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JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of

posted
Total Posts
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Topic Starter
Incise
This beatmap was submitted using in-game submission on Monday, October 5, 2015 at 7:26:16 PM

Artist: JO*STARS ~TOMMY, Coda, JIN~
Title: JoJo Sono Chi no Kioku~end of THE WORLD~
Source: JoJo's Bizarre Adventure: Stardust Crusaders 2nd Season
Tags: ora, anime, jojo's bizzare adventure
BPM: 220
Filesize: 21682kb
Play Time: 01:24
Difficulties Available:
  1. Easy (1.61 stars, 81 notes)
  2. Hard (3.67 stars, 200 notes)
  3. Insane (4.46 stars, 269 notes)
  4. Mz's Extra (5.39 stars, 302 notes)
  5. Normal (2.61 stars, 155 notes)
  6. ORA (6.18 stars, 303 notes)
Download: JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~
Information: Scores/Beatmap Listing
---------------
OK GUYS YOU READY? added in geust diff, THANKS MAZZIV FOR AWESOME MAP :D. Were gonna get some modders. And soon were gonna hope this gets ranked :D Wish us luck. #NEVAGIVEUP
Easy by me
Normal by me
Hard by me
Insane by me
Extra by Mazziv
ORA by me
ALIVE I TELL YOU!
Can We Get This Ranked!!??

Click spoiler box for mod's list.
SPOILER
Aeterna
HighTech
Hammish
Deetz
Sognux
Mazziv
Domi200
K I R a
Xalkyrie
VINXIS
TotoiZn
[ Ryuu ]
Vivyanne
Chat mod B)

Chat history
2015-06-10 19:59 HaloMaster96: ACTION is listening to [http://osu.ppy.sh/b/716621 JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~]
2015-06-10 19:59 HighTec: lel the star jump map
2015-06-10 20:00 HighTec: what to do with it?
2015-06-10 20:00 HaloMaster96: I mapped it
2015-06-10 20:01 HaloMaster96: all difficulies
2015-06-10 20:01 HaloMaster96: 7 diff's
2015-06-10 20:01 HaloMaster96: Dosen't mean I won't edit it to make it rankable
2015-06-10 20:01 HighTec: damn
2015-06-10 20:01 HaloMaster96: I just wanna know what parts on the insane-hardest diff
2015-06-10 20:01 HighTec: you want me to test?
2015-06-10 20:01 HaloMaster96: are messed up
2015-06-10 20:01 HaloMaster96: um u can with auto
2015-06-10 20:02 HaloMaster96: maps is isane
2015-06-10 20:03 HighTec: no kiai times?
2015-06-10 20:03 HighTec: 00:20:549 (1,2) - spread
2015-06-10 20:04 HaloMaster96: which diff?
2015-06-10 20:04 HighTec: 00:22:049 (8,1) - again
2015-06-10 20:04 HighTec: insane
2015-06-10 20:04 HaloMaster96: what do u meen spread?
2015-06-10 20:04 HighTec: 00:24:777 (4) - make this longer
2015-06-10 20:04 HighTec: more spread
2015-06-10 20:04 HighTec: bigger distance between notes
2015-06-10 20:06 HaloMaster96: ok
2015-06-10 20:06 HaloMaster96: anything else?
2015-06-10 20:06 HaloMaster96: how do u mod?
2015-06-10 20:06 HaloMaster96: just click open ai-mod?
2015-06-10 20:10 HighTec: select notes
2015-06-10 20:10 HighTec: crtl+c
2015-06-10 20:10 HaloMaster96: ok
2015-06-10 20:10 HaloMaster96: ik that
2015-06-10 20:10 HighTec: 00:26:959 (4) - longer
2015-06-10 20:10 HaloMaster96: is modding just opening ai-mod?
2015-06-10 20:11 HaloMaster96: which diff
2015-06-10 20:11 HighTec: insane
2015-06-10 20:11 HighTec: still
2015-06-10 20:11 HaloMaster96: wait your telling me to make longer off of opinion?
2015-06-10 20:11 HaloMaster96: or facts? :/
2015-06-10 20:11 HighTec: things of which I think will be better
2015-06-10 20:11 HaloMaster96: Then that's opinion\
2015-06-10 20:11 HighTec: I played it
2015-06-10 20:11 HaloMaster96: how's the spacing there bad?\
2015-06-10 20:12 HighTec: I meant
2015-06-10 20:12 HighTec: longer note
2015-06-10 20:12 HighTec: 01:06:368 (2,3) - this is bad spacing
2015-06-10 20:13 HaloMaster96: bok
2015-06-10 20:13 HaloMaster96: ok
2015-06-10 20:13 HaloMaster96: I agree lol
2015-06-10 20:13 HighTec: 00:48:640 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - kiai time here?
2015-06-10 20:14 HaloMaster96: How do wait
2015-06-10 20:14 HighTec: crtl+shift+p
2015-06-10 20:14 HighTec: to set a timing point
2015-06-10 20:15 HighTec: style-->enable kiai
2015-06-10 20:15 HighTec: set another at the end and put enable kiai off
2015-06-10 20:16 HighTec: do kiai for every diff
2015-06-10 20:17 HaloMaster96: ok
2015-06-10 20:17 HighTec: 00:18:640 (6) - connect this note to the stream-->extra diff
2015-06-10 20:18 HighTec: 00:59:754 (8) - same here
2015-06-10 20:18 HighTec: 00:59:754 (8) - spinner plz
2015-06-10 20:18 HaloMaster96: k
2015-06-10 20:19 HighTec: 00:59:754 (8) - normal notes plz
2015-06-10 20:20 HighTec: 00:31:595 (5) - feels kinda off --> OLA diff
2015-06-10 20:20 HaloMaster96: ok
2015-06-10 20:20 HaloMaster96: what should i do?
2015-06-10 20:20 HighTec: 00:51:231 (7,8) - bigger spread
2015-06-10 20:20 HaloMaster96: shorter?
2015-06-10 20:20 HighTec: beginning feels off, retime
2015-06-10 20:21 HighTec: 00:52:731 (8,9) - distance :V
2015-06-10 20:21 HaloMaster96: k
2015-06-10 20:21 HighTec: 01:14:890 (8) - retime
2015-06-10 20:22 HighTec: for the rest good maps
2015-06-10 20:22 HaloMaster96: OK :D
2015-06-10 20:22 HighTec: hitsounding still has to be done tho
2015-06-10 20:22 HighTec: am not gonna do it for you, I suck at it xD
Aeterna_old_1
Mod by Aeterna

