Got problem with minimize osu runing on integrated intel hd graphic
This is related to video backgrounds. It occurs when retrying a map a random number of times when they are enabled. Disable them for now.Oinari-sama wrote:
osu! crashed randomly without producing logs ("program have stopped responding"). Only happened twice on the new beta, don't know how to reproduce. Will switch to CE and see if the crash occurs the same way.
Spec:
Windows 7 64-bit Professional
Intel i7 2600K with 16G RAM
ATI Radeon HD6870 (Catalyst 14.12 with OpenGL 6.14.10.13283)
.Net Framework 4.5.2
Options > Updates > Release stream: BetaShadering wrote:
How can i have this beta?
Intel GMA 3150 ( D: )peppy wrote:
What graphics card?Mateux wrote:
The second update gave me a white bg with osu! logo.
My game was running at 1fps. I think that is because the game is using OpenGL now.
Thr cursor issue should be resolved on the newest cutting edge build. Could you try it there and see if the fix works for you?Verssesli wrote:
Upon updating to the beta the game is no longer playable, as before I would get ~150fps in menu, and ~280-400fps in game with directx, but will only get ~70fps in menu and ~110-140fps in game causing very noticeable stuttering and being completely unplayable with video or storyboard on (Anywhere between 50-70fps).
Running on Intel HD 4000 with dual-channel RAM @ 1680x1050 fullscreen with i5-3210M.
On a side note, running fullscreen on an Intel HD 4400 with dual-channel ram @ 1366x768with an i3-4030U has those issues, but also causes the cursor to disappear, but items are still clickable. The cursor comes back upon switching to borderless.
No other gameplay issues noted, since I can no longer play the game on beta.