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xi - Garyou Tensei [OsuMania]

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Topic Starter
Ginshu
Updated
Topic Starter
Ginshu
; A ;
puxtu
just give up yan
Demane

puxtu wrote:

just give up yan
Kyousuke-
hue plz someone rank it
Lirai
I see it's Better than before

Good Luck




rebubbled
Harbyter
get ready
Harbyter
hype
Topic Starter
Ginshu
\(>w<\) Hype (/>w<)/
Nekonyan
congrats LNP- \:D/

udah ranked aja lu bangke :^)
lemonguy
\o/ HYPE \o/
-SoraGami-
Gratz LNP-!~
Tifyron
.
Rido
Hype
Kyousuke-
Nicee fast rank owo

Hypee /o/
Grats el en pe!
Topic Starter
Ginshu

Kyousuke- wrote:

Nicee fast rank owo

Hypee /o/
Grats el en pe!
sep 7 -> may 20 = fast rank :V
Tifyron
I had some time to kill so here's some more specifics.. Take this however you wish, mod or not, I don't mind either way. This is just my personal opinion with some suggestions. I think it could use some work before getting ranked.


Million's 7K SC
00:14:521 (14521|1,14521|6,14671|6,14671|1,15121|5,15121|1) -
These should be singles instead of doubles.

00:15:271 (15271|6) -
If this LN is mapped to the background synth, it sounds like it breaks at 00:15:871 and 00:16:171 (example)

00:16:771 (16771|6) - , 00:17:521 (17521|5) - , 00:18:271 (18271|4) - , 00:18:571 (18571|2) -
Are these really LNs when all the previous notes of this instrument are mapped as singles?

00:17:671 (17671|0) -
Same as before, if this is the background synth it breaks at multiple points. (example)

00:17:971
Add a note for a drum hit.

00:19:321 (19321|2,19321|1,19471|2,19471|1,19921|5,19921|4) -
These should be single notes instead of doubles.

00:20:071 (20071|6) -
Same reason as above referring to the background synth.

00:20:671
Add a note for a drum hit.

00:21:571 (21571|6) - and 00:22:321 (22321|6,22471|0,22621|6,22771|0,22921|6) -
Should be single notes for consistency with earlier mapping. The last note 00:22:921 (22921|6) - sounds like its being extended all the way to 00:23:671 as a potential LN.

00:23:146 (23146|3,23296|4) -
Remove these, no drum hit there.

00:23:971
Add a note for the main synth.

00:24:121
Should be 1 note. If the 2nd note is mapped to hi-hats a note should be added to 00:23:821 and 00:24:421 for consistency.

00:24:571
Add a note for the main synth.

00:24:871 (24871|0,25171|4,25471|5,25771|2) -
If these are mapped to the background synth, an additional LN could be added from 00:23:671 to 00:24:871 for consistency.

00:25:021 (25021|2,25321|1,25621|4,25921|1) -
These should be singles, as the main synth has been mapped as such.

00:25:021
Remove 1 note.

00:25:321
Remove 1 note.

00:25:621
Remove 1 note.

00:25:921
Remove 1 note.

00:26:221 - 00:26:521 - 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

00:26:071 (26071|5,26371|3,26671|1) -
Sounds like it breaks like this.

00:26:971
Add a note for the main synth.

00:27:421
Remove either left or right stair, there's still only 1 synth.

00:27:871 (27871|4,28171|2) -
Should be singles if these are mapped as the main synth. If these are mapped as background synth it should be more like this, and 2 more LN should be added between 00:27:271 and 00:27:571 for consistency.

00:28:621
Add a note.

00:28:771
Add a note for a drum hit.

00:29:221
Add a note.

00:29:371
Add a note for a drum hit.

00:29:671 (29671|0,29971|3,30271|6) -
These should be 1 long LN, the synth doesnt break at 00:29:971 or 00:30:271.

00:29:821 (29821|1,30121|4,30421|5,30721|2) -
These should be singles for consistency with earlier mapping.

00:29:821
Remove 1 note.

00:30:121
Remove 1 note.

00:30:421
Remove 1 note.

00:30:721
Remove 1 note.

00:30:871 (30871|4,31471|6) -
If these are background synth, this is how they break.

00:31:171 (31171|2,31921|2) -
These should be singles for consistency with earlier mapping.

00:31:696
Remove 1 note.

00:31:921
Remove 1 note.

00:32:071 (32071|3,32071|4) -
Add drum hitsound to 1 of these.

00:32:971 (32971|1,33046|5,33121|1,33196|4) -
Add drum hitsound to these.

00:33:421 (33421|4,33571|6,33721|2,33871|0) -
These should be singles for consistency with earlier mapping.

00:34:471 (34471|6,34621|5,34771|3,34921|2,35071|5,35221|4,35371|2) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty here.

00:36:721 (36721|0,36796|1,36871|2,36946|3,37021|4,37096|5,37171|6,37321|0,37396|1,37471|2,37546|3,37621|4,37696|5) -
These should also be singles, it doesn't make much sense to make half of these LNs when the instrument has been mapped as singles earlier.

00:37:921
Add 1 note for consistency, the main instrument is mapped as doubles.

00:38:071
Same as above.

00:38:971 (38971|4,39121|0) -
These should be singles, no reason to suddenly have LN when its the same instrument.

00:39:121 (39121|6) -
Wrong hit sound.

00:40:771 (40771|0,40921|2) -
These should be singles, still the same instrument.

00:41:071 (41071|4,41146|5,41221|6,41296|4,41371|0,41446|1,41521|3,41596|2,41671|5,41746|4,41821|3,41896|2) -
These should be singles, same as above. No reason to artificially inflate difficulty when its still the same instrument.

00:42:121 (42121|2,42121|0,42421|6,42421|4) -
These should be singles, same as above.

00:44:671 (44671|5) -
This LN breaks at 00:45:121. Suggestion

00:46:471 (46471|0,46771|1,47071|6,47371|5,47521|2) -
These shouldn't be multiple LN's, its still 1 instrument. It breaks like this, but not specifically in those lanes of course.

00:46:771
Add 1 note.

00:47:071
Add 1 note.

00:47:446
Add 1 note.

00:47:596
Add 1 note.

00:50:371
Add 1 note.

00:50:671
Add 1 note.

00:50:971
Add 1 note.

00:51:271
Add 1 note.

00:51:571
Add 1 note.

00:51:871 (51871|2) -
This LN should stop at 00:52:021.

