didou's hrhdfl on whatiforgotlol was 275 before the buff, it's now 305. @agu
something made real quick about SV scroll speeds
note:
ASS = absolute scroll speed. yeah. not arse.
despite having a huge difference in speed, 180 BPM SV 1.4, HR 16:9 (448) is easier to perform than 210 BPM HR SV 1.6 (448). it's due to the fact that 16:9 and 4:3 have the same time between notes' apparition and supposed hit. the ASS is like "units", and each "unit" does not have resolution considered.
I'm pretty sure the best thing to use is the upper table with them values that represent the ASS (yeah it's just SV*bpm) to consider HD and HR. HD will use the ASS tp tell whether it's hard or easy. Fairly sure 150-170 and below is where it gets harder, 225-230 is comfort for most, and hitting 420 it starts to get crazy.
HR on the other hand, is harder to tell. let's say it gets easier from 100ish (below you will have to resort on OD), and the starting point for HR to truly fade out is 280-300, using nomod ASS.
if you have anything to add, either on the HR side or the HD one, please use the first table in light blue to show where it hits a point. if you need more SV values tell me. I think [1.2;2.0] is a fairly large range for most maps. however I don't consider SV changes for now.