nice and epic map! , Favourite
circle 1: (256|80)
circle 2: (322|283)
circle 3: (149|157)
circle 4: (363|157)
circle 5/sliderhead: (190|283)
Zarerion wrote:
yo ktg
lemme do this. This mod will probably look a lot like the one for heterochromia, I'm sorry for that.
[Marathon]Nice map, obligatory Star. Good luck.
- Do yourself a favor and map with Grid Size 4 in the future, it's much more precise. as for sliders, disable grid snap completely to get the shapes right. - zzzzz sounds like a pain to get used to
- HP +1 - I really have a bad feeling about the end. Changed
- For the first part of your map, being 00:01:224 - until 00:21:087. Could you raise the spacing for 1/2 spaced objects from 1.5 to 1.6? the objects slightly touch each other with 1.5 making the map look a bit messy. example: 00:10:328 (2,3) - hmm done
- After that it would make sense to raise the spacing for 1/2's to 1.3 or even 1.4 from 00:21:500 - until 00:41:362 - ^
- If you apply that some of the stuff mentioned below might be different already, keep that in mind.
- 00:04:949 (2,3) - this overlap looks bad
- it would emphasize the vocals more if you'd place a circle here instead and add a 1/1 slider at 00:07:018 - fixed
- 00:11:569 - At this point should be a sliderhead :< or maybe even a circle to cooperate with the circle at 00:11:983 (1) - just went with a circle since it cooperates well with my style
- 00:12:604 (2,3) - again this overlap doesn't look good - this overlap is so hard to get rid of, ended up using a slider that fits the overlap
- 00:17:776 (3,4,1) - spacing - changed the spacing which changed the part
- 00:20:259 (4,5,6) - ^ - ^ though not as major
- 00:26:052 (3,1) - fix dat blanket. disable grid snap for this. and make sure the end of (1) doesn't touch (3), you may need to rotate 1 a tiny bit clockwise (make sure you use 1.3 spacing) - fixing blankets are annoying to do well on, this should be fine
- 00:33:500 - a 1/2 slider would make more sense at this point imo - true
- 00:43:018 (1,2,3,4) - ahh ktg please =/ perfect star patterns. To do this, rotate the circles by 72 degrees. (72°x5=360°) - yay for manual edit
circle 1: (256|80)
circle 2: (322|283)
circle 3: (149|157)
circle 4: (363|157)
circle 5/sliderhead: (190|283)- 00:45:707 (4,5) - make this a blanket - done
- 00:47:362 (2) - and 00:52:328 (2) - are bad, because redtick 1/2 sliders. It feels waaaaay better to do this similarly to what you did at 00:57:293 (2,3). It's emphasizing the vocals more, since the red tick is more like a buildup for the longer holden white tick - ended up just using 2 circles, i don't like having slider, circle, slider, circle, slider kinda stuff which kinda irks me a lot
- 01:19:223 (4,1) - do you know how you can check a blanket? Look at the approach circle of the object the slider is blanketing, (if needed move them close on the timeline, you'll see whether they're perfect or not. in this case the slider is too far to the right.
I tried to fix it:
And even this is probably off by 1 or 2 pixels, but cba now. - I noticed during my Hetero map, everything can't be perfect- 01:26:988 (3,4) - try again - yay
- 01:28:047 (1,2) - this one's pretty okay - yay again
- 01:28:223 (2,3,4,5) - this looks kinda messy, couldn't you make this a square? - no idea, it never hit me
- 01:32:812 (3,4) - fix blanket - fixed
- 01:35:812 (2,3,1) - ^ - I crashed my osu! and bugged this slider, fixed regardless
- 01:40:047 - Why do you not map this? it's a clear beat that is like "hey hey, mapper, look at me, map me! I'm a strong whitetick beat keeping the rhythm of the song consistent!" - true but its not really a downbeat that I like to map. It makes the next 4 notes act the same as this downbeat
- 01:47:106 (4,5) - fix blanket - okay although this is a pain to keep mentioning
- 01:47:106 (4,5,1) - if possible, could you avoid mapping these strong "DANDANDAN" sounds with slidertails? it would be rhythmically more fitting to make them all sliderheads or circles. in fact, a "circle - circle - slider" would work very well. Same thing for 01:48:165 (2,3,4), 01:48:871 (4,1,2), 01:49:929 (3,4,1), 01:52:753 (4,5,1), 01:55:929 (4,1).
