Good luck, nice ~
Star
Star
Thank you Remillion <3Remillion Cross wrote:
Good luck, nice ~
Star
Thank for star Kuo <3Kuo Kyoka wrote:
Must turn on Widescreen support if you want to have full size SB <3
Good luck Shana xD Shooted star ~
Eternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc)
00:27:065 (27065|0) - Should be 2 notes :3
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point )
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice)
02:29:065 (149065|3) - add note
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3
[4K Capsaicin]
01:39:351 (99351|0,99351|3) - I suggest swapping collumn according to 01:38:922 (98922|3) - wich sound same as the other LN (just a suggestion tho) fixed
04:57:351 (297351|3) - from here song is kinda awesome :O yeees
Hmm couldn't be abble to find more ~ , sound really cool
I don't have the level on 4K lol and that 7K is pretty hard so can't really suggest more ;w;
so far, looks great to me tbh and some part are just like so good
(Teach me senpai *w*)
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
Thanks Eternalie xDEternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc) fixed
00:27:065 (27065|0) - Should be 2 notes :3 added
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you no, cuz some reason i forgot orz
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point ) changed
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice) fixed
02:29:065 (149065|3) - add note ?
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^ well, you just need to come to that timing, and copy and paste, it will have that timing to you, you know, when you add note on there, and copy and paste with that, its will wont work: ex: 02:29:351 -
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo i prefer resting, and on here, only long note seems enough XP
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J fixed both
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3 fixed
(Teach me senpai *w*) notice me senpai
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
updatedKuo Kyoka wrote:
Thanks Eternalie xDEternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc) fixed
00:27:065 (27065|0) - Should be 2 notes :3 added
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you no, cuz some reason i forgot orz
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point ) changed
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice) fixed
02:29:065 (149065|3) - add note ?
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^ well, you just need to come to that timing, and copy and paste, it will have that timing to you, you know, when you add note on there, and copy and paste with that, its will wont work: ex: 02:29:351 -
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo i prefer resting, and on here, only long note seems enough XP
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J fixed both
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3 fixed
(Teach me senpai *w*) notice me senpai
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
Your message contains 130949 characters. The maximum number of allowed characters is 60000. Best
Thank you very much for your support, yes, added tags albumMEGAtive wrote:
Finally the Extended Version~ :3
:throwing stars:
Good Luck Shana
Pst. Add "Grimoire of Crimson" in the tags? (The Album of this version)
Thanks for mod- Bad Apple - wrote:
Hello Shana! >w<
As promised, here is the mod for your map :3
Sorry, that it took me so long to complete it.- IT'S TIME TO MO-MO-MOD! Everything mentioned in my Mods is subjective and should be treated as a suggestions. If I find an UNRANKABLE issue, it'll be marked red.
When replying to the Mod, please consider telling me whether or not you've applied parts of the Mod and why you did/didn't.
If you have any further questions, feel free to ask me here or ingame.
Columns: | 1 | 2 | 3 | 4 |
-- Lé Mowd (4k) -Since this map already had so many good mods, I could'nt find anything else. I hope it helped a little and the mod isn't too small-General-
- From AiMod: Tag-Conflict with 7k Axities
- You could add "Sound Voltex II - infinite infection - " as your source. (on both Diff's) this version has nothing to do with sdvx- Notes -
- 00:22:779 - add on 3? (You've used 2 notes here; 00:13:636 - and here; 00:18:208 - too.) added
- 00:33:065 - I would re-arrange the next few notes to make it a bit more comfortable to play, here is what I did fixed ...that avoids all the notes on Col. 1 and also makes the burst feel a little bit smoother.
- 00:40:494 (40494|1,40636|2,40779|3) - Ctrl+G for pitch maybe?
- 00:47:351 (47351|2,47494|1,47636|0) - ^
- 00:49:636 (49636|0,49779|2,49922|3) - ^
- 01:38:494 (98494|0) - move to 3 :3 moved
- 01:43:065 (103065|3) - move to 1 moved
- 02:45:636 (165636|2) - move to 4 moved
- 03:28:065 (208065|0) - you had the mini-jack right before the LNs before (here 03:25:779 - and here 03:26:922 - ), which played really well, so I'd suggest to move that note to 4
- 04:13:922 (253922|2) - I'd move this to Col. 2 (easier to play, but also more fluid)
- 05:08:922 (308922|1) - move to Col. 3 since there are so many notes on 2 >w<
Greetings & best of Luck for Ranked! Love this map!
Apple
Thanks for mod[ A v a l o n ] wrote:
Hi Shana
here's my simple mod as requsted . . . xD
|1|2|3|4|click00:26:351 - add note ?
