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Blackout 2 [Simplistic osu! skin] [HD/SD] [Taiko Update]

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Topic Starter
Lolzep


deadbeat wrote:

this needs a bit of work sorry. multiple missing skin elements and some parts just don't look that great. for now, go through and see what's missing, then try find ways to make the skin look nicer
After 9 months of doing nothing I decided to come back and finish this skin up. Enjoy the hard work I put into this skin and have fun playing! Also Im making a new forum post because the old one is uneditable it seems. Its really bizarre. Old skin is here. Also POST FEEDBACK! What do I need to do to be better?

Anything broken? Tell me!

2.0

New Changes in 2.0:

Might have missed some changes
-New sounds. These include:

-osu!standard hitsounds
-menuhit
-menuclick
-heartbeat
-drum-hitclap
-drum-hitfinish
-drum-hitnormal
-drum-hitwhistle
-normal-hitclap
-normal-hitfinish
-normal-hitnormal
-normal-hitwhistle
-Bonus failsound. hehe
*Soft hitsounds are still the old ones with minor changes

-Added spinner elements! (Finally) These include:
-spinner-approachcircle
-spinner-background
-spinner-circle
-spinner-clear (Blank)
-spinner-meter (Blank)
-spinner-spin

-New CtB elements! These include:
-fruit-apple
-fruit-ryuuta (Ryuuta all the way) (Not in video)
-fruit-apple-overlay
-fruit-bananas
-fruit-bananas-overlay
-fruit-drop.png
-fruit-grapes
-fruit-grapes-overlay
-fruit-orange
-fruit-orange-overlay
-fruit-pear
-fruit-pear-overlay

Element Changes:
-New cursor (NOT @2x)
-New hits for @2x (0,50,100,100k)
-Decreased hitcircle opacity
-More violet colored hitcircle
-New hitlighting! Try it out :3
-New selection options in song select. Alot cleaner in my opinion.
-New background on main menu. (Supporters only)
-New small rankings for @2x
-New image for ranking-perfect
-@2x hitcircle and hitcircleoverlay
-@1x pause menu buttons (woops)
-New fail background (@2x and normal) (Not in video)
-New selection tab (Not in video)
-New sliderscorepoint (Not in video)
-New reversearrow (Not in video)

Skin.ini:
-ScoreOverlap: 3 ==> -1
-MenuGlow: 60,60,60 ===> 60,60,80
-SongSelectActiveText: 0,0,0 ===> 40,40,60
-SongSelectInactiveText: 255,255,255 ===> 220,220,240
2.1

New Changes in 2.1:

Might have missed some changes
-Important Stuff:
-Added @2x ranks
-Added @2x score
-Added @2x default (Numbers on the hitcircles)
-Decreased hitcircleoverlay opacity (75%===>50%) Allows you to see the colors better instead of just blue. (@2x and @1x)

Element Changes:
-Added inputoverlay-background (@2x and @1x)
-Added inputoverlay-key (@2x and @1x)
-Added hitcircleselect (@2x and @1x)
-Added cursorsmoke (Hold C in a song) (@2x and @1x)
-Added play-unranked (@2x and @1x)
-Added play-warningarrow (@2x and @1x)
-Added sliderfollowcircle @2x
-Added sliderb0 (slider ball) @2x
-Added veeeeery small star2 (If you don't want it just delete it from the skin folder)
-Added particles @2x

Skin.ini:
-HitCircleOverlap: 0 ===> HitCircleOverlap: 10

Misc.:
-Deleted unnecessary files
2.2

New in 2.2:

Element Changes:
-New rankings and small rankings
-Added 300, 300g, and 300k to ranking panel and multiplayer sidebar only
-Cursor in SD is now the same as cursor in HD
-New hit0, hit50, hit100, hit100k, hit300, hit300k, hit300g in SD and HD
-New images to use less fonts (down to 3 fonts from around 6) to have a more unified look
-Replaced fruit-ryuuta with the new 2.3+ elements
-New and better spinner
-New combobreak c;
-Better ranking-graph
-Added own logos for large, medium, and small for each mode
-Mode tab buttons

