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Wakeshima Kanon - World's End, Girl's Rondo(Asterisk DnB Rem

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Topic Starter
Meg

imoutosan wrote:

From M4M.

[We cry "open"]

00:04:878 - 00:05:564 - add some notes here? rhythm seems empty here and you have notes at 00:08:992 (2,4) - no changed. 00:04:878 - and 00:05:564 - is calmer than 00:08:478 (1,2,3,4) -

00:10:535 (1,2) - for consistency, try this? you made 4 circles a group in former parts. Also it plays better imo when 00:10:192 (1,2,1) - go anticlockwise. no changed. i like this pattern.


00:37:278 (2) - a circle slider doesn't fit very well imo... change to other shape? no changed. i don't think this slider doesn't fit.

01:04:707 (2) - move to x308 y124 to keep same spacing between the 3 letters (visually) okay

01:05:392 (3) - try copperplate “o” this shape? "o" and "c" looks alike now this slider expresses "o" ⇒"p". so don't change chape.
with 1.40x sv

420,132,65392,2,0,B|363:188|396:288|540:308|568:172|529:133|472:116|472:116|508:120|532:104,1,398.999987823487

01:20:478 - add a circle stack to 1? just suggestion no~

01:49:792 (2) - placed too low imo. stack to 01:48:935 (3) - feels better okay

01:51:335 (1) - it is... unexpectable long? players may stop holding too early. try to split it into two sliders? yes. there are diffrence sounds on here. but i think not need to change because fits on this map imo. (hard to explain in English... sorry) but Mokori said it too. so i will change this if BN will say it.

02:16:364 (3) - stack to 02:15:507 (4) - ? it flows better imo fits. but too hard on here ;w;

02:44:307 (3,4,5) - rhythms like could be better because 02:44:392 - has a stress. i changed other rhythm.

02:45:507 (3) - stack properly okay

03:12:078 (2,2,2) - try increase these sliders' sv gradually? fit the song better imo okay

04:05:735 (1) - stack to 2 is easier to read okay

04:47:221 (1) - change 5th grid to white grid and move it to x216 y116 okay

04:53:564 (1,1) - same to 01:51:335 (1) - ^
example
http://puu.sh/hPb8t/836fd90d29.jpg

05:07:278 (1,1,1,1) - stack slider ends properly okay

05:17:564 (1) - move to x352 y 232. so 05:18:078 (1) - can be easier read. no changed. this pattern is the coolest for me

05:39:678 (3) - use grey color nc looks more concordant with former notes. okay
thank you for modding and star :)
Ayachi Meme
hey there :3 im no modder but i was thinking and maybe you shouldnt have breaks?
other than that
perfect map <3 good luck!!
Topic Starter
Meg

- T y l e r - wrote:

hey there :3 im no modder but i was thinking and maybe you shouldnt have breaks?
other than that
perfect map <3 good luck!!
this map is too long.
so i think need breaks

thank you :3
Kodora
#1

Go!
Topic Starter
Meg

Kodora wrote:

#1

Go!
omg wwww
thank you <3
Enhu
THE HYPR IS REAL
ac8129464363

Enhu wrote:

THE HYPR IS REAL
hehe
Topic Starter
Meg

handsome wrote:

thank you :3

mod log
2015-05-22 21:03 handsome: 00:57:850 (1,1,1,1) - space more
2015-05-22 21:03 handsome: its touching a bit, weird
2015-05-22 21:03 handsome: 01:09:335 (2,1) - odd spacing, not emphasize vocal
2015-05-22 21:03 handsome: the cursor dont move, i felt weird
2015-05-22 21:03 handsome: 01:11:392 (1) - i prefer to swap with 04:02:821 (1) -
2015-05-22 21:06 iMage--: 01:09:335 (2) - https://osu.ppy.sh/ss/3156993
2015-05-22 21:06 iMage--: OK?
2015-05-22 21:06 handsome: 1 stay?
2015-05-22 21:06 handsome: that is ok
2015-05-22 21:07 iMage--: 00:57:850 (1,1,1,1) - https://osu.ppy.sh/ss/3156995
2015-05-22 21:07 handsome: yes, okay
2015-05-22 21:07 iMage--: 01:11:392 (1) - i wanna keep this pattern
2015-05-22 21:07 iMage--: not swap~
2015-05-22 21:07 handsome: why?
2015-05-22 21:08 handsome: i fel the first one is harder than the next one
2015-05-22 21:08 handsome: so maybe to introduce use the easier one first?
2015-05-22 21:08 handsome: just thought
2015-05-22 21:11 iMage--: yes. 01:11:392 (1,2,3,4,5) - is easier than 04:02:821 (1,2,3,4,5) - . but i think these are easy enough. so i think no need to change
2015-05-22 21:11 handsome: 03:47:907 (5) - nc?
2015-05-22 21:11 handsome: okay
2015-05-22 21:11 iMage--: umm no
2015-05-22 21:12 handsome: 03:54:764 (1,2) - do you want to keep this slider
2015-05-22 21:12 iMage--: yes
2015-05-22 21:12 handsome: lol it looks out of palce
2015-05-22 21:12 iMage--: expresses "T" of vocal(she says "That To")
2015-05-22 21:13 handsome: yeah
2015-05-22 21:13 handsome: just odd
2015-05-22 21:13 iMage--: ww
2015-05-22 21:14 handsome: 04:46:878 (1,1) - well u can do better blanket
2015-05-22 21:14 handsome: lol
2015-05-22 21:15 iMage--: fixed~
2015-05-22 21:15 handsome: 04:48:935 (1,2,1) - is btter than 01:46:535 (1,2,1) -
2015-05-22 21:15 handsome: much comfortablet o play
2015-05-22 21:15 handsome: suggest to change 01:46:535 (1,2,1) - ?
2015-05-22 21:16 iMage--: http://puu.sh/hWlNk.jpg
2015-05-22 21:16 handsome: yep
2015-05-22 21:17 handsome: 05:36:250 (1) - dont u think you should should this type of pattern
2015-05-22 21:17 handsome: earlier
2015-05-22 21:17 handsome: since you are lowering intensity
2015-05-22 21:17 handsome: this is quite difficult ocmapred to 1/2 slider
2015-05-22 21:19 iMage--: hmm i wanna make feeling of climax. so i think this is better
2015-05-22 21:19 iMage--: bad?
2015-05-22 21:19 handsome: okay
2015-05-22 21:19 iMage--: thanks
2015-05-22 21:19 iMage--: :)
2015-05-22 21:19 handsome: do u want to change anything else?
2015-05-22 21:19 handsome: like sb hitsound
2015-05-22 21:19 handsome: etc
2015-05-22 21:19 handsome: also, suggest remove 'Asterisk' from tag, its in title
2015-05-22 21:20 iMage--: okay
2015-05-22 21:20 handsome: dnb as well
2015-05-22 21:21 handsome: 05:19:892 - snap this too, just nazi
2015-05-22 21:21 iMage--: DnB is this song's genre. so keep
2015-05-22 21:21 handsome: this green liine
2015-05-22 21:21 handsome: is in title
2015-05-22 21:21 handsome: lol
2015-05-22 21:21 iMage--: fixed green
2015-05-22 21:22 iMage--: i think title≠genre
2015-05-22 21:22 iMage--: umm hard to explain
2015-05-22 21:22 handsome: hmm?
2015-05-22 21:22 handsome: okay
2015-05-22 21:22 iMage--: baka
2015-05-22 21:22 handsome: lol]
2015-05-22 21:22 handsome: u can update
2015-05-22 21:22 iMage--: i forgot delete hitsound15
2015-05-22 21:23 iMage--: this hitsounds is unnecessary
2015-05-22 21:24 handsome: kk
Satellite
Approved ~


Changed some New combo pattern. Changed rhythm pattern. and placement pattern.