SPOILER
Easy Diff
_____________

00:40:761 Pentagon shape? if so, please space it evenly
00:56:549 - Consider fixing the overlap here, ( Might look nicer)
01:08:004 ^ Same as above (maybe stack it?)
01:14:004 consider the Spacing here it would look nicer if it was more even.
01:24:914 this is really a personal preference, Shape looks a tad ugly
_______________________________________________________
Normal Diff

00:17:004 Please evenly space these circles.
00:18:913 ^^ same as the above, helps the flow
00:37:459 ^^^ Needs to be evenly spaced as well
01:13:459 Please evenly space these hit cirlces as well.
______________________________________________

Hard Diff

00:32:004 Square? 4th hit circles little is unevenly placed.
00:40:731 - 00:41:959 Consider evenly spacing the circles in the pattern ( not the jumps between each, more or less the circles in each double pattern)
01:02:004 Hit circle 9 in spaced a tad unevenly
_______________________________________

Insane

00:15:095 This jump pattern looks a tad ugly (Consider Revising)
00:20:004 Please space Hit circle nine in this pattern evenly.
00:50:227 Triange? Please space it evenly
_______________________________

Not sure if you would like guest difficulties modded, Feel free to pm me if you would like me to or have any questions on judgement.

Aeterna
Mazziv
Sure you can mod my difficulty too! Im still new so any kind of advice is helping me to improve :D
Topic Starter
Incise
Any Modding is appreciated! Thank you to anyone who does!
Hammish
Ok, these are some things that caught my attention on Normal
[normal]

00:59:004 (9) -

00:51:640 (1,2,3,4) - This looks cool. It just needs to be straighten out and maybe put the 4 in the middle of the top three sliders. And then start a new combo on 00:53:822 (5) -

00:58:459 (8,9,10) - is similar too. 9 should striaght and make 8 look like 10, it would look like three sliders fanning out :) Make a new combo on 8 and this pattern would stand out more.

[ORA]

00:29:004 (3,4,5,6,7,8) - Maybe it's just me but this pattern kept confusing me, after I hit 4 I kept jumping to 6 and forgetting about 5 until a beat later.

00:26:277 (1,2,3,4) - I can see some kind of trapezoid shaped slider pattern for this combo

00:27:504 (5) - New combo here

00:44:822 (7) - New combo here

01:24:368 (1) - This last section is ripe for a little cool pattern here! Maybe something like this?
Sorry for the big picture :oops:
SPOILER


1 and 2 are in the same spot as 6 and 7

Pretty good map so far, would like to see more of it :)
sval001
Is there any reason you didn't use distance snap on easy and normal difficulties? It is important to keep the same amount of distance between notes in low diffs. Consider remaking them with DS.
Topic Starter
Incise
Thx sval, and hammish.
Topic Starter
Incise
A mod on the extra is needed. If anyone can do that :D
Sognux
Hello. Modding some diffs on this.

General
Remove Countdown, feels kinda weird to have it and then it's a spinner at the start.
Source conflict with ORA diff
^ but with tags
I think you should make the green and the yellow combo color darker or make them another color completely since i found them to fit in with the background alot at 0% dim and could barely see them.

