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Why is There No 7K Being Ranked?

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DanSparce

Aqo wrote:

Every single chart that gets ranked these days is 4K what the hell. Do BATs just ignore 7K mapsets or nobody wants to mod them or... what is the problem? I'm pretty sure there's a nice amount of 7K players, at least over a thousand, so why are there no mapsets to support this playbase?

I won't complain about lack of 5K/6K or even 7K+1 because I know there aren't a lot of players here who play those modes, but 7K!???
ok so personally these are some reasons why more people look for more 4k maps:

Back then there are like more 7k maps than more 4k maps but 4k maps are gaining its popularity (because its easier to learn than 7k but learning 7k is like learning all of the lower keymodes, more finger control) but the thing is people want to see more HARDER ranked maps, most easy maps are just ignored by most people. Players today just care about pp and how to get pp? HARDER MAPS. But 4k is like easier to learn than 7k so thats why people want 4k.

In short, its basically more columns = more notes = more difficulty.
PyaKura
Eeeeeh... What ?
Harbyter
:V
JamesHappy

DanSparce wrote:

Players today just care about pp
Not all players didn't care about the pp. Some players are just want some fun and enjoyable maps to play.

DanSparce wrote:

but i also believe that 7k is becoming unpopular among new players
Some common reasons

  1. Lack of 7K Easy Diffs that are aim for beginners. Some 7K maps have a lowest diff that are 1.6* to 2.0* which is consider pretty hard from beginners POV
  2. Didn't like the 7K mode
  3. Too Lazy to learn 7K
  4. Didn't like to play 7K with spacebar
  5. <insert another reason here>


DanSparce wrote:

I think there should also be more 4k maps
What about the other keymodes like 5K, 6K, 8K, and even the newest and rarest 9K?
Kamikaze
You clearly haven't tried ranking hard 7k, nor do you have any idea what are you talking about.
I wouldn't mind 4k getting more attention if we would have maps for other keymodes and right now we have average 3 7k maps per month, not talking about rest (yes, we had 2 8k maps and one of them having also 4,5,6 & 7K included, but that was the first time ever it happened)
And that's the main reson why I'm currently learning mapping 9K, to try and popularize that keymode
JamesHappy

-Kamikaze- wrote:

You clearly haven't tried ranking hard 7k, nor do you have any idea what are you talking about.
If that is pointing on me, then because lack of modders to mod very hard stuff. I am even trying to to get mine rank, but as Pyakura said

Pyakura wrote:

what we lack are BNs capable of dealing with very hard mapsets.
that's why i almost lose hope to get mine ranked.

EDIT: oh i though you pointing on me /me slapped myself
Kamikaze
That was pointing on dan
Bara-

Aqo wrote:

I just went over the first two pages of pending and all the pending mania mapset is 4K ahhhh this is making me die inside

there needs to be separate queues based on game modes and key modes ;-;

7K Mapsets fished from pending:

https://osu.ppy.sh/s/295703 BlackY - Harpuia [4 x 7K]
https://osu.ppy.sh/s/328466 TREKKIE TRAX - Bright (Sushi Killer Remix) [3 x 7K]
https://osu.ppy.sh/s/307175 penoreri - Everlasting Message [4 x 7K]
https://osu.ppy.sh/s/324288 xi - ANiMA [6 x 7K]
https://osu.ppy.sh/s/307328 orangentle / Yu_Asahina - HAELEQUIN [5 x 7K]
https://osu.ppy.sh/s/326785 Silent Siren - Hapimari [3 x 7K]
https://osu.ppy.sh/s/310699 Shiraishi - Shinsei Taiju [4 x 7K]
https://osu.ppy.sh/s/194539 Mary - Artificial Rose [4 x 7K]
https://osu.ppy.sh/s/318277 Sakuzyo - Imprinting [3 x 7K]
https://osu.ppy.sh/s/310656 CHiCO with HoneyWorks - Ai no Scenario [2 x 7K]
https://osu.ppy.sh/s/210610 xi - Garyou Tensei [5 x 7K]
https://osu.ppy.sh/s/297478 xi - FREEDOM DiVE [???]

this took going over 10 pages. bleh. if we had a separate sorting per game mode and separate for each key mode in mania this wouldn't be so hard to find. ffs.

