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DJ TOTTO - Windy Fairy

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Topic Starter
pandorawindy

Kagamine Ren wrote:

General

  1. fine

Hitsound

  1. 01:32:007 (1) - Finish here fits more imo. 我的diffs里,该时间点是开头,所以finish对我来说有点别扭。

Hyper

  1. 00:40:507 - 1/6,改成1/6折返吧,参照alacat的diff。 好的
  2. 00:48:507 - ^ 不只是这里,00:24:507 (2,3) - 00:32:507 (2,3) - 也做了改变,移除了之前的三连.
  3. 00:01:007 (3,2) - nazi,叠好 fixed

alacat's Another

  1. 00:38:841 (3) - consider to delete this note? Because it seems that you follow the piano because there is no note at00:37:841 - , so for consistency i suggest to delete this.

    这里是为了不漏掉蜂鸣声, 请再仔细听一下。应该不是大问题。

Standard

  1. 00:06:007 (1) - 没必要NC 好的
  2. 00:30:007 (1,2) - 这个安全起见不要用这么多次折返,换成1/2折返+1/2滑条或者别的什么。
  3. 00:38:007 (1,2) - ^
  4. 00:46:007 (1,2) - ^
  5. 00:54:007 (1,2) - ^
  6. 01:36:007 (1,2) - ^抱歉让你改这么多,但是最近查低难度查的很紧,这个是很敏感的东西,有些图因为这种东西被dq。 全部都改了。

Beginner

  1. 01:38:674 - 滑条为什么不停在这里,想不出什么理由。Uh..主要是01:38:507 - 有鼓声不宜漏掉,根据之前rank图的经验,滑条对新手来讲很友好.. 应该不是大问题。

forum pm. 感谢check,辛苦了 (:
Karen
不不不,24秒那个不是1/6,是1/8,所以你那个对的,我没笨到漏掉这个,问了很多人才确认。
所以可以保持原样。
顺便我之前摸过这个图所以不用给kd了,我就deny了。

edit,有点记不住了,明天再看下吧先别改了

edit2: Everything looks perfect to me.
Bubbled~
And to next bn: Please check the awesome storyboad carefully because I don't know much about sb, sorry:<
Avena
I'm sorry, I have to bubble this for incorrect snapping.
Bold = Must fix

General
  1. The overall colorhaxing is pretty messed up, please reset it on all diffs and do it again, changing NCs on a colorhaxed map can cause issues, so reviewing it near the end of the ranking process is recommended.
alacat's Another
  1. 00:15:549 - Not critical, but there's no actual sound on this tick.
  2. 00:23:341 (5,6) - This is really strange, There are 1/2 drums with 1/6 drums and 1/3 melody, This is like, What????
  3. 00:34:674 (4) - There's no reason for this to be 3/4, It's an obvious 1/2 rhythm.
Hyper
  1. 00:25:007 (1,2,3,4) - 00:33:007 (1,2,3,4) - 00:45:007 (1,2,3) - 00:53:007 (1,2,3) - These antijumps are a pain to read and play, even if it was an Insane, please use higher spacing.
  2. 00:59:341 - Wrong snap, drums are 1/2 but melody is 1/3, meaning there's nothing on the blue tick.
  3. 01:03:341 - ^
  4. 01:07:341 - ^
  5. 01:13:675 (3) - This is 1/2, There's no melody of 1/3 here.
  6. 01:38:007 (1,1,1,1) - SV Changes are a bit of a taboo for Hard diffs, I'm not saying you should change this but please be aware that this might be an issue.
Standard and Beginner are seemingly fine, but their NCing feels a bit random at points, please try to rearrange them to fit the song better instead of being strange.
I already talked to Kagamine Ren, He/She will take it on from now and will rebubble, Don't call me back for a recheck.
Karen
well

除了priti说的那些,还有一些东西希望你改下:
00:40:507 (2,3) - 这个不适合放在hard里,完全重叠很难打,建议都改成错开的那种。00:48:507 (2,3) -

另外把ar改7.5试试,qq群里说过,这样我感觉spread就差不多了。

好了pm我。
Topic Starter
pandorawindy

Priti wrote:

I'm sorry, I have to bubble this for incorrect snapping.
Bold = Must fix

General
  1. The overall colorhaxing is pretty messed up, please reset it on all diffs and do it again, changing NCs on a colorhaxed map can cause issues, so reviewing it near the end of the ranking process is recommended. Uh..I wanna keep mine if this is not a big issue to rank.
alacat's Another
  1. 00:15:549 - Not critical, but there's no actual sound on this tick.
  2. 00:23:341 (5,6) - This is really strange, There are 1/2 drums with 1/6 drums and 1/3 melody, This is like, What????
  3. 00:34:674 (4) - There's no reason for this to be 3/4, It's an obvious 1/2 rhythm. yeah, i agree with you on this point
Hyper
  1. 00:25:007 (1,2,3,4) - 00:33:007 (1,2,3,4) - 00:45:007 (1,2,3) - 00:53:007 (1,2,3) - These antijumps are a pain to read and play, even if it was an Insane, please use higher spacing. okay, i used two sliders instead of before, in kiai , i have been increased their spacing.
  2. 00:59:341 - Wrong snap, drums are 1/2 but melody is 1/3, meaning there's nothing on the blue tick. okay fixed
  3. 01:03:341 - ^fixed
  4. 01:07:341 - ^fixed
  5. 01:13:675 (3) - This is 1/2, There's no melody of 1/3 here. fixed
  6. 01:38:007 (1,1,1,1) - SV Changes are a bit of a taboo for Hard diffs, I'm not saying you should change this but please be aware that this might be an issue. patterns have been changed.
Standard and Beginner are seemingly fine, but their NCing feels a bit random at points, please try to rearrange them to fit the song better instead of being strange. okay , i checked and fixed some.
I already talked to Kagamine Ren, He/She will take it on from now and will rebubble, Don't call me back for a recheck.
thank you

Kagamine Ren wrote:

well

除了priti说的那些,还有一些东西希望你改下:
00:40:507 (2,3) - 这个不适合放在hard里,完全重叠很难打,建议都改成错开的那种。 好的 改了00:48:507 (2,3) -

另外把ar改7.5试试,qq群里说过,这样我感觉spread就差不多了。 okay

好了pm我。
alacat

Priti wrote:

alacat's Another
  1. 00:15:549 - Not critical, but there's no actual sound on this tick. Great, fixed.
  2. 00:23:341 (5,6) - This is really strange, There are 1/2 drums with 1/6 drums and 1/3 melody, This is like, What???? I took the drum sound from here 00:23:341 - , 00:23:424 -
  3. 00:34:674 (4) - There's no reason for this to be 3/4, It's an obvious 1/2 rhythm. I prefer to use 1/2 rhythm here : p
Thank you Priti :)

http://puu.sh/hPjRf/778ab0c82a.zip
Karen
Re
sheela


Hello pandorawindy and alacat!

Beginner

  1. 01:48:007 - Redundant green point.
Pretty clean.

Standard

  1. 00:00:674 (2,3) - I personally dislike how the short slider overlaps the long one like that. It looks like in the old maps to me. Try maybe this?
  2. 00:26:341 (1) - My personal preferences but the slider looks ugly to me. I would try this though:
  3. 00:30:007 to 00:32:007 - 00:38:007 to 00:40:007 - Those sections have set another sampleset. If this is intended then your other difficulties would need that kind of section to get the consistency through the mapset.
  4. 01:31:674 (3) - I think the distance between both sliders is 1.20x to get the consistency.

Hyper

  1. 00:40:507 (2) - I would add a single circle on 00:40:507 . The transition between 00:40:507 (2,3) feels too sudden and hard. Something simple could fit, so a circle. There's also 00:48:507 (2) to consider.
  2. 01:31:007 (3,1) - I think a spacing of 2.0x is needed between them to avoid confusion about the rhythm.

Overall everything looks great to me! Poke me for a recheck. I do lots of rechecks before taking to the next step.
Topic Starter
pandorawindy

sheela901 wrote:



Hello pandorawindy and alacat!

Beginner

  1. 01:48:007 - Redundant green point. removed
Pretty clean.

Standard

  1. 00:00:674 (2,3) - I personally dislike how the short slider overlaps the long one like that. It looks like in the old maps to me. Try maybe this? Uh.. i like my own shape here :p
  2. 00:26:341 (1) - My personal preferences but the slider looks ugly to me. I would try this though: yeah..fixed
  3. 00:30:007 to 00:32:007 - 00:38:007 to 00:40:007 - Those sections have set another sampleset. If this is intended then your other difficulties would need that kind of section to get the consistency through the mapset. Soft 2 has tick sounds , fit instrument here..
  4. 01:31:674 (3) - I think the distance between both sliders is 1.20x to get the consistency. okay,here