Insane: Felt REALLY weird to play.
00:18:504 (5,6,7) - Is the slider at the end further away from the note before then on the rest of the stream?
00:22:459 (9) - New combo here and remove the new combo here -->00:22:731 (1) - ?
00:31:595 (5,6,7,8,9) - Feels empty.
00:34:459 (5,6,7,8) - ^
00:40:731 (3,4,5,6) - Have these on the same rows and make them the same length away from each other?
00:54:368 (9,1) - These 2 on the same row? Would look nicer.
01:00:368 (5,6,7,8,9,1,2,3,4,5,6,7) - Really empty here
01:15:640 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3) - I feel like these notes are just placed randomly, would be easier to play if they had a pattern.

Mz's Extra: Didnt finish playing.
00:18:163 (6) - put circles here instead? Feels weird with the slider i think
00:28:459 (8,9,10) - The 8 almost blocks the 10 completely, change the start of 10?
00:33:095 (7,8,9,10,11) - What's up with the random stream?
00:34:731 (5,6,7,8,9,10) - ^ (These parts also feel kinda empty)
00:39:095 (6,7) - Move these further away? Think it's kinda confusing and i would probably click to early and get a combo break
00:39:640 (8) - ^
00:42:913 (1,2,3,4) - Make this into a quadrat instead of a rectangle? :o
00:58:731 (2,3) - These are more stacked then 00:59:277 (5,6) -
01:00:231 (11,1,2,3,4,5,6,7,8) - Empty

Halo's ORA: Didnt play. Might come back and mod this diff again.
Fix tags and source and also the Kiai Time.
00:17:822 (9,1,2,3,4,5,6,7,8,9) - Maybe make this stream less spacy and put something else instead of the reverse slider?
I will come back with a reminder of the map creator (hopefully) and finish this mod since i got too lazy and could not finish it.
Edit: Also remove Halo's from the diff name since you are the creator of the map maybe?

Good luck getting it ranked~
Topic Starter
Incise
Fixed the errors! Thx :D
Topic Starter
Incise
Thanks to all the people who modded again. If you feel there needs to be more modded lemme know.
ac8129464363
threw some words at mazziv
2015-06-25 13:39 deetz: ehm a l o t of work is needed lol
2015-06-25 13:39 Mazziv: please forum post :3
2015-06-25 13:39 Mazziv: im ready to work on it
2015-06-25 13:53 deetz: so the map needs more structure and sense in it
2015-06-25 13:53 deetz: in terms of aesthetic, rhythm, and patterning
2015-06-25 13:53 deetz: like
2015-06-25 13:53 deetz: 00:30:913 (8,9) - there's a triple sound between these but i don't know why you choose to skip it
2015-06-25 13:54 deetz: 00:25:186 (1,2,3,4) - there's not really any sound for this stream and it does make a big difference at 220bpm
2015-06-25 13:55 deetz: 00:29:004 (10) - if you're mapping to the vocals this slider shouldn't end on a vocal
2015-06-25 13:55 deetz: rather you should make the vocals clickable
2015-06-25 13:55 deetz: 00:33:095 (7,8,9,10,11) - wats up with the streams in this part
2015-06-25 13:56 deetz: new comboin should be consistent
2015-06-25 13:56 deetz: every downbeat usually
2015-06-25 13:57 deetz: 00:38:549 (4,5,6,7,8) - rhythm si really difficult to read and isn't snapped to the right notes anyways, should be on 1/3
2015-06-25 13:57 deetz: it's hard to read cuz the spacing is the same on both sides... don't do that lol
2015-06-25 13:58 deetz: 00:46:186 (1) - y is there spinner here
2015-06-25 13:59 deetz: 00:49:459 (7,8,1) - this doesnt work cuz the chorus starts here but you've grouped it with the other ones
2015-06-25 14:02 deetz: 01:00:640 (1) - what are these supposed to emphasize
2015-06-25 14:02 deetz: 01:02:549 (5) - y
2015-06-25 14:02 deetz: 01:03:640 (7,8,9,1) - same thing w spacing its weird
2015-06-25 14:03 deetz: i'll stop here and link you these
2015-06-25 14:03 deetz: p/4050246
2015-06-25 14:03 deetz: p/3987869
2015-06-25 14:03 deetz: these are the best mods i've ever seen
2015-06-25 14:03 deetz: you can read through them cuz they pretty mcuh explain how to not map badly
2015-06-25 14:03 deetz: read through what i've said above and those mods too

most of what I said also applies to the other diffs

also you should really remove your name from the diffname because you are the mapset creator lol
Topic Starter
Incise

deetz wrote:

threw some words at mazziv
2015-06-25 13:39 deetz: ehm a l o t of work is needed lol
2015-06-25 13:39 Mazziv: please forum post :3
2015-06-25 13:39 Mazziv: im ready to work on it
2015-06-25 13:53 deetz: so the map needs more structure and sense in it
2015-06-25 13:53 deetz: in terms of aesthetic, rhythm, and patterning
2015-06-25 13:53 deetz: like
2015-06-25 13:53 deetz: 00:30:913 (8,9) - there's a triple sound between these but i don't know why you choose to skip it
2015-06-25 13:54 deetz: 00:25:186 (1,2,3,4) - there's not really any sound for this stream and it does make a big difference at 220bpm
2015-06-25 13:55 deetz: 00:29:004 (10) - if you're mapping to the vocals this slider shouldn't end on a vocal
2015-06-25 13:55 deetz: rather you should make the vocals clickable
2015-06-25 13:55 deetz: 00:33:095 (7,8,9,10,11) - wats up with the streams in this part
2015-06-25 13:56 deetz: new comboin should be consistent
2015-06-25 13:56 deetz: every downbeat usually
2015-06-25 13:57 deetz: 00:38:549 (4,5,6,7,8) - rhythm si really difficult to read and isn't snapped to the right notes anyways, should be on 1/3
2015-06-25 13:57 deetz: it's hard to read cuz the spacing is the same on both sides... don't do that lol
2015-06-25 13:58 deetz: 00:46:186 (1) - y is there spinner here
2015-06-25 13:59 deetz: 00:49:459 (7,8,1) - this doesnt work cuz the chorus starts here but you've grouped it with the other ones
2015-06-25 14:02 deetz: 01:00:640 (1) - what are these supposed to emphasize
2015-06-25 14:02 deetz: 01:02:549 (5) - y
2015-06-25 14:02 deetz: 01:03:640 (7,8,9,1) - same thing w spacing its weird
2015-06-25 14:03 deetz: i'll stop here and link you these
2015-06-25 14:03 deetz: p/4050246
2015-06-25 14:03 deetz: p/3987869
2015-06-25 14:03 deetz: these are the best mods i've ever seen
2015-06-25 14:03 deetz: you can read through them cuz they pretty mcuh explain how to not map badly
2015-06-25 14:03 deetz: read through what i've said above and those mods too

most of what I said also applies to the other diffs

also you should really remove your name from the diffname because you are the mapset creator lol
Thx deetz I appreciate it! Much luv <3
Mazziv
Mod for the other diffs except mine lmao
Easy
01:03:913 (3) - maybe place a note here for the vocal?
01:06:368 (6) - feels so empty,consider placeing a note on one of those/both 01:06:095 - 01:06:640 -
01:10:731 (2) - is not on beat move it to 01:10:595 -
01:11:277 (3) - replace that note with a 2 tick slider?
01:20:549 (6) - maybe to close to the slider?(but since you have a long timegap inbetween i dont think its a problem)
Normal
00:16:731 (6) - that one is too close to the previous slider and i dont think anyone will get that rythme at the first time playing it
00:18:368 (3,4) - here theyre too far away imo
00:33:913 (6) - spacing to slider too short
00:49:731 (6,7) - maybe place them like this?
01:00:095 (1) - spacing,too close to the previous slider
01:08:004 (9,10,1) - i think too hard for a normal diff
Hard
00:14:549 (1,2) - spacing
i think there are a few more spacing problems doe but ye
Insane
it has some insane spacing lmao but its a insane so ╮(─▽─)╭
00:22:459 (1,2) - change the pattern to this for more f l o w ~
00:29:686 (4,5) - spacing too short
00:47:685 (4,5) - looks very weird
00:55:186 (5) - CTRL+G
01:01:186 (8,1) - can be missread easily due the fact that there are 3 ticks inbetween,spacing too short uwu
01:09:368 (8) - really hard to get that beat
please mod the other diffs plzzz
Topic Starter
Incise

Mazziv wrote:

Mod for the other diffs except mine lmao
Easy
01:03:913 (3) - maybe place a note here for the vocal?
01:06:368 (6) - feels so empty,consider placeing a note on one of those/both 01:06:095 - 01:06:640 -
01:10:731 (2) - is not on beat move it to 01:10:595 -
01:11:277 (3) - replace that note with a 2 tick slider?
01:20:549 (6) - maybe to close to the slider?(but since you have a long timegap inbetween i dont think its a problem)
Normal
00:16:731 (6) - that one is too close to the previous slider and i dont think anyone will get that rythme at the first time playing it
00:18:368 (3,4) - here theyre too far away imo
00:33:913 (6) - spacing to slider too short
00:49:731 (6,7) - maybe place them like this?
01:00:095 (1) - spacing,too close to the previous slider
01:08:004 (9,10,1) - i think too hard for a normal diff
Hard
00:14:549 (1,2) - spacing
i think there are a few more spacing problems doe but ye
Insane
it has some insane spacing lmao but its a insane so ╮(─▽─)╭
00:22:459 (1,2) - change the pattern to this for more f l o w ~
00:29:686 (4,5) - spacing too short
00:47:685 (4,5) - looks very weird
00:55:186 (5) - CTRL+G
01:01:186 (8,1) - can be missread easily due the fact that there are 3 ticks inbetween,spacing too short uwu
01:09:368 (8) - really hard to get that beat
please mod the other diffs plzzz
Thanks for the mod :D much luv <3
Topic Starter
Incise
Im still looking for modders, modding much appreciated <3
K i R a
Quick Mod, hope it helps :) and remember, its only a mod, but that's from my perspective.

