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LiSA - Rally Go Round

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xxdeathx
nice! kosaki \o/
Arcubin
is this even modded XD
Asphyxia
So good <3
Fycho
Haru and Marika<3
*fade out
Topic Starter
Frostmourne
More stars !!!!! :)
meii18
Take my star Frost :3
Frim4503
look..
so many stars.....
cuz idk what i gonna do with so many star i have
Arcubin
just wondering if you will finish spread or not XD

i think i's useless if you have so many star w/o spread (if aim for rank)
Topic Starter
Frostmourne

Arcubin wrote:

just wondering if you will finish spread or not XD

i think i's useless if you have so many star w/o spread (if aim for rank)
If I see enough stars, I will try to get it ranked as to appreciate their stars :)
Kyouren
Shit, this is Star Wars IV: Frost is BIG BLACK!
Frim4503
how many star do you need ?
Hinsvar

FrostxE wrote:

If I see enough stars, I will try to get it ranked as to appreciate their stars :)
Don't make me throw all my 152 stars lmao
Arcubin

FrostxE wrote:

If I see enough stars, I will try to get it ranked as to appreciate their stars :)
oh god let me then :D
Xinely

FrostxE wrote:

If I see enough stars, I will try to get it ranked as to appreciate their stars :)
have my 5 stars <3
Seijiro
Finally a full ver of this song :3

Good job
Andrea
Have a star from me as well :3

Marika <3
jonathanlfj
let the star wars commence
Kibbleru

jonathanlfj wrote:

let the star wars commence
BeatofIke
Star for Frostmoune o3o
Frim4503
lets see how Frost react
cuz the map still WIP and already have 68 stars
Kinshara
Neither Kosaki or Haru.

Chitoge ftw!
Topic Starter
Frostmourne

Frim4503 wrote:

lets see how Frost react
cuz the map still WIP and already have 68 stars
Enon


good luck Frost :D
ryota1212
Nice map!!!!!!!!!!!!!!!!! :)

gogo Marika=<3
AngeLNarancia
Marika is the Best!


Really Good Map! <3
saiyuri
where the fuck is the option for tsugumi
xsrsbsns
chitoge
IamKwaN
no star but a hug
Mythol

xsrsbsns wrote:

shitogay
Topic Starter
Frostmourne
Finally finished ^.^

Thanks for stars a lot! I appreciate all of you guys' stars~
Enon
great job c:
Lumael
Hi! M4M request on your queue

  • Normal

    00:03:118 (1,2,3) - I would do something more symmetrical, because it's definetly not (http://puu.sh/iBPlR/320976e70d.jpg)
    00:08:802 (1) - I think this slider shouldn't start on a down beat. 00:09:276 - Is too strong for that, it starts a new rhythm
    00:11:013 (1,4) - Definetly not feels good, maybe if you make a slider blanket?
    00:13:539 (1) - Curve it a bit more to make the flow with 00:14:170 (2) - better?
    00:20:170 (3) - I would replace it for a circle at 00:20:170 - and another at 00:20:644 - with NC, I don't think start an slider at a down beat here is a good idea either
    00:27:434 (3,4) - Flow is bad, slider blanket it? (I love slider blanket :3)
    00:28:065 (4,4) - Not really an overlap but it looks a bit weird. What about http://puu.sh/iBPwz/dd5c3d3602.jpg I know you would have to fix all the DS, but I think it looks better
    00:42:592 (3) - Curve it a bit more to make the flow better with 00:43:539 (1) - ?
    00:49:539 (4) - http://puu.sh/iBPAn/cbd403b9ff.jpg ?
    00:51:592 (1) - Shouldn't it end at 00:52:065 - , and add a circle at 00:52:381 - ?
    00:52:697 (2,3) - Make blanket?
    01:14:170 (3,1) - Perfect slider blanket, it's off for sure
    01:21:276 (1) - This slider is a bit innapropriated for a 2015 beatmap lmfao
    01:33:118 (4,5) - Make blanket?
    01:45:118 (2,3) - they're not parallel for sure
    02:00:908 (3) - Same as 00:42:592 (3) -
    02:05:486 (3,1) - Perfect slider blanket, it's off for sure²
    02:07:855 (4) - Same as 00:49:539 (4) -
  1. Looks like from here on it's just the same pattern but flipped
    02:28:539 (1,2) - This is really odd, maybe: http://puu.sh/iBPQh/de3b63611b.jpg
    02:35:960 (1) - I think you should remove this as the break time has the same rhythm and it's not a spinner :p
    03:02:170 (2,3) - The flow here is really bad, Try: http://puu.sh/iBPUx/c06ac01666.jpg
    03:46:065 (2,1) - Perfect blanket
    04:04:697 (1,3) - Slider blanket?
    04:14:486 (3,1) - ^ ?