Hyper

  1. 00:40:507 (2) - I would add a single circle on 00:40:507 . The transition between 00:40:507 (2,3) feels too sudden and hard. Something simple could fit, so a circle. There's also 00:48:507 (2) to consider. okay , fixed
  2. 01:31:007 (3,1) - I think a spacing of 2.0x is needed between them to avoid confusion about the rhythm.okay. fixed

Overall everything looks great to me! Poke me for a recheck. I do lots of rechecks before taking to the next step. thank you panda :D
sheela

pandorawindy wrote:

sheela901 wrote:

Standard

  1. 00:30:007 to 00:32:007 - 00:38:007 to 00:40:007 - Those sections have set another sampleset. If this is intended then your other difficulties would need that kind of section to get the consistency through the mapset. Soft 2 has tick sounds , fit instrument here..
Actually I'm saying that the other difficulties should get the same sampleset on the same place to keep the consistency.

Also, in Beginner: 01:51:341 (2,1) - I usually don't go nitpicking stuff but the blanket is a little off. Moving the tail would fix it.

Again, poke me!
Topic Starter
pandorawindy

Standard

  1. 00:30:007 to 00:32:007 - 00:38:007 to 00:40:007 - Those sections have set another sampleset. If this is intended then your other difficulties would need that kind of section to get the consistency through the mapset. Soft 2 has tick sounds , fit instrument here..

Actually I'm saying that the other difficulties should get the same sampleset on the same place to keep the consistency. fixed in easy

Also, in Beginner: 01:51:341 (2,1) - I usually don't go nitpicking stuff but the blanket is a little off. Moving the tail would fix it. okay fixed

Again, poke me!
thank you
sheela
Alright, looks great!

Qualified!

alacat
yay :D
Karen
nice

godlike sb
Topic Starter
pandorawindy
aha..i have waited this moment for a long time , thank you guys ;)
Nerova Riuz GX
先佔位。

Source 應該是 REFLEC BEAT colette -Spring- 而非 jubeat saucer?

神SB 該跪
Lavender
神麻婆请收下我的膝盖
Mint
really good map and sb :oops:
Autumn
谁dq我跟他急
sheela

Nerova Riuz GX wrote:

先佔位。

Source 應該是 REFLEC BEAT colette -Spring- 而非 jubeat saucer?

神SB 該跪
I don't how to speak nor understand Chinese, bur both of the games are accepted if I'm correct since the same song appears on those games.
Nerova Riuz GX

sheela901 wrote:

Nerova Riuz GX wrote:

先佔位。

Source 應該是 REFLEC BEAT colette -Spring- 而非 jubeat saucer?

神SB 該跪
I don't how to speak nor understand Chinese, bur both of the games are accepted if I'm correct since the same song appears on those games.
Yes you're right, you can see this song in both of the arcade games
But for this song, the FIRST APPEARANCE is on REFLEC BEAT colette -spring-. That's why I said the Source should be not jubeat saucer.
Karen
since the both two games all have this song , then both them can be a source i guess, no matter this song appears in which one first.
Shiranai

Kagamine Ren wrote:

since the both two games all have this song , then both them can be a source i guess, no matter this song appears in which one first.
Yeah I'm agree, konami sometimes use same song for diffrent arcade or game under their development afaik, just like jubeat and reflec beat. So yeah both can be used as source imo

Anyway congrats windy, please make another great storyboard :)
Topic Starter
pandorawindy
yup.. This song has been featured in jubeat and reflec beat . I dont think this is a issue should to choose one which is first.

Mako Sakata wrote:

Kagamine Ren wrote:

since the both two games all have this song , then both them can be a source i guess, no matter this song appears in which one first.
Yeah I'm agree, konami sometimes use same song for diffrent arcade or game under their development afaik, just like jubeat and reflec beat. So yeah both can be used as source imo

Anyway congrats windy, please make another great storyboard :)
thank you .. I do my best :oops:
DahplA
Little Damnae incoming C:

Ranked so quick as well. This is such a great map ^_^
Haruto
Wow its ranked already?? OMG congrats! ((・▽・))/
Topic Starter
pandorawindy

DahplA wrote:

Little Damnae incoming C:

Ranked so quick as well. This is such a great map ^_^

Haruto_Aizawa wrote:

Wow its ranked already?? OMG congrats! ((・▽・))/
Thanks for your mods at that time (:
Jvtheking
Reminds me of Maplestory music lol
Kibbleru
very nice sb
Zefo
great work mate 8-)
Kurochiie
One of mah fav. Congratulations. :3
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