[Easy]
00:11:277 (1) - New combo on Spinner (thats what Aimod says)
00:18:913 (6) - New combo (melody)
00:32:004 (5) - ^
00:40:731 (6) - ^
00:45:095 (4) - ^
00:49:459 (8) - New Combo
00:50:549 (1) - Remove new combo
00:55:459 (1) - ^
00:54:913 (8) - New Combo
01:02:004 (1) - Remove new combo
01:00:913 (8) - New Combo
01:05:277 (4) - ^
01:09:095 (8) - ^
01:10:186 (1) - Remove new combo
01:13:186 (4) - New Combo
01:20:549 (6) - Remove this circle and start the spinner there.
01:24:913 (1) - Add finish at the end of the slider.

[Normal]
00:16:731 (6) - The spacing between this note and the previous slider is wrong, same for the following beat, put it closer to the following note.
00:18:913 (5) - Bad spacing
00:30:845 (1) - The spinner ends out of time and it is too short, you can remove these two circles 00:30:368 (8,9) - and start the spinner there. Finish in the red line.
00:38:549 (7) - New combo
00:42:913 (7) - ^
00:49:459 (5) - ^
01:00:095 (1,2,3,4,5,6,7,8,9,10) - This feels really weird and complicated for a normal, use sliders instead (polarity)
01:06:640 (1) - Remove new combo
01:05:822 (3) - New combo
01:09:504 (3) - Wrong distance
01:11:549 (7) - ^
01:19:731 (1) - Remove new combo
01:18:913 (8) - New combo
01:20:549 (2,1) - Same as the other spinner, remove the circle and start the spinner there.
01:26:549 (4) - It looks better without the ending clap, it has a finish already.

[Hard]
Please remove the finish of EVERY beat, its annoying.
00:36:368 (6) - New combo
00:37:459 (8,9) - Make it same distance (these kind of jumps aren't natural, the music doesnt feel like that)
00:40:731 (5) - New combo
00:41:822 (1) - Remove new combo
00:42:913 (4) - New combo
00:47:004 (8) - ^
00:48:095 (1) - Remove new combo
00:49:459 (5) - New combo
00:50:822 (1) - Remove new combo
00:51:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
01:02:822 (1) - Remove new combo
01:04:731 (5) - New combo
01:04:731 (5,6,7,8,9,10,1) - Bad spacing between them, it feels unnatural
01:09:095 (4) - New combo

--------------------------------------
Apply the same for the other diffs, specially the combos, almost all of them are a bit wrong, they dont follow the beat, they are put randomly..
However i just modded the first difficulties, you should ask for partial mods if you wanna have a better feedback.

Easy, normal and hard are not bad, just fix the combos and the spacing. Dont know about the insane or the ORA, same for the extra.

Good luck in your map.
Xalkyrie_old
Hi! M4M With https://osu.ppy.sh/u/2919725

NORMAL

00:43:595 (9) - Move more far
00:48:095 (2) - whoa. this object to far with the next :( 00:48:913 (3) -
01:02:822 (7,8) - move more far
01:08:004 (9,10,1) - ^

INSANE


00:17:822 (1,2) - Try to make the Tail of Reverse Slider close with next Stream. it will better ^
00:19:186 (3) - make it stack with 00:18:368 (3) -
00:19:459 (4) - move to x:132 y:248
00:20:140 (7) - stack with 00:19:459 (4) -
00:20:822 (2) - ^ 00:20:413 (9) -
00:21:368 (4) - move to x:292 y:108
00:21:640 (5) - ^ to x:280 y:312
00:21:777 (6) - ^ x:416 y:348
00:21:913 (7) - ^ x:444 y:212
00:22:731 (2) - ^ x:60 y:144
00:23:004 (3) - ^ x:136 y:328
00:23:004 (3) - ^ x:196 y:200
00:39:095 (6) - fix this. idk how but, its not so good

i am not so good at High BPM map like this ,BUT i want to say that
i like the pattern and just try to place every beat in a good place :D :) 8-)
very like this map.
Just a simple mod.
ORA! ORA! ORA! ORA! ORA!ORA!
Topic Starter
Incise

Xalkyrie wrote:

Hi! M4M With https://osu.ppy.sh/u/2919725

NORMAL

00:43:595 (9) - Move more far
00:48:095 (2) - whoa. this object to far with the next :( 00:48:913 (3) -
01:02:822 (7,8) - move more far
01:08:004 (9,10,1) - ^

INSANE


00:17:822 (1,2) - Try to make the Tail of Reverse Slider close with next Stream. it will better ^
00:19:186 (3) - make it stack with 00:18:368 (3) -
00:19:459 (4) - move to x:132 y:248
00:20:140 (7) - stack with 00:19:459 (4) -
00:20:822 (2) - ^ 00:20:413 (9) -
00:21:368 (4) - move to x:292 y:108
00:21:640 (5) - ^ to x:280 y:312
00:21:777 (6) - ^ x:416 y:348
00:21:913 (7) - ^ x:444 y:212
00:22:731 (2) - ^ x:60 y:144
00:23:004 (3) - ^ x:136 y:328
00:23:004 (3) - ^ x:196 y:200
00:39:095 (6) - fix this. idk how but, its not so good

i am not so good at High BPM map like this ,BUT i want to say that
i like the pattern and just try to place every beat in a good place :D :) 8-)
very like this map.
Just a simple mod.
ORA! ORA! ORA! ORA! ORA!ORA!