Fixes:
-Fixed having no SD elements in certain images
-particle100
-particle50
-Fixed "rough around the edges" hitcircles. Very minor.
-Fixed back button on standard ratio
-Fixed back button being too large
-Fixed selection-mode-over in SD
-Deleted unused files
-Photoshop files have their own download in OP (got rid of 2.5 mb from skin file)

Skin.ini:
-Version: 2.2 ==> latest
-Added multiple stuff to go with the updated version
-Got rid of mania cause I wasn't using it.
-Added [CatchTheBeat] section
-[CatchTheBeat]
-HyperDash: 255,0,0 ==> 255,0,100
-HyperDashAfterImage: 255,0,0 ==> 255,0,100
-HyperDashFruit: 255,0,0 ==> 255,0,100
2.3 (Taiko Update)

New in 2.3:

Element Changes:
-New scorebar (HP bar). Easier to see for taiko players.

Web/OP:
-Added CtB screenshots
-Added taiko screenshots

New Mode!:
-Taiko has been added!
-ALMOST all taiko elements were added. A couple were unecessary to change.

New in 2.3.1:

Element Changes:
-Changed ranking-panel and ranking-graph (I hope you like it deadbeat :? )
-Made ranking-perfect smaller

New in 2.3.2:

Element Changes:
-Added Target Practice mod icon.

Web/OP:
-Updated "Ranking Screen" Screenshot


New in 2.3.3:

Element Changes:
-Fixed issue with the taiko bar not being fully shown in standard resolutions (thanks hiandbye!).

You are allowed to use elements in your personal skins but not on the forums
nat2011
what about taiko and mania
Topic Starter
Lolzep

nat2011 wrote:

what about taiko and mania
Taiko: Is a maybe. Depends if I feel like doing it
Mania: No. Its too advanced for me at the moment

Sorry I didnt respond to you on the last forum post. :T
Elzapatoverde
Those circles look comfortable :)
Topic Starter
Lolzep

Elzapatoverde wrote:

Those circles look comfortable :)
lol thanks :)
Basti
the failsound killed me. 10/10
Topic Starter
Lolzep

Rainy- wrote:

the failsound killed me. 10/10
I thought it would be a pretty good joke :P
Topic Starter
Lolzep
Update~! :D

2.1

New Changes in 2.1:

Might have missed some changes
-Important Stuff:
-Added @2x ranks
-Added @2x score
-Added @2x default (Numbers on the hitcircles)
-Decreased hitcircleoverlay opacity (75%===>50%) Allows you to see the colors better instead of just blue. (@2x and @1x)

Element Changes:
-Added inputoverlay-background (@2x and @1x)
-Added inputoverlay-key (@2x and @1x)
-Added hitcircleselect (@2x and @1x)
-Added cursorsmoke (Hold C in a song) (@2x and @1x)
-Added play-unranked (@2x and @1x)
-Added play-warningarrow (@2x and @1x)
-Added sliderfollowcircle @2x
-Added sliderb0 (slider ball) @2x
-Added veeeeery small star2 (If you don't want it just delete it from the skin folder)
-Added particles @2x

Skin.ini:
-HitCircleOverlap: 0 ===> HitCircleOverlap: 10

Misc.:
-Deleted unnecessary files
MiracleTogekiss
Before downloading:
ok not bad, seems like a usable map

After hearing the fail sound
OMG GG BEST MAP EVER 10/10
Topic Starter
Lolzep

MiracleTogekiss wrote:

Before downloading:
ok not bad, seems like a usable map

After hearing the fail sound
OMG GG BEST MAP EVER 10/10
Haha thanks! xP
marbL-
https://youtu.be/SK_0fegmbyY?t=15s

this skin is actually good so replace 0 to something else, I'm talking about the failsound btw.
Also the song complete cheer was also hilarous
Topic Starter
Lolzep

Wilnath wrote:

https://youtu.be/SK_0fegmbyY?t=15s

this skin is actually good so replace 0 to something else, I'm talking about the failsound btw.
Also the song complete cheer was also hilarous
I like my failsound better than that one tbh :T
Inori
Here's a couple things that I noticed.