    Fycho's Hard


    00:26:328 (2,1) - Fix blanket?
    01:02:328 (5,1) - This overlap makes this beautiful beatmap don't look so beautiful '-'
    01:09:749 (4,1) - ^

    Sorry but this is all I could find :p

    Insane


    00:51:592 - It's a bit weird that you've ignored such strong rhythm
    01:23:170 (2) - Make like I said on Normal http://puu.sh/iBPAn/cbd403b9ff.jpg
    01:23:802 (3) - I would replace to 2 1/2 circles. I really don't like sliders on down beat :p
    04:02:486 (2,4) - This overlap was on purpose?

    Sorry but I can't find more than that, I loved your mapping style on Insane

    Extra


    00:12:749 (6,5) - Blanket is off
    01:37:223 (2) - Make it like 01:36:907 (1) - (Ctrl + Alt + R to rotate)
    03:16:381 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Was this really on purpose? There's nothing streaming on the rhythm, not even the guitar
    03:50:013 (3,2) - Fix blanket


I'll finish tomorrow, have to go sleep :> Sorry :p

Edit: finished :) Sorry for not that big mod, I know that you don't want a wall of mod but ..
Adol Christin
Greeting Frost. M4M from your queue.

General

  1. Disable widescreen support

Extra

  1. 00:06:434 (3,4,1,2) - I feel the transition between stack and jump is not that smooth. Suggest you position the stack to the middle of 1 and 2. For example like this: (maybe not a good example but urr... you might get what i mean)
  2. 00:32:960 (5,6) - Nice jump. But what about changing this into a triplet? It would be more interesting.
  3. 00:39:276 (4,5) - Suggest you ctrl+g to make an anti-jump, since the song is not corresponding to a stack here.
  4. 00:47:960 (5) - stack this with 3 to make an anti-jump as well. Same reason as the previous one.
  5. 00:56:013 (6) - NC
  6. 01:03:749 (5) - Move the next NC to this one since your pattern changed here. Also for the lyric, starting with "ラブ" is more reasonable than "めた". xD...
  7. 01:16:223 (4) - or 01:16:697 (5) - add NC
  8. 01:20:960 (4,5) - 4 (76,325), 5 (184,304). Would be neater and won't change your flow.
  9. 01:26:802 (2) - Move this away from 1, towards triplet. Then it would be similar to your previous pattern 01:24:118 (1,2,3,4,5) - .
  10. 01:30:986 (5) - NC
  11. 02:24:907 (7) - curve this?
  12. 03:07:855 (5) - NC?
  13. 00:40:381 (4,5) - Drum addition clap on 4 and drum finish on 5.
  14. 01:48:749 (1,2) - ^
  15. 02:29:013 (1,2,3) - Change the whistles into claps?
  16. 03:35:170 (1) - Drum addition clap on the turning point and drum addition finish on the tail.
Not sure about the usage of your NC (maybe just a division of different pattern? ).

Insane

  1. 00:37:855 (3) - Suggest you curve this to make a symmetry pattern.
  2. 00:39:117 (4,5) - Just my personal taste: 4 (353,245), and 5 (357,249) to make the flow nicer.
  3. 00:44:328 (4) - Curve this as well.
  4. 01:30:986 (5) - NC to help players to react this.
  5. 02:18:276 (2,3,4,1,2) - For these 3 sliders, the distance is much larger than the previous and even later patterns. I feel it's not reasonable.
  6. 03:04:855 (2,3) - For a more appropriate rhythm, swap the order of slider and circle to follow the vocal better.
  7. 03:17:960 (6) - Move the next NC to this one?
  8. 03:54:118 (6) - Slightly curve this more to fit the previous sliders.
  9. I don't chack hitsound again cuz I feel it's just a duplicate of Extra.