Thx, for doing insane, I thought the spacing was wierd to, I fixed some things when realizing they were the things you told me to do xD, thx again!
Topic Starter
Incise

K i R a wrote:

Quick Mod, hope it helps :) and remember, its only a mod, but that's from my perspective.

[Easy]
00:11:277 (1) - New combo on Spinner (thats what Aimod says)
00:18:913 (6) - New combo (melody)
00:32:004 (5) - ^
00:40:731 (6) - ^
00:45:095 (4) - ^
00:49:459 (8) - New Combo
00:50:549 (1) - Remove new combo
00:55:459 (1) - ^
00:54:913 (8) - New Combo
01:02:004 (1) - Remove new combo
01:00:913 (8) - New Combo
01:05:277 (4) - ^
01:09:095 (8) - ^
01:10:186 (1) - Remove new combo
01:13:186 (4) - New Combo
01:20:549 (6) - Remove this circle and start the spinner there.
01:24:913 (1) - Add finish at the end of the slider.

[Normal]
00:16:731 (6) - The spacing between this note and the previous slider is wrong, same for the following beat, put it closer to the following note.
00:18:913 (5) - Bad spacing
00:30:845 (1) - The spinner ends out of time and it is too short, you can remove these two circles 00:30:368 (8,9) - and start the spinner there. Finish in the red line.
00:38:549 (7) - New combo
00:42:913 (7) - ^
00:49:459 (5) - ^
01:00:095 (1,2,3,4,5,6,7,8,9,10) - This feels really weird and complicated for a normal, use sliders instead (polarity)
01:06:640 (1) - Remove new combo
01:05:822 (3) - New combo
01:09:504 (3) - Wrong distance
01:11:549 (7) - ^
01:19:731 (1) - Remove new combo
01:18:913 (8) - New combo
01:20:549 (2,1) - Same as the other spinner, remove the circle and start the spinner there.
01:26:549 (4) - It looks better without the ending clap, it has a finish already.

[Hard]
Please remove the finish of EVERY beat, its annoying.
00:36:368 (6) - New combo
00:37:459 (8,9) - Make it same distance (these kind of jumps aren't natural, the music doesnt feel like that)
00:40:731 (5) - New combo
00:41:822 (1) - Remove new combo
00:42:913 (4) - New combo
00:47:004 (8) - ^
00:48:095 (1) - Remove new combo
00:49:459 (5) - New combo
00:50:822 (1) - Remove new combo
00:51:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
00:59:822 (1) - Remove new combo
01:00:368 (2) - New combo
01:02:822 (1) - Remove new combo
01:04:731 (5) - New combo
01:04:731 (5,6,7,8,9,10,1) - Bad spacing between them, it feels unnatural
01:09:095 (4) - New combo

--------------------------------------
Apply the same for the other diffs, specially the combos, almost all of them are a bit wrong, they dont follow the beat, they are put randomly..
However i just modded the first difficulties, you should ask for partial mods if you wanna have a better feedback.

Easy, normal and hard are not bad, just fix the combos and the spacing. Dont know about the insane or the ORA, same for the extra.

Good luck in your map.

Thx for teaching me combo change better. :D I appreciate the mod aswell!
VINXIS
irc short thing mazziv diff e.tc.


EDIT: WITH MAZZIV, ask him 4 irc im 2 lazy to post it
Topic Starter
Incise

VINXIS wrote:

irc short thing mazziv diff e.tc.

wait what? lol
Domi200
Hey this is from my M4M queue. Just going to mod the Extra I guess that was the wished diff : ^)

[General]
  1. The slidervelocity is a bit too high at the beginning imo
  2. Try to use the slower playback rate, you overmapped a lot and missed some spots
  3. The way you used sliders seemed a bit random try to match them with the vocals even tho you want to map on the beat. The way you mapped it is just confusing ^^
[Mz's Extra]
  1. 00:31:459 (1,2,3) - This seems overmapped
  2. 00:40:731 (1,2,1,2,1,2) - ^ I would prefer only one note instead of a double
  3. 00:53:549 (5,6,7,8) - There shouldnt be a stream
  4. 00:55:459 (9) - I dont know - Is this one on the vocals now? But either way its to short
  5. 00:55:868 (1) - Remove and make ^ longer
  6. 00:57:095 (1,2,1) - Random NC and prob overmapped too try to listen with 25% or 50% but you mapped a lot of triples that are not in the song
  7. 00:57:231 (1,2) - Try to avoid slider starting on red ticks
  8. 00:58:049 (5) - Remove
  9. 00:59:822 (8,9) - Overmapped - There is a triple where you put the slider tho 00:59:959 (10) -
  10. 01:00:231 (11) - Try deleting (9,10) and place two notes on the red,blue tick where the slider (10) used to be and move (11) on the white tick
  11. 01:00:640 (1) - When you fixed this ^ You can start this on the right timing at 1:00:368 and move the timing section to the right point too
  12. 01:00:640 (1,2,3,4,5,6,7,8,9,10,11) - Maybe you should try to remake this part and map it on the vocals instead. The timing you did feels pretty off
  13. 01:04:595 (1,2,3) - Overmapped
  14. 01:08:549 (3,4) - Doesnt fit on the beat nor vocals
  15. 01:12:913 (7,8) - Remove
  16. 01:14:004 (1) - thats a spot to use two notes before the slider..
  17. 01:14:549 (2,3,4,5,6,7,8,9) - Try to listen to this part with 25% you will hear that its off

