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SawanoHiroyuki[nZk]:mizuki - &Z (TV size)

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theramdans
shouldnt xxdeathx be the one rebubbling this? (because he popped it)
Nathan
Anyone can rebubble with the popper's permission.
Ipas

sukiNathan wrote:

Anyone can rebubble with the popper's permission.
Thanks for the info~
By the way, do you will work to qualify this map?
Topic Starter
Haruto

NewIpas wrote:

sukiNathan wrote:

Anyone can rebubble with the popper's permission.
Thanks for the info~
By the way, do you will work to qualify this map?
Who? Nathan or me?
To nathan : SORRY I ACCIDENTLY CLICK THE KUDOSU BUTTON, PLEASE DENIED THANKS
lit120
/me prepares for using HDDT in theramdans' Insane

/me prepares for using HRHD in Ipas' Insane
Flower
Did a marathon irc mod, and everything is fine. Qualified :3

log
2015-04-13 16:48 Haruto_Aizawa: ACTION is listening to [http://osu.ppy.sh/b/673474 SawanoHiroyuki[nZk]:mizuki - &Z (TV size)]
2015-04-13 16:48 Flower: downloading. it may take a while due to slow communication
2015-04-13 16:48 Flower: connection*
2015-04-13 16:48 Haruto_Aizawa: oh okay i'll wait :)
2015-04-13 16:59 Flower: okay
2015-04-13 16:59 Flower: ACTION is listening to [http://osu.ppy.sh/b/646443 SawanoHiroyuki[nZk]:mizuki - &Z (TV size)]
2015-04-13 16:59 Haruto_Aizawa: yay
2015-04-13 17:02 Flower: first ipas' insane
2015-04-13 17:03 Haruto_Aizawa: okay
2015-04-13 17:03 Flower: 00:35:822 - why is this normal sample? how about soft sample and clap
2015-04-13 17:03 Haruto_Aizawa: wait
2015-04-13 17:03 Haruto_Aizawa: ah the hitsounding is my job lol
2015-04-13 17:03 Haruto_Aizawa: okay fixeds
2015-04-13 17:05 Flower: ok good, then next, theramdans
2015-04-13 17:05 Haruto_Aizawa: okay
2015-04-13 17:08 Flower: 01:18:353 (3) - how about 1/2? it's that feeling, that 1/2 spam fit best asdfgssdfghjhgfdsdfghjhgffgh
2015-04-13 17:08 Haruto_Aizawa: lol
2015-04-13 17:08 Haruto_Aizawa: okay
2015-04-13 17:09 Haruto_Aizawa: fixed
2015-04-13 17:10 Haruto_Aizawa: what's next?
2015-04-13 17:10 Flower: okay, then mako's
2015-04-13 17:11 Haruto_Aizawa: okay
2015-04-13 17:12 Flower: it's a trap, it's not light, it's intense
2015-04-13 17:13 Haruto_Aizawa: so?
2015-04-13 17:13 Flower: 01:03:733 (2) - due to auto stack, this is placed weird and plays weird. how about this? http://osu.ppy.sh/ss/3007960
2015-04-13 17:14 Haruto_Aizawa: wait
2015-04-13 17:15 Haruto_Aizawa: fixed
2015-04-13 17:15 Flower: :3
2015-04-13 17:15 Flower: 01:07:910 (4,5) - same
2015-04-13 17:16 Haruto_Aizawa: okay
2015-04-13 17:16 Haruto_Aizawa: fixed
2015-04-13 17:16 Flower: 01:13:986 (5,6) - move a bit to right-bottom so that the two sliders are not completely stacked. what do you think?
2015-04-13 17:17 Haruto_Aizawa: uh..
2015-04-13 17:17 Flower: (also move 01:14:746 (1,2,3) - accordingly)
2015-04-13 17:17 Haruto_Aizawa: can you screenshot this 01:07:910 (4,5) - ?
2015-04-13 17:17 Haruto_Aizawa: i dont understand
2015-04-13 17:17 Haruto_Aizawa: 01:13:986 (5,6) - fixed
2015-04-13 17:18 Haruto_Aizawa: 01:14:746 (1,2,3) - uh sorry? i dont understand
2015-04-13 17:18 Flower: how about this? http://osu.ppy.sh/ss/3007969
2015-04-13 17:19 Haruto_Aizawa: wait
2015-04-13 17:20 Haruto_Aizawa: okay
2015-04-13 17:20 Haruto_Aizawa: err... no no
2015-04-13 17:21 Flower: ?_?
2015-04-13 17:22 Haruto_Aizawa: other suggestion please ?