00:29:494 (29494|1,29779|2) - move to 1 and 4, more fit i think
00:31:208 - delete 1 note, cuz you've not use 2 notes for sound like thos for others
00:31:494 - ^ same reason, look at this 00:32:351 - 00:32:922 - you just put 1 note xD
00:33:494 - ^ same reason
hmm, OR you can add note for that i pointed out . . . so it's your choice , actually i get confused for usage of your 1 or 2 notes in red line on that section xD
00:34:351 (34351|1) - move to 4, same sound, so it will nicely to play . . . look at this 00:34:208 (34208|0,34208|3) - moved
00:45:065 (45065|3,45351|1) - to 2 and 1
00:47:636 (47636|0) - to 4
00:51:922 (51922|1,52065|2) - ctrl G, more better
01:12:208 - add note, i hear a cymbal here xD added
01:13:351 - add note ^ and it's good to make different from kick sound (cuz kick you use 2 notes too)
01:14:494 - ^
01:15:065 - ^
^ added
01:16:208 - add 1 more LN . . . will make a different sense when you play it xD
01:25:494 - add 1/4 stream here, this is higher diff anyway . . . example http://puu.sh/hGzVy/d803b08fbf.jpg pls try that
01:29:922 - add note, same as you do in 01:32:779 - added
01:30:494 - add 1 note ? added
01:34:351 - make LN. same as here 01:34:065 -
01:38:494 - add note for kick, same as you do in 01:29:351 - added
01:38:494 - add note, same reason ^
01:43:065 - add note ^
01:47:636 - add note ^
^ added
02:17:208 - add note, i still hear a kick sound here . . .
02:19:494 - same ^ feel weird if you leave this kick sound
02:21:779 - same ^ and many more xD xD
02:41:136 (161136|1,161208|0,161279|1) - h,, actually it's 1/8 . . . change to LN ?
02:52:351 (172351|2) - move to 1
03:03:922 - add 1 note on 3
03:33:065 (213065|2,213208|1) - to 1 and 4 for balance
03:43:636 - add 1 note, same as you do on other part
03:59:922 (239922|3) - move to 1, more balance
04:09:065 (249065|0) - extend this LN to 04:09:351 - according the effect sound
04:10:494 - add 1 note, cymbal sound there
04:11:636 - same ^
04:12:208 - ^
04:34:494 - add note, cymbal . .
04:35:636 - ^
04:36:779 - ^
04:37:351 - ^ make difference between only kick sound vs. kick+cymbal or crash
04:52:351 (292351|1,292494|0,292636|1) - delete, and make 1 more LN from this 04:52:351 - until 04:52:779 - more fit i think
05:06:351 (306351|3) - delete, and make LN from this 05:06:208 - to 05:06:494 - according the music
05:24:779 - add note, strong piano
05:27:065 - add note, cuz same sound as 05:26:779 (326779|1,326779|3) -
05:29:351 - add note, same reason as ^
05:31:636 - ^
^ fixed
Mod END . . . Good Luck on approval =w=)b
СпасибоAJIekceu wrote:
Привет
И вот, я добрался до твоей карты. Уж не знаю, что выйдет.
Колонки 4К |0|1|2|3|
Retsu go4K Capsaicin4К много не бывает xD
00:12:208 (12208|1,12779|0) - как насчет того, чтобы к ним еще по одной ноте добавить? Понимаю, под "колокольный" звук идут, но все же. Ударные не стоит выкидывать, думаю. 00:13:351 (13351|1) - сюда, соответственно, тоже
00:13:636 (13636|0,13636|2) - ^ а вот здесь убрать одну
00:16:208 - - 00:18:208 - - то же самое
Дальше тоже
вот это не принял ^, оставлю как и было, так лучше
00:57:351 (57351|0) - точно уверен, что здесь нота нужна? да
01:51:636 - думаю, не помешала бы здесь нота на 1 добавил
02:29:351 (149351|1) - начинается отсюда 02:28:779 - , а 02:29:636 (149636|2) - уже отсюда 02:29:351 - тут все в порядке
02:34:208 - нота? почему бы и нет
03:40:779 (220779|3) - не думаю, что здесь нужна нота. Ну да ладно, выбор за тобой нужна
04:57:065 (297065|0) - добавь к этой ноте W. Уж очень хорошо звучит. Или F вслед предыдущим F
Извини, но на 7К я не могу ничего написать. Слишком сложно и "нипанятна" вот 7К мне очень нужно было
Удачи :3
Fixed, thanks ArcherLove <3ArcherLove wrote:
hi~ I can only mod 7K x_X 4K is good~modcollumn = 1~7
00:03:351 (3351|3,3494|3) - move to 5-3 ? i think same sound on here
00:05:779 (5779|6) - move to 4? -> 00:05:922 (5922|4) - move to 7 ?