and why is everybody naming their diffs like SDVX wtf
and wow, for every one 7K there were like 20 4K mapsets. the situation is worse than I thought.

people here are right that autoconverts are part of the problem. the game does a poor job of introducing new players into 7K mode.
starting to give up. osu is a 4k game now...
If you went over the first 10 pages, how come you not find my set O.o (see signature)

But yeah, this is getting ridiculous
I've been trying to get BN to check my map for over a year (not even kidding) and so far it only had one mod, and one pending mod (on his/her modlist)
3 7k diffs in hybrid set shouldn't be too hard to check right?
Okay, the lowest diff is 3.13 and the highest diff is 5.25, but still
Just because of lack of BN (don't even get me started on taiko) I feel tempted to remove the non-standard diffs so it'll be a standard only spread, which can get ranked in just a few days, as there are a overload of std bn (well, it's also byfar the most mapped mode, but still)
It's a shame 7k gets neglected so much.
I don't play it (stupid middle key), I did play 4-6 (not 5, again due to the middle key)
But I still think 7k should be more popular, especially under modders/BN
-Maus-
"I don't play 7k but I love it"
DanSparce

-Kamikaze- wrote:

That was pointing on dan
no i haven't but i do play 7k at times to practice my ring fingers and thumb. i do not mind actually having a lot of 7k, but what i meant is that 4k needs a lot more harder maps, because 7k has a lot already
and idk how to map any other key number other than 4k really
Kamikaze

DanSparce wrote:

idk how to map any other key number other than 4k really
And you just lost an argument there. Learn about the topic you want to discuss before sputing nonsense.
Hinpoppo

DanSparce wrote:

but the thing is people want to see more HARDER ranked maps, most easy maps are just ignored by most people. Players today just care about pp and how to get pp? HARDER MAPS. But 4k is like easier to learn than 7k so thats why people want 4k.
Yeah, but look at all of those 7k PP farm maps tho *drools*
I know 0 about mapping, but mapping a good but hard map is a little more "possible" when done in 7k than 4k.
Cause I mean, mindless button mashing in four columns is totes ranked material. (Although IMO it should, cause who cares how stupidly mapped something is aslong as it's fun to play)

IN2k6's lunatic version looks better than the 4k version IMO, in fact, every 7k map looks better. Too bad I can't play any 7k in mania, let alone even touch O2Jam and LR2.
Bobbias
DivinityGate, you could learn to 7k if you really wanted. Spend one week playing only 7k for your entire osu!mania session and see how quickly you improve.

7k actually isn't a lot harder to learn than 4k is when you start out, contrary to popular belief. A very good part of why 7k feels harder is because most people play 4k first. By playing 4k first you only learn to handle 4 columns. Trying to learn 7k after 4k becomes much harder because now you've trained your brain to play 4k and you're trying to use your 4k skills to play 7k, which takes your brain a while to figure out how to adapt. On top of that, since you're aware of how much worse your 7k is than your 4k, 7k feels less fun because you are used to seeing better scores.

You can't compare mapping 7k to mapping 4k. The things you need to pay attention to in your patterns are completely different. The base theory of mapping remains the same (layering is important in both 4k and 7k, etc.) but the kinds of patterns and issues that involve those patterns are completely different. I don't think either is harder than the other when it comes down to creating truly good maps. I think people generally don't understand just what the difference between a 'good' and 'bad' maps is.

IN2k6's 7k lunatic map is absolutely terrible. To someone who can't play it, it doesn't look nearly as bad as it actually is. The patterns are much harder than they look, and it just flat out feel bad to play.
DanSparce

DivinityGate wrote:

I know 0 about mapping, but mapping a good but hard map is a little more "possible" when done in 7k than 4k.