2015-04-13 17:22 Haruto_Aizawa: i dont really understand
2015-04-13 17:24 Flower: or just perfectly stack it with 1. currently it's not stacked
2015-04-13 17:24 Haruto_Aizawa: oh okay
2015-04-13 17:25 Haruto_Aizawa: this is what you mean?
2015-04-13 17:25 Haruto_Aizawa: https://osu.ppy.sh/ss/3007978
2015-04-13 17:26 Haruto_Aizawa: fixed?
2015-04-13 17:26 Flower: yes xD
2015-04-13 17:26 Flower: so far so good, let's head to hard
2015-04-13 17:26 Haruto_Aizawa: oh god lol xD
2015-04-13 17:27 Haruto_Aizawa: yay!
2015-04-13 17:27 Haruto_Aizawa: some minor things are fixed
2015-04-13 17:27 Haruto_Aizawa: before you check this
2015-04-13 17:28 Flower: 01:03:733 (2) - change like this? http://osu.ppy.sh/ss/3007980 because player don't really recognise the rhythm. also 01:03:163 (1) - better change to 0.75 speed, as player level don't advance to being able to read slider tick in a glance
2015-04-13 17:28 Haruto_Aizawa: wait
2015-04-13 17:29 Haruto_Aizawa: fixed
2015-04-13 17:29 Flower: :3 then normal
2015-04-13 17:29 so fast omg *^*
2015-04-13 17:31 Flower: okay then easy :3
2015-04-13 17:31 Flower: 00:06:201 (1,2) - blanket better
2015-04-13 17:31 Haruto_Aizawa: omg
2015-04-13 17:31 Haruto_Aizawa: okay
2015-04-13 17:31 Haruto_Aizawa: fixed
2015-04-13 17:32 Flower: 00:22:151 (4) - ^
2015-04-13 17:33 Haruto_Aizawa: 00:22:151 (4) - so..
2015-04-13 17:33 Haruto_Aizawa: this are blanket to ?
2015-04-13 17:33 Flower: yes
2015-04-13 17:34 Haruto_Aizawa: okay fixed
2015-04-13 17:34 Flower: 00:34:303 (2) - ??? why is this old slider style. blanket better
2015-04-13 17:34 Haruto_Aizawa: oh my, i forgot to change that old slider style xD
2015-04-13 17:36 Haruto_Aizawa: fixed
2015-04-13 17:37 Haruto_Aizawa: so..
2015-04-13 17:37 Haruto_Aizawa: i have to update the whole mapset?
2015-04-13 17:40 Flower: yeah. when you finished updating, poke me and I'll make final check
2015-04-13 17:40 Haruto_Aizawa: yay
2015-04-13 17:40 Haruto_Aizawa: but..
2015-04-13 17:40 Haruto_Aizawa: the bubble will pop by itself
2015-04-13 17:41 Flower: it's ok. the rule allows it
2015-04-13 17:41 Haruto_Aizawa: ok then
2015-04-13 17:41 Haruto_Aizawa: updating~
2015-04-13 17:41 Flower: :3
2015-04-13 17:43 Haruto_Aizawa: updated!
2015-04-13 17:43 Flower: dloanding
2015-04-13 17:43 Haruto_Aizawa: wait wait
2015-04-13 17:43 Flower: ???
2015-04-13 17:44 Haruto_Aizawa: oh nothing
2015-04-13 17:44 Haruto_Aizawa: lolol
2015-04-13 17:44 Flower: okay
2015-04-13 17:46 Flower: osu freezed Dx
2015-04-13 17:46 Haruto_Aizawa: omg
2015-04-13 17:48 Flower: ok, so the problem is, the tags in diffs are not same
2015-04-13 17:48 Haruto_Aizawa: oh my
2015-04-13 17:48 Haruto_Aizawa: wait i'll check
2015-04-13 17:49 Flower: theram's diff has two more words
2015-04-13 17:49 Haruto_Aizawa: wait, i'll remove that
2015-04-13 17:49 Flower: ok :3
2015-04-13 17:50 Haruto_Aizawa: ok i'll have to update it again
2015-04-13 17:52 Haruto_Aizawa: flo, fixed all
2015-04-13 17:53 Flower: in normal, 00:21:012 (4,2) - they can stack, if you want to be moore perfect
2015-04-13 17:54 Haruto_Aizawa: allright
2015-04-13 17:54 Flower: in fact they won't be displayed in gameplay, just my paranoia xD
2015-04-13 17:54 Haruto_Aizawa: lol
2015-04-13 17:54 Haruto_Aizawa: fixed all xD
10nya
grats \o\
Kurokami
Beatmap can't be find by searching "Sawano", "Hiroyuki", "nzk" or "mizuki" but whatever. Also why the CtBs got removed? q.q

