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T-Pistonz+KMC - Maji de Kansha! (Anime Opening Ver.)

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Total Posts
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Topic Starter
Cloudchaser
Updated~
Pereira006
Hi, you friend request me to mod this map (you will find who lol)

[General]

  1. The video, have song, you need mute song
  2. Have OSB, remove it
[Easy!]

Hitsound:

  1. 00:02:673 at 00:12:943 - you don't need all claps in 2/1 and 4/1 because if diff Hard! made by you so why Hard doesn't have claps but this easy have, why? I wanna consistency only you diff's (Easy and hard) so this easy, need remove clap they are:
    -> 00:02:673 (1) - end
    -> 00:05:375 (3) -
    -> 00:07:537 (1) -
    -> 00:08:078 (2) - end
    -> 00:10:781 (4) -
    -> 00:12:943 (2) -
  2. 00:12:943 (2) - remove clap and add finish because the vocal + beat is really high (you did in hard)
  3. 00:58:889 (1) - need add finish ^ same explain before (missing, just follow you style)
  4. 00:49:700 (4) - need finish ^ same explain
  5. 01:09:159 (2) - Need add finish because vocal and beat because if you listen very closer, the rhythm is repeat in 00:12:943 (2) is better hear IMO
Gameplay:

  1. 01:25:781 (1) - I wanna this spinner start in 01:25:645 I know you wanna follow vocal, but this is "Easy" just saying better start in red tick because the rhyhthm need easier IMO
look good

[Dekaane's Normal!]

Hitsound:

  1. 00:50:781 (2) - be honest, dunno why finish there, sound not good... but dunno why you add finish this note because other rhythm have repeat like this but doesn't have finish... well my opinion, finish should be remove...
Gameplay:

  1. 00:31:862 (2,3,4) - you sure wanna keep this stack ? is kindy hard, better use unstack then fix spacing 00:32:943 (1), so the play should be good IMO
  2. 00:48:078 (2) - as you style, you put NC every 1/1 begin at 00:49:700 so this slider is missing NC because you style should be consistency or is intentional?
the rhyhthm look fine for me but the NC you style is weird, because if you listen the rhythm in kiai time and 00:02:673 at 00:12:943 that rhythm (vocal) is repeat, so if you wanna NC be consistency by you style you need put NC they are:

00:52:673 (4) -
00:56:727 (3) -
01:01:321 (4) -

[Hard!]

hitsound:

  1. 00:48:078 (1) - Change whistle to finish, in easy have finish, so should be follow you style
  2. 00:48:213 (1) - need add finish (same in Easy)
  3. 01:07:537 (1) - same in 00:48:078 (1)
  4. 01:07:673 (1) - ^ same
Gameplay:

  1. 00:03:754 (3,4,5,1,2,3,4,5) - - you sure wanna keep this follow this music ? is unfit for me the beats, and instruments is very weak and the plays is weird but I can see you wanna follow vocal you can try this http://puu.sh/icMis/39419ffe8e.jpg or use you own, ths rhythm and play is weird...
  2. 00:28:618 (7,1) - Swap NC I mean NC in (7) and remove nc in (1)
  3. 00:44:024 (4) - put NC, this diff is hard, the rhythm change so need NC
the rhythm look like random for me, you follow mix vocal and beats I'm fine that but the play look good

[CloudSplash's Insane!]

hitsound:

  • 00:09:159 (1) - missing add finish
  1. 00:48:213 (1) - you don't wanna finish ? the vocal + beat is strong, sound good IMO
  2. 01:05:781 (2) - missing add clap in end
look fine
[]
I don't know Gero will bubble or not if bubble you can ask me to qualify if he won't bubble I will bubble (if you pick me lol)
The mapset look good and pretty fun play
ask me if you don't understand my english or whatever
Cya
Little

Pereira006 wrote:

[CloudSplash's Insane!]

hitsound:

  • 00:09:159 (1) - missing add finish Fixed.
  1. 00:48:213 (1) - you don't wanna finish ? the vocal + beat is strong, sound good IMO Feels excessive when coupled with the finish on the next downbeat.
  2. 01:05:781 (2) - missing add clap in end Fixed.
look fine
Thanks!
CloudSplash's Insane!
osu file format v14

[General]
AudioFilename: IE.mp3
AudioLeadIn: 0
PreviewTime: 50240
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 55097
DistanceSpacing: 0.8
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Maji de Kansha! (Anime Opening Ver.)
TitleUnicode:マジで感謝! (アニメオープニング Ver.)
Artist:T-Pistonz+KMC
ArtistUnicode:T-Pistonz+KMC
Creator:Cloudchaser
Version:CloudSplash's Insane!
Source:イナズマイレブン
Tags:ティーピストンズプラスケムシ raimon soccer football Ti Pīzutonzu purasu Kemushi TPK 天本義人 Yoshito Amamoto Tooru Yamasaki 山崎徹 Hiroshi Yamasaki 山崎弘 Inazuma Eleven 2 Kyōi no shinryakusha nintendo ds fire edicion cloudsplash16 dakedekaane
BeatmapID:364257
BeatmapSetID:144761

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Inazuma irebun.jpg",0,0
Video,0,"Gero's Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2673,540.540540540541,4,1,1,70,1,0
50240,-100,4,1,1,70,0,1
69159,-100,4,1,1,70,0,0
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85645,-100,4,1,1,70,0,0


[Colours]
Combo1 : 255,128,64
Combo2 : 0,128,255
Combo3 : 0,255,64
Combo4 : 255,255,128

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Topic Starter
Cloudchaser

Pereira006 wrote:

Hi, you friend request me to mod this map (you will find who lol)

[General]

  1. The video, have song, you need mute song
  2. Have OSB, remove it
[Easy!]

Hitsound:

  1. 00:02:673 at 00:12:943 - you don't need all claps in 2/1 and 4/1 because if diff Hard! made by you so why Hard doesn't have claps but this easy have, why? I wanna consistency only you diff's (Easy and hard) so this easy, need remove clap they are:
    -> 00:02:673 (1) - end
    -> 00:05:375 (3) -
    -> 00:07:537 (1) -
    -> 00:08:078 (2) - end
    -> 00:10:781 (4) -
    -> 00:12:943 (2) -
  2. 00:12:943 (2) - remove clap and add finish because the vocal + beat is really high (you did in hard) Done but I added a drum finish in that.
  3. 00:58:889 (1) - need add finish ^ same explain before (missing, just follow you style) k
  4. 00:49:700 (4) - need finish ^ same explain k
  5. 01:09:159 (2) - Need add finish because vocal and beat because if you listen very closer, the rhythm is repeat in 00:12:943 (2) is better hear IMO k
Gameplay:

  1. 01:25:781 (1) - I wanna this spinner start in 01:25:645 I know you wanna follow vocal, but this is "Easy" just saying better start in red tick because the rhyhthm need easier IMO k
look good


[Hard!]

hitsound:

  1. 00:48:078 (1) - Change whistle to finish, in easy have finish, so should be follow you style done
  2. 00:48:213 (1) - need add finish (same in Easy) done
  3. 01:07:537 (1) - same in 00:48:078 (1) done
  4. 01:07:673 (1) - ^ samedone
Gameplay:

  1. 00:03:754 (3,4,5,1,2,3,4,5) - - you sure wanna keep this follow this music ? is unfit for me the beats, and instruments is very weak and the plays is weird but I can see you wanna follow vocal you can try this http://puu.sh/icMis/39419ffe8e.jpg or use you own, ths rhythm and play is weird...best suggestion ever ;_;
  2. 00:28:618 (7,1) - Swap NC I mean NC in (7) and remove nc in (1) done
  3. 00:44:024 (4) - put NC, this diff is hard, the rhythm change so need NC done
the rhythm look like random for me, you follow mix vocal and beats I'm fine that but the play look good
Thanks you, It was very very useful for me.
the other points were talked by PM .
you made my day WOHOO
UPDATED & waiting for DAKE
DakeDekaane

Pereira006 wrote:

Hi, you friend request me to mod this map (you will find who lol)

[Dekaane's Normal!]