Fycho's Hard

  1. 00:04:223 (3,1) - 建议包起来,这样flow上会多一点点转折,可以更好的强调重音。
  2. 00:10:539 (1) - 建议把这个开口向左弯一下,这样既可以跟后面有vocal的滑条区分又能更美观。
  3. 00:32:802 (4,1) - 强迫症xD... 把4的尾巴压到1的正中间吧。
  4. 00:39:118 (3) - 这个滑条尾应该是clap吧。。(没有直接用Frost的音效?)
  5. 00:54:749 (1,2) - 同上,弄到正中间会更好看。
  6. 00:45:749 (4,1) - 试试这个?
  7. 01:09:749 (4) - 我觉得叠滑条中间比较好,因为下一个音就是重音了。
  8. 01:35:170 (1,2) - 同上,弄到正中间。后面的02:13:065 (1,2) - 02:29:486 (1,2) - 04:05:486 (1,2) - 也一样
  9. 01:51:592 (1) - 开口改成向左下?因为是重音,搞一点点曲折的flow会好些
  10. 02:57:907 (2) - 把弧度缩小一点,跟前后保持一致
  11. 02:58:697 (5) - NC
  12. 03:08:802 (1,3) - 搞成对称的?
  13. 03:13:855 (3) - NC一下?Hard里连着4个圈还有折叠可以弄一下。
  14. 03:43:539 (6) - NC分一下梗?
  15. 04:13:065 (1) - 我觉得这根滑条与前面物件的间距可以参考04:11:960 (1,2) - ,因为节奏并未减弱。

That's all my mod. Finally I finished it on the flight.......

Good luck my idol~
Frim4503
omg
finally full spread :) :D
ritsu-tanaika
Sup frost, m4m from queue

NORMAL

00:14:802 (4,5) - I think the rhythm sounds more flowed if these two were swapped, but if if you choose to follow this mod, I would suggest putting the old (5) circle at X:216 Y:164, and rearranging the slider to 172,244 to maintain distance spacing, as well as blanketing with 00:14:486 (3) -



00:35:644 (5) - is the whistle on the entire slider itself intentional? not on endpoints, but the whole slider

00:50:802 (5) - I would suggest making a slider at 68,268 instead of double clicks, because in my opinion, it may be difficult for beginners and catch them off guard

01:52:381 (3) - to maintain pattern similarity, may I suggest making this slider identical to 01:51:118 (2) - ?

02:09:118 (5,6) - Same as 00:50:802 (5), but this time slider head on 476,212

02:18:118 (1) - I would suggest shortening this slider to start at 02:18:276 instead, and add a circle 02:18:118 (1) - at the original starting point of slider (172,232) along with a whistle for circle



03:53:486 (5) - To make the number 5 more obvious to the player, may I suggest moving to (24,64) so that its less covered by the endpoint of the previous slider?

FYCHO'S HARD

00:20:328 (4) - In my opinion, I think a whistle at the head would sound better than a double clap, up to you though

01:02:170 (4) - I would suggest moving upwards to (192.304) to make a more steeper triangular pattern for 01:02:013 (3,4,5) - because its difficult to hit those notes if they were right horizontally next to each other

01:31:223 (5) - I think it may flow better if this was moved to (24,256) instead, making the notes be hit in the same direction

01:44:013 (1) - is the whistle on the whole slider intentional?

02:20:486 (4) - same as 01:02:170 (4), but this time, move the note to (344,312)

INSANE

00:48:434 (6) - in my opinion, it would be better if you used ctrl+g on this slider to make the flow easier for the next triangle pattern



Slider head is still at (328,312) but the centre slider dot should be at 268,376)

01:36:434 (1) - I would suggest moving the head of this slider to (172,276) so that 01:35:644 (2,3,4,1) - all form a square pattern

03:23:644 (3) - I would suggest moving to (256,258) to form a symmetrical pattern with 03:23:013 (1,2) -



Really good mapset, and good use of patterns! hope I helped
Topic Starter
Frostmourne
I will get to all mods what fixed and whatnot when I'm home, now I'm in Australia so I can't fix everything without testing on my end :cry:
Thank you very much for modding ~
Sakary
if only i can move my ctb diff here.

star
blahpy
#TeamOnodera

Have my last star <3
X Light
M4M from Frost's queue.