00:10:351 (10351|3) - move to 2 -> 00:10:494 (10494|0) - move to 4 ?
00:24:065 (24065|5) - move to 4 ? ^
00:28:922 - add to 3 -> 00:29:279 - add to 4 -> 00:29:708 - add to 4 -> 00:29:922 (29922|0,29922|2) - change to short note ? (there is same sound like before,) http://puu.sh/hI3fN/94966acebf.jpg
00:30:708 - add to 3 or 4 ? added
00:31:851 - add to 4 ?
00:39:636 (39636|0) - move to 3 -> 00:39:922 (39922|4) - move to 1 -> 00:40:208 (40208|0) - move to 3
00:41:922 (41922|0) - ^ -> 00:42:208 (42208|4) - ^ -> 00:42:494 (42494|0) - ^
do the same for 00:43:922 (43922|4,44208|0,44494|4,44779|0) - and 00:46:208 (46208|4,46494|0,46779|4,47065|0) - ? all cool
01:02:922 (62922|0) - I think. better at 3 no
01:26:779 (86779|3) - better at 2 ? thanks
03:24:636 (204636|6) - better to 6 ? no
rest is ok I guess?
good luck!~
Thanks for the great mod doseryudosyeru wrote:
hi, sry for late7K Axities: Col: 1 2 3 4 5 6 7GL
- 00:02:922 - Are you sure you are not going to follow the sounds here? I can hear similar sounds that you follow at 00:03:494 (3494|3) -
- 00:05:208 - ^ I see your patterning. it seems to be intended not to follow the sounds.
- 00:07:494 - ^ Im just writing in case you miss these sounds.
- 00:09:779 - ^
- 00:16:065 - ^
- 00:25:208 - ^
- 00:28:922 - ^
- 00:29:279 - ^
- 00:29:708 - ^ its fine on those
- 00:57:065 (57065|6) - end at 00:57:351 ? one for long sound, one for into the light's voice?
- 00:58:636 (58636|4) - move to 4?
- 00:58:779 (58779|3) - move to 5? moved both
- 00:59:208 (59208|2) - move to 4?
- 00:59:351 (59351|3) - move to 3?
so that pattern looks like 1/2 downward stairs fixed- 01:01:636 - small 3 notes upward stairs appear from here, but how about changing it to blanket? no, thanks
if upward stairs start from 01:03:065 - I think it would look good, and is not so annoying to play. how do you think about that?- 01:12:208 (72208|3) - remove? i think 4 notes are enough for here i think strong sound
- 01:21:922 - add a note? just because you keep mapping 3 notes chord on white tick until this point nice point
- 01:22:208 - ^
- 01:25:351 - remove some notes? at least kick base doesnt sound here
- 01:29:351 - ^ um, add a note if you want?
- 01:29:922 - remove some notes? at least kick base doesnt sound here
- 01:30:208 - ^
- 01:48:208 - ^
- 01:48:494 - ^
- 01:51:065 - ^
- 01:51:351 - ^
- 01:51:636 - ^
- 01:51:922 - ^
- 01:52:208 - ^
- 01:52:494 - ^
- 04:44:208 - add a note? just because you keep mapping 3 notes chord on white tick until this point
- 04:44:494 - ^ fixed all
Thanks, waiting Razor replyalienflybot wrote:
Mod Requested by Shana Lesus (Not adding brackets because it will change to a title format- which sucks)[ General]
Source
- Put Grimoire of Crimson as the Source. Grimoire of Crimson in tags
Tags- Add SDVX, C18, H27, NO3 (because players might not know the full name of the song
unless they are mad scientists) as the tags. added
References: (1)[ Razor's Chemical]
Settings
Difficulty Name
- Change it to Razor's Chemical without 1 space (Proof) fixed
HP Drain Rate- Reduce it to 5 please, it will be unforgiving when player miss a single 1/8 stream after exhausting HDash jumps.
Hitsounds- Intro part before 00:29:922 : The clapping are way too loud in my opinion, lower the volume for around 20%.
- 00:39:065 - 00:48:208 : I think the bell sounds (Finish) are too loud and repetitive there, lower the volume of the hitsounds or lower the volume of that part for around 20%.
- 01:13:351 (1) - Add Finish at the head.
- 01:14:494 (1) - ^
- 01:15:065 (2) - ^
Gameplay- 00:29:779 (6,1) - Add HDash as the stanza changes and it sounds more rhythmical with a HDash pattern here.
- 01:11:636 (3) - Okay I don't really like this kind of stuff :/ It feels too random in different parts as well. I highly recommend unifying them to the same type but not each with different curve angles.
