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kradness&Reol - Okochama Sensou

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Topic Starter
Bastionior
This beatmap was submitted using in-game submission on segunda-feira, 13 de março de 2017 at 10:07:27

Artist: kradness&Reol
Title: Okochama Sensou
Tags: Giga-p Len Rin Kagamine Marianna TG Children's War Tarrasky Trynna Ataraxia Seto Net0 BR
BPM: 175
Filesize: 7771kb
Play Time: 03:29
Difficulties Available:
  1. Collab_Alone Extra (5,33 stars, 994 notes)
  2. Extreme (4,9 stars, 880 notes)
  3. Hard (3,61 stars, 501 notes)
  4. Insane (4,39 stars, 732 notes)
  5. Jumpwar! (6,48 stars, 1033 notes)
  6. Marianna's Divine Edition (5,77 stars, 757 notes)
  7. Marianna's Easy (1,29 stars, 153 notes)
  8. Marianna's Normal (1,7 stars, 202 notes)
  9. Net0's Reading Sensou (5,54 stars, 1005 notes)
  10. NetAtarDraz's EX-Speed war (5,77 stars, 830 notes)
  11. Tarrasky's Forks and Knives Extra (5,76 stars, 940 notes)
  12. Trynna's Dark Insane (4,94 stars, 926 notes)
Download: kradness&Reol - Okochama Sensou
Information: Scores/Beatmap Listing
---------------
Thank you we did it!

Diff Guide
  1. Jumpwar: diff made by me focuses sometimes on vocal, and other time instrumental 96% jump 3% gimmick 1% spaced stream.
  2. Marianna Divine Edition??????????????????????????????????????????????? i really don't know whats happen on this diff
  3. Tarrasky forks and knives: This atual conception, definition of "vocal art" yeah, this diff its easy to take fc too, more then Collab_Alone extra
  4. NetAtarDraz's Ex speed war : Collab by me and Ataraxia and net0 he mapped 00:05:581 - at 01:12:781 -
    and me 01:18:266 - at 03:18:952 - and net0 the big finale
    well.. i think it this Hardest diff on set because a big difficulty in hit some notes and speed stupidly exaggerated. This diff Is recognition to Hollow wings, me and ataraxia we are Fan base <3
    102% speed 60% gimmick 39% nonsense 0,4999999999% follow instrumental 0,5% follow vocal 0,0000000000001 overmap.
  5. Neto's Reading Sensou: conceitual gimmick 2016 mapping + A.L.I.E.N + Genryu Kaiko+ 2012 patterns .
  6. Collab_Alone Extra: collab made by me and Me, this is my full alternative interpretation this music(Best diff to takes FC)
    90% follow vocal and instrumental 7% gimmick 3% overmap
  7. Extreme and Hard : mapping made 3 years ago :/ u can feel so Uncomfortable on playing, i recomend play Trynna Dark Insane or my Insane
  8. Trynna Insane: Alternative Insane, sounds overlaps but really cool rhythm
Napuc
This is good for a first time. The map overall could use some improvements, but it doesn't deserve to be in the graveyard.
The_Blood_old
Very Nice Map. Excelent!
Topic Starter
Bastionior

The_Blood wrote:

Very Nice Map. Excelent!
Thanks *o*

I'm really grateful, Thanks :) :) :)
Kyle Y
I am just a new mapper

General
SPOILER
For tags, " , " is not needed, and the words included in Artist and title should not be included
Source mean where your songs from, nothing about language or country
Please open distance snap to map easy and normal, hard better use also. Distance snap is not limit you to place note, but help you calculate distance/time therefore better map can be mapped.

Easy
SPOILER
Please open distance snap for x0.8, or max x1.0 to map it.

00:12:792 (1) - avoid overlapping the slider in Easy or nomal
In order to have better slider, please read this link https://osu.ppy.sh/forum/t/208596
00:39:878 (1) - ended 00:40:221 - and then circle at 00:40:564 - , and 2nd reverse slider (1/2 beat total 1 beat) reverse started 00:40:906 -
01:38:849 (3,4) - blanket

Normal
SPOILER
00:28:906 (1,2,3,4,5,6,7,8,1,2,3,4) - Osu is a rhythm game, but not a Metronome
00:33:021 (1,2) - not well look
00:34:392 (3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,7) - same problem
00:59:078 (1) - why change slider velocity suddently?

these are some major problem

Hard I am not going to mod it, maybe after you modify it

alimod
SPOILER
kiai time should be more than 15 seconds each
Topic Starter
Bastionior

Kyle Y wrote:

I am just a new mapper >Thanks for your mod ,I will answer in blue highlight

General
SPOILER
For tags, " , " is not needed, and the words included in Artist and title should not be included
Source mean where your songs from, nothing about language or country
Please open distance snap to map easy and normal, hard better use also. Distance snap is not limit you to place note, but help you calculate distance/time therefore better map can be mapped.
Ok i fix it

Easy
SPOILER
Please open distance snap for x0.8, or max x1.0 to map it.

00:12:792 (1) - avoid overlapping the slider in Easy or nomal > Done (i guess),i dont know
In order to have better slider, please read this link https://osu.ppy.sh/forum/t/208596
00:39:878 (1) - ended 00:40:221 - and then circle at 00:40:564 - , and 2nd reverse slider (1/2 beat total 1 beat) reverse started 00:40:906 - Done
01:38:849 (3,4) - blanket -Done
-

Normal
SPOILER
00:28:906 (1,2,3,4,5,6,7,8,1,2,3,4) - Osu is a rhythm game, but not a Metronome- Ok i fix it
00:33:021 (1,2) - not well look - Done
00:34:392 (3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,7) - same problem -Done
00:59:078 (1) - why change slider velocity suddently?These parts, there is a change in velocity is divided into two parts. A quick point between the Kiai Time, and other very slow out of Kiai Time I hope you understand my logic =x

these are some major problem

Hard I am not going to mod it, maybe after you modify it

alimod
SPOILER
kiai time should be more than 15 seconds each

Thanks for Helping modded my map i'm really grateful thanks really really
Kyle Y
General
SPOILER
You haven't fix the distance snap problem in either easy or normal
You should and you must do that.
I think you are over-using circles


Easy
SPOILER

Distance Snap problem, please make sure you open it when you map.
This is the major problem

00:16:906 (2) - slider
00:23:421 (1) - Fix blanket
00:25:135 (3) - ^ and ctrl +g
00:26:164 (1) - fix blanket
00:27:878 (4) - ^
00:31:992 (1,2) - timing for slider end overlap the start for another slider
00:40:564 (1) - no need nc
00:56:335 (1) - seems that end at 00:57:192 -
00:57:706 (2) - seems start at 00:57:535 - and ended at 00:58:564 -
01:43:649 (2) - slider for 1 beat
02:19:306 (2) - fix blanket
02:26:849 (1,2,3,4) - use same pattern with 02:32:335 (1,2) -
The problem above not only occur once, please check by yourself, just like 01:57:364 (1,2,3) -
02:35:078 (1) - maybe divide into 2 sliders
02:37:821 (1,2) - both slider
03:07:992 (1) - seems same problem with 00:57:706 (2) -