Anyway, congrats~
Del05
Selamat gan untuk first ranked map
Semoga bikin map lebih banyak lagi
Sky Trias
cantik
Yohanes
Ayyyy! Gratz~
:D
Shiranai

Sky Trias wrote:

cantik
Maaaaciiw😊😊
wendao
congrats
Ipas
GRATZ OMG
Topic Starter
Haruto
OMG
THANK YOU SO MUCH >///< :D
just came back from school, and the map has a heart icon, im very suprised ;w;
thanks Flower and Everyone who has mod this map ;w;
also big thanks to the GDers for their great GDs :'D
[ Mephisto ]
wow gratz :D
theramdans
insane gd numpang ranked gan
gg wp
alacat
gratz :>
meii18

alacat wrote:

gratz :>
moecat is here o3o
PatZar
:\inb4 dq
Topic Starter
Haruto

alacat wrote:

gratz :>

ByBy_ChAn wrote:

alacat wrote:

gratz :>
moecat is here o3o

Genocide wrote:

:\inb4 dq
no please lol
Thank you Guys, and thank you once again to QATs that Helped me ;w;
10nya

Genocide wrote:

:\inb4 dq
wtf lmao
Asphyxia
Hey Haruto_Aizawa,

Need to disqualify this set due to theramdans' Insane lacking quality. The difficulty needs a lot more re-vision. Main issue is that the distance snap varies a lot among patterns where the music doesn't change to the slightest, making the Insane very inconsistent; this also hurts the playability of it. Examples of such things are 00:03:163 (1,2,3,4) - / 00:04:682 (1,2,3,4) - / 00:08:860 (5,1,2,3) - and so on.

Secondly, there are patterns that could flow much better than they currently do. Few examples here: 00:19:682 (2,3) - could flow better, the inconsistent spacing makes it quite uncomfortable to play along with the somewhat bad transition. http://puu.sh/hipen/328c82298c.jpg that could work very well, considering the direction change emphasizes 00:20:252 (4) - vocals better. 01:08:860 (3,4) - has a really unintuitive flow. Because 01:08:480 (1,2,3) - has such a curve, you'd expect the next objects to have the same kind of flow among the pattern but it changes and it really hurts the patterns playability. I'd go for http://puu.sh/hipSI/1db70076f5.jpg because the slider now has a similar flow with 01:08:480 (1,2,3) - and it improves the transition to the next object, which is better than what you have currently flow-wise.

Lastly, there are small, small things that you can do to polish up the difficulty. 00:14:556 (1,2,3,4,1) - The triangle could be much better and more equal compared to your earlier one. 01:27:467 (1,2,3,4,1) - It really has a sloppy curve, I know you can do better!

If you have any questions, feel free to ask! BNs will handle this from here and as always, best of luck with the re-qualification!
Topic Starter
Haruto

Genocide wrote:

:\inb4 dq

Asphyxia wrote:

Hey Haruto_Aizawa,

Need to disqualify this set due to theramdans' Insane lacking quality. The difficulty needs a lot more re-vision. Main issue is that the distance snap varies a lot among patterns where the music doesn't change to the slightest, making the Insane very inconsistent; this also hurts the playability of it. Examples of such things are 00:03:163 (1,2,3,4) - / 00:04:682 (1,2,3,4) - / 00:08:860 (5,1,2,3) - and so on.