00:52:171 (52171|5,52246|1,52321|5,52396|2) -
Add drum hit sound?

00:54:271 (54271|6) -
This LN breaks the same as the one before, same suggestion.

00:57:271 (57271|6) -
This LN breaks here. Maybe continue the stair pattern as well instead of the 3 repeated doubles?

00:59:971
Same as above, maybe continue stairs instead of 3 doubles?

01:02:896
Remove 1 note.

01:03:271 (63271|0,63571|6) -
This is 1 long LN, it doesn't break at 01:03:571.

01:03:421 (63421|1,63721|5,64021|3,64321|2) -
These should be singles.

01:03:421
Remove 1 note.

01:03:721
Remove 1 note.

01:04:021
Remove 1 note.

01:04:321
Remove 1 note.

01:04:621 and 01:04:921
Add 1 note to both for hi-hat?

01:05:071 (65071|4,65371|2) -
These should be 1 long LN, it doesn't break at 01:05:371.

01:05:374
Add 1 note.

01:05:521 (65521|4,65671|0,65671|6,65971|2,66121|4) -
These should be singles for consistency.

01:06:271 (66271|1,66571|3) -
If these are mapped as main synth, they should be singles. If they're background synth they should also be added between 01:05:671 and 01:06:271.

01:08:071 (68071|3,68221|6,68371|4,68521|2,68671|5,68821|3,68971|1,69121|4,69271|2,69571|4,69871|0,70171|6,70321|4) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty.

01:09:421 and 01:09:721
Add 1 note for hi-hat?

01:11:371 (71371|6,71446|0,71521|6,71596|0) -
Add drum hit sound?

01:14:071
Suggestion

01:15:271
Suggestion

01:20:971 (80971|0,80971|6) -
I'd recommend swapping positions on these two to make the little 1/12 stair more fluent, or make the 1/12 stair singles maybe?

01:23:671
Same suggestion as 01:14:071.

01:25:471 (85471|0,85621|4) -
These 2 LNs should be a 4 small LN stair instead.

01:28:171 (88171|2,88246|3,88321|4,88396|1) -
These are 1/12 stairs, not 1/4. Suggestion

01:30:871 to 01:34:471
All these tiny LN's do nothing but artificially inflate the difficulty, because its still the same instrument as the section before where it was mapped as entirely singles.

01:34:471 (94471|1,94546|2,94621|3,94696|4,95071|5,95146|4,95221|3,95296|2) -
Same as before, this sudden change to staggered stairs just feels out of place to inflate the difficulty.

01:35:671 to 01:38:071
This section is weird. A drastic shift in patterns when the song does not change. Really feels out of place. Plus those LNs sound like this, they are not held down after the pitch changes. Falls into the inflated difficulty category again in my opinion.

Just as a final note starting from the final KIAI time part of the map at 01:40:771 onwards. This part is basically a culmination of everything i have tried to point out up to this point, if you want specifics on that part as well i can go into it more after i wake up.
Rido

LNP- wrote:

Kyousuke- wrote:

Nicee fast rank owo

Hypee /o/
Grats el en pe!
sep 7 -> may 20 = fast rank :V
lmao :V
Topic Starter
Ginshu

Tifyron wrote:

I had some time to kill so here's some more specifics.. Take this however you wish, mod or not, I don't mind either way. This is just my personal opinion with some suggestions. I think it could use some work before getting ranked.


Million's 7K SC
00:14:521 (14521|1,14521|6,14671|6,14671|1,15121|5,15121|1) -
These should be singles instead of doubles.

00:15:271 (15271|6) -
If this LN is mapped to the background synth, it sounds like it breaks at 00:15:871 and 00:16:171 (example)

00:16:771 (16771|6) - , 00:17:521 (17521|5) - , 00:18:271 (18271|4) - , 00:18:571 (18571|2) -
Are these really LNs when all the previous notes of this instrument are mapped as singles?

00:17:671 (17671|0) -
Same as before, if this is the background synth it breaks at multiple points. (example)

00:17:971
Add a note for a drum hit.

00:19:321 (19321|2,19321|1,19471|2,19471|1,19921|5,19921|4) -
These should be single notes instead of doubles.

00:20:071 (20071|6) -
Same reason as above referring to the background synth.

00:20:671
Add a note for a drum hit.

00:21:571 (21571|6) - and 00:22:321 (22321|6,22471|0,22621|6,22771|0,22921|6) -
Should be single notes for consistency with earlier mapping. The last note 00:22:921 (22921|6) - sounds like its being extended all the way to 00:23:671 as a potential LN.

00:23:146 (23146|3,23296|4) -
Remove these, no drum hit there.

00:23:971
Add a note for the main synth.

00:24:121
Should be 1 note. If the 2nd note is mapped to hi-hats a note should be added to 00:23:821 and 00:24:421 for consistency.

00:24:571
Add a note for the main synth.

00:24:871 (24871|0,25171|4,25471|5,25771|2) -
If these are mapped to the background synth, an additional LN could be added from 00:23:671 to 00:24:871 for consistency.

00:25:021 (25021|2,25321|1,25621|4,25921|1) -
These should be singles, as the main synth has been mapped as such.

00:25:021
Remove 1 note.

00:25:321
Remove 1 note.

00:25:621
Remove 1 note.

00:25:921
Remove 1 note.

00:26:221, 00:26:521, 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

00:26:071 (26071|5,26371|3,26671|1) -
Sounds like it breaks like this.

00:26:971
Add a note for the main synth.

00:27:421
Remove either left or right stair, there's still only 1 synth.

00:27:871 (27871|4,28171|2) -
Should be singles if these are mapped as the main synth. If these are mapped as background synth it should be more like this, and 2 more LN should be added between 00:27:271 and 00:27:571 for consistency.

00:28:621
Add a note.

00:28:771
Add a note for a drum hit.

00:29:221
Add a note.

00:29:371
Add a note for a drum hit.

00:29:671 (29671|0,29971|3,30271|6) -
These should be 1 long LN, the synth doesnt break at 00:29:971 or 00:30:271.

00:29:821 (29821|1,30121|4,30421|5,30721|2) -
These should be singles for consistency with earlier mapping.

00:29:821
Remove 1 note.

00:30:121
Remove 1 note.

00:30:421
Remove 1 note.

00:30:721
Remove 1 note.

00:30:871 (30871|4,31471|6) -
If these are background synth, this is how they break.

00:31:171 (31171|2,31921|2) -
These should be singles for consistency with earlier mapping.

00:31:696
Remove 1 note.

