20:45 appleeaterx: * 00:01:077 (1,2,3,4,5,6,1,2,3) - 01:07:419 (1,2,3,4,1,2,3) - I actually really agree with what MrSergio said. You use stacks quite often, and most of the times - it's basically randomly chosen if there's 1/2 gap or a 1/1 in between them. I really wish that you'd make things more consistent.
20:51 Spaghetti: what should I do?
20:51 appleeaterx: make every stack 1/1 or 1/2, or map with DS on
20:52 appleeaterx: its quite a bit of work tho..
20:52 Spaghetti: Those stacks are there because this section is supposed to play as kinda like a "pause and play"
20:52 Spaghetti: since the hit of the percussion is so stiff
20:53 Spaghetti: I make the mapping stiff, kinda as if it's starting from where I left off
20:53 Spaghetti: the stacks compliment thaty
20:53 appleeaterx: 00:03:134 (5,6) - 00:03:819 (1,2) - things like these dont have that effect tho
20:53 appleeaterx: because they are plain 1/2
20:53 Spaghetti: spacing them out would make it flow too much
20:53 Spaghetti: then I'll make them repeating sliders
20:54 appleeaterx: could work yeah
20:55 appleeaterx: would use spacing at some instances though, to avoid having 22 repeat sliders after eachother
20:55 appleeaterx: * 00:09:819 (2,3,4) - Same spacing, different snaps here. It shouldn't matter that much due to the high approach rate, but because the intro is a bit messy it still confused me a bit. Making (3,4) larger than (2,3) in terms of spacing does help.
20:55 Spaghetti: that wont happen lol
21:00 Spaghetti: where should I place (3)? I was thinking X:273 Y:165
21:01 appleeaterx: not much of a difference, but it does help yea :o
21:02 Spaghetti: where do you think I should place it
21:02 Spaghetti: and btw, I completely redid 03:58:334 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - to make sure that they don't bother me about it again
21:02 Spaghetti: should I update?
21:03 appleeaterx: ooh ehmm
21:03 appleeaterx: could you wait actually
21:03 Spaghetti: ya no prob
21:03 appleeaterx: would rather recheck the complete version than multiple updated versions w
21:04 appleeaterx: * 00:29:019 (3) - This finish sounds rather random here, I can't identify any 'outstanding' sound that could use that finish, as that sound is basically the same as 00:29:534 (5) - 00:30:219 (2,6) -
21:06 Spaghetti: fixed
21:06 Spaghetti: just curious, how many points are there?
21:07 appleeaterx: im currently at 03:18:562 - with like.. 15 points?
21:08 appleeaterx: its basically the same thing over again so if you fix one thing, the other should be fixed than too
21:08 appleeaterx: dw
21:08 appleeaterx: * 00:31:248 (1,2,3) - CTRL+G'ing rhythm-wise makes much more sense to me. First, the clap actually becomes clickable, second, after this whole jump pattern before, having a slider first instead of a circle feels better to me at least.
21:09 Spaghetti: what do you mean ctrl+G'ing rhythm wise?
21:10 appleeaterx: http://puu.sh/iObsx/6c2130951c.jpg
21:10 appleeaterx: swapping the objects on the timeline
21:12 Spaghetti: alright
21:12 Spaghetti: fixed
21:12 appleeaterx: * 00:33:305 (6,7,1) - Same thing here as I said earlier, why are these spaced almost the same while being different in snaps? Moving (6,7) away from (1) or (7) closer to (6) fits so much better.
21:14 Spaghetti: uh
21:14 Spaghetti: I changed this section
21:14 Spaghetti: a bit
21:14 appleeaterx: * 00:35:191 (5) - Found this finish random too, as you didn't add one on 00:29:705 - which is basically the same sound.
21:14 Spaghetti: so ya
21:14 Spaghetti: I fixed it myself lol
21:14 appleeaterx: * 00:37:762 (4,5,6,7,8,9) - I really don't know what this does to be honest. (4,5) being closer, and having 1/2 circles after this with the same / large spacing? Move (5~9) away from (4), just please... or add a NC or something.