  1. Your hitcircles are REALLY rough around the edges compared to other circular objects in your skin. It isn't noticeable during gameplay, just a little quirk I have while looking at skins.
  2. You have over 3 fonts in your skin, I recommend you only use 2 fonts so the skin will have a more unified look, same goes with the various colours while comparing elements.
  3. Some of your HD (2x) elements don't match the SD version, mainly notable with the ranking letters. Please fix this in the future.
  4. PLEASE add an actual spinner meter. Although it looks nice without one, it can throw off the player especially on shorter spinners. An example would be to have a translucent circle as the spinner-background that the spinner-circle spins in. The spinner metre then fills in the background. Here's what it looks like in my WIP skin.
    Also, although your spinner-background image is mainly transparent, this doesn't work correctly unless you add this to your skin.ini
    SpinnerFadePlayfield: 0
  5. Your skin.ini file is really outdated. Refer to this spreadsheet to update it as well as add the elements you are currently missing/plan to add.
  6. Some elements only have their 2x counterparts. This will cause the images to be overly large while if the player isn't in HighResolution mode.
  7. Make the .psds downloadable on their own in the OP. The PSD's add bloat to the .osk. Most likely, people won't be needing these unless they want to customize the skin on their own.
  8. The glow/highlight on "selection-mode-over.png" doesn't cover the entire image. The 2x one is fine.
  9. Resize the back button. It clips behind the mode selector on 4:3 resolutions.
  10. Doesn't really need to be done but replace all blank images with 1x1 ones.
  11. 300 and 300g/k are missing from the ranking panel. If you use "hit#-0.png" This will allow the element to not show during gameplay while "hit#.png" only shows on the ranking panel or during multiplayer.
  12. the #K.ini file contents are stored inside "skin.ini" now. Delete the #k.ini files.
  13. finish.wav and hitcircle 3.wav are unused.
Other than that, it's a really nice skin. It just needs some polish and it'll be even better.
Also, that failsound is glorious. Never change it.
Topic Starter
Lolzep
Im going to respond to everything that is in this post cause it's a very lengthy one. Thanks for the constructive criticism by the way really appreciate it ^^. Now I will point out I'm on vacation till the 5th so I wont be able to start making changes until then. But I want to respond to it now because it is very helpful.

Inori wrote:

Here's a couple things that I noticed.

  1. Your hitcircles are REALLY rough around the edges compared to other circular objects in your skin. It isn't noticeable during gameplay, just a little quirk I have while looking at skins.
    Not sure what you mean by rough around the edges but I'm guessing you mean low resolution? I could try to make the resolution better.
  2. You have over 3 fonts in your skin, I recommend you only use 2 fonts so the skin will have a more unified look, same goes with the various colours while comparing elements.
    That is a main rule in design isn't it xP. I could get rid of a font or two and replace them with ones I've already used.
  3. Some of your HD (2x) elements don't match the SD version, mainly notable with the ranking letters. Please fix this in the future.
    I agree with you. I will fix it.
  4. PLEASE add an actual spinner meter. Although it looks nice without one, it can throw off the player especially on shorter spinners. An example would be to have a translucent circle as the spinner-background that the spinner-circle spins in. The spinner metre then fills in the background. Here's what it looks like in my WIP skin. In gameplay I can see how that would be useful. I could probably just change the spinner entirely and make a new one.
    Also, although your spinner-background image is mainly transparent, this doesn't work correctly unless you add this to your skin.ini
    SpinnerFadePlayfield: 0
    Will do.
  5. Your skin.ini file is really outdated. Refer to this spreadsheet to update it as well as add the elements you are currently missing/plan to add.
    Might take awhile to go over and update it but it will make it more current so I will do this.
  6. Some elements only have their 2x counterparts. This will cause the images to be overly large while if the player isn't in HighResolution mode.
    Didn't think that I missed any. I'll go back and look to add SD.
  7. Make the .psds downloadable on their own in the OP. The PSD's add bloat to the .osk. Most likely, people won't be needing these unless they want to customize the skin on their own.
    That would make the download smaller and more useful to people. I'll make it a separate download in the next version.
  8. The glow/highlight on "selection-mode-over.png" doesn't cover the entire image. The 2x one is fine. What a silly mistake xP
  9. Resize the back button. It clips behind the mode selector on 4:3 resolutions. Woops on me again...
  10. Doesn't really need to be done but replace all blank images with 1x1 ones.
    Nah c;
  11. 300 and 300g/k are missing from the ranking panel. If you use "hit#-0.png" This will allow the element to not show during gameplay while "hit#.png" only shows on the ranking panel or during multiplayer.
    I didn't even know you could do that o.o
  12. the #K.ini file contents are stored inside "skin.ini" now. Delete the #k.ini files.
    Leftover from the base probably. I'll delete them.
  13. finish.wav and hitcircle 3.wav are unused.
    I'll fix that as well.
Other than that, it's a really nice skin. (Thank you c:) It just needs some polish and it'll be even better.
Also, that failsound is glorious. Never change it. (Everyone loves that failsound c:)
Overall there was really nothing that I would consider useless. Thanks for responding and helping Inori(also love your taiko skin)! c:
Topic Starter
Lolzep
Update! :D

