M4M from your Q
c:
c:
Easy
00:04:938 (1,2) - idk I guess you'd now better than me, but this just feels a little harsh to me. https://osu.ppy.sh/ss/3216728 actually feels a lot nicer while only doing some very minor re-arranging (is this even noticeable?)
00:16:476 (5,1,2) - current pattern looks a little awkward to me..like it could look a little neater c: https://osu.ppy.sh/ss/3216749 this looks and plays nicely I think (the long fancy slider is stacked under 00:16:476 (5) - 's tail). It'd probably re-quire some minor re-arrangments for the following sliders, but I think it's worth it
00:21:861 (3,4) - why not ctrl+h this repeat to have it angled towards the circle? Plays a bit nicer I think
00:48:015 (1,2,3) - why not make these a curve like this https://osu.ppy.sh/ss/3216766 ? Feels a little less awkward
01:01:861 (1) - making this a 3/2 would allow for the downbeat to be mapped, which actually feels appropriate since it does feel like it has a lot of significance
01:11:861 (2,3,4,5) - try something like https://osu.ppy.sh/ss/3216778 ? feels and looks a lot less awkward
Snaggle's Normal
00:08:784 (2,3) - would play a lot smoother if 3 was under 2 instead of to the right like this, because this current calls for a kind of wiggly movement to go from 2->3->4 instead of a smooth curve
00:14:938 (2,3) - not a fan of these kinda overlaps, even if this is only semi-noticeable, though this would probably be a bitch to fix... ;w;
00:20:323 (1,2) - https://osu.ppy.sh/ss/3216798 try this to slightly improve the flow? The downward curve felt a little awkward to play
00:28:015 (1,2,3) - fix the spacing one 2? it's an easy fix and overall make the pattern just look...a tad bit neater c:
00:33:399 (3,1) - perhaps try having these blanket? Easy to apply and just looks a tad bit neater
00:38:784 (1,2) - I think this'll actually feel really awkward, and not just a little harsh :c though I might be wrong..
00:43:207 (3,4,5) - is there a reason why this isn't symmetric like most of your other patterns?
00:53:784 (3,2) - hnnnng perhaps get rid of this tiny overlap?
01:03:399 (4) - move to 192/286? sharper angle feels like it goes along nicely with the peak in the vocals
01:17:246 (1,2) - blanket actually looks kinda sloppy ><
Kinshara's Hard
00:04:553 (7,8,1) - I feel like having 7 and 8 and the same Y-axis like you did with the previous circles feels a little odd, perhaps try something like this https://osu.ppy.sh/ss/3216840 ? Feels a tad bit nicer and requires near to no re-arranging
00:21:669 (8,1) - very nazi, but I think that moving this a bit to the right for a sharper angle between these objects feels a tad bit nicer
00:31:669 (4,5,6) - perhaps put this in the exact middle between 00:31:476 (3) - and 00:32:053 (7) - ?
00:34:169 (1) - why not keep mapping vocals here? the previous repeat actually covers a rather distinct sound in the song so it feel appropriate, but this one feels kinda out of place to me :c
00:35:707 (1,1) - are both of these NCs neccessary? (I kinda suck at NCing, so this is a genuine question haha)
00:43:207 (6) - vocals on this red tick feel really dominant, so I really dislike putting this on a tail :c doesn't feel like tihs properly represents the song
00:47:246 (5,5,6,7) - why not stack these? could just keep your pattern, but would look a little cleaner I think
00:58:399 (5,6,7,8,1) - tidy the spacing up for this stream?