Good luck with your map :)
Mazziv

Domi200 wrote:

Hey this is from my M4M queue. Just going to mod the Extra I guess that was the wished diff : ^)

[General]
  1. The slidervelocity is a bit too high at the beginning imo ~
  2. Try to use the slower playback rate, you overmapped a lot and missed some spots
  3. The way you used sliders seemed a bit random try to match them with the vocals even tho you want to map on the beat. The way you mapped it is just confusing ^^
[Mz's Extra]
  1. 00:31:459 (1,2,3) - This seems overmapped ~
  2. 00:40:731 (1,2,1,2,1,2) - ^ I would prefer only one note instead of a double ~
  3. 00:53:549 (5,6,7,8) - There shouldnt be a stream ~
  4. 00:55:459 (9) - I dont know - Is this one on the vocals now? But either way its to short ~
  5. 00:55:868 (1) - Remove and make ^ longer ~
  6. 00:57:095 (1,2,1) - Random NC and prob overmapped too try to listen with 25% or 50% but you mapped a lot of triples that are not in the song
  7. 00:57:231 (1,2) - Try to avoid slider starting on red ticks
  8. 00:58:049 (5) - Remove ~
  9. 00:59:822 (8,9) - Overmapped - There is a triple where you put the slider tho 00:59:959 (10) - ~
  10. 01:00:231 (11) - Try deleting (9,10) and place two notes on the red,blue tick where the slider (10) used to be and move (11) on the white tick
  11. 01:00:640 (1) - When you fixed this ^ You can start this on the right timing at 1:00:368 and move the timing section to the right point too ~
  12. 01:00:640 (1,2,3,4,5,6,7,8,9,10,11) - Maybe you should try to remake this part and map it on the vocals instead. The timing you did feels pretty off ~
  13. 01:04:595 (1,2,3) - Overmapped ~
  14. 01:08:549 (3,4) - Doesnt fit on the beat nor vocals ~
  15. 01:12:913 (7,8) - Remove ~
  16. 01:14:004 (1) - thats a spot to use two notes before the slider.. ~
  17. 01:14:549 (2,3,4,5,6,7,8,9) - Try to listen to this part with 25% you will hear that its off ~



Good luck with your map :)
~ things i didnt apply
~ things i did apply
Topic Starter
Incise

Domi200 wrote:

Hey this is from my M4M queue. Just going to mod the Extra I guess that was the wished diff : ^)

[General]
  1. The slidervelocity is a bit too high at the beginning imo
  2. Try to use the slower playback rate, you overmapped a lot and missed some spots
  3. The way you used sliders seemed a bit random try to match them with the vocals even tho you want to map on the beat. The way you mapped it is just confusing ^^
[Mz's Extra]
  1. 00:31:459 (1,2,3) - This seems overmapped
  2. 00:40:731 (1,2,1,2,1,2) - ^ I would prefer only one note instead of a double
  3. 00:53:549 (5,6,7,8) - There shouldnt be a stream
  4. 00:55:459 (9) - I dont know - Is this one on the vocals now? But either way its to short
  5. 00:55:868 (1) - Remove and make ^ longer
  6. 00:57:095 (1,2,1) - Random NC and prob overmapped too try to listen with 25% or 50% but you mapped a lot of triples that are not in the song
  7. 00:57:231 (1,2) - Try to avoid slider starting on red ticks
  8. 00:58:049 (5) - Remove
  9. 00:59:822 (8,9) - Overmapped - There is a triple where you put the slider tho 00:59:959 (10) -
  10. 01:00:231 (11) - Try deleting (9,10) and place two notes on the red,blue tick where the slider (10) used to be and move (11) on the white tick
  11. 01:00:640 (1) - When you fixed this ^ You can start this on the right timing at 1:00:368 and move the timing section to the right point too
  12. 01:00:640 (1,2,3,4,5,6,7,8,9,10,11) - Maybe you should try to remake this part and map it on the vocals instead. The timing you did feels pretty off
  13. 01:04:595 (1,2,3) - Overmapped
  14. 01:08:549 (3,4) - Doesnt fit on the beat nor vocals
  15. 01:12:913 (7,8) - Remove
  16. 01:14:004 (1) - thats a spot to use two notes before the slider..
  17. 01:14:549 (2,3,4,5,6,7,8,9) - Try to listen to this part with 25% you will hear that its off

Good luck with your map :)

I will fix over map part's mz I think told me about how he isn't great at fixing that stuff, thx for mod! ^^
Exa
Modding done:


[Easy]


00:52:731 (5,6,7,8) - Clear this pattern up, there will be readability issues.
01:24:913 (1) - What is wrong with the anchor points here?

