing change orz
01:12:761 - add a note on here, in here still have piano but small added
01:14:152 (74152|1) - umm, hear to hear but this is 1/12 (move to 01:14:174 - ) Fixed
01:14:065 - to 01:15:109 - hard to hear, very very hard! i will ask other Check Gravity screenshot, was from starru
01:30:695 - 01:31:739 - 01:32:261 - missed note / notes, due to you add three notes as same sound like as 00:46:935 - and go on fix
01:55:739 - this one is support to be like as 01:56:130 (116130|1,116130|0,116130|2) - Is not exactly the same sound, and reason why 2 note there, I don't want jack, is already hard this way on EXH
01:56:130 (116130|1,116130|0,116130|2) - umm, wrong, should be like as 01:56:130 (116130|2,116130|0,116130|1) -
Suggestion: http://puu.sh/iJlTh/9137c0dc84.jpg Yeah, have 2 note there in GRV, but this is a bit too hard to play on EXH, which is why I just put one note on center xD[GRAVITY] SPOILER
00:12:065 (12065|2,12152|1,12195|2,12239|3,12282|4,12326|5,12369|6) - sems wrong snap but i cant give you the right snap, hard to hear, will ask other Fix
00:17:456 - to 00:17:717 - is wrong snap, its should be 1/3 I hear 4 drum before this : 00:17:717 - , starting here 00:17:456 - . Matching the drum for this part
00:25:674 (25674|0) - i suggest you to follow piano only on here, dont add drum Fix
00:26:065 - to 00:32:848 - this part is too easy for a Extra diff,its relax part but recommended to add full of 1/2 No thanks, I want to follow piano, is a bad reason to put note because is an extra diff ><.
00:33:956 (33956|6) - wrong snap, its 1/3 00:33:978 - Ohh nice catch
00:36:500 - three notes is enough, fours seems overnotes To match the cymbal, like this one 00:38:065 -
00:40:217 (40217|4,40282|3,40348|2) - sound too small for anynote alive Clear drum part, even keysound it :3. This is pretty easy to hear, I'm suprise you find it small sound O.O. Is nearly same volume as 00:39:369 -
01:01:217 - to 01:01:543 - is 1/4 snap Oups one of them got unsnap when changing redline. Uhh if 1/4, how can explain the 2 piano note after this 01:01:282 - ;w; .
01:07:543 - to 01:07:804 - is the 1/4 snap Fix
01:14:152 (74152|4) - its 1/12 snap (01:14:174 - move to this) Ohh LOL NICE, uwah sorry make you suffer with this, didn't expect 1/12 here ><
01:14:456 (74456|3,74500|2,74587|4,74674|3,74848|2,74978|1,75109|0) - so hard to hear LOL, oh well I moved this 01:14:717 (74717|3) - , let's go with starru- pic http://puu.sh/io18Y/5a96f3147b.png
01:15:956 (75956|1) - this is 1/3 (move to 01:15:978 - ) Omg oups, got unsnap for changing bpm ><
01:38:782 - to 01:39:043 - is 1/3 Fix
01:39:174 (99174|4) - this drum is wrong snap, move to 01:39:217 - (1/6) Yeah realize that after fixed above, still 1/3, could hear 2 drum cuz of my hitsound lol
01:49:478 - this part and after this is like "Helping salesman have more money from selling keyboards" Rofl please xD, should be fine, this part should have more impact + more chord, only part where you are hear the piano go ham!
I recommended to only 4 notes each[Timing]
You need to fix the last two timings:
Fix, and snap all note this time by myself instead of auto and then snap by myself. Just in case I don't get wrong 1/3 snapping any longer.[Overall]
But the snap is just kill me lol Yeah sorry, i carefully check, and that part your unsure, I asked starry before, and that screenshot is what he sent :3
Carefully on the map, i mean the snapping conflict too
Thanks raika-sama!LordRaika wrote:
UWAH all accept, niiiiice omg thanks a lots harby!Harbyter wrote:
:) hi julie little check before qualify
no kudosu
switch you're hitsound with those http://puu.sh/iYCze/c61a5d1c16.rar uwah cool
there were tons of delay and cutted useless lenght to save mb
[GRAVITY]
00:12:043 (12043|1,12109|2,12174|3,12239|4,12304|5,12369|6) - the violin here is 1/3 Fixed
00:53:587 (53587|6) - according with the pitch this should be shift in two notes here 00:53:587 - 00:53:717 - Fixed
00:55:543 (55543|5) - suggest to move in 5 Fixed
00:55:804 (55804|6,55804|5,56000|4) - pretty uncoonfortable ,how about this 00:55:804 (55804|6) - move in 5 ,00:55:804 (55804|5,56000|4) - move 1 col on right Fixed
01:01:369 (61369|1,61456|0) - suggest to continue to follow the piano in 1/4 Fixed
01:05:326 (65326|3,65587|1) - snare are in 1/3 ,so putting those keysound here where there are the synth is pretty wrong , remove the keysound or rearrange adding notes in 1/3 and removing those in 1/2 Fixed, and chose to remove those keysound
01:07:609 (67609|2,67674|3,67739|4) - pretty sure the grace notes are in 1/3 only 01:07:630 - 01:07:717 -
01:09:891 (69891|6) - end the LN here 01:11:109 - Fixed
01:57:695 (117695|3,117695|4) - suggest to remove 01:57:695 (117695|5) - move in 4 Fixed
after those fix the snap consistency p,p
[EXHAUST]
01:39:565 (99565|1,99565|0,99565|2,99760|4,99760|6,99760|5) - ctrlh for pitch Fixed
[Advanced]
00:53:587 (53587|6) - like in the gravity Fixed
01:05:195 (65195|4,65326|3,65456|2,65587|1) - ^ Fixed
01:09:891 (69891|0) - end here 01:11:109 - Fixed
01:11:326 (71326|2,71587|4) - the synth here are in 1/1 like those 01:15:369 (75369|0,75630|2,75891|4) - rearrange? Fixed, also fixed on novice
01:37:478 (97478|4) - end this LN here 01:37:608 - Fixed
[novice ]
fix the snaps 01:09:891 (69891|0,71326|2,71587|4,71848|3) - like in the advanced Fixed
EDIT: D#6S_Eb6s inused remove it Fixed
Waw! thanks for the BG O.O!!ExUsagi wrote:
before heart post, i guess its better to get some better background image..here's your BG, (because harby asked me :U)
quick note : this bg fit for 3:4 & 16:9 screen ratio..2nd alternative bg, without title
without title, ofc
good luck asdfdgfhdj
Uwahh thanks >w<Kyousuke- wrote:
woah penoeri!! o.o
yay we need more 7K Julie lol xDD
go go qualifyy =w=/
/take my stars
Harbyter wrote:
after fixing other little things b0000m
EDIT: cap didn't resetted? o,o
pls, btw gratz julie <3Rido wrote:
hail pp
Raika-sama, trust me :3!!! I won't let your bubble down~LordRaika wrote:
Soon.... Incoming reason of
-overchord
-some part being too easy
Maybe more than you cant even predict it anymore