I can fetch those, but since they depend on timings within the map I'll have to conclude a reasonable "global" value for the pp calculations from within the difficulty calculations._Gezo_ wrote:
can't even manage to fetch SV and BPM at all? kinda odd, considering they're a bit like AR (not completely the same) so yeah. x_x
We don't know whether misses were made in parts of the map with fast SV or not after all.
That stuff needs additional balancing and implementation, hence it's not there yet. :p
PS: HD and FL boni should be a fair bit lower now. Does it look better?