2.2

New in 2.2:

Element Changes:
-New rankings and small rankings
-Added 300, 300g, and 300k to ranking panel and multiplayer sidebar only
-Cursor in SD is now the same as cursor in HD
-New hit0, hit50, hit100, hit100k, hit300, hit300k, hit300g in SD and HD
-New images to use less fonts (down to 3 fonts from around 6) to have a more unified look
-Replaced fruit-ryuuta with the new 2.3+ elements
-New and better spinner
-New combobreak c;
-Better ranking-graph
-Added own logos for large, medium, and small for each mode
-Mode tab buttons

Fixes:
-Fixed having no SD elements in certain images
-particle100
-particle50
-Fixed "rough around the edges" hitcircles. Very minor.
-Fixed back button on standard ratio
-Fixed back button being too large
-Fixed selection-mode-over in SD
-Deleted unused files
-Photoshop files have their own download in OP (got rid of 2.5 mb from skin file)

Skin.ini:
-Version: 2.2 ==> latest
-Added multiple stuff to go with the updated version
-Got rid of mania cause I wasn't using it.
-Added [CatchTheBeat] section
-[CatchTheBeat]
-HyperDash: 255,0,0 ==> 255,0,100
-HyperDashAfterImage: 255,0,0 ==> 255,0,100
-HyperDashFruit: 255,0,0 ==> 255,0,100
Topic Starter
Lolzep
Update! :D

2.3 (Taiko Update)

New in 2.3:

Element Changes:
-New scorebar (HP bar). Easier to see for taiko players.

Web/OP:
-Added CtB screenshots
-Added taiko screenshots

New Mode!:
-Taiko has been added!
-ALMOST all taiko elements were added. A couple were unecessary to change.
deadbeat
that pippidon scares me ;~;
also i feel like the Ranking-panel needs some work. you could use a hit300-0.png for gameplay, and then use hit300.png for the results screen and then do something more interesting with the ranking panel.
Topic Starter
Lolzep

deadbeat wrote:

that pippidon scares me ;~;
also i feel like the Ranking-panel needs some work. you could use a hit300-0.png for gameplay, and then use hit300.png for the results screen and then do something more interesting with the ranking panel.
I tried to use hit300-0.png for gameplay and use hit300.png for the results screen but it hates me... :c
I like the ranking panel but I can change it if you'd like ;3
Topic Starter
Lolzep

deadbeat wrote:

that pippidon scares me ;~;
also i feel like the Ranking-panel needs some work. you could use a hit300-0.png for gameplay, and then use hit300.png for the results screen and then do something more interesting with the ranking panel.
Ok I changed the ranking panel to something a bit more simplistic but a lot more cooler looking.
deadbeat
i'm a derp :<
i forgot to mention selection-mod-target was missing as well. sorry
Topic Starter
Lolzep

deadbeat wrote:

i'm a derp :<
i forgot to mention selection-mod-target was missing as well. sorry
Well... I'll do that now... :T
Topic Starter
Lolzep

deadbeat wrote:

i'm a derp :<
i forgot to mention selection-mod-target was missing as well. sorry
DID IT REALLY QUICKLY
deadbeat
woop
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