00:31:921
Remove 1 note.

00:32:071 (32071|3,32071|4) -
Add drum hitsound to 1 of these.

00:32:971 (32971|1,33046|5,33121|1,33196|4) -
Add drum hitsound to these.

00:33:421 (33421|4,33571|6,33721|2,33871|0) -
These should be singles for consistency with earlier mapping.

00:34:471 (34471|6,34621|5,34771|3,34921|2,35071|5,35221|4,35371|2) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty here.

00:36:721 (36721|0,36796|1,36871|2,36946|3,37021|4,37096|5,37171|6,37321|0,37396|1,37471|2,37546|3,37621|4,37696|5) -
These should also be singles, it doesn't make much sense to make half of these LNs when the instrument has been mapped as singles earlier.

00:37:921
Add 1 note for consistency, the main instrument is mapped as doubles.

00:38:071
Same as above.

00:38:971 (38971|4,39121|0) -
These should be singles, no reason to suddenly have LN when its the same instrument.

00:39:121 (39121|6) -
Wrong hit sound.

00:40:771 (40771|0,40921|2) -
These should be singles, still the same instrument.

00:41:071 (41071|4,41146|5,41221|6,41296|4,41371|0,41446|1,41521|3,41596|2,41671|5,41746|4,41821|3,41896|2) -
These should be singles, same as above. No reason to artificially inflate difficulty when its still the same instrument.

00:42:121 (42121|2,42121|0,42421|6,42421|4) -
These should be singles, same as above.

00:44:671 (44671|5) -
This LN breaks at 00:45:121. Suggestion

00:46:471 (46471|0,46771|1,47071|6,47371|5,47521|2) -
These shouldn't be multiple LN's, its still 1 instrument. It breaks like this, but not specifically in those lanes of course.

00:46:771
Add 1 note.

00:47:071
Add 1 note.

00:47:446
Add 1 note.

00:47:596
Add 1 note.

00:50:371
Add 1 note.

00:50:671
Add 1 note.

00:50:971
Add 1 note.

00:51:271
Add 1 note.

00:51:571
Add 1 note.

00:51:871 (51871|2) -
This LN should stop at 00:52:021.

00:52:171 (52171|5,52246|1,52321|5,52396|2) -
Add drum hit sound?

00:54:271 (54271|6) -
This LN breaks the same as the one before, same suggestion.

00:57:271 (57271|6) -
This LN breaks here. Maybe continue the stair pattern as well instead of the 3 repeated doubles?

00:59:971
Same as above, maybe continue stairs instead of 3 doubles?

01:02:896
Remove 1 note.

01:03:271 (63271|0,63571|6) -
This is 1 long LN, it doesn't break at 01:03:571.

01:03:421 (63421|1,63721|5,64021|3,64321|2) -
These should be singles.

01:03:421
Remove 1 note.

01:03:721
Remove 1 note.

01:04:021
Remove 1 note.

01:04:321
Remove 1 note.

01:04:621, 01:04:921
Add 1 note to both for hi-hat?

01:05:071 (65071|4,65371|2) -
These should be 1 long LN, it doesn't break at 01:05:371.

01:05:374
Add 1 note.

01:05:521 (65521|4,65671|0,65671|6,65971|2,66121|4) -
These should be singles for consistency.

01:06:271 (66271|1,66571|3) -
If these are mapped as main synth, they should be singles. If they're background synth they should also be added between 01:05:671 and 01:06:271.

01:08:071 (68071|3,68221|6,68371|4,68521|2,68671|5,68821|3,68971|1,69121|4,69271|2,69571|4,69871|0,70171|6,70321|4) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty.

01:09:421 and 01:09:721
Add 1 note for hi-hat?

01:11:371 (71371|6,71446|0,71521|6,71596|0) -
Add drum hit sound?

01:14:071
Suggestion

01:15:271
Suggestion

01:20:971 (80971|0,80971|6) -
I'd recommend swapping positions on these two to make the little 1/12 stair more fluent, or make the 1/12 stair singles maybe?

01:23:671
Same suggestion as 01:14:071.

01:25:471 (85471|0,85621|4) -
These 2 LNs should be a 4 small LN stair instead.

01:28:171 (88171|2,88246|3,88321|4,88396|1) -
These are 1/12 stairs, not 1/4. Suggestion

01:30:871 to 01:34:471
All these tiny LN's do nothing but artificially inflate the difficulty, because its still the same instrument as the section before where it was mapped as entirely singles.

01:34:471 (94471|1,94546|2,94621|3,94696|4,95071|5,95146|4,95221|3,95296|2) -
Same as before, this sudden change to staggered stairs just feels out of place to inflate the difficulty.

01:35:671 to 01:38:071
This section is weird. A drastic shift in patterns when the song does not change. Really feels out of place. Plus those LNs sound like this, they are not held down after the pitch changes. Falls into the inflated difficulty category again in my opinion.

Just as a final note starting from the final KIAI time part of the map at 01:40:771 onwards. This part is basically a culmination of everything i have tried to point out up to this point, if you want specifics on that part as well i can go into it more after i wake up.
i will ask Remillion Cross about this :)
Thanks before :D
Remillion Cross

Tifyron wrote:

I had some time to kill so here's some more specifics.. Take this however you wish, mod or not, I don't mind either way. This is just my personal opinion with some suggestions. I think it could use some work before getting ranked.


Million's 7K SC
00:14:521 (14521|1,14521|6,14671|6,14671|1,15121|5,15121|1) -
These should be singles instead of doubles.

00:15:271 (15271|6) -
If this LN is mapped to the background synth, it sounds like it breaks at 00:15:871 and 00:16:171 (example)

00:16:771 (16771|6) - , 00:17:521 (17521|5) - , 00:18:271 (18271|4) - , 00:18:571 (18571|2) -
Are these really LNs when all the previous notes of this instrument are mapped as singles?

00:17:671 (17671|0) -
Same as before, if this is the background synth it breaks at multiple points. (example)

00:17:971
Add a note for a drum hit.

00:19:321 (19321|2,19321|1,19471|2,19471|1,19921|5,19921|4) -
These should be single notes instead of doubles.

00:20:071 (20071|6) -
Same reason as above referring to the background synth.

00:20:671
Add a note for a drum hit.

00:21:571 (21571|6) - and 00:22:321 (22321|6,22471|0,22621|6,22771|0,22921|6) -
Should be single notes for consistency with earlier mapping. The last note 00:22:921 (22921|6) - sounds like its being extended all the way to 00:23:671 as a potential LN.