- 01:15:636 (1,2) - This part is weird and sounds not suiting the particular rhythm. Map this part with the timeline like: *click
- 01:21:065 (9,1) - Definitely need a HDash here. Probably you have to change the note placement in this stanza.
- 01:25:636 (9) - Same as 01:11:636 (3)
- 01:32:779 (1) - ^ , and this is too troll with the flying droplet.
- 01:33:922 (1,2,3) - Sound weird. Try the timeline like this: *this
- 01:35:779 - You should map this note in my opinion, there is a little sound in the background.
- 01:36:208 - ^
- 01:37:351 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5) - Find the same part and fix like the above mod ^
- 01:43:636 (1,2) - Same as 01:11:636 (3)
- 01:51:065 (1,2) - ^ , flow is bad to be honest.
- 01:52:208 (1,2,3) - Same as 01:33:922 (1,2,3)
- 02:04:708 (8,1,2,3,4) - This part is too exhausting, player have to HDash in (8,1) and move to the left with dashes, then HDash in (1,2) and again HDash from (2) to (4). Fix this.
- 02:06:779 (2) - Seriously no. You are just aiming to troll..
- 02:11:351 (4) - Different from (1) and (2), which makes this hard to catch and make the flow bad. Change this to something like (1) or (2) in curving instead to fit the dashing flow.
- 02:16:208 (1,2,3) - Duh, too hard to catch the slider (3) after HDash. Fix it.
- 02:25:351 (1,2,3) - ^
- 03:11:065 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - This part seems too similar with the previous part as well. Change some of the patterns with your creativity.
- 03:31:636 (1,2) - Missing a HDash will worsen the flow here. Add it back.
- 03:35:065 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - Ooooooh the pattern is same. Change some of them after your brainstorming!
- 03:37:779 (4,5,6) - Too hard to catch (5) after HDashing in (1,2,3,4).
- 03:39:065 (5,6,7) - ^
- 03:39:779 (2,3) - It will be so difficult to read or catch by players because the patterns here are really similar but the HDash placements are different. This part is one of the differences.
- 03:42:922 (8,1,2) - Too hard to catch (2).
- 03:46:922 (4,5) - Too hard to catch.
- 03:48:208 (5,6) - ^
- 03:49:207 (4,5) - ^
- 03:55:065 (3) - Ugh weird slider again.
- 03:55:636 - 04:13:922 - Same things as mentioned above.
- 04:33:922 (3) - Same as 01:11:636 (3)
- 04:34:494 (1,2) - Add HDash, it is hard to get the head of (2).
- 04:37:922 (1,2) - Same as 01:15:636 (1,2)
- 04:43:350 (9,1) - Add HDash.
- 04:47:922 (9) - Wobbly slider.
- 04:55:065 (1) - ^
- 04:57:636 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - Highly recommend not to spam spinners and notes in middle (too little preparation time for the players to react and it will be raging when player got the previous parts FC'ed and they missed at the spinner-traps)
- 05:15:779 (1,1,1,1) - Unrankable. Spamming spinners is not rankable in all modes. Simply merge 2 spinners into one; or cut some of the spinners and map the particular stanzas with notes like the intro instead.
Good luck ranking the mapset!
-AFB
Thanks for the mod!alienflybot wrote:
Mod Requested by Shana Lesus (Not adding brackets because it will change to a title format- which sucks)[ General]
Source
- Put Grimoire of Crimson as the Source. - Fixed!
Tags- Add SDVX, C18, H27, NO3 (because players might not know the full name of the song
unless they are mad scientists) as the tags. - Fixed!
References: (1)[ Razor's Chemical]
Settings
Difficulty Name
- Change it to Razor's Chemical without 1 space (Proof) - Fixed!
HP Drain Rate- Reduce it to 5 please, it will be unforgiving when player miss a single 1/8 stream after exhausting HDash jumps. - Fixed!
Hitsounds- Intro part before 00:29:922 : The clapping are way too loud in my opinion, lower the volume for around 20%. - Fixed!
- 00:39:065 - 00:48:208 : I think the bell sounds (Finish) are too loud and repetitive there, lower the volume of the hitsounds or lower the volume of that part for around 20%. - Fixed!
- 01:13:351 (1) - Add Finish at the head. - Fixed!
- 01:14:494 (1) - ^ - Fixed!
- 01:15:065 (2) - ^ - Fixed!
Gameplay- 00:29:779 (6,1) - Add HDash as the stanza changes and it sounds more rhythmical with a HDash pattern here. - Fixed!