Secondly, there are patterns that could flow much better than they currently do. Few examples here: 00:19:682 (2,3) - could flow better, the inconsistent spacing makes it quite uncomfortable to play along with the somewhat bad transition. http://puu.sh/hipen/328c82298c.jpg that could work very well, considering the direction change emphasizes 00:20:252 (4) - vocals better. 01:08:860 (3,4) - has a really unintuitive flow. Because 01:08:480 (1,2,3) - has such a curve, you'd expect the next objects to have the same kind of flow among the pattern but it changes and it really hurts the patterns playability. I'd go for http://puu.sh/hipSI/1db70076f5.jpg because the slider now has a similar flow with 01:08:480 (1,2,3) - and it improves the transition to the next object, which is better than what you have currently flow-wise.

Lastly, there are small, small things that you can do to polish up the difficulty. 00:14:556 (1,2,3,4,1) - The triangle could be much better and more equal compared to your earlier one. 01:27:467 (1,2,3,4,1) - It really has a sloppy curve, I know you can do better!

If you have any questions, feel free to ask! BNs will handle this from here and as always, best of luck with the re-qualification!
uhh,, i knew that my map will be DQed,cuz i when im play his diff, i dont get the flow on that part, thanks for that, i'll call theramdans and then tell him to fix his difficulty fast you're making a child cry ;_;
wendao
not to fix, but to increase the quality of the diff

just saying
Ipas
Legit :3
One diff all diff :3
Sky Trias

wendao wrote:

not to fix, but to increase the quality of the diff
Julie
Here you go harutoo :3

Ok while modding theramdans' Insane, spot some stuff that also apply on other difficulty XD

[For all difficulty except Ipas' Insane]

01:28:037 - why 5-10% volume, in the song is actually as loud as this one 01:27:847 - . So that 10% really don't fit the song at all xD, even if is the end of the slider and is not something osu standard player will tap, 10% shouldn't be use just because is the end of the song @.@

You guys go all high to lowest in the end, while Ipas's go higher and higher for the end, which is probably what I hear myself as well.

[theramdans Insane]

00:04:303 (5,6) - hmm, will be more fun it this wasn't stack, do the jump here 00:04:303 (5,6) - instead of here 00:03:923 (4,5) - , for this sound 00:04:493 - :D. Shouldn't be the same then this 00:06:201 (1,2) - :3

00:05:822 (5,1) - Could flow better here, instead of cursor going 180 degree xD. Probably want to move that 00:05:822 (5) - , because of the sudden 3x spacing here 00:05:442 (4,5) - . Is not a bad thing to suddendly do a 3x jump, but I don't feel much impact in the song here ><.

00:11:138 (3,4) - Isn't the spacing suddendly a bit too smaller? and this 00:11:518 (4,5) - suddendly bigger lolol. Look at what you did here 00:05:252 (3,4) - 00:08:290 (3,4) - , which is better rofl.

00:14:746 (2,3,4) - These 3 as triangles is pretty cool and fit, but that triangle isn't really well shaped, spacing is 1.9~2. lololol...maybe take more time for the triangle? :3

00:24:429 (1,2) - Spacing suddendly so high for a relax part. If your doing that spacing for the vocal, then what about this 00:24:239 (5,1) - , should be the same as and 00:24:999 (2,3) - .

00:30:885 (2,3) - I don't get why suddendly 3x+ spacing. Still nearly the same rhythmn, and you don't do that huge spacing for your other snare sound O.O.

00:58:417 (2,3) - This one so close ><, look at this one 00:59:936 (6,7) - . These 2 should have similar spacing

00:59:176 (4,5) - make a jump here like you did here 00:57:657 (8,1) - .

01:01:834 (2,3,4) - boring a bit all the same spacing xD. Make this 01:02:214 (4) - snare have more impact by putting it longer distance?

01:11:138 (5,6,1) - Don't stack this, feel really lazy here XD. Can stack these 2 01:11:328 (6,1) - like you did here 01:17:214 (5,1) - for vocal I guess o.o

01:11:518 (1,2) - ugh flow really weird, you can't even see the line for next note much, half of the line is hidden by the slider http://puu.sh/hiXfQ.jpg

01:24:809 (4,5) - feel like this is a random stack xD. There is a lots of space :3!!