21:14 Spaghetti: wait wait
21:15 Spaghetti: the first one is b/c the wubs build up to that final sound
21:15 Spaghetti: the second one is just head on
21:15 Spaghetti: fixed anywaus
21:16 appleeaterx: * 00:55:934 (1) - Then at strong sounds like these, you don't add a finish.
21:16 Spaghetti: added an NC
21:16 Spaghetti: on the repeat slider
21:17 Spaghetti: im pretty sure there was a finish there before I remapped that part
21:19 appleeaterx: * 01:00:048 (1) - Make this one straight line with 00:58:505 (8,3,4,5,6,7) - ?
21:20 Spaghetti: fixed
21:20 appleeaterx: * 01:01:077 (6,7) - Could be transformed into a slider instead of two circles, to make it easier to catch that long stream after this.
21:22 Spaghetti: fixed
21:22 appleeaterx: * 01:32:962 (7) - This slider doesn't fit at all imo, there's no sound on the last white tick. Removing the repeat and adding a circle on the red tick directly afterwards would atleast follow the beep there.
21:23 Spaghetti: the breath
21:23 Spaghetti: on the white tick
21:23 appleeaterx: im deaf damn
21:23 Spaghetti: lolol
21:23 appleeaterx: * 01:40:162 (1,2) - 01:45:648 (2,3,4) - Not a fan of offbeat sliders here, you sure that you want to emphasize the softer sounds over the strong sounds? Try something like this (used the second timestamp I mentioned as base rhythm): http://puu.sh/iO9L1/ccbe8c64e0.jpg
21:25 Spaghetti: its sliding into the louder sounds
21:26 appleeaterx: oh well, nothing too major
21:26 Spaghetti: as if you're turning a volume knob
21:26 appleeaterx: * 01:41:534 (4,5,6,7,8,9,1) - 01:44:277 (5,6,7,8,9,10,1) - The spacing of the largest jumps in these patterns could be reduced. The song isn't intense here at all. The vocals might be 'strong', but really, you don't want large jumps in calm parts - that doesn't play well at all.
21:32 Spaghetti: fixed
21:33 appleeaterx: * 01:50:105 (7,8,9,10) - I understand you use these jumps to emphasize the vocals - problem is, at like 2 or 3 of the notes, there's no sound. Try using two 1/2 sliders instead? If you do want some jump, use high spacing between the sliders. Emphasizes vocals better and doesn't play that awkward due to lack of sounds. http://puu.sh/iOa60/8694b7db30.jpg
21:36 Spaghetti: fixed
21:36 appleeaterx: * 01:53:362 (1,2,3) - These are offbeat, both downbeat and clap basically get ignored. Avoid that, since there are no vocals or synth noises those offbeat sliders can actually go with. This whole section is full of that. (tho, you rejected this earlier - dunno about this section)
21:37 Spaghetti: covered this already
21:38 Spaghetti: listen to the hi hat in the background
21:38 appleeaterx: * 02:14:791 (5,6,7,8) - Agree with the QAT here, if you want to keep the juimp at (6,7), I recommend using a slider there instead.
21:38 Spaghetti: http://puu.sh/iOdc5/c572bf9179.png
21:40 appleeaterx: i wasnt referring to that section tho :o ?
21:40 appleeaterx: ooh it was still for the previous nvm
21:40 Spaghetti: ya
21:42 Spaghetti: fixed
21:42 appleeaterx: * 02:18:391 (2) - Due to the low SV used, I find that large curves should be avoided, since they aesthetically don't look the best.
21:44 Spaghetti: that was an accident
21:44 Spaghetti: fixed earlier
21:44 appleeaterx: * 02:39:477 (4,5,6) - To emphasize the clap, having the large jump at (5,6) makes more sense to me.