- 01:11:636 (3) - Okay I don't really like this kind of stuff :/ It feels too random in different parts as well. I highly recommend unifying them to the same type but not each with different curve angles. - Changed!
- 01:15:636 (1,2) - This part is weird and sounds not suiting the particular rhythm. Map this part with the timeline like: *click - Fixed!
- 01:21:065 (9,1) - Definitely need a HDash here. Probably you have to change the note placement in this stanza. - Fixed!
- 01:25:636 (9) - Same as 01:11:636 (3) - Fixed!
- 01:32:779 (1) - ^ , and this is too troll with the flying droplet. - Fixed!
- 01:33:922 (1,2,3) - Sound weird. Try the timeline like this: *this - I want to keep this as it is for now. I feel it fits. Wont change if not mentioned again!
- 01:35:779 - You should map this note in my opinion, there is a little sound in the background. - Fixed!
- 01:36:208 - ^ - Fixed!
- 01:37:351 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5) - Find the same part and fix like the above mod ^ - Fixed!
- 01:43:636 (1,2) - Same as 01:11:636 (3) - Fixed!
- 01:51:065 (1,2) - ^ , flow is bad to be honest. - Fixed!
- 01:52:208 (1,2,3) - Same as 01:33:922 (1,2,3) - Same as last.
- 02:04:708 (8,1,2,3,4) - This part is too exhausting, player have to HDash in (8,1) and move to the left with dashes, then HDash in (1,2) and again HDash from (2) to (4). Fix this. - Fixed!
- 02:06:779 (2) - Seriously no. You are just aiming to troll.. - Fixed!
- 02:11:351 (4) - Different from (1) and (2), which makes this hard to catch and make the flow bad. Change this to something like (1) or (2) in curving instead to fit the dashing flow. - Fixed!
- 02:16:208 (1,2,3) - Duh, too hard to catch the slider (3) after HDash. Fix it. - I think its ok.
- 02:25:351 (1,2,3) - ^ - ^
- 03:11:065 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - This part seems too similar with the previous part as well. Change some of the patterns with your creativity. - Fixed!
- 03:31:636 (1,2) - Missing a HDash will worsen the flow here. Add it back. - Fixed!
- 03:35:065 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - Ooooooh the pattern is same. Change some of them after your brainstorming! - I find this hard enough as it is. I dont want to change it for now.
- 03:37:779 (4,5,6) - Too hard to catch (5) after HDashing in (1,2,3,4). - Changed!
- 03:39:065 (5,6,7) - ^ - Changed!
- 03:39:779 (2,3) - It will be so difficult to read or catch by players because the patterns here are really similar but the HDash placements are different. This part is one of the differences. - Changed!
- 03:42:922 (8,1,2) - Too hard to catch (2). - Changed!
- 03:46:922 (4,5) - Too hard to catch. - Changed!
- 03:48:208 (5,6) - ^ - Changed!
- 03:49:207 (4,5) - ^ - Changed!
- 03:55:065 (3) - Ugh weird slider again. - Changed!
- 03:55:636 - 04:13:922 - Same things as mentioned above. - Changed!
- 04:33:922 (3) - Same as 01:11:636 (3) - Changed!
- 04:34:494 (1,2) - Add HDash, it is hard to get the head of (2). - Fixed!
- 04:37:922 (1,2) - Same as 01:15:636 (1,2) - Fixed!
- 04:43:350 (9,1) - Add HDash. - Fixed!
- 04:47:922 (9) - Wobbly slider. - Fixed!
- 04:55:065 (1) - ^ - Fixed!
- 04:57:636 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - Highly recommend not to spam spinners and notes in middle (too little preparation time for the players to react and it will be raging when player got the previous parts FC'ed and they missed at the spinner-traps) - Wont change. Asked spec, and he sais it is ok.
- 05:15:779 (1,1,1,1) - Unrankable. Spamming spinners is not rankable in all modes. Simply merge 2 spinners into one; or cut some of the spinners and map the particular stanzas with notes like the intro instead. - Fixed!
Good luck ranking the mapset!
-AFB
Thanks for the mod!-Sh1n1- wrote:
You asked for o!m mod but I feel that is you need more mods for ctb since your o!m diff is amazing *-*/
[Razor's Chemical]Good Luck *-*/
- from 01:16:779 - to 01:25:351 - I feel this part like, I'm playing the same map? too slow try to make another pattern here. - Fixed!
- from 04:39:065 - to 04:47:636 - same as above - Fixed!
- 01:48:208 (9) - unplayable and ugly pattern. - Changed slider for playability!
- 02:17:351 (2,3) - move 02:18:494 (3) - a bit close to 02:17:351 (2) - - Fixed!
- 02:26:494 (2,3) - same here - Fixed!