Normal
SPOILER

Distance Snap problem, please make sure you open it when you map.
This is the major problem


00:06:964 (1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3) - I didn't mention last time, but doesn't mean that you no need to change into sliders
00:28:906 (1,2,1) - please blanket it
00:32:335 (1) - not need nc
00:40:564 (1) - ^
00:52:221 (2) - seems that not following music (?)
01:01:478 (4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same problem
01:45:706 (1,2,3,4,1,2,3,4) - ^ (try to use more slider)
01:50:849 (4,1,2,3,4,1,2,3,4) - ^
01:56:678 (1,2,3,4,5,6,7,8) - ^
02:02:164 (1,2,3,4,5,6,7) - ^
02:07:649 - fix green line
02:18:621 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4) - same problem
02:26:849 (1,2,3,4,1,2,3,4) - ^
02:32:335 (1,2,3,4,1,2,3,4) - ^
02:35:078 (1,2,3,4) - Do you think it is suitable for Normal (?) If you think yes, then fine.
02:51:878 (1) - better not to use such short spinner
03:06:964 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I guest, you are following the beat right?

Hard

SPOILER
00:20:678 (1) - Fix blanket
00:59:078 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - are you sure to do that?
01:02:506 (3,4,5) - slider
01:03:878 (4,5) - slider
01:19:306 (4) - move to (180,241)
01:41:592 (3) - fix blanket
01:42:278 (5) - nc
01:42:621 (1) - no need nc, and change into slider
01:43:649 (3) - slider
01:48:278 - slider start at here
01:49:649 - ^
02:06:278 (1,2,3,4,5) - please use equal distance snap
02:22:049 (1,2,1,2,1,2) - I somehow think that this is not suitable for hard
02:25:992 (4) - ctrl+g
02:32:335 (1,2,1,2,1,2,1,2,1,2) - Please listen to the music with 25% playback rate
02:39:192 (1,1,1,1) - slider and I think no need nc
02:41:935 (1,1,1,1,1,1,2,1,2,1,2,1,2,3) - distance snap to large, and it is too weird (?)
03:28:821 (2) - I cannot hear 1/4 sound
Topic Starter
Bastionior
next therads will be over, definitive mod
HappyRocket88
It's missing the Normal diff.
Topic Starter
Bastionior

HappyRocket88 wrote:

It's missing the Normal diff.
I have GD request i must waiting hahuhaua :P :P
HappyRocket88
Call me back when the normal is ready! :D/
Buttercup
We did an irc mod in Jumpwar difficulty

IRC mod
11:33 Nhawak: 00:11:078 -
11:33 Nhawak: acho melhor distanciar essa nota um pouco mais, tem ênfase e n tem jump :(
11:34 Nhawak: 00:17:935 (1,1,1,1) -
11:34 Nhawak: tente silenciar o fim desse sliders, vai soar muito melhor
11:35 Nhawak: 00:56:335 (1,2,3,4) - achei que esse espaçamento forçou um pouco a dificuldade, parece overmap tbm, mas vc que sabe
11:36 Nhawak: 01:01:821 -
11:36 ThiagoGabriel: spacing retard da hw
11:36 Nhawak: mesmo aqui
11:36 Nhawak: ai n parece mt overmap
11:39 Nhawak: 01:55:306 - acho melhor vc colocar esse slider como uma continuação do jump, é meio desagradável vc jogar um jump e ele parar assim do nada onde tem ênfase
11:41 ThiagoGabriel: 01:55:306 (1) - tenta ouvir em 50 % ele faz um som bem grave por isso a ideia do slider bem lento
11:41 ThiagoGabriel: mas pode deixar vou arrumar isso
11:42 Nhawak: 02:54:702 (4,5,6,7,8) - eu sei que isso pode parecer legal e divertido, mas acho que é muito forçado colocar jump fullscreen
11:42 Nhawak: se vc n tem intenção de rankear isso, n precisa considerar
11:43 Nhawak: 03:17:935 (1,2,3,4,5) -
11:44 Nhawak: mesmo aqui, stream desnecessariamente espaçada (priti feelings)

Good luck!
Hiyori
#modreq EASY:

> Remove "Children War" from tags since its already in the Title.
> Important thing is all notes.
> 00:10:049 (2) - dont overlap notes since this is an Easy diff. (Beginners may have a heard time reading the notes)
> 00:34:049 (3) - ^ same as above
> Kiai time is toggled on for less than 15 seconds. 00:56:335 - if u want u can just start Kai time here 00:50:849 and end here 01:12:792
> 01:45:706 - start Kai time. 02:07:649 - end kai
> 02:41:592 (1) - sudden change of timing. You might want to change this. Make sure they have same timing since this is an Easy diff.
> I suggest you add spinner here - 02:50:164 and end here - 02:53:935
> 03:17:592 (1,2,3,4) - too fast for an easy diff. might change this to a slider if you want and then add a spinner here - 03:19:306.
[/color]

So far really good map. Love the slider designs haha. :) Hope this helps. Goodluck with ur map!
J K N
Oi, vi seu pedido no #modreqs, to começando com essa coisa de mod então se você achar isso inútil ignore-o =P

[Geral] A diff spread do seu mapa ta meio zoada, vi que você está esperando normal ficar pronto mas talvez fosse interessante também alterar o nome do Extreme para Insane considerando que o direito de ter nomes personalizados é exlcusivo de diffs maiores que 5,25 stars e maratonas Seu mapa tem Uninherited timing sections diferentes entre as dificuldades isso pode lhe trazer problemas também !

Uninherited timing sections must be the same in every difficulty of the mapset. That is, each section must have the same BPM and offset in each difficulty. Furthermore, there must not be extra or missing uninherited sections in any difficulty. A song's timing doesn't change between difficulties, so there's no sense in having different uninherited sections per difficulty.
Alguns hitsounds estão meio estranhos e não fazendo muito sentido com a música

[Easy]

01:18:278 (1,2) - Pode ser interessante substituir essas notas isoladas por um slider
01:18:278 (1,2,1) - Essa parte parece meio vazia na minha opinião, como se tivesse sido esquecida de mapear, uma nota antes de 01:21:021 (1) já ajudaria muito. Na minha opnião é claro.
03:03:878 (1,2) - Poderia substituir essas notas por essa pattern 02:55:649 (1,1,1,2) fica mais legal ( caso vc faça isso, 03:05:936 (2) vai ferrar um pouco o flow mas um ctrl + g nele resolve)