21:47 Spaghetti: fixed
21:48 appleeaterx: * 02:52:677 (2,3,4,5,6,7,8) - Looks better if you moved (2) down a bit and reduced the distance between (7,8) - assuming you're aiming for a pattern like this -> http://puu.sh/iOaKH/00593f710b.jpg
21:50 Spaghetti: ruins the pattern I have before, will fix another way tho
21:51 appleeaterx: * 02:55:419 (1,2,3,4,5,6,7,8) - Sounds are so quiet here, jumps are so large. Why? 02:54:734 (4,5,6) - is just as big and the sounds there are much louder.
21:53 Spaghetti: fixed any fixed
21:53 Spaghetti: and*
21:54 appleeaterx: * 02:58:848 (3,4,5) - Dont even see note-to-note jumps this big in the KIAI.
21:55 Spaghetti: fixed
21:55 appleeaterx: * 03:06:219 (1,2,3) - Any reason for inconsistent DS here?
21:58 Spaghetti: fixed
21:58 appleeaterx: * 03:07:934 (2,3,4,5,1,2,3,4) - Love this, really <3
21:58 appleeaterx: * 03:24:048 (4) - <3
21:59 appleeaterx: * 03:52:334 (4,5,6) - Fits so well <3
21:59 Spaghetti: thx and thx'
21:59 appleeaterx: * 03:53:019 (1,2,3,4,5,6,7) - Don't know how you fixed the jumps later, but considering this part is quite calm as well, reducing the spacing here could be done.
21:59 Spaghetti: thanks
21:59 Spaghetti: :P
22:00 Spaghetti: fixed
22:00 appleeaterx: * 04:56:962 - Ignored sound here?
22:01 Spaghetti: mapped to the wubs
22:01 Spaghetti: ignored on purpose
22:01 appleeaterx: * 05:05:877 (2,3,4,5,6,7) - While I love the idea of the same pattern used again with larger spacing, it doesn't really work here. The sounds before are even stronger than the ones here. Making them both equal in distance, or reducing the distance here a bit would play much nicer.
22:02 Spaghetti: fixed
22:03 Spaghetti: this map went from an HR map
22:03 Spaghetti: to a DT map
22:03 Spaghetti: lol
22:03 appleeaterx: lol true xd
22:03 appleeaterx: thats it i guess :o
22:04 Spaghetti: oki
22:04 Spaghetti: updating rn
22:05 appleeaterx: ooh forgot to tell you slidertick2 is unused according UHC
22:05 Spaghetti: updated
22:05 appleeaterx: sorry ._.
22:07 appleeaterx: so if you could remove that file and update again, thatd be great :o
22:07 Spaghetti: oh
22:07 Spaghetti: shit
22:07 Spaghetti: ong
22:07 Spaghetti: omg
22:07 Spaghetti: I have a program
22:07 Spaghetti: and it deleted all my custom hitsounds
22:07 Spaghetti: can you send them to me??
22:07 appleeaterx: i dont have to send slidertick2 right?
22:08 Spaghetti: ya dont worry about that
22:08 Spaghetti: every other one tho yess
22:09 appleeaterx: puu.sh/iOf9D/da5eb78a44.zip
22:09 appleeaterx: http://puu.sh/iOf9D/da5eb78a44.zip
22:09 appleeaterx: you have S:C1 lines, but you dont have soft samples in the folder tho
22:10 Spaghetti: will fix rn
22:10 Spaghetti: I had different hitsounds
22:15 Spaghetti: fixed
22:15 Spaghetti: updating
22:16 Spaghetti: updated
22:16 Spaghetti: :<
22:21 appleeaterx: check aimod
22:21 Spaghetti: fixed
22:22 Spaghetti: updated
22:27 appleeaterx: 02:14:791 (1,1) - nc spam?
22:27 appleeaterx: 03:58:334 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2) - dunno how much you changed here, but you're satisfied with this right?
22:28 Spaghetti: oh oops
22:28 Spaghetti: and yes I am very satisfied
22:28 appleeaterx: okay, good! i dont want to rank things the mapper isnt satisfied with lol
22:28 appleeaterx: update for the last time i hope w