00:23:146 (23146|3,23296|4) -
Remove these, no drum hit there.

00:23:971
Add a note for the main synth.

00:24:121
Should be 1 note. If the 2nd note is mapped to hi-hats a note should be added to 00:23:821 and 00:24:421 for consistency.

00:24:571
Add a note for the main synth.

00:24:871 (24871|0,25171|4,25471|5,25771|2) -
If these are mapped to the background synth, an additional LN could be added from 00:23:671 to 00:24:871 for consistency.

00:25:021 (25021|2,25321|1,25621|4,25921|1) -
These should be singles, as the main synth has been mapped as such.

00:25:021
Remove 1 note.

00:25:321
Remove 1 note.

00:25:621
Remove 1 note.

00:25:921
Remove 1 note.

00:26:221, 00:26:521, 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

00:26:071 (26071|5,26371|3,26671|1) -
Sounds like it breaks like this.

00:26:971
Add a note for the main synth.

00:27:421
Remove either left or right stair, there's still only 1 synth.

00:27:871 (27871|4,28171|2) -
Should be singles if these are mapped as the main synth. If these are mapped as background synth it should be more like this, and 2 more LN should be added between 00:27:271 and 00:27:571 for consistency.

00:28:621
Add a note.

00:28:771
Add a note for a drum hit.

00:29:221
Add a note.

00:29:371
Add a note for a drum hit.

00:29:671 (29671|0,29971|3,30271|6) -
These should be 1 long LN, the synth doesnt break at 00:29:971 or 00:30:271.

00:29:821 (29821|1,30121|4,30421|5,30721|2) -
These should be singles for consistency with earlier mapping.

00:29:821
Remove 1 note.

00:30:121
Remove 1 note.

00:30:421
Remove 1 note.

00:30:721
Remove 1 note.

00:30:871 (30871|4,31471|6) -
If these are background synth, this is how they break.

00:31:171 (31171|2,31921|2) -
These should be singles for consistency with earlier mapping.

00:31:696
Remove 1 note.

00:31:921
Remove 1 note.

00:32:071 (32071|3,32071|4) -
Add drum hitsound to 1 of these.

00:32:971 (32971|1,33046|5,33121|1,33196|4) -
Add drum hitsound to these.

00:33:421 (33421|4,33571|6,33721|2,33871|0) -
These should be singles for consistency with earlier mapping.

00:34:471 (34471|6,34621|5,34771|3,34921|2,35071|5,35221|4,35371|2) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty here.

00:36:721 (36721|0,36796|1,36871|2,36946|3,37021|4,37096|5,37171|6,37321|0,37396|1,37471|2,37546|3,37621|4,37696|5) -
These should also be singles, it doesn't make much sense to make half of these LNs when the instrument has been mapped as singles earlier.

00:37:921
Add 1 note for consistency, the main instrument is mapped as doubles.

00:38:071
Same as above.

00:38:971 (38971|4,39121|0) -
These should be singles, no reason to suddenly have LN when its the same instrument.

00:39:121 (39121|6) -
Wrong hit sound.

00:40:771 (40771|0,40921|2) -
These should be singles, still the same instrument.

00:41:071 (41071|4,41146|5,41221|6,41296|4,41371|0,41446|1,41521|3,41596|2,41671|5,41746|4,41821|3,41896|2) -
These should be singles, same as above. No reason to artificially inflate difficulty when its still the same instrument.

00:42:121 (42121|2,42121|0,42421|6,42421|4) -
These should be singles, same as above.

00:44:671 (44671|5) -
This LN breaks at 00:45:121. Suggestion

00:46:471 (46471|0,46771|1,47071|6,47371|5,47521|2) -
These shouldn't be multiple LN's, its still 1 instrument. It breaks like this, but not specifically in those lanes of course.

00:46:771
Add 1 note.

00:47:071
Add 1 note.

00:47:446
Add 1 note.

00:47:596
Add 1 note.

00:50:371
Add 1 note.

00:50:671
Add 1 note.

00:50:971
Add 1 note.

00:51:271
Add 1 note.

00:51:571
Add 1 note.

00:51:871 (51871|2) -
This LN should stop at 00:52:021.

00:52:171 (52171|5,52246|1,52321|5,52396|2) -
Add drum hit sound?

00:54:271 (54271|6) -
This LN breaks the same as the one before, same suggestion.

00:57:271 (57271|6) -
This LN breaks here. Maybe continue the stair pattern as well instead of the 3 repeated doubles?

00:59:971
Same as above, maybe continue stairs instead of 3 doubles?

01:02:896
Remove 1 note.

01:03:271 (63271|0,63571|6) -
This is 1 long LN, it doesn't break at 01:03:571.

01:03:421 (63421|1,63721|5,64021|3,64321|2) -
These should be singles.

01:03:421
Remove 1 note.

01:03:721
Remove 1 note.

01:04:021
Remove 1 note.

01:04:321
Remove 1 note.

01:04:621, 01:04:921
Add 1 note to both for hi-hat?

01:05:071 (65071|4,65371|2) -
These should be 1 long LN, it doesn't break at 01:05:371.

01:05:374
Add 1 note.

01:05:521 (65521|4,65671|0,65671|6,65971|2,66121|4) -
These should be singles for consistency.

01:06:271 (66271|1,66571|3) -
If these are mapped as main synth, they should be singles. If they're background synth they should also be added between 01:05:671 and 01:06:271.

01:08:071 (68071|3,68221|6,68371|4,68521|2,68671|5,68821|3,68971|1,69121|4,69271|2,69571|4,69871|0,70171|6,70321|4) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty.

01:09:421 and 01:09:721
Add 1 note for hi-hat?

01:11:371 (71371|6,71446|0,71521|6,71596|0) -
Add drum hit sound?

01:14:071
Suggestion

01:15:271
Suggestion

01:20:971 (80971|0,80971|6) -
I'd recommend swapping positions on these two to make the little 1/12 stair more fluent, or make the 1/12 stair singles maybe?

01:23:671
Same suggestion as 01:14:071.

01:25:471 (85471|0,85621|4) -
These 2 LNs should be a 4 small LN stair instead.

01:28:171 (88171|2,88246|3,88321|4,88396|1) -
These are 1/12 stairs, not 1/4. Suggestion

01:30:871 to 01:34:471
All these tiny LN's do nothing but artificially inflate the difficulty, because its still the same instrument as the section before where it was mapped as entirely singles.