Why? Because they are all equally "strong", but a slidertail is most definitely "weaker" than circles or sliderheads (because no additional click is required) so in order to emphasize that "equal strength", mapping them all with the same intensity would kinda make sense. - changed all except 01:55:929 (6) - as finding a change to this would require a lot of moving and such which breaks the structure of the map- 01:57:871 (2,3,4) - this breaks the movement a bit, how about another slidershape for (4)? example below - changing this never satisfies me, dam corner
- 02:07:223 (3,4,5,6,7) - even if this is not overmapped, it just feels like that... it's just weird to have 1/4 in such a calm part ;w; - replaced with 1/2 note
- 02:17:643 (2,1) - fix the blanket, and make sure the slider is symmetrical (middle point needs to be on the y-axis) - this is really annoying to even do, I can't fix it for some reason
- 02:19:937 (3,4,5) - what the hell. the triplet shouldn't be here, it should be at 02:20:113.. o_o There are much much much more dominat 1/4s, not mapping them is a crime if you have a triplet right before it - my ears lie to me
- 02:20:290 (6,7,8,9,10,11) - maybe more like that in order to.. idk, it feels better to me (/pro modder) - done except screw straight lines pointing straight down
- 02:20:996 (11) - NC? - it already was
- 02:22:231 (1,3) - this can blanket the slidertail
- 02:27:349 (4,1) - and this blanket can look better
- 02:33:172 (4,1) - ^
- 02:41:113 (3,4) - ^
- 02:40:760 (1,4) - well you cannot really see it ingame, but to me it always feels weird when objects appear at positions where other objects already were shortly before that - same but its not an issue in playability
- 02:44:643 (4) - move this more to the right to emphasize the jump to (1) and to make the movement from (3) to (4) smoother - done
- 02:53:996 (5,6,7) - make this a triangle pattern - ^
- 02:56:290 (1) - hello 2009. srsly tho, can't you choose a smoother shape? it's not like the song breaks the way the slider does in any way - someones going to kill me if they break on this
- 02:58:584 (3,4,5) - >killing spacing in order to get symmetry. meh. - this should be okay now
- 02:59:819 (3,4) - fix blanket
- 03:01:937 (1,2,3) - make this a better triangle :c - done
- 03:04:584 (1,2) - fix blanket
- 03:09:525 (3,4) - do something about the redtick sliders here, especially (4) which is landing on your strong custom whistle - okay, inb4 next part flow is bad and should be changed
- 03:26:289 (1) - elete NC? seems pretty useless to me - not really, its a downbeat and this can also indicate another slowdown
- 03:30:131 (3,4) - make (4) blanket (3)? - was wondering about this too but did it regardless
- 04:01:892 (2) - why don't you just use 2 circles instead of the slider here? - done
- 04:51:693 (5) - ^ - ^
- 04:57:693 (5) - ^ - ^
- 04:58:631 (1,2) - yo where's your blanket at
- 05:03:693 (5) - too many red tick sliders in this section - I feel like removing this will remove the structure and make the next partss really annoying to adjust without remapping
- 05:06:318 (2) - ^ - I never really like 3/4 sliders with only a circle at the end, it just sticks out too much, not everything has to be circles on white ticks
- 05:09:318 (2) - ^ - ^
- 05:15:693 (5) - ^ - same as first
- 05:16:818 (2,4) - fix the blanket
- 05:21:693 (5) - get rid of redtick (even tho this seems to fit more than the others) - I might keep this too....