- 03:18:494 (2,3,4,5,1,2,3,4) - try to keep previews patterns like: 02:51:065 (2,3,4,5,1,2,3,4) - 03:00:208 (2,3,4,5,1,2,3,4) - 03:09:351 (2,3,4,5,1,2,3,4) - - What do you mean? D:
- 03:46:494 (1) - you should start on the other side like: 03:50:779 (4,1) - - Fixed!
- 04:57:494 - spin start here? - Fixed!
Playable diff, good
DarkSider2442 wrote:
|1|2|3|4|5|6|7|7K Axities00:02:494 - overmap, delete one note okay, removed, but its overnotes, not overmapped
00:20:636 (20636|2) - move to 1? no thanks
00:28:922 - add note to 4 better not, so hard
00:44:208 (44208|2,44494|0,44779|2,45065|4,45208|2,45351|0,45636|4,45922|0,46208|4,46494|2,46779|0,47065|2,47351|4,47494|2,47636|0,47922|4) - ctrl+h, 00:43:922 (43922|4) - move to 3, 00:48:208 (48208|2) - move to 4 (balance) okay, fixed
01:11:922 - how about this? http://puu.sh/hYQx2/e356b3d7dc.jpg no thanks
01:15:636 - ^ http://puu.sh/hYQHQ/540fb9fed1.png
02:28:779 - add note
02:29:065 - ^
02:29:351 - ^
02:29:636 - ^ sorry, no thanks
02:38:494 - add note to 4 added to 3
02:56:065 (176065|5) - move to 5 no thanks
02:59:636 (179636|2,179636|0,179636|5,179636|6,179922|0,179922|4,179922|1,180208|0,180208|3,180351|5,180351|1,180494|4,180494|2,180636|3,180636|6,180779|6,180779|4,180922|5,180922|3,181065|4,181065|2,181208|3,181208|1,181351|0,181494|6) - ctrl+h, pattern is reflected with 02:50:494 - okay
03:14:494 (194494|1,194494|3,194494|6,194494|0,194494|5,194636|6,194636|5,194779|5,194779|6,194922|5,194922|6,195065|6,195065|5,195351|0,195351|1) - ^, pattern is reflected with 03:05:351 - i prefer keeping this parts
03:36:208 - maybe you should change the patterns? this is fine after all, i will call for tester later
03:52:208 (232208|3) - move to 6 okay
04:20:779 (260779|4) - delete, overmap no sorry
04:34:208 - same 01:11:922
04:37:922 - ^ 01:15:636 no thanks
End this 05:20:208 (320208|6) - LN at 05:22:422 -
Add LN to 7 from 05:22:494 - to 05:23:636 - fixed but basiclly like others long notes, the last hold seems to be like as before too so same ends
Thanks for your mod, DarkSide xD
And i was made the diff harder ==a 5,8 stars now, idk triple stream is fine or not but the patterns was tested with someone before and he passed it successfully, so i think its fine XP
Good beatmap. Good luck!
updatedKuo Kyoka wrote:
DarkSider2442 wrote:
|1|2|3|4|5|6|7|7K Axities00:02:494 - overmap, delete one note okay, removed, but its overnotes, not overmapped
00:20:636 (20636|2) - move to 1? no thanks
00:28:922 - add note to 4 better not, so hard
00:44:208 (44208|2,44494|0,44779|2,45065|4,45208|2,45351|0,45636|4,45922|0,46208|4,46494|2,46779|0,47065|2,47351|4,47494|2,47636|0,47922|4) - ctrl+h, 00:43:922 (43922|4) - move to 3, 00:48:208 (48208|2) - move to 4 (balance) okay, fixed
01:11:922 - how about this? http://puu.sh/hYQx2/e356b3d7dc.jpg no thanks
01:15:636 - ^ http://puu.sh/hYQHQ/540fb9fed1.png
02:28:779 - add note
02:29:065 - ^
02:29:351 - ^
02:29:636 - ^ sorry, no thanks
02:38:494 - add note to 4 added to 3
02:56:065 (176065|5) - move to 5 no thanks
02:59:636 (179636|2,179636|0,179636|5,179636|6,179922|0,179922|4,179922|1,180208|0,180208|3,180351|5,180351|1,180494|4,180494|2,180636|3,180636|6,180779|6,180779|4,180922|5,180922|3,181065|4,181065|2,181208|3,181208|1,181351|0,181494|6) - ctrl+h, pattern is reflected with 02:50:494 - okay
03:14:494 (194494|1,194494|3,194494|6,194494|0,194494|5,194636|6,194636|5,194779|5,194779|6,194922|5,194922|6,195065|6,195065|5,195351|0,195351|1) - ^, pattern is reflected with 03:05:351 - i prefer keeping this parts
03:36:208 - maybe you should change the patterns? this is fine after all, i will call for tester later
03:52:208 (232208|3) - move to 6 okay
04:20:779 (260779|4) - delete, overmap no sorry
04:34:208 - same 01:11:922
04:37:922 - ^ 01:15:636 no thanks
End this 05:20:208 (320208|6) - LN at 05:22:422 -
Add LN to 7 from 05:22:494 - to 05:23:636 - fixed but basiclly like others long notes, the last hold seems to be like as before too so same ends
Thanks for your mod, DarkSide xD
And i was made the diff harder ==a 5,8 stars now, idk triple stream is fine or not but the patterns was tested with someone before and he passed it successfully, so i think its fine XP
Good beatmap. Good luck!