01:13:015 (2,3,4,5) - ^ I actually think it's the same for a lot of these in the kiai
01:14:938 (3) - why not just make this a 1/2? feels more appropriate to me especially since I feel like there is no sound on the current slider's end, making it feel overdone
Only very minor/nazi suggestions, sorry :c
pishi's Insane
00:03:784 (3,4) - aren't these a little close? err maybe it's just the angle between these..idk, it feels like 4 lacks impact. https://osu.ppy.sh/ss/3216924 actually a bit nicer
00:09:553 (1,5) - stack is off. Also I kinda thing that ctrl+g on 1 would feel nicer but that kinda ruins your pattern so w,e,
00:18:399 (7,8) - move 8 up a little to smth like 400/106? kinda feels like this makes more interesting to play
00:28:399 (2,2) - b-blanket? seems like an easy fix + curving this a little more slightly improves the flow so y not
00:31:861 (5,4) - stack?
00:33:784 (5,6,7,8) - perhaps do something similar to 00:35:323 (6,7,8,9) - this here? just stacking feels a little boring imo
00:54:553 (3,4,5,6,7,8) - just sayin that I was kinda expecting the angle between this to be a lot sharper, kinda like with the previous jumps
00:56:092 (2,3,4,5) - movement required to catch this triplet is really awkward right now
01:04:169 (4) - very nazi I guess, but I think that this could be bend up even more, so there's actual..drop I guess? idk how to word this properly..doh
01:13:207 (5,2) - stack is off by a bit
Insane
00:04:746 (4,1) - was really expecting this jump to continue the left->right kinda motion from the previous pattern
00:28:399 (2,1) - stack is off by a little
00:40:130 (5,1) - 'jump' here actually feels a little forced i think..not sure if the player has enough momentum going into this
00:43:207 (1,2) - aren't these a little close? kinda does feel like the emphasize here is off...though I'm honestly not 100% what's wrong
00:55:323 (5,6) - perhaps move these a little closer? makes the jump between 6 and 1 feel a little less forced
00:59:361 (3,4,5) - very minor, but perhaps line these up properly?
01:09:938 (3,4) - jump feels a little overdone :c
01:13:015 (3) - perhaps stack with 01:11:861 (5) - instead? flows a tad bit nicer imo and since the triangle between 01:12:630 (1,2,3) - is off anyways...eeeeh your call I guess
Good luck o3o
00:04:938 (1,2) - idk I guess you'd now better than me, but this just feels a little harsh to me. https://osu.ppy.sh/ss/3216728 actually feels a lot nicer while only doing some very minor re-arranging (is this even noticeable?)
00:16:476 (5,1,2) - current pattern looks a little awkward to me..like it could look a little neater c: https://osu.ppy.sh/ss/3216749 this looks and plays nicely I think (the long fancy slider is stacked under 00:16:476 (5) - 's tail). It'd probably re-quire some minor re-arrangments for the following sliders, but I think it's worth it
00:21:861 (3,4) - why not ctrl+h this repeat to have it angled towards the circle? Plays a bit nicer I think
00:48:015 (1,2,3) - why not make these a curve like this https://osu.ppy.sh/ss/3216766 ? Feels a little less awkward
01:01:861 (1) - making this a 3/2 would allow for the downbeat to be mapped, which actually feels appropriate since it does feel like it has a lot of significance
01:11:861 (2,3,4,5) - try something like https://osu.ppy.sh/ss/3216778 ? feels and looks a lot less awkward
Snaggle's Normal
00:08:784 (2,3) - would play a lot smoother if 3 was under 2 instead of to the right like this, because this current calls for a kind of wiggly movement to go from 2->3->4 instead of a smooth curve
00:14:938 (2,3) - not a fan of these kinda overlaps, even if this is only semi-noticeable, though this would probably be a bitch to fix... ;w;
00:20:323 (1,2) - https://osu.ppy.sh/ss/3216798 try this to slightly improve the flow? The downward curve felt a little awkward to play
00:28:015 (1,2,3) - fix the spacing one 2? it's an easy fix and overall make the pattern just look...a tad bit neater c:
00:33:399 (3,1) - perhaps try having these blanket? Easy to apply and just looks a tad bit neater
00:38:784 (1,2) - I think this'll actually feel really awkward, and not just a little harsh :c though I might be wrong..