<01:30:26> "Satellite": 01:09:335 (2) - 
01:14:307 (1) -
01:39:335 (1) -
01:42:250 (1) -
01:42:935 (1) -
04:37:707 (1,2) -
04:44:650 (1) -
04:45:335 (1) -
<01:31:51> "Satellite": http://puu.sh/hXFDE/354ac8379f.jpg
<01:34:55> "Satellite": 01:39:335 (1,1) -
<01:47:24> "Satellite": 01:33:850 (1,1) -
<01:47:30> "Satellite": 01:39:335 (1,1) -
<01:47:39> "Satellite": 01:44:821 (1,1) -
<01:47:51> "いまげ": 01:38:650 (1) -
<01:48:02> "Satellite": 04:36:250 (1,1) -
<01:48:09> "Satellite": 04:41:735 (1,1) -
<01:48:16> "Satellite": 04:47:221 (1,1) -
<01:49:22> "Satellite": 01:39:850 (2) -
<01:50:06> "いまげ": 01:43:792 (1,2,3) -
<01:50:43> "いまげ": 01:43:792 (1,2,3) - http://puu.sh/hXGET.jpg こんな感じに近づけた
<01:51:28> "いまげ": 01:44:135 (1) - http://puu.sh/hXGI2.jpg こんな形no
<01:51:35> "いまげ": 01:44:135 (1) - http://puu.sh/hXGI2.jpg こんな形のsliderになおした
<01:52:17> "いまげ": 04:37:707 (1) - ここのNCは入れたままで。連打である印の意味もこめてあるので
<01:53:18> "いまげ": 01:51:507 -
<01:58:41> "いまげ": あ、アプデ終わった
<02:00:29> "ももべ~": https://osu.ppy.sh/u/3720242
<02:04:13> "Satellite": image
<02:04:15> "Satellite": koi
<02:04:27> "Satellite": 01:42:078 (1,2,3,4,5,6) -
<02:04:48> "Satellite": http://puu.sh/hXHrQ/f74a297b2c.jpg
<02:05:47> "Satellite": 01:55:107 (1) -
<02:06:15> "Satellite": 02:03:507 (6,7,1,2,3,1,2,3,4) -
<02:06:19> "Satellite": 02:03:678 (1) - re
<02:06:24> "Satellite": q02:03:850 (9) - add
<02:06:28> "Satellite": 02:04:192 (1) - re
<02:06:33> "Satellite": 02:04:364 (4) - add
<02:07:00> "Satellite": http://puu.sh/hXHzI/35ed0d3d5e.jpg
<02:07:25> "Satellite": 02:03:850 (2,3,1) - 02:04:364 (2,3,4) -
<02:09:25> "Satellite": 02:03:507 (6,7,1,2,3,1,2,3,4) -
<02:09:33> "Satellite": 03:16:364 (1,2,3,4,5,6,7) - +
<02:11:16> "Satellite": 03:43:792 (1) - 1/8
<02:11:55> "Satellite": 03:43:792 (1) - 1/4
<02:12:10> "Satellite": http://puu.sh/hXHRi/08bfb494a3.jpg
<02:15:54> "Satellite": 04:05:221 (4) - nc
<02:16:09> "Satellite": 04:05:735 (1) - re
<02:16:11> "Satellite": 04:05:907 (2) - add
<02:16:51> "Satellite": 04:37:707 (1,2) -
<02:20:13> "いまげ": 04:05:907 (4) -
<02:20:44> "Satellite": http://puu.sh/hXI8P/8a9be4128b.jpg
<02:20:52> "Satellite": http://puu.sh/hXIaJ/7e9c50b2cc.jpg
<02:22:01> "Satellite": 04:57:507 (1) -
<02:23:13> "Satellite": 05:19:792 -
<02:23:23> "Satellite": 05:19:450 (5,6) -
<02:23:43> "Satellite": http://puu.sh/hXIu1/634793bc16.jpg
Topic Starter
Meg
satete saikou
thank you
Momovely
ome^q^
BeatofIke
Congrats <3
I'm too slow www
Rumia-
(∩・▽・∩)iMage----------------------(∩・▽・∩)
ShiraKai
ええぞ 8-) ええぞ 8-)
alacat
"OMEDETOU" :)
Topic Starter
Meg
みんなありがとう∩・ω・∩
10nya
yeeeyy! grats
Garven
Hi iMage--

We need to disqualify your map for the following reasons:

The intro of your map leaves much to be desired with respect to spacing compared to what's going on in the music. There is no change in intensity or phrase changes to really justify your changes in spacing.
The transition of rhythm use from 00:22:192 - to 00:44:135 - is very poor as it stands. You have essentially one hitobject per stanza for 22 seconds, then you practically quadruple that amount when there is just one instrument added to the song. I would recommend that you either increase hitobject density during the 0:22 section or reduce it at 0:44 so that each pie transitions better and reflects the music closer.
00:57:850 (1,1,1,1) - If you need to new combo spam just to try and make something simple like this readable, you're probably using a bad pattern. Rethink this.
01:05:392 (3) - The end of this slider is snapped wrong. It should end at 01:05:907 -
01:14:135 (2,3,4) - You have a lot of these overmapped triples with seemingly no real justification. It's just artificial difficulty and should be avoided - especially when you compare it to the next section where the music is still ramping up and these triples pretty much disappear until the very end. Give a close look to how you map sections of music and how they relate to each other so that your map doesn't feel random.
01:34:192 (1) - Don't use grey combo colors and turn the BG monochrome at the same time.
The hitnormal hitsound is virtually inaudible during the louder parts of the song. Make this louder (or use something besides soft-hitnormal)
02:13:278 (1,2,3,4,1,2,1,2) - This spacing difference with relation to the music is baffling. Look to 03:24:592 (1) - for a much better example of how to pull this section of music off better.
03:01:278 (1) - The different spacings used within this stream have no bearing to the music at all and feels random at best. Remember: you're making a map to the music.
03:56:821 (1,2) - The 2 slider isn't mapped to anything. Make it like the two hot pink sliders before it. (also, why hot pink combo color? It's rather garish for the color scheme)

###M

General comments:
The outro from 05:19:792 (1) - to the end doesn't really feel like it needs to be mapped. After finishing off with the kiai, the rest of the map is just a big letdown and doesn't feel needed. You'll also avoid bad mapping decisions like 05:40:364 (1,1,1,1,1,1,1,1) -
Topic Starter
Meg
thanks Garven and sorry players