IN2k6's lunatic version looks better than the 4k version IMO, in fact, every 7k map looks better. Too bad I can't play any 7k in mania, let alone even touch O2Jam and LR2.
i agree
Evening
back to topic :

>le makes hard map in 7k

>le try to rank a map

>Realizes almost half the community only 4ks
>Realizes 50% of the 7k community can't speak english well
>Realizes 90% the 7k community can't testplay your map cause it's too hard
>Realizes a certain group of people can't map hard 7k without it having 0 playability
Sorry, if the map looks good, it doesn't mean that it plays well
>Realizes you have to have playability to rank something
>> OR DO YOU!?!?!?!
>Realizes almost all BNs are not blocko tier to testplay et maps
>>Realizes there is BN score w/e that is
>Realizes there are QATs
>>Realizes subjective opinion comes into play
>Realizes there is ranking criteria
>Realizes a large portion of maps that the community enjoys playing cannot be ranked
>>Realizes dumps are not rankable
>>>Realizes some people like to bash down your map by saying over(INSERT VSRG PATTERN HERE)
>>>>Realizes that is DQ-able
>>>>>Realizes Realizes
>Realizes you can make 10 more maps within the timeframe of ranking a map
>Realizes QATs are also not blocko tier
>Realizes there are little mania modders
>Realizes your map is over 3:00 drain time
>Realizes some modding queues only accept <3:00 drain time
>Realizes some modding queues actually accept >3:00 drain time
>>Realizes they only accept 4k
>Realizes your map is over 6*
>Realizes most modding queues can only mod effectively until 5*s
>Realizes some modding queues actually accept >6*
>>Realizes they are ctb queues
>Realizes (probably) the only thing that will benefit you for the long run in ranking maps is pending slots
>Realizes you can make map packs
>Realizes you're too much of a lazy person to rank hard maps

>stop forcing yourself on ranking maps
>pls enjoy game (and mapping)


hAshtAg r u r u c h i
Elementaires
map more
mod more
open queues with less restrictions
-> le profit
Hinpoppo

Bobbias wrote:

IN2k6's 7k lunatic map is absolutely terrible. To someone who can't play it, it doesn't look nearly as bad as it actually is. The patterns are much harder than they look, and it just flat out feel bad to play.
I wonder how a 7k version of AiAe would look, lol.

I have been playing 7k, and I'm seeing lots of improvement, but I still have trouble playing 7k, mostly LR2 with the scratch note.
Hestia-
holy greentext
Kamikaze

DivinityGate wrote:

I wonder how a 7k version of AiAe would look, lol.
http://osu.ppy.sh/s/240209

Also Realization poem by John from #greentext
#united
Bobbias

-Kamikaze- wrote:

DivinityGate wrote:

I wonder how a 7k version of AiAe would look, lol.
http://osu.ppy.sh/s/240209
Ninja'd lol. I was thinking the same thing.
Harbyter

Bobbias wrote:

DivinityGate, you could learn to 7k if you really wanted. Spend one week playing only 7k for your entire osu!mania session and see how quickly you improve.

7k actually isn't a lot harder to learn than 4k is when you start out, contrary to popular belief. A very good part of why 7k feels harder is because most people play 4k first. By playing 4k first you only learn to handle 4 columns. Trying to learn 7k after 4k becomes much harder because now you've trained your brain to play 4k and you're trying to use your 4k skills to play 7k, which takes your brain a while to figure out how to adapt. On top of that, since you're aware of how much worse your 7k is than your 4k, 7k feels less fun because you are used to seeing better scores.

You can't compare mapping 7k to mapping 4k. The things you need to pay attention to in your patterns are completely different. The base theory of mapping remains the same (layering is important in both 4k and 7k, etc.) but the kinds of patterns and issues that involve those patterns are completely different. I don't think either is harder than the other when it comes down to creating truly good maps. I think people generally don't understand just what the difference between a 'good' and 'bad' maps is.

IN2k6's 7k lunatic map is absolutely terrible. To someone who can't play it, it doesn't look nearly as bad as it actually is. The patterns are much harder than they look, and it just flat out feel bad to play.

Zenx wrote:

back to topic :