- 05:30:506 (1,2,3) - fix the spacing - done
- 05:44:193 (3,4,5) - eeh, switching from 0.8 to 0.6 midstream? why? - lol grid 3
- 06:23:155 (1,2) - this could be a blanket - sure
- 06:38:477 (13) - Please don't end a stream with a bluetick 1/4 slider (which is pretty much the same as a redtick 1/2 slider, but additionally it feels weird when playing because players aren't used to end stream with second finger (the finger that does not start or end the stream usually)) - although it should end with the first finger, the song doesn't think that. It's not really hard to use your second finger and the slider is really forgiving in that aspect
- 06:38:262 (11) is overmapped, delete or keep, just pointing it out. - well that makes the above suggestion obsolete, its all triples now with a slider at the end
- 06:40:848 (2,3) - 06:41:973 (5,1) - 06:42:161 (1,2) - Could you decide what spacing to use and stick to that? - okay
- 06:45:161 (1,2) - ew this is confusing as hell. just follow the drums and map a stream from 06:45:348 - to 06:45:723. - ^
- 06:51:348 (7,1) - again follow the drums between these 2 objects - ^
- 06:56:411 (1,2) - fix the blanket
- 07:20:255 (3,4,5) - change the redtick sliders -
- 07:30:740 (4,5,6,7,1) - Sir spacing has left us again. - and now its back
- 07:39:041 (1,2) - this really works against the flow, needing to go to the slider and then go back in the directin you came from and then having to turn back yet again =/ - this really I have no idea what to do, I just don't, elaborate more on this and the preference of flow
- 07:59:491 (2,3) - fix the blanket
- 08:05:679 (4,1) - ^
- 08:11:116 (2,3) - ^
- 08:37:179 - Another one of those poor, lonely beats that didn't get the mapping they deserved ;w; - well thats fixed
- 08:39:429 - ^ - not this one though, I like this rhythm more and generally map to the lyrics
- 08:40:554 (1,3) - make this a proper blanket
- 08:50:304 (3,4) - ^
- 08:57:054 (1,2) - ^
- 08:58:554 (1,2) - ^
- 08:59:304 - why unmapped - same as 08:39:429
- 09:33:798 (1,2,3,4,5,6,7,8,9) - please don't. Introduce this with a kickslider or something, currently the timing for this is really hard because it's right after a break and the timing signature changed and a player could expect yet another BPM change and be confused etc etc etc - well you kinda get the hang of it during the break but changed
- 10:00:048 (4,5) - fix blanket
- 10:20:298 (2,3) - ? - omg a nice idea
- 10:56:673 (3,4) - shorten (3) by 1/2, delete (4), add a 1/2 slider where (3) previously ended, in order to emphasize 10:57:048 - okay
- 10:59:673 (3,4,5) - consistent spacing please - done
- 11:02:860 (2,3) - uh, spacing? also fix blanket pls - everything below here about fixing is done
- 11:04:548 (1,2,3) - dat spacing
- 11:11:298 (1,3) - fix blanket
- 11:13:173 (5,6,1) - fix spacing
- 11:13:923 (2,3,4) - make this look nicer -> triangle - done
- 11:20:673 (2,3,4,5,1,2,3,4,5,6) - Aren't these too many circles in a row? consider changing that - well theres a 1/2 spam on this part, I don't see why not and it works really well
- 11:22:173 (5,6,1) - the SV change killed your spacing here, fix that please - harhar yeah
- 11:29:298 (1,2,3) - notable spacing inconsistencies - fixed
- 11:35:860 (6,1) - why is this suddenly no jump anymore? make it a jump as well o: - nice catch on there
- 11:54:048 (1,2) - fix blanket
Spaghetti wrote:
bestgif2015
comment, might just be my preference.
Recommended.
Highly Recommended.
Unrankable.
[General][Goddess]
- The background is pretty low quality, May I suggest some?
This doesn't fit with the song at ALL
While cute, it's only really fitting for 9.1% of the map really
Cool, but the BG is kinda just too dark for this song. Most fitting though.- Make sure to turn on letter-boxing if you go with options 1
or 2- If you keep the BG you have now, I'd add RGB (91,0,0) and (153,94,213). - red isn't that fitting although I'll take the pink shaded one
- The AR is a bit too slow, You should bump it up a bit but keep it under 9. - 8.5
GL
- 00:31:037 (7) - Since this stream is a pickup to the next bar, the NC should just be placed here. - except its just a pickup, I really don't think that needs a NC over the actual starting bar
- 00:34:347 (2,3,4,5,6) - Either I'm deaf or this is overmapped to holy hell. - yeah... you probably are deaf although to begin with, this can be questionable
- 00:36:313 (13) - No triple there, this note is unnecessary. - actually, there is a note on 1/6 here fixed
- 00:36:002 (11) - Since this is a pickup to the next bar, the NC should just be placed here. - same as before