01:34:471 (94471|1,94546|2,94621|3,94696|4,95071|5,95146|4,95221|3,95296|2) -
Same as before, this sudden change to staggered stairs just feels out of place to inflate the difficulty.

01:35:671 to 01:38:071
This section is weird. A drastic shift in patterns when the song does not change. Really feels out of place. Plus those LNs sound like this, they are not held down after the pitch changes. Falls into the inflated difficulty category again in my opinion.

Just as a final note starting from the final KIAI time part of the map at 01:40:771 onwards. This part is basically a culmination of everything i have tried to point out up to this point, if you want specifics on that part as well i can go into it more after i wake up.
pls someone call QAT or anything who can DQ this map, it might be useful if QAT also check this stuff so we can fixed both ur mod and QAT's mod

before i fix this, do you think if it's a major problems that should be fixed ? if you say yes, so yeah.. will fixed as soon as i can
Harbyter

Tifyron wrote:

I had some time to kill so here's some more specifics.. Take this however you wish, mod or not, I don't mind either way. This is just my personal opinion with some suggestions. I think it could use some work before getting ranked.


Million's 7K SC
00:14:521 (14521|1,14521|6,14671|6,14671|1,15121|5,15121|1) -
These should be singles instead of doubles.

00:15:271 (15271|6) -
If this LN is mapped to the background synth, it sounds like it breaks at 00:15:871 and 00:16:171 (example)

00:16:771 (16771|6) - , 00:17:521 (17521|5) - , 00:18:271 (18271|4) - , 00:18:571 (18571|2) -
Are these really LNs when all the previous notes of this instrument are mapped as singles?

00:17:671 (17671|0) -
Same as before, if this is the background synth it breaks at multiple points. (example)

00:17:971
Add a note for a drum hit.

00:19:321 (19321|2,19321|1,19471|2,19471|1,19921|5,19921|4) -
These should be single notes instead of doubles.

00:20:071 (20071|6) -
Same reason as above referring to the background synth.

00:20:671
Add a note for a drum hit.

00:21:571 (21571|6) - and 00:22:321 (22321|6,22471|0,22621|6,22771|0,22921|6) -
Should be single notes for consistency with earlier mapping. The last note 00:22:921 (22921|6) - sounds like its being extended all the way to 00:23:671 as a potential LN.

00:23:146 (23146|3,23296|4) -
Remove these, no drum hit there.

00:23:971
Add a note for the main synth.

00:24:121
Should be 1 note. If the 2nd note is mapped to hi-hats a note should be added to 00:23:821 and 00:24:421 for consistency.

00:24:571
Add a note for the main synth.

00:24:871 (24871|0,25171|4,25471|5,25771|2) -
If these are mapped to the background synth, an additional LN could be added from 00:23:671 to 00:24:871 for consistency.

00:25:021 (25021|2,25321|1,25621|4,25921|1) -
These should be singles, as the main synth has been mapped as such.

00:25:021
Remove 1 note.

00:25:321
Remove 1 note.

00:25:621
Remove 1 note.

00:25:921
Remove 1 note.

00:26:221, 00:26:521, 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

00:26:071 (26071|5,26371|3,26671|1) -
Sounds like it breaks like this.

00:26:971
Add a note for the main synth.

00:27:421
Remove either left or right stair, there's still only 1 synth.

00:27:871 (27871|4,28171|2) -
Should be singles if these are mapped as the main synth. If these are mapped as background synth it should be more like this, and 2 more LN should be added between 00:27:271 and 00:27:571 for consistency.

00:28:621
Add a note.

00:28:771
Add a note for a drum hit.

00:29:221
Add a note.

00:29:371
Add a note for a drum hit.

00:29:671 (29671|0,29971|3,30271|6) -
These should be 1 long LN, the synth doesnt break at 00:29:971 or 00:30:271.

00:29:821 (29821|1,30121|4,30421|5,30721|2) -
These should be singles for consistency with earlier mapping.

00:29:821
Remove 1 note.

00:30:121
Remove 1 note.

00:30:421
Remove 1 note.

00:30:721
Remove 1 note.

00:30:871 (30871|4,31471|6) -
If these are background synth, this is how they break.

00:31:171 (31171|2,31921|2) -
These should be singles for consistency with earlier mapping.

00:31:696
Remove 1 note.

00:31:921
Remove 1 note.

00:32:071 (32071|3,32071|4) -
Add drum hitsound to 1 of these.

00:32:971 (32971|1,33046|5,33121|1,33196|4) -
Add drum hitsound to these.

00:33:421 (33421|4,33571|6,33721|2,33871|0) -
These should be singles for consistency with earlier mapping.

00:34:471 (34471|6,34621|5,34771|3,34921|2,35071|5,35221|4,35371|2) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty here.

00:36:721 (36721|0,36796|1,36871|2,36946|3,37021|4,37096|5,37171|6,37321|0,37396|1,37471|2,37546|3,37621|4,37696|5) -
These should also be singles, it doesn't make much sense to make half of these LNs when the instrument has been mapped as singles earlier.

00:37:921
Add 1 note for consistency, the main instrument is mapped as doubles.

00:38:071
Same as above.

00:38:971 (38971|4,39121|0) -
These should be singles, no reason to suddenly have LN when its the same instrument.

00:39:121 (39121|6) -
Wrong hit sound.

00:40:771 (40771|0,40921|2) -
These should be singles, still the same instrument.

00:41:071 (41071|4,41146|5,41221|6,41296|4,41371|0,41446|1,41521|3,41596|2,41671|5,41746|4,41821|3,41896|2) -
These should be singles, same as above. No reason to artificially inflate difficulty when its still the same instrument.

00:42:121 (42121|2,42121|0,42421|6,42421|4) -
These should be singles, same as above.

00:44:671 (44671|5) -
This LN breaks at 00:45:121. Suggestion

00:46:471 (46471|0,46771|1,47071|6,47371|5,47521|2) -
These shouldn't be multiple LN's, its still 1 instrument. It breaks like this, but not specifically in those lanes of course.

00:46:771
Add 1 note.

00:47:071
Add 1 note.

00:47:446
Add 1 note.

00:47:596
Add 1 note.

00:50:371
Add 1 note.

00:50:671
Add 1 note.

00:50:971
Add 1 note.

00:51:271
Add 1 note.

00:51:571
Add 1 note.

00:51:871 (51871|2) -
This LN should stop at 00:52:021.

00:52:171 (52171|5,52246|1,52321|5,52396|2) -
Add drum hit sound?