>le makes hard map in 7k

>le try to rank a map

>Realizes almost half the community only 4ks
>Realizes 50% of the 7k community can't speak english well
>Realizes 90% the 7k community can't testplay your map cause it's too hard
>Realizes a certain group of people can't map hard 7k without it having 0 playability
Sorry, if the map looks good, it doesn't mean that it plays well
>Realizes you have to have playability to rank something
>> OR DO YOU!?!?!?!
>Realizes almost all BNs are not blocko tier to testplay et maps
>>Realizes there is BN score w/e that is
>Realizes there are QATs
>>Realizes subjective opinion comes into play
>Realizes there is ranking criteria
>Realizes a large portion of maps that the community enjoys playing cannot be ranked
>>Realizes dumps are not rankable
>>>Realizes some people like to bash down your map by saying over(INSERT VSRG PATTERN HERE)
>>>>Realizes that is DQ-able
>>>>>Realizes Realizes
>Realizes you can make 10 more maps within the timeframe of ranking a map
>Realizes QATs are also not blocko tier
>Realizes there are little mania modders
>Realizes your map is over 3:00 drain time
>Realizes some modding queues only accept <3:00 drain time
>Realizes some modding queues actually accept >3:00 drain time
>>Realizes they only accept 4k
>Realizes your map is over 6*
>Realizes most modding queues can only mod effectively until 5*s
>Realizes some modding queues actually accept >6*
>>Realizes they are ctb queues
>Realizes (probably) the only thing that will benefit you for the long run in ranking maps is pending slots
>Realizes you can make map packs
>Realizes you're too much of a lazy person to rank hard maps

>stop forcing yourself on ranking maps
>pls enjoy game (and mapping)


hAshtAg r u r u c h i
++++++++100
ovnz
I don't even understand the point of rules and templates lol in modding queues except doing the same useless thing as everybody is already doing and feeling like you are a pro, but wait you cannot be a pro cause it's not and it will never be your job. I mean if you don't want to mod a map then don't mod it.
Hinpoppo

-Kamikaze- wrote:

DivinityGate wrote:

I wonder how a 7k version of AiAe would look, lol.
http://osu.ppy.sh/s/240209

Also Realization poem by John from #greentext
#united
Disgusting.
ovnz

DivinityGate wrote:

Disgusting.
lol what you can't even play it how can you say this
Harbyter

DivinityGate wrote:

Disgusting.

t/249332 try this then ,the lv31
-Maus-
Do you really think that you can just rate a keymode by the maps' appearance? xDD
Kamikaze

DivinityGate wrote:

Disgusting.
liek ur faec XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
-Rebecca-

Transformau5 wrote:

Do you really think that you can just rate a keymode by the maps' appearance? xDD


inb4 Kamui 4key

Seriously though, this is meant towards Divinity: What? How do you know what it'd be like?
Hinpoppo

_Hibiki_ wrote:

Transformau5 wrote:

Do you really think that you can just rate a keymode by the maps' appearance? xDD
inb4 Kamui 4key

Seriously though, this is meant towards Divinity: What? How do you know what it'd be like?
I don't.

I say it's disgusting cause anyone who can play this is Cthulhu incarnate.
-Maus-
Cthulhu is love, Cthulhu is life

and it's not like you rate 7k maps while you aren't even a 7k player m8
Hinpoppo

Transformau5 wrote:

Cthulhu is love, Cthulhu is life

and it's not like you rate 7k maps while you aren't even a 7k player m8
Overjoy maps are borderline impossible.
Conclusion: Must be ET.

\:D/
Kamikaze
if aiae is considered as disgusting, my air raid should make you puke immdiately ayy lmao
link for the oblivious ones
Hinpoppo

-Kamikaze- wrote:

if aiae is considered as disgusting, my air raid should make you puke immdiately ayy lmao
link for the oblivious ones
*Pukes*

Is this even possible?

4k Pearl Harbor and 7k Nuclear Attack lol..
Kamikaze
heh
Bobbias
If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
Hinpoppo

Bobbias wrote:

If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
Not pointing fingers :) although I respect the dedication one can have to rake in a ton of ss.

Also, what about 4k? :(
Star rating is brokeded.
Evening

Bobbias wrote:

If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
this....
Is actually a pretty good point


HMMMMMMMM
ovnz

Bobbias wrote:

If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
^

DivinityGate wrote:

Star rating is brokeded.
no really i didn't know
Jinjin

Zenx wrote:

Bobbias wrote:

If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
this....
Is actually a pretty good point


HMMMMMMMM
This is actually the main reason why I'm trying to rank Maniera.
DJ Profetti

Bobbias wrote:

If anyone asks me if your Air Raid diff should be ranked, I will say yes, because THAT's how you separate the ETs from the earthlings. Want #1 rank to mean something? Let us rank shit like this. and ban multiacc/acc sharing players and hackers
agree
does any one try it?
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