- 01:11:126 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - You should add the finish hit sound every white line. - added every 2nd white line as every white tick detracts the hitsounding and the song
- 02:03:008 (4,5,6,7) - I don't hear a stream here but you might as well make this Etna sliders to compliment the vocals as well. - replaced slider with circle instead
- 02:43:596 (1) - Plays better without that note imo. - stacked on 2 instead
- 03:21:360 (1,2) - A slider would compliment the legato and slur of the violins a lot better. - no comment on that one. They're both equal honestly
- 03:38:163 (7) - This slider ends so awkwardly, It should end on the end of "thought" (the next white line) - ends like between the red tick and the blue, so just ended at the red tick
- 04:19:380 (2,3,4,5,6,7,8,9) - This stream breaks the calmness of the section too early, I'd replace it with 1/6 beats. - hmm I don't think so since the song is building up
- 05:07:453 (9) - Since this is a pickup to the next bar, I'd place the NC there. - yeah... same as before
- 05:16:453 (5) - ^ - ^
- 06:31:320 (4,5) - I can hear it but it really is tacked on and doesn't play well, I think a hitcircle there would function much better. - that sound is kinda dominant so I just went with a slider
- 07:04:132 (1) - This note should stay on the Normal hitsounding, the the switch between soft and normal there is too high and it sounds really awkward. - yay my 2013 hitsounding
- 08:02:507 (3,4) - I don't understand why the spacing between these two is so much higher (especially since the map just got a lot slower) but I think it should remain the same as the distance between 08:02:132 (2,3) - fixed
- 08:18:070 (1) - This should be placed in between 08:17:695 (3) - and 08:18:257 (2) - since it's a pickup to the next part of the lyrics and for better flow. - except this part doesn't flow as well and I think it is much more smoother this way
Artorias wrote:
For GODDESS :
00:58:761 (1,2,3,4) - Stacked singles like this sound and feel better with the final vocal of that part of the song - huh, so overmap to 1/2's, huh?
01:02:302 (2,3,1) - This spacing is way too small even if it keeps consistent with the previous spacing - how is it exactly small. The emphasize is okay as it is right now
01:05:125 (2,3) - Same here, you need some more movement before the stream so it doesnt feel completely stale. - I'm not even sure about this
01:26:302 (4,5) - These two are much better unstacked - placed 4 in a blanket
01:46:420 (1,2,3,4) - The section that starts with this one feel more spaced out than they should be (the patterns with other patterns, not the notes of the patterns) it felt kinda unnatural even though I can see why you would do that. It's just that the spacing on the entire section before is very much not warranting the increase in spacing that there is in this patterns. - I have no idea what this means honestly. The lead-in from the stream is more than enough to warrant the spacing increase and its hard to imagine players staling on that one section
02:32:566 (2) - While its consistent with previous mapping, this again is better if deleted completely - used a slider for the 1 instead
02:34:419 (3) - Same as above, delete this and make the slider match this one in length 02:33:714 (1) - this one, is too dominant. There's no point removing this note
02:39:890 (4) - and 02:40:066 (5,6) - the 5 should be a jump as well as the 6, the spacing of the 4th note with the 5th doesn't seem OK - 5 and 6 is meant to be a jump as it is emphasized. 4 and 5 is not emphasized hence the no jump
04:02:424 (4,5,6,7) - removing the triple from the slider end and making the 7th note a triple - keeping this until further reply. 5 is mapped to a sound and notes are emphasized on the vocals more than the instrumentals
I'd have done better to uninstall osu than mod a ktgster map, but here it is. I'll do the rest of the map later, calling it quits for tonight. - lol
Axarious wrote:
General
- short mod, couldn't really catch much this time. :0
- current bg quality 10/10, 600 x 587? - fixed
Goddess
- 00:12:623 (3) - Remove whistle. -
- 00:17:589 (3,4) - Remove whistle on (3), add whistle on slider (4)'s head, remove whistle on (4)'s tail. - kept whistle on tail
- 01:42:538 (2) - To x:208 y:335 for 1.00x ds? - the heck happened here?
- 02:03:008 (4,5,6,7) - Perhaps a 1/2 slider instead? - done, except I kept note 7
- 03:29:293 (1) - To x:45 y:294 for 1.00x ds and a small overlap fix? - fixed
- 05:30:516 (6) - Drum sampleset for consistency? - ...