00:54:271 (54271|6) -
This LN breaks the same as the one before, same suggestion.

00:57:271 (57271|6) -
This LN breaks here. Maybe continue the stair pattern as well instead of the 3 repeated doubles?

00:59:971
Same as above, maybe continue stairs instead of 3 doubles?

01:02:896
Remove 1 note.

01:03:271 (63271|0,63571|6) -
This is 1 long LN, it doesn't break at 01:03:571.

01:03:421 (63421|1,63721|5,64021|3,64321|2) -
These should be singles.

01:03:421
Remove 1 note.

01:03:721
Remove 1 note.

01:04:021
Remove 1 note.

01:04:321
Remove 1 note.

01:04:621, 01:04:921
Add 1 note to both for hi-hat?

01:05:071 (65071|4,65371|2) -
These should be 1 long LN, it doesn't break at 01:05:371.

01:05:374
Add 1 note.

01:05:521 (65521|4,65671|0,65671|6,65971|2,66121|4) -
These should be singles for consistency.

01:06:271 (66271|1,66571|3) -
If these are mapped as main synth, they should be singles. If they're background synth they should also be added between 01:05:671 and 01:06:271.

01:08:071 (68071|3,68221|6,68371|4,68521|2,68671|5,68821|3,68971|1,69121|4,69271|2,69571|4,69871|0,70171|6,70321|4) -
These should all be singles, or at least not staggered LNs to artificially inflate difficulty.

01:09:421 and 01:09:721
Add 1 note for hi-hat?

01:11:371 (71371|6,71446|0,71521|6,71596|0) -
Add drum hit sound?

01:14:071
Suggestion

01:15:271
Suggestion

01:20:971 (80971|0,80971|6) -
I'd recommend swapping positions on these two to make the little 1/12 stair more fluent, or make the 1/12 stair singles maybe?

01:23:671
Same suggestion as 01:14:071.

01:25:471 (85471|0,85621|4) -
These 2 LNs should be a 4 small LN stair instead.

01:28:171 (88171|2,88246|3,88321|4,88396|1) -
These are 1/12 stairs, not 1/4. Suggestion

01:30:871 to 01:34:471
All these tiny LN's do nothing but artificially inflate the difficulty, because its still the same instrument as the section before where it was mapped as entirely singles.

01:34:471 (94471|1,94546|2,94621|3,94696|4,95071|5,95146|4,95221|3,95296|2) -
Same as before, this sudden change to staggered stairs just feels out of place to inflate the difficulty.

01:35:671 to 01:38:071
This section is weird. A drastic shift in patterns when the song does not change. Really feels out of place. Plus those LNs sound like this, they are not held down after the pitch changes. Falls into the inflated difficulty category again in my opinion.

Just as a final note starting from the final KIAI time part of the map at 01:40:771 onwards. This part is basically a culmination of everything i have tried to point out up to this point, if you want specifics on that part as well i can go into it more after i wake up.


ripperino million style Xd


Remillion Cross wrote:

pls someone call QAT or anything who can DQ this map, it might be useful if QAT also check this stuff so we can fixed both ur mod and QAT's mod

before i fix this, do you think if it's a major problems that should be fixed ? if you say yes, so yeah.. will fixed as soon as i can
eh waiting for qat good luck xD


EDIT: i'll try to call Roxas for this
Tifyron
Fixed some editor links in previous post, they don't seem to like commas.

00:26:221 - 00:26:521 - 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

Harbyter wrote:

ripperino million style Xd
That really wasn't the intention. Maps like this don't come around too often so i figured it was a good chance for some feedback.
Harbyter

Tifyron wrote:

Fixed some editor links in previous post, they don't seem to like commas.

00:26:221 - 00:26:521 - 00:26:821 and 00:27:121
Maybe add 1 note for hi-hats for consistency?

Harbyter wrote:

ripperino million style Xd
That really wasn't the intention. Maps like this don't come around too often so i figured it was a good chance for some feedback.

mine was just a ironic sentence don't worry xD i've checked the mod too and is good, nothing to complain

EDIT: and seems like million wanted to apply those mod too so it's fine
kagiii
grats map yg di tunggu" >w< :v
Remillion Cross
someone pls give him a medal kudosu...
YunoFanatic
Isnt that all just a subjective? I dont see any unrankable issue. You just stated your opinion and you pointed out things that isnt that worth dq-ing for example add note here remove notes here, change the patterns here, this ln is somewhat weird mlg 430 kill it. Would probably rethink before posting or making a check.

As for what remi said, i think it should be fine to call out some qats. The thing is it isnt bad to be dq-ed you shouldnt be embarassed about it as it improves the quality of your map. Looking forward for this one to get rerank fast if theres any trouble.
Tifyron

YunoFanatic wrote:

Isnt that all just a subjective? I dont see any unrankable issue. You just stated your opinion and you pointed out things that isnt that worth dq-ing for example add note here remove notes here, change the patterns here, this ln is somewhat weird mlg 430 kill it. Would probably rethink before posting or making a check.
Isn't the entire point of this to provide suggestions/feedback? Of course a lot of it is subjective, its just my opinions at the end of the day. In a map like this I think it is critical that the LN are mapped correctly, especially the LN release timings. I don't think you can just extend an LN to make harder patterns when audibly the LN clearly ends.

As for the remove/add 1 note lines, those specifically are when the main synth is mapped like a stair of singles. Take this screenshot for example.

The blue parts are mapped as drum hits, with hitsound. Most of the "add a note" comments are for areas where a hitsounded drum hit is missing.

All of that said, there are some parts in there which are not subjective.
puxtu
this rhythm rookie should be a qat
Remillion Cross

Tifyron wrote:

YunoFanatic wrote:

Isnt that all just a subjective? I dont see any unrankable issue. You just stated your opinion and you pointed out things that isnt that worth dq-ing for example add note here remove notes here, change the patterns here, this ln is somewhat weird mlg 430 kill it. Would probably rethink before posting or making a check.
Isn't the entire point of this to provide suggestions/feedback? Of course a lot of it is subjective, its just my opinions at the end of the day. In a map like this I think it is critical that the LN are mapped correctly, especially the LN release timings. I don't think you can just extend an LN to make harder patterns when audibly the LN clearly ends.

As for the remove/add 1 note lines, those specifically are when the main synth is mapped like a stair of singles. Take this screenshot for example.

The blue parts are mapped as drum hits, with hitsound. Most of the "add a note" comments are for areas where a hitsounded drum hit is missing.