Extra

  1. 00:20:170 (1,2,3) - how about making a back & forth jump?http://puu.sh/iLp3B/5348f445ec.jpg
  2. 00:33:749 (1,2,3,4,5,6) - i know it's your style,but i think this part plays a little bit uncomfortable.i'd prefer put 2 at (232,248)
  3. 01:26:644 (1,2) - i suggest to put 1 on the right and 2 on the left.
  4. 01:40:855 (6,7) - http://puu.sh/iLpNT/53b5d90ab8.jpg cuz the snares here fits a stream
  5. 01:52:697 (5) - (336,144)
  6. 02:29:644 (2) - i think it's perfect to use a stack pattern here.http://puu.sh/iLqag/777b677852.jpg
    looks fine.

Insane

  1. 01:38:486 (4) - ctrl + G and 01:38:802 (5,6) - ctrl + G
  2. 01:53:329 (1,2,3,4) - http://puu.sh/iLqEn/6dd2d43ea6.jpg
  3. 03:13:855 (3,4,5,6) - why not make a regular triangle?
  4. 04:08:486 (1,2,3) - hmm...these sliders seems familiar ;)
    looks fine.

Fycho's Hard

  1. 00:22:855 (2,3) - 摆成个圆弧吧
  2. 02:18:118 (1) - http://puu.sh/iLrhV/361e24b135.jpg 03:54:118 (1) -
  3. 03:09:434 (3) - 可以弄对称梗
    looks fine.

Normal


  • looks fine.

good luuckkk
dqs01733
Hello, m4m from your queue :)

[Normal]
  1. 00:22:697 (1,3) - swap nc?
  2. 00:28:697 (1,2,3,4) - I dont really think it flows very well, I think a normal circular flow is good imo. http://gyazo.com/a461ed2d9f9c9743d01abc770a806b73
[Fycho's Hard]
  1. 00:05:013 (3) - i think circle stacked under this 1/2 slider works fits better instead of repeat
  2. 00:10:539 (1,2) - swap nc because (1) is very similar sound like previous 2 1/1 slider, and new vocal and 1/1 kick rhythms start at (2)
  3. 00:51:592 (1,2) - http://gyazo.com/78a1708074e170080155585f20c6e74d try this, i think it play nice :)
  4. 03:43:697 (7) - i think it ctrl+h plays better
  5. 03:56:329 (3,4,5) - doesnt flow very well from previous slider, http://gyazo.com/d3ce3ffdcfd19297aa3df5bd39288918 i think like this flows better, and can make nice antiflow to emphasize (1)
[Insane]
  1. 00:34:381 (6,7) - 1.6x DS? doesnt look good like this imo, and you have same spacing on 00:38:801 (2,3,4,5,6) - which is same pattern
  2. 01:23:802 (3) - could make jumps instead of this, emphasize crash better
  3. 00:24:434 (5,1) - swap nc, and 00:25:855 (4,1) - swap nc, I think this nc pattern follows vocals properly
  4. 02:01:697 (1) - stack on 02:00:434 (5) - flows better i think
  5. 03:43:223 (5,6) - i expected this like ctrl+g
  6. 03:43:697 (7) - ctrl+j makes nicer flow, even if you apply previous suggestion or not
  7. 03:45:749 (1,2,3) - can maybe arrange them in increasing spacing
  8. 04:05:329 (3,4) - from (3) to (4) is very jerky, can stack (2) on (4) and move (3) a bit to the left and down so its back and forth
[Extra]
  1. 00:06:592 (4) - aaaaaaaaa, my hand wants to naturally jump on snares, please make a jump, stack on next circle is easiest TT
  2. 00:20:486 (3) - I think this stacked on (4) and moved a bit to the left plays better
  3. 00:28:065 (2) - same as first point ;;
  4. 00:33:749 (1,2,3,4,5,6) - http://gyazo.com/fcb84de338afedcb2f61edea291a1f6a try this pattern? Or somrthing similar, I think it makes more interesting than just stacks moving upwards
  5. 01:26:802 (2) - at x320 y160 is more pleasent to play imo
  6. 02:25:539 (3,4) - try swap their location
  7. 03:16:223 - uh, i really like this section actually, but i pray bats and qats accept it o.o
  8. 03:46:381 (1,5) - swap nc?
Sorry my puush is broken so i must use gyazo <.<
I hope my mod is good, even though i am new mapper and modder, but it is very nice mapset ;; :)
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