[Hard]
00:20:678 (1) - Mova o último ponto do slider de X:208 para X:200 para stackar bonitinho com 00:21:964 (1)
00:22:735 (3) - ^ faça a mesma coisa agora no primeiro ponto do slider de Y:108 para Y:101
01:18:621 (2) - faça com que o slider repita ate 1:18:964 pra ficar no ritimo certinho
02:47:078 (1) - isso ta meio estranho, se você prolongar o 02:46:049 (1) ate onde ele começa o som fica muito mais agradável

[Extreme]

00:09:192 (4,5) - talvez seria interessante substituir isso pro um tripplet logo ( eu particulamente acho esses sliderzinhos bem irritantes sei la devo ter toque lol )
00:26:164 (1) - Sinceramente não vejo razão nenhuma pra você colocar um NC, 00:26:506 (1) - aqui faria muito mais sentido pois você não teria um combo tão extenso

00:39:535 (1) - Esse NC ta muuuuuuito estranho, e acho até desnecessári,o talvez um NC em 00:38:849 (1) fosse bem melhor...
00:41:078 (2) - Isso ta bem desconfortavel, não é dificil acertar mas é estranho,tenta usar snap distance 2x ( e aumenta um pouco se achar que ficou muito perto )
00:45:021 (3) - ^
00:45:021 (3,1) - Isso aqui pode te dar problemas

Uninherited timing sections cannot be used to manipulate slider speeds. These can be very unexpected for the player while also disrupting the main menu pulse and slightly changing the overall timing of the map.
Você usou isso várias vezes durante todo o mapa mas a variação na velocidade aqui é muito brusca comparada com a velocidade anterior. E mais, so é permitido 3 velocidades de slider no mesmo mapa ( incluindo 1x) você tem 14 cara !!!! shaushausahsauh

01:31:564 (6,7) - stacka essas duas notas certinhas com o final do slider ta meio estranho assim
01:20:592 (4,5) - ^
01:26:078 (4,5) - ^
01:31:564 (6,7) - ^
02:30:964 (4,5) - ta meio estranho isso, sem o clap no 02:31:135 (5) parece melhor
02:56:764 (1,2,3) - experimente tirar os claps dessas notas, fica mais agradável
02:56:935 (3) - esse slider parece não estar snapado corretamente, minha impressão foi que ele deveria estar no beat snap vermelho (2:57:192)


Não irei nem tentar modar o Jumpwar, acho que não tenho habilidade suficiente pra modar dificuldades tão altas assim. Parabéns pelo mapa achei muito legal.

Boa sorte !
ghm12

J K N wrote:

alterar o nome do Extreme para Insane considerando que o direito de ter nomes personalizados é exlcusivo de diffs maiores que 5,25 stars e maratonas
Extreme = Expert
Mas é, nesse caso Insane é melhor

200 post ee
Topic Starter
Bastionior

J K N wrote:

Oi, vi seu pedido no #modreqs, to começando com essa coisa de mod então se você achar isso inútil ignore-o =P
LOL que super mod vc fez aqui aiuehiuaheuiahe muito ótimo

[Geral] A diff spread do seu mapa ta meio zoada, vi que você está esperando normal ficar pronto mas talvez fosse interessante também alterar o nome do Extreme para Insane considerando que o direito de ter nomes personalizados é exlcusivo de diffs maiores que 5,25 stars e maratonas
[b]Extreme é como se fosse um Expert só que abaixo de 5,25, e tbm tem um GD insane mas caso seja necessário mudar o nome mudarei..
Seu mapa tem Uninherited timing sections diferentes entre as dificuldades isso pode lhe trazer problemas também !
Sobre isso vou arrumar e tbm irei colocar outros timing points que façam mais sentido

Uninherited timing sections must be the same in every difficulty of the mapset. That is, each section must have the same BPM and offset in each difficulty. Furthermore, there must not be extra or missing uninherited sections in any difficulty. A song's timing doesn't change between difficulties, so there's no sense in having different uninherited sections per difficulty.
Alguns hitsounds estão meio estranhos e não fazendo muito sentido com a música
Sim concordo ja estou planejando alguns hitsounds para o map primeiro so preciso das GD restantes

[Easy]

01:18:278 (1,2) - Pode ser interessante substituir essas notas isoladas por um slider Fix
01:18:278 (1,2,1) - Essa parte parece meio vazia na minha opinião, como se tivesse sido esquecida de mapear, uma nota antes de 01:21:021 (1) já ajudaria muito. Na minha opnião é claro. Fix
03:03:878 (1,2) - Poderia substituir essas notas por essa pattern 02:55:649 (1,1,1,2) fica mais legal ( caso vc faça isso, 03:05:936 (2) vai ferrar um pouco o flow mas um ctrl + g nele resolve) Ficou um pouco confuso entender qual a ideia que vc montou sobre isso acima :x

[Hard]
00:20:678 (1) - Mova o último ponto do slider de X:208 para X:200 para stackar bonitinho com 00:21:964 (1) Done
00:22:735 (3) - ^ faça a mesma coisa agora no primeiro ponto do slider de Y:108 para Y:101 Done eu acho..
01:18:621 (2) - faça com que o slider repita ate 1:18:964 pra ficar no ritimo certinho Done
02:47:078 (1) - isso ta meio estranho, se você prolongar o 02:46:049 (1) ate onde ele começa o som fica muito mais agradável Fix

[Extreme]

00:09:192 (4,5) - talvez seria interessante substituir isso pro um tripplet logo ( eu particulamente acho esses sliderzinhos bem irritantes sei la devo ter toque lol ) Done
00:26:164 (1) - Sinceramente não vejo razão nenhuma pra você colocar um NC, 00:26:506 (1) - aqui faria muito mais sentido pois você não teria um combo tão extenso ultima linha

00:39:535 (1) - Esse NC ta muuuuuuito estranho, e acho até desnecessári,o talvez um NC em 00:38:849 (1) fosse bem melhor... ultim linha
00:41:078 (2) - Isso ta bem desconfortavel, não é dificil acertar mas é estranho,tenta usar snap distance 2x ( e aumenta um pouco se achar que ficou muito perto ) lol nao está tão complicado,vou deixar assim
00:45:021 (3) - ^ Reduzi um pouco
00:45:021 (3,1) - Isso aqui pode te dar problemas ?

Uninherited timing sections cannot be used to manipulate slider speeds. These can be very unexpected for the player while also disrupting the main menu pulse and slightly changing the overall timing of the map.
Você usou isso várias vezes durante todo o mapa mas a variação na velocidade aqui é muito brusca comparada com a velocidade anterior. E mais, so é permitido 3 velocidades de slider no mesmo mapa ( incluindo 1x) você tem 14 cara !!!! shaushausahsauh
então sobre isso é totalmente livre usar a variação da velocidade do slider a partir de unherited selections (As faixas/traços verdes),, a unica coisa que não é permitida é duplicar o Bpm para obter (2x a velocidade do slider)

01:31:564 (6,7) - stacka essas duas notas certinhas com o final do slider ta meio estranho assim done
01:20:592 (4,5) - ^ Done
01:26:078 (4,5) - ^ Done
01:31:564 (6,7) - ^ Done
02:30:964 (4,5) - ta meio estranho isso, sem o clap no 02:31:135 (5) parece melhor vou hitsoundear tudo dnv
02:56:764 (1,2,3) - experimente tirar os claps dessas notas, fica mais agradável done
02:56:935 (3) - esse slider parece não estar snapado corretamente, minha impressão foi que ele deveria estar no beat snap vermelho (2:57:192)[/b]
tem razão mudei para o ponto que indicou
Não irei nem tentar modar o Jumpwar, acho que não tenho habilidade suficiente pra modar dificuldades tão altas assim. Parabéns pelo mapa achei muito legal.


