Backsummoned by Okoratu to check this hi!
That's all from me good luck with this dude o/
General
- Ehhhh BG is 1280x720. I got you a 1366x768 version: http://puu.sh/e9t4X.jpg
- Timing looks okay.
- You have no custom hitsound samples but some of your inherited timing sections have D:C1. You should remove the custom and set them to default.
Novice Party
- 00:06:330 (2) - 206|24 perfects blanket.
- 00:07:462 (1) - Likewise at 409|252
- 00:08:594 (2,3) - This overlap is just ugly. You should increase the DS to 1,1 to avoid this everywhere.
- 00:08:594 (2,3) - Yes this just doesn't look good.
- 00:25:481 (1) - Multiple reverses are a nono. You should make this two sliders or something.
- 00:32:367 (1,2) - o: Giant blanket <3
- 00:49:349 (5,1) - I dunno if you intended a blanket here but do one either way XD
- 00:53:311 (4,5) - How would you feel about this:
- 01:04:066 (1,2,1,2,1,2) - Bagels are underrated o/
- 01:16:235 (2,3) - If you followed my advice on using 1,1 DS 2 should go to 197|320 and 3 to 279|289
- 01:17:367 - Maybe you could add a circle here? Strong vocal.
- 01:43:688 (4) - Not sure what purpose this serves on the grid. You should at least blanket it to 3 and bend it a little downwards to make it flow easier to the next object.
- 01:58:405 (1,2) - Almost cool blanket. Moving the node after the red one to 390|196 and the last node to 483|153 makes it perfect!
Advanced Party
- I think you could do AR5 safely.
- 00:09:160 (1,2) - This flow here is pretty bad. Rotate 2 by -20 clockwise and place it to 141|141, then place 00:10:009 (1) - to 195|226. That should play smoother.
- 00:11:990 (1,2) - Ayyyyy muh blanket Blanket and resnap or no?
- 00:15:386 (4) - Please why double reverse Hey bokkusu-chan~You will have to resnap some things nothing too hard though:
- 00:37:745 (3,4) - I'd love to see a blanket here. The easiest way to do this is to move 3 to 139|228 and 4 to 229|184
- 00:51:613 (4) - Curve this a little more, flows to the next object better.
- 01:18:217 (2,3) - Blanket
- 01:25:575 (3) - Nononononononono
- 01:30:103 (3,4) - Move the whole thing to 200|88 for blanket
- 01:47:084 (1,2,3) - Ohhh I like this one
- 01:55:009 (2) - 332|221 blanket
- 02:19:632 (2) - 320|130 ^
- 02:21:047 (1) - 132|248 ^
- 02:26:424 (2,3) - REALLY uncertain about the flow here. Rotate 3 clockwise by -20 and move to 341|185?
- 02:38:028 (4) - 278|126 for blanket.
- 03:00:669 (1,2) - Does this look ugly only to me?
- 03:06:330 (3) - Aaaaaaaaaaa
- 03:15:386 (4) -
Expert Party
- Difference of OD and AR higher than 1 is bad. Fix that somehow.
- 01:07:462 (4,5) - 376|236?
- 01:46:235 (2,1) - Nice!
- 01:49:349 (1,2) - Align these perfectly?
- This is insanely better than the easier diffs nice!
Ultimate Party
- OD AR thing. Fix with OD to 8 pls
- You should probably have a designated colour for SV increases and a different one for SV decreases, would make this pretty easier to read since you can't really use Tick Rate 2 here.
- 02:26:707 (5) - Uhhh this is not symmetrical :v
- 03:31:707 (7) - Neither is this
- Design-wise this has little to no flaws and well rhythm and polarity are literally flawless. Not sure what else I can mod here.
That's all from me good luck with this dude o/