All of that said, there are some parts in there which are not subjective.
could you give me more details mod for my quest diff (MX too) ? it's okay even if you change everything, i do this for PERFECT sake, and lesson, of course.

And, QAT where are you

anyway.. if you have a time, you should check my valhalla too. i will consider to re-rank it because it got DQ 1 months ago.
shionelove
Unfortunately QAT will appear always when the map will be ranked,sigh
Tifyron
Here's a couple more for the last bit of the song. I figured i'd make a new post instead of adding to the previous one, it might cause confusion otherwise.

Million's 7k SC - Part2
01:26:071 (86071|5)
This LN breaks at 01:26:746 like this.

01:29:671
The fast stair part that starts there could possibly be extended all the way to 01:40:471 instead of ending at 01:35:671. The part between 01:39:271 and 01:40:471 would be 1/8. It might add to the difficulty, but that's entirely up to you.

01:41:971 (101971|6,102121|4,102271|5,102421|3,102571|4,102721|2,102871|3,103021|5) -
I'd keep those as singles for consistency with earlier mapping, or break the LN instead of overlapping when it changes pitch. Example

01:43:171 (103171|1,103471|3,103771|5,103921|1,103996|3,104071|5,104221|1) -
I suggest changing those to singles. If you keep them as LN i'd suggest breaking the LN since it is only 1 instrument changing pitch.

01:44:371 (104371|0,104671|4,104821|2,104971|0,105271|2) -
I'd make these singles. If you keep them as LN i'd recommend something similar to the previous suggestion.

If these last 2 suggestions above make that part too easy, an alternative would be to add the background synth to it as LN.

01:46:771 (106771|4,106921|6,107071|3,107221|5,107371|2,107521|4,107671|5,107821|3) -
Same suggestion as #3 above.

01:47:971 (107971|1,108271|5,108571|1,108721|3,108796|4,108871|5,109021|1) -
Same as above, i'd suggest changing them to singles or something like this.

01:49:771 (109771|2,109771|6,109846|5,109846|1,109921|4,109921|0,109996|1,109996|5,110071|2,110071|6,110146|4,110146|0,110221|5,110221|1,110296|6,110296|2) -
I'd recommend making these singles for consistency.

01:49:621 (109621|3) -
If you keep that LN, maybe extend it to 01:50:371?

01:50:371 (110371|1,110671|5,110821|3,110971|1,111271|6,111421|4,111571|2,111721|0,111871|3,112021|1,112171|6,112321|4,112471|2,112621|0) -
I'd recommend changing all these to singles. Also, you could make this area harder by mapping the high pitched flute as LN like earlier in the song at 01:11:671. I think it is the same instrument, but i could be wrong.

01:52:771 (112771|2,112771|6,113071|4,113071|0,113371|6,113371|2) -
I'd change those to singles, or break them somewhat like this.

01:53:671 (113671|0) -
I'd make that a single note at 01:53:671

01:53:821 (113821|6,113971|4,114121|0,114271|6,114421|2) -
I suggest changing these to singles for consistency.

01:54:571 (114571|4,114871|2) -
Same as above, i'd suggest making them singles or breaking the right LN because of it being the same instrument.

01:55:171 (115171|5) -
I'd remove that LN since i think it is mapped to (part of) the high pitch flute. Unless you're mapping the entire flute as suggested earlier of course.

01:55:171 (115171|1,115471|0,115621|2,115771|0,116071|3,116221|1,116371|2,116521|1) -
I suggest making these singles for consistency.

01:56:671 (116671|5,116821|3,116971|2,117121|5,117121|1,117271|3,117421|1) -
Same as above, would recommend changing those to singles as well.

01:57:571 (117571|6,117571|2,117871|1,117871|5,118171|0,118171|4,118471|6,118471|2,118621|0,118621|4) -
Same as above, making them singles or removing the LN overlap because its still 1 instrument

01:59:371 (119371|1,119446|6,119521|2,119596|6,119671|1,119746|4,119896|2,119971|0) -
Add drum hit sounds to these.

01:59:971 (119971|6,120421|6) -
Cut these in half, the sound stops earlier.
Remillion Cross
Thanks for the feedback, it really useful for me. If you found something odd, just point out all, don't be afraid.

LNP- give him kudosu pls
Remillion Cross

shionelove wrote:

Unfortunately QAT will appear always when the map will be ranked,sigh
it might be good for me, since they will also check this map and point out their reference too, so.. it won't be DQ again after re-rank
Remillion Cross
uh sorry triple post =_=
ExPew
Tifyron mod with fully detail on music intruments until breaks your 'special note' which i allow/ok with it. but i found major issue on this map and mods comes later. it's up to you want to fix everything OR some are useful from his mod.

Remillion Cross wrote:

someone pls give him a medal kudosu...
Give him for Quality Kudosu later

shionelove wrote:

Unfortunately QAT will appear always when the map will be ranked,sigh
what is your problem?
Remillion Cross

ExPew wrote:

Tifyron mod with fully detail on music intruments until breaks your 'special note' which i allow/ok with it. but i found major issue on this map and mods comes later. it's up to you want to fix everything OR some are useful from his mod.
nah finally.. waiting for major issue then

eh wait, what do you mean by 'special note' ?
Outlaww
Awh :c

This map is amazing, but hopefully no DQ next time. =]
Tifyron

Remillion Cross wrote:

ExPew wrote:

Tifyron mod with fully detail on music intruments until breaks your 'special note' which i allow/ok with it. but i found major issue on this map and mods comes later. it's up to you want to fix everything OR some are useful from his mod.
nah finally.. waiting for major issue then

eh wait, what do you mean by 'special note' ?
I think he means your particular style of mapping (LN, patterns and such).

In future mods i'll try and separate things that might cause a DQ (missing notes, wrong timings or missing hit sounds) and things that are more subjective suggestions (like patterns and LN changes) that can safely be ignored should you choose to. That was the first mod i did basically.
Redon
Here are some ideas from me about things that I think could be improved, I hope they are helpful.

! - Important issue that I think is or should be unrankable
+ - Opinion/suggestion of how I would do something differently, this is up to you

[Usagi's 7K HD]
The first half of the map is excellent.