Hitsound:

  1. 00:50:781 (2) - be honest, dunno why finish there, sound not good... but dunno why you add finish this note because other rhythm have repeat like this but doesn't have finish... well my opinion, finish should be remove... /*Vocal has a very similar intensity for 00:50:240 (1,2) - so I put the finish in both because that.
Gameplay:

  1. 00:31:862 (2,3,4) - you sure wanna keep this stack ? is kindy hard, better use unstack then fix spacing 00:32:943 (1), so the play should be good IMO /*I liked how it fit, but then I noticed it was inconsistent with the rest of the map, changed.
  2. 00:48:078 (2) - as you style, you put NC every 1/1 begin at 00:49:700 so this slider is missing NC because you style should be consistency or is intentional? /*Intentional because vocals
the rhyhthm look fine for me but the NC you style is weird, because if you listen the rhythm in kiai time and 00:02:673 at 00:12:943 that rhythm (vocal) is repeat, so if you wanna NC be consistency by you style you need put NC they are:

00:52:673 (4) -
00:56:727 (3) -
01:01:321 (4) -

/*Changed the comboing a bit to be a more vocal based (same as mapping).

Cya
Thanks for modding :3
Update
osu file format v13

[General]
AudioFilename: IE.mp3
AudioLeadIn: 0
PreviewTime: 50240
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 76719
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Maji de Kansha! (Anime Opening Ver.)
TitleUnicode:マジで感謝! (アニメオープニング Ver.)
Artist:T-Pistonz+KMC
ArtistUnicode:T-Pistonz+KMC
Creator:Cloudchaser
Version:Dekaane's Normal!
Source:イナズマイレブン
Tags:ティーピストンズプラスケムシ raimon soccer football Ti Pīzutonzu purasu Kemushi TPK 天本義人 Yoshito Amamoto Tooru Yamasaki 山崎徹 Hiroshi Yamasaki 山崎弘 Inazuma Eleven 2 Kyōi no shinryakusha nintendo ds fire edicion cloudsplash16 dakedekaane
BeatmapID:359738
BeatmapSetID:144761

[Difficulty]
HPDrainRate:4
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Inazuma irebun.jpg",0,0
Video,0,"Gero's Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2673,540.540540540541,4,1,1,70,1,0
50240,-100,4,1,1,70,0,1
69159,-100,4,1,1,70,0,0
69700,-100,4,1,1,70,0,1
85645,-100,4,1,1,70,0,0


[Colours]
Combo1 : 255,128,64
Combo2 : 0,128,255
Combo3 : 0,255,64
Combo4 : 255,255,128

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332,91,82132,1,8,0:0:0:0:
472,155,82673,6,0,L|479:229,1,75,2|0,0:0|0:0,0:0:0:0:
402,230,83213,2,0,L|409:304,1,75,2|0,0:0|0:0,0:0:0:0:
332,305,83754,2,0,P|270:343|201:321,1,150,2|8,0:0|0:0,0:0:0:0:
147,176,84835,6,0,L|139:101,1,75,2|0,0:0|0:0,0:0:0:0:
213,61,85375,2,0,L|220:135,1,75,10|0,0:0|0:0,0:0:0:0:
256,192,85781,12,4,87402,0:0:0:0:
ErunamoJAZZ
gogogo!
Gero
I'll recheck this soon.
Pereira006

Gero wrote:

I'll recheck this soon.
ok i will wait then, let me know when this get bubble or I do
Little
hype
Topic Starter
Cloudchaser
I A M R E D Y B O Y Z

in other words~

UPDATED 8-)

(I need to remove the audio from the video file tho :^( ))) done 8-)
Gero
Recheck Here.