Ok sobre os NC ... para mim usar os NC é quando a pessoa que mapeia (no caso eu) percebe que há uma separação entre patterns,
o NC funciona quando existe pontos especificados onde eu possa mudar as patterns ,quando ocorre uma deslocação instrumentação/vocal com frequência de forma repulsiva ou dramática ,isso tudo para reforçar os aspectos da música , então posso usar NC para diferentes patterns conforme vai interagindo a música um exemplo é essa parte (00:39:535 (1) - aqui o vocal interage fazendo que um grito seja rapido então vem a ideia que nao pode ser um slider da mesma velocidade que a anterior , e aqui 00:53:592 (1) - uma parte que o instrumental age [no caso drum base] uma batida intensa onde se aplica um som bem calmo então nao pode ser comparado com uma velocidade anterior do kiai 00:50:849 - ) espero que tenha entendido :>

Boa sorte !
Muito obrigado pelo super mod que vc fez me ajudou e muito sério lol me adicione caso tenha alguma duvida ehehhe(sejamos amigos :lol: )


----------------------------------------------------

supremella wrote:

#modreq EASY:

> Remove "Children War" from tags since its already in the Title.
> Important thing is Distance Snap all notes. Done
> 00:10:049 (2) - dont overlap notes since this is an Easy diff. (Beginners may have a heard time reading the notes)Fix
> 00:34:049 (3) - ^ same as above Fix
> Kiai time is toggled on for less than 15 seconds. 00:56:335 - if u want u can just start Kai time here 00:50:849 and end here 01:12:792 Fix
> 01:45:706 - start Kai time. 02:07:649 - end kai Fixed
> 02:41:592 (1) - sudden change of timing. You might want to change this. Make sure they have same timing since this is an Easy diff. Fixed
> I suggest you add spinner here - 02:50:164 and end here - 02:53:935 Nah
> 03:17:592 (1,2,3,4) - too fast for an easy diff. might change this to a slider if you want and then add a spinner here - 03:19:306. Changed
[/color]

So far really good map. Love the slider designs haha. :) Hope this helps. Goodluck with ur map!
Thanks <3 slidder art's :P
Topic Starter
Bastionior

ghm12 wrote:

J K N wrote:

alterar o nome do Extreme para Insane considerando que o direito de ter nomes personalizados é exlcusivo de diffs maiores que 5,25 stars e maratonas
Extreme = Expert
Mas é, nesse caso Insane é melhor

200 post ee
200 só pra comentar isso que nonsense ghm queria um mod seu :c esperava mais de você :| :cry:
bah to zoando
Hiyori
#modreq EASY:

> Remove "Children War" from tags since its already in the Title.
> Important thing is Distance Snap all notes.
> 00:10:049 (2) - dont overlap notes since this is an Easy diff. (Beginners may have a heard time reading the notes)
> 00:34:049 (3) - ^ same as above
> Kiai time is toggled on for less than 15 seconds. 00:56:335 - if u want u can just start Kai time here 00:50:849 and end here 01:12:792
> 01:45:706 - start Kai time. 02:07:649 - end kai
> 02:41:592 (1) - sudden change of timing. You might want to change this. Make sure they have same timing since this is an Easy diff.
> I suggest you add spinner here - 02:50:164 and end here - 02:53:935
> 03:17:592 (1,2,3,4) - too fast for an easy diff. might change this to a slider if you want and then add a spinner here - 03:19:306.
[/color]

So far really good map. Love the slider designs haha. :) Hope this helps. Goodluck with ur map!
ihewmatt
MOD


EASY


SPOILER
00:06:963 (1,2,1,2) - Make this in one combo
00:34:392 (1,1) - ^
01:56:678 (1,2,1) - ^
02:35:078 (1,2,1,2) - ^
02:39:192 (1,1,1) - ^
02:55:649 (1,2,1,2) - ^
01:26:506 (3) - Combo this
01:35:421 (2) - ^

HARD


SPOILER
00:17:935 (1,1,1,1) - Rearrange and comob it in one
00:20:678 (1) - !Overlaps. Change slider. (that wont block to the next combo)
00:45:364 (1,2,1,2) - Make this in one combo
01:11:249 (1,2,3,4,5,6,1) - ^
01:37:478 (1,2,1,2,1,2) - ^
02:06:278 (1,2,1) - ^
02:21:364 (1,1,2) - ^
02:22:735 (1,1,2) - ^
02:32:335 (1,1,1,1,2) - ^
02:35:078 (1,2,3,1) - ^
02:36:621 (2,3,1,2) - ^
02:39:192 (1,1,1,1) - ^
02:40:564 (1,2,3,1) - ^
03:25:992 (1,2,3,4,1) - ^
03:28:735 (1,2,3,1,2,3) - ^

Other Diffs are alright. But Recombo it. Combos are measured in 2inch.

:3 :) :D Good Luck. U have a good map.
Willjoy
Hi from #modreqs) It's my mod for you.
[General]
  1. Your MP3 have 320 kb/s bitrate. It's must be 192 kb/s. You can download new MP3 here
  2. Remove letterbox during breaks, because your mapset have video.
[Easy]
  1. 00:10:392 (1) - I think rework the slider. (http://puu.sh/idhd5/c2fe2b75d8.jpg)
  2. 00:12:792 (1) - Move the slider to 00:12:449 (1)
  3. 00:08:678 (1) - Remove NC
  4. 00:50:849 (1,1) - Check distance snap here (overlap)
  5. 01:00:449 (2,1) - ^
  6. 02:19:992 (2,1) - ^
  7. 00:26:164 (1) - Rework slider (http://puu.sh/idj2i/a993cda5a5.jpg)
  8. Easy have 3 KIAI, but Hard 10 KIAI. Fix it.
[Hard]
  1. 00:23:249 (1) - Put note here
  2. 00:53:592 (1,2) - Distance snap. Is it right?
  3. 01:42:964 (1,2,3,4,5) - May be rework this part. For example (http://puu.sh/idkaA/267609da26.jpg) Like a "star".
  4. 02:26:678 (1) - NC
[Extreme]
  1. Nothing to see.
[Jumpwar!]
  1. Rework hitsounds. Is it ready ? Or not complete?
Kabu
There, sweetheart. Now you owe me your soul four times.
Topic Starter
Bastionior
ihewmatt

