00:23:971
Add a note for the main synth since 00:23:971 (23971|1) is mapped to the drums. 00:24:571
Same as above.// regarding this part, i previously put double notes around here, but i removed them since we got 00:23:821 (23821|5,23896|3) - for right hand execution, tho, i do this on same 2/1 beat.. so yeah, keep
00:26:071 (26071|3,26371|6,26671|5)
These should be single notes, this synth is mapped as singles before.
If you want to keep this as LN regardless, 00:26:671 (26671|5) that LN should break at 00:26:821 because the 3 note stair that follows is the same instrument.// i do that on purpose to make the pattern more vary, keep
00:27:871 (27871|4,28171|2)
These should be single notes, same reason as above.
If you want to keep this as LN regardless, 00:27:871 (27871|4) should break at 00:28:171 for the same reason as above. Refer to 01:06:271 (66271|5,66571|1) because the same pattern here is properly broken mid-way. // same reason above, keep
00:28:771
Add a note for the main synth since 00:28:771 (28771|1) is mapped to the drums.// ==a keep like before
00:29:371
Same as above.// hue
00:30:871 (30871|4,31171|6,31471|5)
Same situation and reasoning as 00:26:071 (26071|3,26371|6,26671|5).//==a keep tho
00:32:671 (32671|4,32971|2)
I'm not sure i understand why these LN are here and which instrument they are mapped to. I highly recommend removing them and further mapping the percussion instruments that you started with at 00:32:071. It would fill that area up nicely and stays consistent with the earlier notes.// previously i mapped the drum like you said, but i reduced this part tho earlier.. keep
00:33:496 (33496|3)
Remove this note as it is not mapped to anything. // damn it echoe.. done
00:42:571 (42571|0,42646|1,42721|2,42796|3)
I'd recommend changing these to LN for consistency as that instrument is mapped to LN in the upcoming section.
// i did that too earlier, but it would sightly make it lot harder than HD..
00:52:171 (52171|2,52246|3,52321|4,52396|5) -
Same as above.
// keep
00:52:471 (52471|6)
Extend this LN to 00:53:671.00:54:721 (54721|2,54796|1)
Change these to LN for consistency with the LN mapping for this instrument.
// hue keep again
00:56:671 to 00:57:271
This section should have LNs for the main flute, feels weird to have a gap when the instrument doesn't stop.// i know, and i guess i will re-do this part... wew harder
01:00:496 (60496|2)
Remove this note, it's not mapped to anything.// i hear there's a synth sound here... likely previous triplet stairs.. keep
01:00:571 (60571|0,60646|1,60721|2,60796|3,60871|4)
These should be LN for consistency. It could also be changed slightly to flow better into the next long LN like
this.
// keep
01:01:096 (61096|0,61321|1,61471|2,61696|3,61921|4)
I recommend shifting all these 1 column to the right,
because 01:00:871 (60871|0) should be an LN since its the same instrument. // and make it more bracket-ish... it would be harder to execute.. keep
01:03:271 to 01:04:171
The difficulty increase for this section by making them doubles doesn't make a lot of sense, its still only the main synth + percussion. I'd recommend keeping the same pattern as 00:29:671.
// no change
01:04:471 (64471|3,64771|6,65071|5)
Same issue and reason as above at 00:26:071 (26071|3,26371|6,26671|5).
// ==a nope
01:06:271 (66271|5,66571|1)
I'd make these singles.
// hue no pls
01:08:071 to 01:08:971
Same reasoning as before where i mentioned them becoming doubles compared to earlier in the song, when its still sounds the same. I'd recommend keeping the same pattern as 00:29:671.
// hue keep
01:09:271 (69271|3,69571|6,69871|5)
Same issue and reason as above at 00:26:071 (26071|3,26371|6,26671|5).
// waarf nuu.. D:
01:11:071 (71071|0,71221|0)
These should be shifted up 1/4 like this. The cymbals alternate instead of being hit at the same time.// would work either way, but i prefer like this.. keep
01:11:671 - 01:20:671
I'd highly recommend mapping the flute in this entire section, it feels way too empty as it is now. Plus the section before it isn't particularly intense to warrant such a long break.
// huwaa pls i prefer this part really silent..
01:12:871 (72871|3)
This should be a single note. // keep
01:17:671 (77671|3)
Same as above.// keep
01:20:671 to 01:21:271
I'd highly recommend changing this section, the 2 LN are basically mapped to nothing. Something like
this might work, the triple drums would be consistent with 01:18:721 and the flute is basically a simple 1/4 stair.