Thanks for suggestions Jepetski, i thought so too doJepetski wrote:
Hi.4K CapsaicinQuick mod on the hard part;
03:36:208 - Repattern this stream.
You could use either this;
or this pattern;
for it.
It's really awkward to play it as it is now.
03:37:208 (217208|2,217279|2,217351|2) - Also, see these? Not good. After repatterning the stream, remove the triple in here 03:37:351 (217351|2,217351|0,217351|3) - and use a double instead.
I decided to do this for myself and the community, because I really like the song and I think after this quick repatterning it should be a lot more enjoyable!
Thanks for the mod, FrimFrim4503 wrote:
col:1,2,3,4,5,6,7
since i cant mod crazy map like this, i will just make some little suggestion7K Axities00:00:208 (208|6) - i think this LN start here 00:01:065 - cuz i can hear it from here no, its start from the curent one
00:06:779 (6779|0) - move to 5 00:06:494 (6494|0,6779|0,7065|0) - same sound
from the start till 00:28:208 - feels empty in col. 2 for me col.2 seems for finish sound
01:02:922 (62922|1) - move to 3 01:02:779 (62779|1,62922|1,63065|1) - same sound
04:37:351 (277351|6,277351|4,277351|0,277351|1) - why this just only use 4 notes ? i think it's has same sound like 04:36:779 (276779|4,276779|0,276779|5,276779|6,276779|3) - fixed
idk this map is playable or not. https://osu.ppy.sh/s/174381
recommend to find someone who can test play this map
since its too long, i cant replied to them all D: sorry but fixed some-Kamikaze- wrote:
Yo Shana o/
M4M for le FUNKA
honestly idk if you wanted me to mod 4k and I forgot to ask on PM, but I don't really mod 4k so I'll just mod 7k ayy
if I don't get too lazy this is how I mark stuff:
critical stuff
very important stuff
important stuff
normal stuff
[General]
Metadata is correct
source: https://remywiki.com/C18H27NO3
diff settings look fine as well (I'd boost HP to 8,5 tbh, but your choice)
one thing that bugged me tho
I totally assumed that's shana's 7k while actually it's kk's 7k. Add KK in diffname maybe? (KK's 7K Axities) nope, its fine! dont wanna to change, 7K Axities made by KK maybe can from creator's words
Columns: |1|2|3|4|5|6|7|
[that diffname I just mentioned]
holy shit I totally do not understand what that diffname means
also what the fuck is up with those chime hitsounds LOL
this sounds like me doing Caged Heart, it's so unfitting D: throwing axit to you
00:26:779 (26779|6) - Ctrl+H because of pitch
00:30:565 - Missing 1/4 here, you've mapped it on 00:35:136 -
00:31:672 (31672|4,31708|5,31744|6) - Totally not sure about this 1/8, 00:31:779 (31779|0,31815|1,31851|2,31886|3) - can somewhat relate to an instrument (even tho it's more of a LN material), but here it's almost inaudible. Suggesting removal
00:33:136 - Another missing 1/4
00:36:208 (36208|6,36208|0,36208|3,36279|4,36279|1,36351|6,36351|3,36422|1,36422|5,36494|0,36494|4,36494|2) - Exactly same pattern as on 00:35:065 - . Mix it up maybe?