00:43:207 (3,4,5) - is there a reason why this isn't symmetric like most of your other patterns?
00:53:784 (3,2) - hnnnng perhaps get rid of this tiny overlap?
01:03:399 (4) - move to 192/286? sharper angle feels like it goes along nicely with the peak in the vocals
01:17:246 (1,2) - blanket actually looks kinda sloppy ><
Kinshara's Hard
00:04:553 (7,8,1) - I feel like having 7 and 8 and the same Y-axis like you did with the previous circles feels a little odd, perhaps try something like this https://osu.ppy.sh/ss/3216840 ? Feels a tad bit nicer and requires near to no re-arranging
00:21:669 (8,1) - very nazi, but I think that moving this a bit to the right for a sharper angle between these objects feels a tad bit nicer
00:31:669 (4,5,6) - perhaps put this in the exact middle between 00:31:476 (3) - and 00:32:053 (7) - ?
00:34:169 (1) - why not keep mapping vocals here? the previous repeat actually covers a rather distinct sound in the song so it feel appropriate, but this one feels kinda out of place to me :c
00:35:707 (1,1) - are both of these NCs neccessary? (I kinda suck at NCing, so this is a genuine question haha)
00:43:207 (6) - vocals on this red tick feel really dominant, so I really dislike putting this on a tail :c doesn't feel like tihs properly represents the song
00:47:246 (5,5,6,7) - why not stack these? could just keep your pattern, but would look a little cleaner I think
00:58:399 (5,6,7,8,1) - tidy the spacing up for this stream?
01:13:015 (2,3,4,5) - ^ I actually think it's the same for a lot of these in the kiai
01:14:938 (3) - why not just make this a 1/2? feels more appropriate to me especially since I feel like there is no sound on the current slider's end, making it feel overdone
Only very minor/nazi suggestions, sorry :c
pishi's Insane
00:03:784 (3,4) - aren't these a little close? err maybe it's just the angle between these..idk, it feels like 4 lacks impact. https://osu.ppy.sh/ss/3216924 actually a bit nicer
00:09:553 (1,5) - stack is off. Also I kinda thing that ctrl+g on 1 would feel nicer but that kinda ruins your pattern so w,e,
00:18:399 (7,8) - move 8 up a little to smth like 400/106? kinda feels like this makes more interesting to play
00:28:399 (2,2) - b-blanket? seems like an easy fix + curving this a little more slightly improves the flow so y not
00:31:861 (5,4) - stack?
00:33:784 (5,6,7,8) - perhaps do something similar to 00:35:323 (6,7,8,9) - this here? just stacking feels a little boring imo
00:54:553 (3,4,5,6,7,8) - just sayin that I was kinda expecting the angle between this to be a lot sharper, kinda like with the previous jumps
00:56:092 (2,3,4,5) - movement required to catch this triplet is really awkward right now
01:04:169 (4) - very nazi I guess, but I think that this could be bend up even more, so there's actual..drop I guess? idk how to word this properly..doh
01:13:207 (5,2) - stack is off by a bit
Insane
00:04:746 (4,1) - was really expecting this jump to continue the left->right kinda motion from the previous pattern
00:28:399 (2,1) - stack is off by a little
00:40:130 (5,1) - 'jump' here actually feels a little forced i think..not sure if the player has enough momentum going into this
00:43:207 (1,2) - aren't these a little close? kinda does feel like the emphasize here is off...though I'm honestly not 100% what's wrong
00:55:323 (5,6) - perhaps move these a little closer? makes the jump between 6 and 1 feel a little less forced
00:59:361 (3,4,5) - very minor, but perhaps line these up properly?
01:09:938 (3,4) - jump feels a little overdone :c
01:13:015 (3) - perhaps stack with 01:11:861 (5) - instead? flows a tad bit nicer imo and since the triangle between 01:12:630 (1,2,3) - is off anyways...eeeeh your call I guess
Good luck o3o