- 05:31:266 (12) - Auto sampleset for consistency? - I feel like redoing my 2013 hitsounds
- 06:48:647 (5) - Perhaps on the white tick for this one because of the melody 06:47:991 (2,3,4) - ? - undecided
16:44 sukiNathan: 07:04:132 (1) - yo try starting this on 1/12 pls
16:44 sukiNathan: to hit drum beat/piano
16:46 sukiNathan: or not hit it but, start on it
16:46 ktgster: 1/16 is better in that case
16:46 sukiNathan: okok
16:47 sukiNathan: 03:13:066 (11,1) - maybe have momentum change to emphasize
16:48 sukiNathan: instead of just a linear movement
16:49 ktgster: k used a 1.5x spacing
16:49 ktgster: and did an angle change
16:49 sukiNathan: 07:23:618 (4) - try a 1/4 slider and add another circle
16:49 sukiNathan: cause that red tick is pretty strong
16:52 ktgster: uhh
16:52 ktgster: im not sure if you can just use two triples
16:53 sukiNathan: 07:34:395 (2) - don't see why there's just a repeat here
16:53 sukiNathan: unless it's for recovery from the 1/3
16:53 ktgster: yeah recovery from the 1/3
16:53 sukiNathan: hm no NC though?
16:54 ktgster: don't think its really needed
16:54 sukiNathan: yeah I guess
16:54 ktgster: its not like we need 1 extra NC for one slider
16:57 sukiNathan: 08:25:382 (9) - http://puu.sh/iltNs/df112b83bb.jpg
16:57 sukiNathan: put a bit more emphasis on 08:25:570 (1) -
16:57 ktgster: yeah... why not
16:58 sukiNathan: 08:38:882 (5,6,1) - space out to the left a tiny bit
16:58 sukiNathan: 08:39:257 (2) - accent this
17:00 ktgster: yeah done
17:02 sukiNathan: 09:34:195 - hm why not increase volume a bit here
17:03 ktgster: k
17:04 sukiNathan: 09:48:445 (1) - I would use a 1/2 slider and circle here
17:04 sukiNathan: so the stronger vocals+whistle are clickable
17:06 ktgster: yay for 2013 mapping
17:06 ktgster: just copypasted
17:08 sukiNathan: 11:03:070 (3) - aaaa make that downbeat clickable
17:08 sukiNathan: 11:05:320 (3) - 1/2 slider and circle
17:08 sukiNathan: there is something on red tick too
17:09 sukiNathan: 11:12:070 (3) - ^
17:11 sukiNathan: wtf
17:12 sukiNathan: I love how this song just randomly turns dnb ish at the end
17:12 ktgster: yeah cuz why not
17:14 sukiNathan: 10:50:695 (6) -
17:14 sukiNathan: uhh
17:15 ktgster: isn't it great when 2013 mapping had stuff like this
17:15 sukiNathan: LOL
17:15 sukiNathan: man I love how aibat errors
17:15 sukiNathan: actually help now
17:16 sukiNathan: since it considers anything not 1/4 unsnapped
17:16 sukiNathan: I can find stuff like this easier
17:17 sukiNathan: do you have a metadata sauce
17:17 sukiNathan: to save me like 10 minutes
17:18 sukiNathan: wait jk this has been ranked before
17:18 ktgster: looool
17:19 sukiNathan: some unsnapped lines
17:19 sukiNathan: 00:40:347 -
17:20 sukiNathan: 00:40:968 -
17:20 sukiNathan: 00:41:382 -
17:20 sukiNathan: 03:29:032 -
17:22 ktgster: i blame timing
17:22 sukiNathan: the offset seems good to me
17:22 sukiNathan: but now I have to check time signatures too asdlglagshgasjkdf
17:23 ktgster: they're good
17:23 ktgster: plz
17:23 ktgster: unless you want my beginning to be 3/4
17:24 sukiNathan: yeah I was thinking that
17:24 sukiNathan: hm
17:24 sukiNathan: wait ima look at guy's timing
17:25 ktgster: 3/4 in the beginning
17:25 ktgster: doesn't have the 6x bpm parts
17:25 ktgster: and has no 155 bpm at the end
17:25 sukiNathan: ok I'd just use 3/4
17:26 sukiNathan: ok actually
17:26 sukiNathan: I have no idea LOL
17:27 sukiNathan: just go with w/e you want
17:27 ktgster: looool
17:27 sukiNathan: you better get
17:27 sukiNathan: a timing expert
17:27 sukiNathan: to check
17:27 sukiNathan: before I bubble
17:28 ktgster: too bad i know no one
17:28 ktgster: except myself
17:28 sukiNathan: lmao
17:28 sukiNathan: pishifat maybe
17:28 sukiNathan: actually
17:28 ktgster: lets see
17:29 sukiNathan: https://docs.google.com/forms/d/1xqVHNi5V7wbym4DV1gebapU30SI-csHS9YYANuHV13g/viewform
17:29 sukiNathan: lol
17:29 ktgster: looool
17:29 sukiNathan: for referral
17:29 sukiNathan: put me
17:29 sukiNathan: because pishi loves me
17:29 sukiNathan: trust
17:30 ktgster: k submitting
17:30 sukiNathan: ok just call me when you get a check