! 01:12:871 (72871|3) - This LN is unnecessary, the end of it is mapped to nothing -> pretty much a ghost note. Just make it a single note.
! 01:15:271 (75271|3) - ^
! 01:17:671 (77671|3) - ^
! 01:20:071 (80071|3) - ^
01:15:271 There's a bass drum note you didn't map here. Add notes in column 6 and 7 (or 1 and 2)?
01:20:071 ^
01:21:121 (81121|3,81196|3,81271|4,81271|2) - I think this pattern doesn't play so well, and it's not appropriate for the difficulty. The player this diff is aimed at will most likely miss here, or cheese it with a bad
What are the LNs for? you didn't map any of the flute for the rest of the section. I think it would be better to use something simple and follow the drums like you have https://osu.ppy.sh/ss/3148507

01:27:271 (87271|3) - Again, turn LN into a single note

! 01:30:571 (90571|6,90608|5,90646|4,90683|1,90721|2,90758|3,90796|4,90833|5) - There is nothing about the music in this section that is 1/8. I'd consider these ghost notes/overmapped in any diff, but on top of that for a HD diff it feels out of place. Just map it 1/4 like the music is, and maybe add double notes for the bass drum if you want it to be more difficult, like so https://osu.ppy.sh/ss/3148561

! 01:35:671 - 01:40:471 One Two I think this entire section is LN abuse. It's the main reason I'm writing this mod. I wonder why this is in the map, here are some things to consider:

  • - The section sounds the same as the four measures before it, there is no reason why it should suddenly be spammed with LN layering
    - The patterns are not appropriate for a HD difficulty, the player this is aimed at will have no clue how to play this. Guaranteed misses for anyone who can't also play insane noodle fests.
    - It does not match the music, the starts and ends of LNs belong to different sounds just for the sake of layering, or relate to nothing at all and/or end on 1/4 ticks

    Examples:

    01:35:671 (95671|6) - What is this mapped to?
    01:35:971 (95971|1,96271|2,96571|3,96871|0,97171|1,97471|2,97771|3,98071|4) - What are the ends of these LNs mapped to, if it's the flute, why is the sound suddenly longer?
    For example, why does 01:35:971 (95971|1) not end at 01:36:271 ?
    01:35:671 (95671|6,98071|4) - Why do these LNs end on a 1/4 tick? What sound are they mapped to that ends there? This does not play well.
    01:39:496 (99496|5,99721|4) - ^
    01:39:271 (99271|6,99871|5) - ^
    01:40:171 (100171|6) - ^

    ^ None of this seems very good to me and I think it would be better to remap the section to something like 01:30:871 - 01:35:671 with slightly more notes added if you want to increase the difficulty of it. It makes me a little sad to see that many otherwise really good diffs are ruined by LN spam sections that make no sense at all. Sorry for the harsh words.
+ 01:40:771 - 01:59:971 Suggestion to consider: This Kiai section sounds similar to the one at the beginning of the map, but it is a lot more dense in comparison. Even the hardest patterns of the first half are easy compared to to this. Maybe that's intentional as a climax point, but I think it's important to strive to make a balanced difficulty or players will find the start too easy or the end too difficult. It seemed a bit odd to me that you made sure to keep the patterns at the beginning simple but by the end you have things like this in there https://osu.ppy.sh/ss/3148728 ?

01:49:621 (109621|6,109771|5) - Again, I think the LNs make this way harder than it needs to be for a HD diff. Would be fine without LNs, or keep it at one LN for the synth if you like, I don't think it makes sense to map two LNs to the same instrument repeating the same pitch.
How about something like this? https://osu.ppy.sh/ss/3148769

+ 01:58:771 - 01:59:221 I think this part could be improved, I don't really see the need for the 2 note chords on 01:58:921 and 01:59:071 where it's just the flute/synth. It might also tempt players to cheese it as a downward stairs pattern.
You could consider using something like this: https://osu.ppy.sh/ss/3148711 A pattern like this keeps PR for 01:58:771 (118771|4,118921|2,119071|4,119221|6,119371|6), and the contrast between the flute/synth and the 3/4 drum hits.


[Million's 7K MX]

I think this diff has a lot of the same or similar problems to what Tifyron pointed out for 7K SC. Pay attention to consistent LN mapping that follows the music and pitch relevance. It can add a lot the the map and convey a feeling of playing the music.

I will give a few examples or things that I thought were most important. This is not really a full mod, but I think it's better than nothing, maybe I will look at more later.

01:14:221 (74221|1,74221|0) - Why are there two notes here? if you're mapping to the pitch of the flute, you should remove 01:14:221 (74221|1)
01:23:821 (83821|1) - ^
01:14:071 (74071|3) - Here you can add a note for the bass drum, for example in column 7
01:23:671 (83671|3) - ^
01:20:071 (80071|6) - add a note for bass drum

! 01:20:821 (80821|3,80871|4,80921|5) - This is mapped to nothing, there is no 1/6 in the music.
I also don't think the LNs are a good idea, they're annoying to play in a fast pattern at a lower SV. The whole 01:20:671 - 01:21:271 part might better be mapped as single 1/4 notes, you did the same at 01:14:071 (74071|3,74146|2,74221|1)

! 01:30:608 (90608|2,90646|4,90683|6,90721|0,90758|2,90796|4,90833|6) - overmap/ghost notes, there is no 1/8 here.

The LN mapping is inconsistent, from 01:30:871 - 01:32:071 there are LNs, from 01:32:071 - 01:33:271 there are none even though it sounds the same, then there's LNs again and then there's 1/2 LNs from 01:34:471 - 01:35:671 that fit neither the 1/1 flute nor the 1/4 notes. 01:35:671 - 01:38:071 now you're mapping to the flute in the background?

01:39:421 (99421|0,99571|2,99721|4) - What are these LNs mapped to?
01:39:946 (99946|3,99946|1) - Why is there suddenly a 2 note chord on a 1/4 tick when there wasn't before? There is no louder sound here.

+ 00:14:071 (14071|3) - move to lane 5, same pitch as 00:14:221 (14221|4)
+ 00:14:521 (14521|6,14671|6) - Remove one note from each chord, this is a single instrument, there is nothing more here. + They are different pitches, why not map them to different lanes? 00:14:521 lane 4, 00:14:671 lane 5 for same pitch as 00:14:821 (14821|2)
+ 00:15:121 (15121|0) - ^ Remove, it's just one note
+ 00:15:271 (15271|3) - move to lane 5, there's no reason to have a repeat on the same key here
+ 00:19:321 (19321|1,19321|3,19471|3,19471|1) - ^
+ 00:19:921 (19921|0,19921|3) - ^
Remillion Cross
thank you both for modding my diff

Tifyron wrote:

I think he means your particular style of mapping (LN, patterns and such).
actually i don't mind about breaking the style of somewhat.
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