SPOILER

ihewmatt wrote:

MOD


EASY


[spoilerbox]00:06:963 (1,2,1,2) - Make this in one combo
00:34:392 (1,1) - ^ Done
01:56:678 (1,2,1) - ^ Done
02:35:078 (1,2,1,2) - ^ Done
02:39:192 (1,1,1) - ^ Done
02:55:649 (1,2,1,2) - ^ Done
01:26:506 (3) - Combo this Done
01:35:421 (2) - ^ Done

HARD


SPOILER
00:17:935 (1,1,1,1) - Rearrange and comob it in one Modifiled.
00:20:678 (1) - !Overlaps. Change slider. (that wont block to the next combo) Modifiled.
00:45:364 (1,2,1,2) - Make this in one combo Done
01:11:249 (1,2,3,4,5,6,1) - ^ Done
01:37:478 (1,2,1,2,1,2) - ^ Done
02:06:278 (1,2,1) - ^ Done
02:21:364 (1,1,2) - ^ Done
02:22:735 (1,1,2) - ^ Done
02:32:335 (1,1,1,1,2) - ^ Modifiled
02:35:078 (1,2,3,1) - ^ Done
02:36:621 (2,3,1,2) - ^ Modifiled
02:39:192 (1,1,1,1) - ^ Modifiled
02:40:564 (1,2,3,1) - ^ Done
03:25:992 (1,2,3,4,1) - ^
03:28:735 (1,2,3,1,2,3) - ^ No.

Other Diffs are alright. But Recombo it. Combos are measured in 2inch.

:3 :) :D Good Luck. U have a good map.

Thanks for mod xd .

-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Willjoy

SPOILER

Willjoy wrote:

Hi from #modreqs) It's my mod for you.
[General]
  1. Your MP3 have 320 kb/s bitrate. It's must be 192 kb/s. You can download new MP3 here Rar ?
  2. Remove letterbox during breaks, because your mapset have video. ok [spoilerbox]
[Easy]
  1. 00:10:392 (1) - I think rework the slider. (http://puu.sh/idhd5/c2fe2b75d8.jpg) Modifiled
  2. 00:12:792 (1) - Move the slider to 00:12:449 (1) done
  3. 00:08:678 (1) - Remove NC done
  4. 00:50:849 (1,1) - Check distance snap here (overlap) done
  5. 01:00:449 (2,1) - ^ done
  6. 02:19:992 (2,1) - ^ done
  7. 00:26:164 (1) - Rework slider (http://puu.sh/idj2i/a993cda5a5.jpg) done
  8. Easy have 3 KIAI, but Hard 10 KIAI. Fix it.
Done
[Hard]
  1. 00:23:249 (1) - Put note here Done
  2. 00:53:592 (1,2) - Distance snap. Is it right? yes sure.
  3. 01:42:964 (1,2,3,4,5) - May be rework this part. For example (http://puu.sh/idkaA/267609da26.jpg) Like a "star". remaped
  4. 02:26:678 (1) - NC
no.
[Extreme]
  1. Nothing to see.
[Jumpwar!]
  1. Rework hitsounds. Is it ready ? Or not complete?
It's Ready
Thanks for mod i'm really appreciated
Topic Starter
Bastionior

Hono wrote:

There, sweetheart. Now you owe me your soul four times.
Surely.
Marmota221
Olá~
Vim do #modreqs
Mude o titulo do mapa para "おこちゃま戦争" (Romanised Title: "Okochama Sensou") e adicione na tags "Children's War"
Só isso pq n sei modar :D

Edit: Mude o nome do artista para "kradness&れをる" (Romanised Artist name: "kradness&Reol")

Boa sorte~
Topic Starter
Bastionior

Marmota221 wrote:

Olá~
Vim do #modreqs
Mude o titulo do mapa para "おこちゃま戦争" (Romanised Title: "Okochama Sensou") e adicione na tags "Children's War"
Só isso pq n sei modar :D

Edit: Mude o nome do artista para "kradness&れをる" (Romanised Artist name: "kradness&Reol")

Lol muito obrigado pela metadata !

Boa sorte~
obrigado pro Taiko xd
Marianna

Kalindraz-Senpai ♥
hyouri
Extreme Diff

00:53:582 (1) -
00:54:953 (1) -
00:59:067 (1) -
01:00:439 (1) -
These sliders, they're not fit for that part. Higher SV (Long) sliders that end on red or just higher SV on these (longer) would fit better, with shapes if possible

But they're all over the map so I guess you like it this way, gl on this btw :)
Topic Starter
Bastionior

hyouri wrote:

Extreme Diff

00:53:582 (1) -
00:54:953 (1) -
00:59:067 (1) -
01:00:439 (1) -
These sliders, they're not fit for that part. Higher SV (Long) sliders that end on red or just higher SV on these (longer) would fit better, with shapes if possible
All Fixed
But they're all over the map so I guess you like it this way, gl on this btw :)
Thanks :D
dsco
Jumpwar!
00:08:324 (1) - not sure why this is under the slider end, bad flow
00:09:696 (1,2,3) - consider spacing 1 and 3 out farther horizontally. pretty small jumps following such big ones.
00:12:096 (3,1) - the spacing indicates a smaller time gap, consider moving 1 farther away, into a different quadrant. or make it an anti-jump
00:12:439 (1,2,3,1) - rhythm is obviously ok, but i would recommend using a reverse slider for the 3 circles the first or second time around since the rhythm is new to the player.
00:19:296 (1,1) - pattern gets a little aggravating here; maybe make the spacing between last slider end and next slider start a bit closer, or make the pattern go in a full circle.
00:21:867 (4,1,1) - all equal spacing but different time gaps. change somehow.
00:25:124 (1,2,1) - poor flow, could be improved
00:27:010 (2,1) - this pattern is rather poor. terrible readability and doesnt make sense to overlap here.
00:28:553 (4,1) - either space more, fill rhythm gap or make it an anti-jump. the spacing is too small for the gap that is there, doesnt make sense.
00:29:410 (2,3,4) - rhythm doesnt make sense unless you already know song. consider changing the circles to sliders
00:38:324 (3,4,1,2,1,2) - why does this flip one time but not the next? unintuitive.
00:44:839 (3,4) - this is accented with both hitsounds and song, but not spacing. anti-climactic end to the series of jumps.
00:47:239 (3,1) - why such small spacing here? kills flow
00:47:753 (3,1,1) - spacing is much too small to lead into the next pattern which is similarly spaced but farther apart in rhythm/time.
00:52:039 (1) - dont hitsound the middle of the slider so aggressively, confuses ears.
00:54:953 (1,2,1,2) - flip this horizontally to improve flow
00:57:524 (1,2) - again the circle at the end feels weird. it de-emphasizes the downbeat. (hitsounding on slider i suggest changing too)
01:04:382 (2,3,4) - bad flow and 2 is poor slider shape.
01:05:582 (1,2,1,2,1,2) - oddly small jumps compared to rest of map.
01:10:039 (1) - much too drastic of a drop in SV
01:11:753 (2,1) - i recommend against this type of jump pattern (very big-> very small), but if you are going to stick to it, emphasize it more, make the gap smaller.
01:16:724 (1,1) - again, you know my dislike for this. also doesnt make sense for those to both be NC
01:26:496 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - consider nerfing as a whole. you could take the whole thing and ctrl+shift+s by 0.8
01:30:439 (2,1) - space more to improve reading
01:31:810 (1,1) - ^
01:35:067 (1,2,1,2) - theres not really anything to suggest this rhythm, stick to downbeat.
01:35:924 (1,1) - too close
01:37:467 (1,2,3,1,2,3,1,2,3) - make the spacing on the smallest triangle bigger and the biggest one a bit smaller. too drastic of an increase through the pattern. i would also recommend rotating the second triangle by ~5-10 degrees and the next one by ~10-20
01:39:010 (1) - this pattern starting on the offbeat kills the momentum from the jumps. the big jumps never reach their climax and this pattern de-emphasizes the next downbeat the jumps were building up to a lot.
01:40:210 (1) - again i think too slow of a SV here.
01:43:982 (4,1) - make anti-jump?
01:47:924 (4,5,6,1) - flow could be improved
01:58:724 (2,1) - hiding the circle here isn't very good. it'd be okay if it was under slider start, but slider end is poor choice.
02:00:439 (5,6,1,2) - bad flow. big jump followed by going back in the same direction but half speed plays odd, especially when the next jump is an obtuse angle.
02:00:782 (1,2,1,2) - the 2s are emphasized here by the jump pattern instead of the 1s, which doesnt play well.
02:09:010 (1,1,1) - there is very little to indicate this rhythm beforehand, given the slider's spacing.
02:09:524 (1,1) - these sliders have a half beat of gap but no spacing, and the sliders before have no beat of gap but large spacing. change this.
02:10:382 (2,3,4) - this rhythm is okay but the spacing and mapping used are not. the direction flow makes no sense here.
02:12:439 (4,1) - bad place for an antijump, energy is supposed to be high and flowing here.
02:13:124 (1,1) - i'd recommend bumping up SV a tad here.
02:18:610 (1,2,3,4,5) - this looks like one jumping pattern, but the first two notes are a bigger spacing than the next. visually it could be improved.
02:22:382 (1,2,1,2) - weird flow and spacing.
02:23:753 (1,2,1) - ^
02:28:039 (2,1,2,1,2,1,2,1,2) - this needs some pretty heavy revision.
02:34:553 (2,1) - why change direction on the last one? no reason, it seems.
02:43:124 (4,1) - consider shortening this gap
02:44:153 (2,1) - this pattern does not flow.
02:49:639 (3,1) - very poor flow and spacing
02:50:839 (1,2,1,2) - flow is very bad here
02:55:639 (1,1,2,3,1) - right before this there are giant jumps and then all the energy just dies, make this part more energetic and emphasize the downbeat more.
02:58:382 (3,1) - make antijump or space a lot more.
02:59:753 (1,1,2) - very poor idea; different rhythms, same spacing.
03:01:982 (2,1) - triple? otherwise make 1 farther away.
from 3:05 to the end of the map there needs to be heavy reconsideration on spacing and rhythm. big spacing is fine, but the entire section has big spacing regardless of rhythm and its very unintuitive to play. this is almost definitely because your rank is too low to playtest the map well.
03:28:724 (1,2,3,1,2,3) - complete nonsense.
i dont want to be a total jerk but this map does need some heavy remapping and work on the hardest difficulty. good luck on it! i want to help you improve, not discourage you entirely.

Extreme
i played this one 2 times through and it honestly just suffers from a lot of the same problems as the jumpwar! difficulty. its just lack of experience; don't be afraid to map a few more songs and come back to this with improved skills. make sure your spacing helps indicate how the rhythm is played and that there arent big gaps in rhythm which de-emphasize the downbeat.
Topic Starter
Bastionior

reminixe wrote:

Jumpwar!
00:08:324 (1) - not sure why this is under the slider end, bad flow Fixed.
00:09:696 (1,2,3) - consider spacing 1 and 3 out farther horizontally. pretty small jumps following such big ones.Fixed
00:12:096 (3,1) - the spacing indicates a smaller time gap, consider moving 1 farther away, into a different quadrant. or make it an anti-jump Fixed.
00:12:439 (1,2,3,1) - rhythm is obviously ok, but i would recommend using a reverse slider for the 3 circles the first or second time around since the rhythm is new to the player.I preferred to leave this way, I think this great progressivity DS, it emphasizes that the next notes shall come jumps
00:19:296 (1,1) - pattern gets a little aggravating here; maybe make the spacing between last slider end and next slider start a bit closer, or make the pattern go in a full circle. modified.
00:21:867 (4,1,1) - all equal spacing but different time gaps. change somehow. Fixed.
00:25:124 (1,2,1) - poor flow, could be improved Fixed.
00:27:010 (2,1) - this pattern is rather poor. terrible readability and doesnt make sense to overlap here. modfiled.
00:28:553 (4,1) - either space more, fill rhythm gap or make it an anti-jump. the spacing is too small for the gap that is there, doesnt make sense.Fixed.
00:29:410 (2,3,4) - rhythm doesnt make sense unless you already know song. consider changing the circles to sliders. leave it in this form, these four notes would be a break following notes are constant jumps (it is an optimal form of pre-heating) as well as being completely in rhythm
00:38:324 (3,4,1,2,1,2) - why does this flip one time but not the next? unintuitive.no.
00:44:839 (3,4) - this is accented with both hitsounds and song, but not spacing. anti-climactic end to the series of jumps.Fixed.
00:47:239 (3,1) - why such small spacing here? kills flow Fixed.
00:47:753 (3,1,1) - spacing is much too small to lead into the next pattern which is similarly spaced but farther apart in rhythm/time. i'm leave.
00:52:039 (1) - dont hitsound the middle of the slider so aggressively, confuses ears.Fixed.
00:54:953 (1,2,1,2) - flip this horizontally to improve flow.Fixed.
00:57:524 (1,2) - again the circle at the end feels weird. it de-emphasizes the downbeat. (hitsounding on slider i suggest changing too) Fixed.
01:04:382 (2,3,4) - bad flow and 2 is poor slider shape.Fixed.
01:05:582 (1,2,1,2,1,2) - oddly small jumps compared to rest of map. It is a progressive jump
01:10:039 (1) - much too drastic of a drop in SV Fixed.
01:11:753 (2,1) - i recommend against this type of jump pattern (very big-> very small), but if you are going to stick to it, emphasize it more, make the gap smaller. Fixed.
01:16:724 (1,1) - again, you know my dislike for this. also doesnt make sense for those to both be NC Fixed.
01:26:496 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - consider nerfing as a whole. you could take the whole thing and ctrl+shift+s by 0.8 I leave as well.
01:30:439 (2,1) - space more to improve reading modified.
01:31:810 (1,1) - ^.^
01:35:067 (1,2,1,2) - theres not really anything to suggest this rhythm, stick to downbeat.modified
01:35:924 (1,1) - too close i leave well.
01:37:467 (1,2,3,1,2,3,1,2,3) - make the spacing on the smallest triangle bigger and the biggest one a bit smaller. too drastic of an increase through the pattern. i would also recommend rotating the second triangle by ~5-10 degrees and the next one by ~10-20 Modified
01:39:010 (1) - this pattern starting on the offbeat kills the momentum from the jumps. the big jumps never reach their climax and this pattern de-emphasizes the next downbeat the jumps were building up to a lot.Modified.
01:40:210 (1) - again i think too slow of a SV here.no.
01:43:982 (4,1) - make anti-jump?yes.
01:47:924 (4,5,6,1) - flow could be improved Fixed,
01:58:724 (2,1) - hiding the circle here isn't very good. it'd be okay if it was under slider start, but slider end is poor choice. Fixed.
02:00:439 (5,6,1,2) - bad flow. big jump followed by going back in the same direction but half speed plays odd, especially when the next jump is an obtuse angle.Fixed.
02:00:782 (1,2,1,2) - the 2s are emphasized here by the jump pattern instead of the 1s, which doesnt play well. modified.
02:09:010 (1,1,1) - there is very little to indicate this rhythm beforehand, given the slider's spacing. No.
02:09:524 (1,1) - these sliders have a half beat of gap but no spacing, and the sliders before have no beat of gap but large spacing. change this.^
02:10:382 (2,3,4) - this rhythm is okay but the spacing and mapping used are not. the direction flow makes no sense here. Modified.
02:12:439 (4,1) - bad place for an antijump, energy is supposed to be high and flowing here. Fixed.
02:13:124 (1,1) - i'd recommend bumping up SV a tad here. Fixed.
02:18:610 (1,2,3,4,5) - this looks like one jumping pattern, but the first two notes are a bigger spacing than the next. visually it could be improved.Fixed.
02:22:382 (1,2,1,2) - weird flow and spacing. Fixed.
02:23:753 (1,2,1) - ^.^
02:28:039 (2,1,2,1,2,1,2,1,2) - this needs some pretty heavy revision. Modified.
02:34:553 (2,1) - why change direction on the last one? no reason, it seems.Fixed
02:43:124 (4,1) - consider shortening this gap^
02:44:153 (2,1) - this pattern does not flow. ^
02:49:639 (3,1) - very poor flow and spacing. ^
02:50:839 (1,2,1,2) - flow is very bad here.Fixed.
02:55:639 (1,1,2,3,1) - right before this there are giant jumps and then all the energy just dies, make this part more energetic and emphasize the downbeat more. Modified.
02:58:382 (3,1) - make antijump or space a lot more. Done.
02:59:753 (1,1,2) - very poor idea; different rhythms, same spacing. i leave.
03:01:982 (2,1) - triple? otherwise make 1 farther away. Fixed.
from 3:05 to the end of the map there needs to be heavy reconsideration on spacing and rhythm. big spacing is fine, but the entire section has big spacing regardless of rhythm and its very unintuitive to play. this is almost definitely because your rank is too low to playtest the map well.
03:28:724 (1,2,3,1,2,3) - complete nonsense. disagree, this part would be the end of the music, created a jump that emphasized at the end as the pace and added a note in blue selections to emphasize even more this part realizes that looked great (it would be all about improvisation), do not you think? ?
i dont want to be a total jerk but this map does need some heavy remapping and work on the hardest difficulty. good luck on it! i want to help you improve, not discourage you entirely.

Extreme
i played this one 2 times through and it honestly just suffers from a lot of the same problems as the jumpwar! difficulty. its just lack of experience; don't be afraid to map a few more songs and come back to this with improved skills. make sure your spacing helps indicate how the rhythm is played and that there arent big gaps in rhythm which de-emphasize the downbeat.
thank you for your Greatest mod in "Jumpwar" helped me realize many simple mistakes and improve it, thanks bro.
LukerMaster
Jumpwar!
00:41:067 (1,2,3,4) - Weird pattern. Maybe put there a triple instead of slider and circle.
01:30:782 (2,1) - Make this more spaced. It looks weird and it's hard to read.
01:31:982 (1,2,3,4) - Increase spacing here. It's hard to follow the flow if there is such difference in spacing between this and next section.
02:04:896 (1,1) - This looks so unprofessional~ I recommend larger spacing or other slider shape.
02:10:639 (4) - A circle should fits here better.
02:17:239 (1,2) - Increase spacing sightly to don't overlap sliders.
This pattern can look better if you do this:
02:28:210 (1,2) - Ctrl+G
02:28:553 (1,2,1,2) - Crtl+G
And fix hitsounding after all.
03:17:924 (1,2,3,4,5) - It's incredibly easy to miss comparing to rest of the map but it's only my opinion. Do what you want.
Extreme
00:27:182 (10,11) - Less spaced from rest of the pattern
00:32:496 (2,4) - Ctrl+G?
01:23:753 (1) - Slider end should be in 1/4
02:13:124 (1) - Very confusing slider. Almost impossible to sightread
02:26:496 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This pattern should be improved. It doesn't fit rest of the patterns.
03:20:839 (6,7,8,9,10) - Make this star using Ctrl+Shift+D
I'm not experienced in modding Hards or Normals so that's everything. Good luck!
Topic Starter
Bastionior

LukerMaster wrote:

Jumpwar!
00:41:067 (1,2,3,4) - Weird pattern. Maybe put there a triple instead of slider and circle. Fixed.
01:30:782 (2,1) - Make this more spaced. It looks weird and it's hard to read. Fixed.
01:31:982 (1,2,3,4) - Increase spacing here. It's hard to follow the flow if there is such difference in spacing between this and next section. Modified.
02:04:896 (1,1) - This looks so unprofessional~ I recommend larger spacing or other slider shape. Fixed.
02:10:639 (4) - A circle should fits here better. listen well (25-50%) put a single note will not create emphasis, I prefer to leave that way ; _;
02:17:239 (1,2) - Increase spacing sightly to don't overlap sliders. no.
This pattern can look better if you do this:
02:28:210 (1,2) - Ctrl+G Fixed.
02:28:553 (1,2,1,2) - Crtl+G Done.
And fix hitsounding after all.
03:17:924 (1,2,3,4,5) - It's incredibly easy to miss comparing to rest of the map but it's only my opinion. Do what you want. I'll leave this pattern in this way it is, as there are many maps (RANKED) using this pattern, and the only, spaced pattern of this map
Extreme
00:27:182 (10,11) - Less spaced from rest of the pattern Fixed.
00:32:496 (2,4) - Ctrl+G? Sure.
01:23:753 (1) - Slider end should be in 1/4 Fixed.
02:13:124 (1) - Very confusing slider. Almost impossible to sightreadI'll leave.
02:26:496 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This pattern should be improved. It doesn't fit rest of the patterns. modified.
03:20:839 (6,7,8,9,10) - Make this star using Ctrl+Shift+D Fixed.
I'm not experienced in modding Hards or Normals so that's everything. Good luck!