General

Gero wrote:

  1. Si no estoy mal en tu skin hace falta el spinner-approachcircle.png así que me gustaría que revisaras bien para que todo el conjunto este completo, otra cosa que quiero mencionar es que deberías de arreglar el problema de la resolución del spinner ya que hace unos dias descalificaron un mapa por el mismo caso (toma este post de referencia)
  1. Recuerda que cuando se usa un skin debemos de añadir color al sliderborder y en este caso no es la excepción así que usa esto debajo del ultimo color de tus combos:
    SliderBorder : 255,255,255
Easy!

  1. 00:02:673 (1) - Creo que se ha olvidado añadir un clap al final de este slider cuando hiciste los cambios de ritmos en esta dificultad.
  2. 00:08:078 (2) - Lo mismo para este.
  3. 00:09:159 (3,4) - Para ser honesto esto se me olvido de mencionarte hace unos días pero el blanket entre este circulo y el slider podría mejorarse en mi opinión.
Hard!

  1. 00:04:835 (4,1) - Preferiría que no usaras jumps tan grandes en una Hard, así que considera mover este circulo a X:256 Y:212 para que al menos no sea tan inesperado el cambio de spacing.
  2. 01:05:916 (2,3) - Usa un spacing coherente entre ambos objetos por que si miras con cuidado te darás cuenta que la corredera osea el stream tiene uno consistente en cambio entre esos dos objetos que marque anteriormente no.
  3. 01:23:213 (2,3) - Por alguna extraña razón esto no fluye muy bien y mas cuando el siguiente "shalala" lo has hecho empezando un slider del tick azul a rojo, así que me gustaría que intentes hacer otro tipo de ritmo en lugar de esto y otra cosa, evita los stacks siguientes ya que son bastante confusos la primera vez que lo juegas.
Llámame cuando hayas aplicado los cambios necesarios.
Topic Starter
Cloudchaser
Added and uploaded
It's happening boyz 8-)
Gero
~ Bubbled ~
Topic Starter
Cloudchaser
MAJI DE KANSHA
Pereira006
NOBODY TOUCH THIS IS MINE

thank you :D

EDIT

[CloudSplash's Insane!]

Hitsound:

00:36:186 (5) - I wonder why this have clap in begin, isn't should be remove or you wanna stay ?
[]
only this, other look good
Topic Starter
Cloudchaser
DONNUT STEAL ®
Little
It should be removed.
Cloud fix it for me pls.
Topic Starter
Cloudchaser

CloudSplash16 wrote:

It should be removed.
Cloud fix it for me pls.
You're lazy, aren't you?

Updated~ :>
Pereira006
everthing look good

Qualify

congtraz !!!"!!"#!"$%$/%&$(/$)?
Topic Starter
Cloudchaser
THANKSSSSSSSSSSSSSSSSs
ErunamoJAZZ
YES!!! Congarts!!!~~~~~~~~~~~~
Luna-
Congrats! :D
machomuu
Wha- this is finally happening? Sweet, congratulations guys! :)
Nyukai
wow I remember this, congratz xD
Kyouren
Gratzz~ :3
I love Inazuma Eleven Go!!!
DakeDekaane
yay, congratulations Cloud and Cloud.
Topic Starter
Cloudchaser

gokugohan12468 wrote:

Gratzz~ :3
I love Inazuma Eleven Go!!!
The old inazuma was the best!

and thanks you dake and inyu
Little
oh whaaat.
It survived qualified. >.<

grats lol
ErunamoJAZZ
yes!, xD
Topic Starter
Cloudchaser

CloudSplash16 wrote:

oh whaaat.
It survived qualified. >.<

grats lol
thx for confidence vote ahaha

:D
Pereira006
my inbox

ErunamoJAZZ wrote:

This is a map of a friend... is a pokemon song xD
ErunamoJAZZ you're very funny

congtraz rank :D
ErunamoJAZZ
Foxxu
I'm so happy this is ranked, you don't know how much I love Inazuma Eleven... :(
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