GL for rerank!!!! :D
_Ayz
Re-Rank Re-Rank Re-Rank!!! \( ><)/
Vertify
rammdannnnsnssssssssss
Nwolf
is this missing a 2nd taiko diff on purpose?
Shiranai
It seems theramdans' Insane get deleted, rather than improving its quality which is the main DQed issue here, haha such a laziness shame

There's no taiko diff in this mapset before last qualified, but apparently the creator add unnecessary new taiko diff here, and as RC said at least there's should be two taiko difficulties in the mapset https://osu.ppy.sh/wiki/Ranking_Criteria

Not that I care much, but tbh it's easier to re-call last nominator to re-bubble or maybe re-qualified this, since there's no more theramdans' Insane on the mapset which is the main DQed issue here. Well good luck on your new mapset, it will take forever to be ranked
Niko-nyan
Futsuu
osu file format v14

[General]
AudioFilename: 05. &Z (TV size).mp3
AudioLeadIn: 2000
PreviewTime: 62974
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 52531
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:&Z (TV size)
TitleUnicode:&Z (TV size)
Artist:SawanoHiroyuki[nZk]:mizuki
ArtistUnicode:SawanoHiroyuki[nZk]:mizuki
Creator:Haruto_Aizawa
Version:Niko's Futsuu
Source:アルドノア・ゼロ
Tags:Aldnoah.Zero Season 2 Opening Rock theramdans Mako Sakata NewIpas
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.28
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG21.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
126,379.746835443038,4,1,0,20,1,0
3163,-100,4,1,0,60,0,1
3258,-100,4,1,0,60,0,0
63923,-100,4,1,0,55,0,1
88037,-100,4,1,0,5,0,0


[Colours]
Combo1 : 241,162,26
Combo2 : 64,186,237
Combo3 : 186,32,27
Combo4 : 150,150,150
Combo5 : 59,183,115
Combo6 : 255,216,0

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Reason why i made Futsuu because we need to rank it more faster D:

Nwolf wrote:

is this missing a 2nd taiko diff on purpose?
just coming to give the 2nd one
Topic Starter
Haruto
Updated All
I'll search a Taiko BN to check on the map :)
then i'll call last BN to give a bubble/rank
Kyouren
Oh....No! I think you need many mod for taiko! (Not to fast for ranked if new diff not have many mod!)
Request as you, my twin~ :3 <3



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT

[General]

  • For all taiko diff: Plz use Slider Velocity: 1.40 or 1.60 and Disbale "Widescreen Supprot" because You not add a SB!

    [Niko's Futsuu][list:1337]
    00:03:163 - Remove that kiai time!, That so unrankable!
    You diff is too lower for Futsuu diff!, I think You need add some a note (You diff is Kantan :P)
    00:03:163 (1) - change to Big K
    00:05:062 - add d
    00:05:442 (4) - change to k
    00:07:531 (8) - ^
    00:09:239 (11) - change to Big K
    00:10:379 - add d
    00:11:138 (14,15) - change to k
    00:15:315 (21) - change to big D
    Dari 00:15:315 sampai habis tolong ada bagian clap atau drum, pakai k plz!
    00:24:429 (35) - -___-, change to d because that so noisy and bad!
    00:27:467 (40) - change to big K
    00:33:543 (50) - change to d
    00:36:581 (56) - ^
    01:16:075 (112) - change to big D
    If can, plz trying add some note D:
    Banyak sekali diff kamu yang berantakan and agak berisik sekali, jadi agak buruk nian, coba ikuti iramanya :o

    [Haruko's Muzukashii]
    It's same too -___-, is bad -___-
I think you need delete taiko diff if want to faster ranked!~ :3
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
Niko-nyan

gokugohan12468 wrote:

Oh....No! I think you need many mod for taiko! (Not to fast for ranked if new diff not have many mod!)
Request as you, my twin~ :3 <3



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT

[General]

  • For all taiko diff: Plz use Slider Velocity: 1.40 or 1.60 and Disbale "Widescreen Supprot" because You not add a SB!