00:42:779 (42779|4,42922|2,43065|0) - Ctrl+H, pitch
00:45:065 (45065|2,45208|4,45351|6) - ^
00:47:351 - You could add LN here for that fading in shuuuuuuu sound (lol)
00:48:208 - Delete one, not strong enough to warrant 4 notes + LN
00:51:922 (51922|5,52065|3,52208|1) - Ctrl+H, pitch
00:56:494 (56494|6,56636|3,56779|0) - 246 please, pitch (no ctrl+h because there's LN on 7th at the end of last LN from those three)
00:57:065 (57065|6) - End on 00:57:351 - sound clearly ends there and you can't just extend it for no reason
00:58:494 - 6 notes is a bit too much considering that you're mapping beat with 3 notes and so low volume crash on 3 additional notes is ehhh. Delete one or two notes
01:12:089 (72089|1,72089|5) - Move to 17, this sound is more suitable for bracket/trill than jack. And if jack, 3 note jack and not just 2
01:15:732 (75732|6,75732|3) - Move one right, this certainly doesn't sound right to jack (rest does btw so keep them)
With the LN placement that you have 01:29:494 (89494|1) - should be a 1/2 LN because of pitch change
01:29:922 - Expected 1/1 LN here for wub tbh
01:30:208 - ^
01:34:636 - I kinda like how you totally ignored the painfully loud burst here and just kept on layering LNs lmao
01:35:065 - Maybe increase the density here? This section sounds a lot more intense and it's mapped almost exactly the same. Doubling LNs will work imo. Or just make patterns harder, idk
01:43:636 - Expected 1/1 LN here again
01:43:922 - ^
01:52:922 - Burst starts here, duh
02:01:351 - Since music focuses on those shouts here and 1/4 is very faint, I suggest something like this:
02:02:494 - Suggesting something like this (jacks on 17 feel rather uncomfortable and this pattern should flow better)
02:04:494 (124494|2,124494|0,124565|2,124636|0,124708|0) - Nononononono, this is too random of a jack. Make a [23]131 pattern to express it correctly.
02:07:065 - Suggesting removal of note on 4th, overdone imo
02:20:779 - From now on you should layer double LNs because of synth that comes in here
02:29:922 - Remove notes from 1st and 7th, not needed.
02:30:208 (150208|1,150494|0,150779|5) - Remove those notes since you layer only kick besides LNs in this part
02:30:208 (150208|1,150494|0,150779|5,151065|0,151351|2,151636|4,151922|6) - Those LNs should go 3->1->5->7 according to pitch direction
02:32:208 (152208|1,152494|3,152779|5,153065|2) - 3->2->6->5
02:33:636 (153636|0,154779|5,155065|1,155351|6) - Another set of totally random chime notes, either layer it consistently or don't layer it at all
02:41:065 (161065|3) - Turn into 1/1 LN to express burst of kicks (1/4 reverse stair would be a bit too random for that part imo)
02:43:494 -
02:49:494 (169494|5,169494|1) - move to 35, same reason as on 01:12:089
02:54:065 (174065|4,174065|2) - 17 because ^
02:55:065 (175065|1,175065|6,175065|0,175065|2,175208|2,175208|5,175208|4,175351|0,175351|2,175351|6,175351|1) - Overdone pattern. Red tick doesn't even have any strong sounds, white ticks don't have as strong basses and stuff like 02:55:636 (175636|6,175636|1,175636|0,175636|2) - and jack goes to exactly nothing. Suggesting something like this:
02:55:494 (175494|6) - Another unneeded note
02:55:636 - A full out bracket works better here
02:58:636 (178636|1,178636|5) - 35, same as before
03:03:208 (183208|4,183208|2) - 17 aaaaa
03:04:065 (184065|5) - Move to 5th to shorten a very long 67 trill (connected to next suggestion)
03:04:208 - This is expressing instruments better way imo:
03:05:351 (185351|1,185351|5,185351|0,185351|6,185494|6,185494|5,185636|6,185636|5,185779|5,185779|6,185922|6,185922|5,186208|1,186208|0) - Consider Ctrl+H beacuse you've put strain on right hand on 02:56:208 - and this will work for variety
03:10:636 (190636|2) - Start this LN on 03:10:779 - since you layer wubz here
03:11:065 - Instead of 4-chord I'd like to see double LN and 2-chord here for better emphasis on wubz
03:11:351 - And double LN here
03:12:779 (192779|6,192922|3,193065|6,193208|3) - Whoa, 1/4 LNs should not be there anymore, at most two 1/1s since sound you've expressed with 1/4 LNs is nearly gone
03:13:351 - Same as before
03:14:494 - If you've not accepted 03:05:351 - you should do it here
03:16:779 - You missed sound at 03:17:208 - and did irky double LNs, so here's a suggestion for this pattern:
03:18:779 - I do think that pitch should be expressed more within LN patterns so I'm suggestiong something like this:
03:20:351 (200351|5,200351|1) - Those LNs should NOT exist here, they are mapped to things that could be expressed only with single notes. So either do that or remove them
I apologize for being so harsh and even rude at times, but some things had to be said by someone and I'm actually surprised that nobody pointed them out up until now (that's what I assume seeing it still here). Good luck!
inb4 this causes a serious drama, hopefully not ;w;