QATs lel
Xilver15
lol
Poruteri
とても~連打がぁ~やりづらい~~~といった印象を受けますよねぇ~
Guy
wubwubパートの離れ連打をくっつけましょう。クドスください
Flask
I almost give Guy kd
Topic Starter
Meg

Garven wrote:

Hi iMage-- Heyheyhey

We need to disqualify your map for the following reasons:

The intro of your map leaves much to be desired with respect to spacing compared to what's going on in the music. There is no change in intensity or phrase changes to really justify your changes in spacing. yes actually, there is no change in intensity or phrase changes. but this is Extra diff. so i think the diff needs to use various patterns. and it makes map fun.
The transition of rhythm use from 00:22:192 - to 00:44:135 - is very poor as it stands. You have essentially one hitobject per stanza for 22 seconds, then you practically quadruple that amount when there is just one instrument added to the song. I would recommend that you either increase hitobject density during the 0:22 section or reduce it at 0:44 so that each pie transitions better and reflects the music closer.
hm. i think 00:44:135 (1) - this part gets toned up than 00:22:192 - . so i don't want to change rhythm on these part
00:57:850 (1,1,1,1) - If you need to new combo spam just to try and make something simple like this readable, you're probably using a bad pattern. Rethink this. no. this pattern and NC is the best for me.
01:05:392 (3) - The end of this slider is snapped wrong. It should end at 01:05:907 - fixed
01:14:135 (2,3,4) - You have a lot of these overmapped triples with seemingly no real justification. It's just artificial difficulty and should be avoided - especially when you compare it to the next section where the music is still ramping up and these triples pretty much disappear until the very end. Give a close look to how you map sections of music and how they relate to each other so that your map doesn't feel random. fixed
01:34:192 (1) - Don't use grey combo colors and turn the BG monochrome at the same time. i changed grew combo color.
The hitnormal hitsound is virtually inaudible during the louder parts of the song. Make this louder (or use something besides soft-hitnormal)
02:13:278 (1,2,3,4,1,2,1,2) - This spacing difference with relation to the music is baffling. Look to 03:24:592 (1) - for a much better example of how to pull this section of music off better. fixed
03:01:278 (1) - The different spacings used within this stream have no bearing to the music at all and feels random at best. Remember: you're making a map to the music. fixed
03:56:821 (1,2) - The 2 slider isn't mapped to anything. Make it like the two hot pink sliders before it. (also, why hot pink combo color? It's rather garish for the color scheme) fixed

###0

General comments:
The outro from 05:19:792 (1) - to the end doesn't really feel like it needs to be mapped. After finishing off with the kiai, the rest of the map is just a big letdown and doesn't feel needed. You'll also avoid bad mapping decisions like 05:40:364 (1,1,1,1,1,1,1,1) - i had to map this part. because this is app map.
thank you for your opnions.
Topic Starter
Meg

Guy wrote:

wubwubパートの離れ連打をくっつけましょう。クドスください
あれは一種の""""""""表現""""""""であると言えますので・・・
Cherry Blossom
Punishment for your hentainess, baka iMage-- :3
/me runs
Buttercup
damn
Asahina Momoko
ganba! :(
Enhu
we literally cry open ;_;
Skystar

fanzhen0019 wrote:

I lost my mind
Start
please make it ranked pleaseeeee

Xilver15
Since it's dq'd already, have some suggestions :3

01:20:650 (5,6) - I don't think they should overlap with 3 and 4, maybe move them a bit to the side? c:

02:26:821 and 02:27:507 Maybe add a note there? Could possibly fit better with the rhythm

03:10:878 (1) - That slider's kinda ugly :/

03:30:078 (1) - Maybe a long slow slider at that part? Maybe I'm just copying it from P A N but it's up to you :p

Probably a bad "mod" but I wish you luck in reranking :D
Topic Starter
Meg

Xilver wrote:

Since it's dq'd already, have some suggestions :3

01:20:650 (5,6) - I don't think they should overlap with 3 and 4, maybe move them a bit to the side? c: i wanna stack 2 triangle patterns. just my liking

02:26:821 and 02:27:507 Maybe add a note there? Could possibly fit better with the rhythm ok

03:10:878 (1) - That slider's kinda ugly :/ lol i changed it

03:30:078 (1) - Maybe a long slow slider at that part? Maybe I'm just copying it from P A N but it's up to you :p break after this note is very fit for me on this song. 

Probably a bad "mod" but I wish you luck in reranking :D
thank you your suggestions!
hehe
funny
10nya
we cried "open" q-q
gl rerank good map aaaAA
Topic Starter
Meg
i don't rerank this.

Can't Defeat QAT [Holy Shit! It's QAT!!]

hahahahahaha

sorry all
Garven
Locked on mapper's request.
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