[Normal]


- DS is inconsistent. It has very little chances of being rankable like this. I can not talk about flow or pattern consistency since you must basically resnap almost all distances.

[Hard]

00:15:368 (4,6) - Bad overlap.
00:16:186 (6,8) - Another bad overlap, at least make them symmetrical to each other.
00:17:277 (8,2) - Another bad overlap. It's fairly easy to keep your Insane difficulty clean, so try and do that.
00:18:231 (2,5) - And again. I am going to stop pointing out more overlaps since anyone can see them.
00:23:004 - I feel like you should start a slider here since there is the guitar on the background.
00:24:095 (3,4) - Plays weirdly because of the snappy transition.
00:30:231 - Don't ignore that.
00:37:459 (3,4,5,1) - So weird to read, play and look at.
00:38:277 (2,3) - Too big of a jump ad also (2) is not played as it is supposed to because the player leaves early then intended.
00:40:459 - Strong vocalic beat, don't skip!
00:45:368 (2,3,4,5) - Aesthetically bad and also works weirdly while playing.
00:47:277 - Make the player actually play that beat. It's strong and doesn't deserve to be skiped.
00:48:640 - No slider?
00:48:640 - You are mapping that but not 00:49:049 - ?
00:50:413 - Strong vocalic beat, don't skip.
00:53:822 (1,2,3) - Fells weird because they are all different. Too curvy sliders look bad too.
01:14:004 - This needs 2/1 slider or at least a 1/1 reverse.
01:16:731 (5,6,7,8,1,2,3,4,5,6,7,8,9) - This part is too difficult compared to the rest of the song because of it's single tapping. Consider remapping that.

[General]

- Check AI mod on all difficulties! You have unsnapped objects!
- Needs a lot of work ~

Sorry I didn't mod the harder diffs but I can't play them. (Hand injury).
Also sorry for not giving too much attention to Normal difficulty but I think it's really not worth it pointing out every single Distance Snap inconsistency.
Topic Starter
Incise
Were alive!
Topic Starter
Incise

Exa wrote:

Modding done:


[Easy]


00:52:731 (5,6,7,8) - Clear this pattern up, there will be readability issues.
01:24:913 (1) - What is wrong with the anchor points here?

[Normal]


- DS is inconsistent. It has very little chances of being rankable like this. I can not talk about flow or pattern consistency since you must basically resnap almost all distances.

[Hard]

00:15:368 (4,6) - Bad overlap.
00:16:186 (6,8) - Another bad overlap, at least make them symmetrical to each other.
00:17:277 (8,2) - Another bad overlap. It's fairly easy to keep your Insane difficulty clean, so try and do that.
00:18:231 (2,5) - And again. I am going to stop pointing out more overlaps since anyone can see them.
00:23:004 - I feel like you should start a slider here since there is the guitar on the background.
00:24:095 (3,4) - Plays weirdly because of the snappy transition.
00:30:231 - Don't ignore that.
00:37:459 (3,4,5,1) - So weird to read, play and look at.
00:38:277 (2,3) - Too big of a jump ad also (2) is not played as it is supposed to because the player leaves early then intended.
00:40:459 - Strong vocalic beat, don't skip!
00:45:368 (2,3,4,5) - Aesthetically bad and also works weirdly while playing.
00:47:277 - Make the player actually play that beat. It's strong and doesn't deserve to be skiped.
00:48:640 - No slider?
00:48:640 - You are mapping that but not 00:49:049 - ?
00:50:413 - Strong vocalic beat, don't skip.
00:53:822 (1,2,3) - Fells weird because they are all different. Too curvy sliders look bad too.
01:14:004 - This needs 2/1 slider or at least a 1/1 reverse.
01:16:731 (5,6,7,8,1,2,3,4,5,6,7,8,9) - This part is too difficult compared to the rest of the song because of it's single tapping. Consider remapping that.

[General]

- Check AI mod on all difficulties! You have unsnapped objects!
- Needs a lot of work ~

Sorry I didn't mod the harder diffs but I can't play them. (Hand injury).
Also sorry for not giving too much attention to Normal difficulty but I think it's really not worth it pointing out every single Distance Snap inconsistency.
This may be late, but thank you, I just remapped the whole difficulty so, rip.
- Reimu
ORAORAORAORAORA diff
Lower audio and add hitsounds, maybe?

00:25:186 (2) - This is mapped to nothing, short pause should end with this slider: 00:25:459 (3) -
00:25:459 (3) - NC
00:36:913 - There is a change here that a 1/2 slider is passing straight over, suggest changing
00:31:459 (5) - What is this mapped to? Should it not start here? 00:31:595 (5) -
00:54:913 (11,12,1,2,3) - Would sound better as sliders, no? Like this?
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