Thanks for mod >w<
KASUM1
Hello~! As requested from my queue

[K i R a's Insane]
00:06:181 (4,2) - stack these or 00:07:467 (2,4) - these <<< I meant with trail
00:25:124 (3,4) - more neater blanket
00:28:039 (2,3) - ^
00:36:610 (6,8) - ^
00:44:667 (6,1) - I don't think this overlap is intentional o.o
01:56:667 (1,2) - same shape please
01:57:867 (1,3) - ^
02:19:124 (3,4) - ^

I hope my mod helps :)
Alliiiiiiiance
Sorry in advance for my english mistakes!


General
• Felt a general lack of symmetry but it's ok

Hoen's Normal
Design & stuff
03:17:410 (1,2,3,4,1) The positioning of this set looked a bit clumsy for me
• The time felt a little bit empty between thoses circles and sliders 00:51:524 (1,2,1,2)

Sliders
• For me those two were hard to "hear" 01:38:153 (4,5)
• I thought that for this part of the lyrics you could've put some circles or shorter sliders instead of a slider which could be less annoying 02:00:782 (3)
Same here 00:45:353 (1)
Same here too maybe 02:39:182 (1)

Hitsounds

• You've put a lot of whistle :c Maybe you can replace some of them with claps

Hard
Design & stuff
• AiMod says your diff is Insane
• Cs could be unpleasant for some people
• You put this pattern 4 times, it can be boring 00:12:439 (1,2,3,4,5)

Sliders
• Your sliders are very sober x) Maybe you could put more "fancy" ones

Circles
• Make them more symmetrical maybe ? c: 03:27:182 (1,2,3,4)

Spinners

• No spinners?! :D it's a pity

Hope it'll help! Gl with ranking your map.
Marianna

Alliiiiiiiance wrote:

Sorry in advance for my english mistakes!



Hoen's Normal
Design & stuff
03:17:410 (1,2,3,4,1) The positioning of this set looked a bit clumsy for me
• The time felt a little bit empty between thoses circles and sliders 00:51:524 (1,2,1,2) Fixed

Sliders
• For me those two were hard to "hear" 01:38:153 (4,5)
• I thought that for this part of the lyrics you could've put some circles or shorter sliders instead of a slider which could be less annoying 02:00:782 (3)
Same here 00:45:353 (1)
Same here too maybe 02:39:182 (1)

Hitsounds[/color]
• You've put a lot of whistle :c Maybe you can replace some of them with claps Whistle is good
Hope it'll help! Gl with ranking your map.
SPOILER
osu file format v14

[General]
AudioFilename: Children.mp3
AudioLeadIn: 0
PreviewTime: 50839
Countdown: 0
SampleSet: None
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Okochama Sensou
TitleUnicode:Okochama Sensou
Artist:kradness&Reol
ArtistUnicode:kradness&Reol
Creator:Kalindraz
Version:Hoen's Normal
Source:
Tags:Giga-p,Len,Rin Kagamine,Hoen,KiRa,TG,Children's War
BeatmapID:732327
BeatmapSetID:155252

[Difficulty]
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CircleSize:3.5
OverallDifficulty:5
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//Storyboard Layer 2 (Pass)
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88,264,160553,2,0,P|120:272|192:260,1,100,4|4,0:0|0:0,0:0:0:0:
276,252,161239,2,0,P|308:244|380:256,1,100,4|2,0:0|0:0,0:0:0:0:
256,192,172896,5,4,0:0:0:0:
256,192,174267,12,4,175639,0:0:0:0:
80,80,176324,5,8,0:0:0:0:
160,40,176667,2,0,P|212:28|280:48,1,100,0|4,0:0|0:0,0:0:0:0:
264,128,177353,2,0,P|215:136|166:124,1,100,4|8,0:0|0:0,0:0:0:0:
104,188,178039,1,0,0:0:0:0:
176,240,178382,6,0,P|228:240|304:376,2,200,2|8|2,0:0|0:0|0:0,0:0:0:0:
32,348,180439,2,0,L|16:240,1,100,8|4,0:0|0:0,0:0:0:0:
84,188,181124,2,0,L|68:80,1,100,2|8,0:0|0:0,0:0:0:0:
156,60,181810,6,0,B|180:28|240:28|240:28|324:28,2,150,4|4|8,0:0|0:0|0:0,0:0:0:0:
152,152,183182,2,0,L|128:268,1,100,4|8,0:0|0:0,0:0:0:0:
200,308,183867,2,0,B|244:348|344:248|404:308,1,200,2|8,0:0|0:0,0:0:0:0:
280,156,185239,2,0,B|236:196|136:96|76:156,1,200,2|8,0:0|0:0,0:0:0:0:
40,224,186267,1,2,0:0:0:0:
92,300,186610,6,0,P|148:312|208:296,1,100,4|4,0:0|0:0,0:0:0:0:
260,248,187296,2,0,P|316:236|376:252,1,100,4|8,0:0|0:0,0:0:0:0:
416,312,187982,2,0,L|424:140,2,150,4|4|8,0:0|0:0|0:0,0:0:0:0:
328,328,189353,6,0,P|264:340|216:328,1,100,2|8,0:0|0:0,0:0:0:0:
148,296,190039,2,0,P|84:284|36:296,1,100,0|8,0:0|0:0,0:0:0:0:
40,200,190724,2,0,P|24:108|100:24,1,200,2|2,0:0|0:0,0:0:0:0:
172,52,191753,1,8,0:0:0:0:
260,48,192096,6,0,P|312:56|368:44,1,100,4|8,0:0|0:0,0:0:0:0:
428,104,192782,2,0,L|444:236,1,100,4|8,0:0|0:0,0:0:0:0:
360,248,193467,2,0,L|347:148,1,100,4|8,0:0|0:0,0:0:0:0:
272,100,194153,6,0,P|208:92|148:108,1,100,4|8,0:0|0:0,0:0:0:0:
169,188,194839,2,0,P|261:204|349:144,1,200,4|8,0:0|0:0,0:0:0:0:
192,56,196210,6,0,L|124:56,1,50,0|4,0:0|0:0,0:0:0:0:
68,108,196724,1,4,0:0:0:0:
56,196,197067,1,4,0:0:0:0:
92,280,197410,6,0,L|112:332,1,50,4|2,0:0|0:0,0:0:0:0:
156,328,197753,2,0,L|176:380,1,50,4|4,0:0|0:0,0:0:0:0:
264,364,198267,1,8,0:0:0:0:
312,288,198610,1,2,0:0:0:0:
256,220,198953,5,8,0:0:0:0:
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