    [Niko's Futsuu][list:1337]
    00:03:163 - Remove that kiai time!, That so unrankable! - not my timing
    You diff is too lower for Futsuu diff!, I think You need add some a note (You diff is Kantan :P) - but i have 1/2 and it is futsuu and i make more flow
    00:03:163 (1) - change to Big K - a bit not fit to the music that i following
    00:05:062 - add d - give the player a few break
    00:05:442 (4) - change to k - i think you hear the sound that more have domination in there but d also fit with the other background sound at all
    00:07:531 (8) - ^ - also same with ^
    00:09:239 (11) - change to Big K - no cymbal sound
    00:10:379 - add d - it won't be a good flow for me
    00:11:138 (14,15) - change to k - it doesn't fit with the sound that i hear for map this futsuu
    00:15:315 (21) - change to big D - in here, the clap 4/1 start so no change
    Dari 00:15:315 sampai habis tolong ada bagian clap atau drum, pakai k plz! - btw i use 4/1 clap
    00:24:429 (35) - -___-, change to d because that so noisy and bad! - 4/1 clap is better than no sync clap
    00:27:467 (40) - change to big K - i don't want to make the best flow with some emphasis
    00:33:543 (50) - change to d - 4/1 clap D:
    00:36:581 (56) - ^ - ^
    01:16:075 (112) - change to big D - nope
    If can, plz trying add some note D: - nah ... nope making flow is better then making an overmapped in TV Size
    Banyak sekali diff kamu yang berantakan and agak berisik sekali, jadi agak buruk nian, coba ikuti iramanya :o - agak berisik karena kamu sendiri lebih mentingin suara yg dominan sementara ini my new style D:

    [Haruko's Muzukashii]
    It's same too -___-, is bad -___-
I think you need delete taiko diff if want to faster ranked!~ :3
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
i think you didn't know about my new style of my mapping