// you know i layer the bass there... keep
01:21:271 to 01:22:471
This area should also have flute mapping since the upcoming area does as well. // hue no.. it works either way
01:26:071 (86071|5)
This LN should stop at 01:26:671 since the pitch changes and its only 1 instrument. // keep
01:26:671 (86671|1)
This LN should extend all the way to 01:28:171 if you want it to be an LN in the first place. // keep
01:27:271 (87271|3)
This should be a single note.// T-T keep
01:30:571 (90571|6,90608|5,90646|4,90683|1,90721|2,90758|3,90796|4,90833|5,90871|6)
These make very little sense. It's not a 1/8 stair, its still a 1/4 stair like 01:30:271 (90271|6,90346|4,90421|2,90496|0). The only difference there is the 4 drum hits in the background during that. // ==a but its snapped properly.. keep
01:30:871
An LN mapped to the background synth should start here, it is the same instrument as 01:31:171 (91171|6,91471|4,91771|2) and so on.
// you know i map those LNs consistently every 3 beat later... its on purpose either, i layer the 'most' audible sound only.. keep
01:32:071
Same as above.01:33:271
Same as above. 01:34:471
Same as above.// keep
01:35:371 to 01:35:971
There should be 2 LN in this area, same as above. // keep
01:35:971 (95971|1,96271|2,96571|3,96871|0,97171|1,97471|2,97771|3)
This is probably the worst part of the map. These are mapped to the background synth as before but they are artificially extended to create a massive difficulty spike that really does not fit in this difficulty. This is where the LN should stop, its still just the same background synth changing pitch. // changed as ExPew suggested
01:38:071 to 01:40:471
From this area onwards the same background synth still plays, why does the mapping for it have 01:38:071 (98071|4) in it? That LN should be 3 separate ones with the same length as before. The background synth continues all the way to 01:40:471 and should really be mapped for consistency.i switch the layering there, so yea, keep
01:35:671 (95671|6)
This high-pitched flute is really hard to hear, might not warrant its own LN.
Also the sound ends at 01:38:071, not 01:38:896.// keep
01:38:971 (98971|6,99046|3)
Remove these, they aren't mapped to anything. // there's exact sound to layer, keep
01:39:271 (99271|6,99496|5,99721|4,99871|5,100171|6)
These should be removed entirely, they're basically mapped to nothing and even if they were they really don't fit in this difficulty. I'd recommend just changing that section to a percussion map like earlier on in the song.
// changed as expew suggested..
01:40:771 to 01:41:971
I'm not sure the difficulty bump here to doubles is really needed, this part sounds exactly the same as earlier in the song which makes these added notes basically ghost notes.
// disagree, keep
01:41:971 (101971|2,102121|3,102271|4,102421|5,102571|6,102721|4,102871|5,103021|3)
These should be single notes, as earlier in the song they are mapped as such. No need to increase difficulty for no reason.
// disagree, its layered properly to the music, check again.. keep
01:43:171 (103171|0,103471|6,103771|3,103921|4,103996|5)
These should be singles, same reason as above.
// keep, disagree either
01:44:971 (104971|4,105271|0)
I'd recommend these be singles as well, but at least they are breaking properly unlike the start of the song.
// nope... keep
01:45:271 (105271|5,105421|5,105571|6)
These should be removed, they are basically duplicates of the triple drum. The sound isn't any louder than before so it should really be singles.// noticed that, removed some
01:45:871
This section is again doubles for no reason, basically ghost notes.
// check again, i layer 2 different instrument there..
01:46:771 (106771|2,106921|3,107071|4,107221|6,107371|5,107521|4,107671|2,107821|1,107971|0,108271|6,108571|0,108721|1,108796|2)
These should all be singles for consistency with earlier mapping.
// keep.. it works either way but i dont like mapping too repetitive
01:49:771 (109771|5)
This should be a single note, there is nothing that's being held down. // keep
01:52:321 (112321|6,112396|4,112471|2,112471|5,112546|3,112621|4,112621|1,112696|2,112771|0)
This section makes very little sense, this is basically what it sounds like. Not in that exact pattern of course.// 01:52:171 (112171|2,112471|2,112621|1,112771|0) - these notes represent kicks, while this 01:52:321 (112321|6,112396|4,112471|5,112546|3,112621|4,112696|2,112771|3) - represent synth..
note: you might need to check more closely before judging / making mod...
01:52:621 (112621|1)
Remove this note, there is no drum hit here. 01:52:471 (112471|2) is the drum hit, and hit sound should be added to that one instead.
// keep, reason above
01:52:771 (112771|3,113071|2,113371|0,113521|3,113596|6)
These make no sense again. I can somewhat understand the first 2 being LN if you really want to keep it that way, but the last 3 should really be only singles. It's only 1 instrument.
// i do this all over the song, i designed the LN to works that way.. no reason to change
01:54:571 (114571|6,114871|3)
These should be singles, or the right LN
should break properly at 01:54:871. Still only 1 instrument.
// keep, reason above
01:56:371 (116371|4,116521|5,116671|6,116821|2,116971|1,117121|0,117271|5,117421|4,117571|3,117871|2,118171|3,118321|1,118396|5)
All of these are basically the same as before, they should really be single notes and the last 3 are only 1 instrument so they should not overlap and break properly.
// keep, it plays nicely and layered properly
01:58:921 (118921|5,119071|1)
Remove these notes.// rearranged some, it would works either way
02:01:021 (121021|3)
This LN should end at 02:01:171.