17:31 sukiNathan: ima post log
18:20 pishifat: hi so
18:20 ktgster: hi
18:20 pishifat: only concerns are some things aorund 06:39:929 -
18:20 pishifat: sounds a lot better when lined up on the red tick of previous uninherited section
18:20 pishifat: just seems late as it is now
18:20 ktgster: hmm okay
18:20 pishifat: is there some reason you put that one later
18:21 ktgster: weird timing is really the reason why
18:21 pishifat: isee
18:21 pishifat: well it sounded better to me lined up with other sections idunno
18:22 pishifat: you also adjust it back to the "regular timing" at 07:03:729 -
18:22 pishifat: cuz they line up yeayea
18:22 pishifat: im not so sure about that one being just a measure of 1/3 tho since it just seems like you did that so the vocal could end on a downbeat
18:23 ktgster: well im not sure about that either
18:23 ktgster: the vocals seemed like they slowed down in that one section
18:23 pishifat: without sheet music i can't be sure of course, but it seems fine to just omit the 104 and 65bpm points and have the spinner start on 07:04:104 -
18:24 pishifat: either way thats what id have to say about it, id say the rest is fine
18:25 ktgster: okay
18:25 ktgster: updating
18:27 ktgster: thank you
18:27 pishifat: o yea if you wanted to have your spinner slow-down stuff at 07:04:104 - that would probably be fine
18:28 pishifat: either way it wouldnt make a difference in rankability though
ziin wrote:
06:39:917 - I'm not sure why you have a red timing section here. - to reset the stanzas
06:40:104 - you're missing a red timing section here. - unneeded due to previous point pointed above
07:11:095 - FYI this whole section is 6/8 with a few 5/8 measures. not important. It's also much harder than the rest of the song. Like a lot harder. Mainly because it doesn't follow the music. The huge difficulty increase seems unrankable to me. - removing the 206 bpm section drops the star rating to 4.79 and I personally think the difficulty balance is fine due to density of the song although I could tone down a few streams
Anxient wrote:
aaaaaaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAim done.
01:26:302 (4,5) - ctrl+g for flowww - the jump from 5 to 1 ends up being twisted to play and a bit annoying if you change the flow to your suggestion
04:24:076 (2,3) - might be me biting but lower 3 so that it alligns with 2 - raising 2 higher instead
06:26:605 (1) - go allign this. i see everything - done
07:18:085 - tthis is the part that will take the most souls. i guarantee it. - who knows
07:53:910 (5,6,7) - i think it would play better if you ctrl+g'd this. - so basically, make a stream even more harder to play... nope
08:17:132 (2,3) - make these the same direction (you know whati mean right?) - nice pixel eye
08:35:695 (4,5) - 08:36:632 (4,5,6) - 08:38:882 (5,6,1) - stab me, but this overlap looks horrid. fix pl0x? - manually stacked
10:30:445 (4,5) - cursor would enter much better to 5 first rather than 4. that said, ctrl+g. - and an inconsistent 1/1 spacing appears
10:35:320 (1,2,3) - equilateral triangle plzz - fixed
unrelated: 10:48:070 - 10:48:820 - 'shant' now thats a word i have no heard in a long time.
11:10:945 (6,7) - this is NOT a good idea, since youre already working with jumps and then this thing comes in. this is also very annoying to perform. - no not really, but changed
11:26:320 (2,4,5) - might be just me, but 5 seems like its further away to 2 than 4, also ctrl+g maybe? since for me it feels better :L <-- selfish - yeah... it wouldn't matter in playing so...
11:44:507 (2,3,4,5,6) - i feel like a curve stream would be more suitable for this situation - nah
11:55:945 (3,1) - align this - okay
Spaghetti wrote:
please rank so i can play it and fail and go eat a tub of ice cream in my bath tub
HabiHolic wrote:
AR +0.5 - +0.2 instead
02:03:273 (5) - delete better - k done
06:01:748 (2) - NC - removed last NC and added on NC for this
06:01:748 (2) - same (^) - uhh they're the same note?
06:25:962 - note - its too quiet to go with a note sadly
09:58:195 - same (^) - for consistency, I decided to not add a note here