futsuu
osu file format v14

[General]
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AudioLeadIn: 2000
PreviewTime: 62974
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
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TitleUnicode:&Z (TV size)
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Creator:Haruto_Aizawa
Version:Niko's Futsuu
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256,192,17594,1,0,0:0:0:0:
256,192,18353,1,8,0:0:0:0:
256,192,18733,1,0,0:0:0:0:
256,192,19113,1,0,0:0:0:0:
256,192,19872,1,0,0:0:0:0:
256,192,20632,1,0,0:0:0:0:
256,192,21391,1,8,0:0:0:0:
256,192,21771,1,0,0:0:0:0:
256,192,22151,1,0,0:0:0:0:
256,192,22910,1,0,0:0:0:0:
256,192,23670,1,0,0:0:0:0:
256,192,24429,1,8,0:0:0:0:
256,192,25189,1,0,0:0:0:0:
256,192,25948,1,0,0:0:0:0:
256,192,26708,1,0,0:0:0:0:
256,192,27088,1,0,0:0:0:0:
256,192,27467,1,8,0:0:0:0:
256,192,28227,1,0,0:0:0:0:
256,192,28986,1,0,0:0:0:0:
256,192,29746,1,0,0:0:0:0:
256,192,30126,1,0,0:0:0:0:
256,192,30505,1,8,0:0:0:0:
256,192,31265,1,0,0:0:0:0:
256,192,32024,1,0,0:0:0:0:
256,192,32404,1,0,0:0:0:0:
256,192,32784,1,0,0:0:0:0:
256,192,33543,1,8,0:0:0:0:
256,192,34303,1,0,0:0:0:0:
256,192,35062,1,0,0:0:0:0:
256,192,35442,1,0,0:0:0:0:
256,192,35822,1,8,0:0:0:0:
256,192,36201,1,0,0:0:0:0:
256,192,36581,1,8,0:0:0:0:
256,192,37341,1,0,0:0:0:0:
256,192,38100,1,0,0:0:0:0:
256,192,38860,1,0,0:0:0:0:
256,192,39619,1,12,0:0:0:0:
256,192,41138,1,0,0:0:0:0:
256,192,42657,1,0,0:0:0:0:
256,192,43417,1,0,0:0:0:0:
256,192,44176,1,0,0:0:0:0:
256,192,44936,1,0,0:0:0:0:
256,192,45695,1,0,0:0:0:0:
256,192,47214,1,0,0:0:0:0:
256,192,48733,1,0,0:0:0:0:
256,192,50252,1,0,0:0:0:0:
256,192,51012,1,0,0:0:0:0:
256,192,51771,1,0,0:0:0:0:
256,192,52531,1,8,0:0:0:0:
256,192,53290,1,0,0:0:0:0:
256,192,53670,1,0,0:0:0:0:
256,192,54050,1,8,0:0:0:0:
256,192,54809,1,0,0:0:0:0:
256,192,55569,1,8,0:0:0:0:
256,192,56328,1,0,0:0:0:0:
256,192,56708,1,0,0:0:0:0:
256,192,57088,1,8,0:0:0:0:
256,192,57847,1,0,0:0:0:0:
256,192,58607,1,8,0:0:0:0:
256,192,59366,1,0,0:0:0:0:
256,192,60126,1,8,0:0:0:0:
256,192,60885,1,0,0:0:0:0:
256,192,61644,1,8,0:0:0:0:
256,192,62214,1,0,0:0:0:0:
256,192,63163,1,8,0:0:0:0:
256,192,63923,1,4,0:0:0:0:
256,192,64493,1,8,0:0:0:0:
256,192,65062,1,0,0:0:0:0:
256,192,65442,1,0,0:0:0:0:
256,192,66012,1,8,0:0:0:0:
256,192,66581,1,0,0:0:0:0:
256,192,66961,1,0,0:0:0:0:
256,192,67531,1,8,0:0:0:0:
256,192,68100,1,8,0:0:0:0:
256,192,68670,1,0,0:0:0:0:
256,192,69239,1,8,0:0:0:0:
256,192,69619,1,0,0:0:0:0:
256,192,69999,1,8,0:0:0:0:
256,192,70569,1,8,0:0:0:0:
256,192,71138,1,0,0:0:0:0:
256,192,71518,1,0,0:0:0:0:
256,192,72088,1,8,0:0:0:0:
256,192,72657,1,0,0:0:0:0:
256,192,73037,1,8,0:0:0:0:
256,192,74556,1,0,0:0:0:0:
256,192,74936,1,0,0:0:0:0:
256,192,75315,1,8,0:0:0:0:
256,192,75695,1,0,0:0:0:0:
256,192,76075,1,8,0:0:0:0:
256,192,76834,1,0,0:0:0:0:
256,192,77594,1,8,0:0:0:0:
256,192,78353,1,0,0:0:0:0:
256,192,78733,1,0,0:0:0:0:
256,192,79113,1,8,0:0:0:0:
256,192,79872,1,0,0:0:0:0:
256,192,80632,1,8,0:0:0:0:
256,192,81391,1,0,0:0:0:0:
256,192,82151,1,8,0:0:0:0:
256,192,82910,1,0,0:0:0:0:
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256,192,84050,1,0,0:0:0:0:
256,192,84429,1,0,0:0:0:0:
256,192,85189,1,8,0:0:0:0:
256,192,85948,1,0,0:0:0:0:
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256,192,87467,1,8,0:0:0:0:
256,192,88037,1,0,0:0:0:0:
mion_6GKM
Yo Haruto ! >w<

Normal

  1. 00:26:708 (7) just blanket it
  2. 00:29:746 add hitclap
  3. 00:39:619 add hitfinish
  4. 01:02:024 (3) remove hitnormal (there is no clap)
Hard

  1. Cool start!
wat?
tag nya aneh ni..samakan insane dengan yang lain ya



<-- ini yang normal

<-- ini yang insane

GOOD LUCK!! kuharap mod ini membantumu!! :)

Re-Rank!
Nwolf
why Futsuu instead of Oni
Kyouren
Let me make Oni diff!
Topic Starter
Haruto
Hi Newpage!

mion_6GKM wrote:

Yo Haruto ! >w<

Normal

  1. 00:26:708 (7) just blanket it
  2. 00:29:746 add hitclap
  3. 00:39:619 add hitfinish
  4. 01:02:024 (3) remove hitnormal (there is no clap)
Hard

  1. Cool start!
wat?
tag nya aneh ni..samakan insane dengan yang lain ya


What, coba di redownload? diff ramdans dah dihapus btw

<-- ini yang normal

<-- ini yang insane

GOOD LUCK!! kuharap mod ini membantumu!! :)

Re-Rank!

Nwolf wrote:

why Futsuu instead of Oni

gokugohan12468 wrote:

Let me make Oni diff!

You guys are welcome to make a Oni Diff :) and i'll remove the Futsuu <3
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