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Mayumi Morinaga(moimoi) - dreamin' feat. Ryu*

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Total Posts
32
Topic Starter
Deppyforce
This map has been deleted on the request of its creator. It is no longer available.
BeatRoot_old
156 Bpm Sir

Offset was oki

Hello Again btw duppu
Topic Starter
Deppyforce
Lol Thanks BR
aznskittlez
M4M hopefully this helps :)

BASIC
SPOILER
General Remarks
  1. Similar spacing between notes is used for half notes, quarter notes, etc. - maybe this is your intention?
Specific Times

00:01:016 (1) - Experiment having a curvy slider here that ends on 00:02:170.
00:25:824 (2,3,4) - I feel like these notes should be on the downbeat, especially if the previous slider is syncopated.
00:34:862 (3,4) - Blanket?
01:15:631 (2) - Make parallel to slider 1.

NOVICE

SPOILER
General Remarks
  1. Some patterns are separated by a larger "jump", whereas others are not. Consider making consistent unless this is your intention.
Specific Times

00:01:016 (1) - Same thing as in 'BASIC' difficulty. (Experiment having a curvy slider here that ends on 00:02:170.)
00:22:554 (3,4,1) - Make spacing even.
00:27:554 (1,2,3) - ^
00:30:247 (1,2,3) - ^
00:35:247 (3,4) - Increase the spacing to make it consistent with everything else.
01:23:708 (2,3,4,5) - Shouldn't stack these since you have 3 different timings in those 4 notes.
01:27:170 (3,4,1) - Make spacing even.
01:28:708 (1,2) - Blanket end of slider 1?
01:31:785 (1,2,3) - Make spacing even.
01:39:478 (3,4,1) - ^
01:42:939 (3,4,5) - Triangle seems a little off, unless you want it that way.

Fun map with cool syncopated notes. :)
N3D

SPOILER
General Remarks
  1. A lot of your notes aren't placed exactly on the grid. Is this your intention?
  2. Consider using the "Distance Snap" feature for consistent spacing and cleaner maps. If you want to change spacing for different patterns, use timing points with different SV.
  3. While doubles here and there are fine (especially if they fit the music's rhythm), I would use them sparingly as triples tend to be a lot more intuitive for many players to both read and play.
Specific Times

00:02:554 to 00:05:054 - Too many doubles! They also don't follow the rhythm of the song. Consider revising.
00:08:804 (1) - Move slider back to 00:08:708 to form triple with previous 2 notes.
00:09:285 (2,3,4) - Make spacing even for triples.
00:10:054 (5,6,7) - ^
00:10:631 (1,2) - Make spacing smaller between notes that only have quarter beat separation to make reading more intuitive.
00:11:497 (3,4) - Remove these 2 notes and add a circle at 00:11:401.
00:11:785 (1) - Make slider a quarter beat longer.
00:11:785 (1,2) - AiMod: These two notes are at the same point in time!
00:12:074 (2,3) - Remove these 2 notes.
00:12:362 (4,5,1) - Make spacing even for triples.
00:15:439 (3,4) - Jump is kind of large for a quarter beat separation. It's also in the wrong direction.
00:16:016 (5,6,7) - Don't place a triple so close to the slider that is half a beat away.
00:19:285 (1) - Would expect a circle note here instead of a premature slider.
00:19:958 (2) - Bad time to start a new slider. I would revise this whole pattern.
00:20:439 (3,4,5) - Make spacing even for triples.
00:20:824 (1,2) - Jump is too large for quarter beat separation.
00:22:458 (2) - Start on downbeat. Consider adding one more circle here and pushing the slider forward by a quarter beat. The slider will then end on 00:23:324 and will form another triple with the next 2 circle notes. Of course, the spacing would have to be small in that triple.
00:25:439 (7,8,9) - Straighten that triple.
00:26:593 (2) - Maybe just make this a single circle.
00:26:881 (3,4,5) - Move triple back a quarter beat.
00:27:266 (1) - Remove this note and start stream on next note.
00:40:247 (2,3) - I don't think this reflects the music rhythm well. Consider combining into a single slider.
00:56:497 (2,3) - Fix the placement of some notes in the stream like these. It looks like the stream has dents in it.
01:31:016 - I think adding a circle note here would sound good.
01:32:170 (2,3) - These two sliders shouldn't be moving away from slider 4 as it makes the jump too big for a quarter note separation.
01:36:785 (3,4) - Replace with just one slider starting at 01:36:785.
01:37:747 (1) - Starting the NC on the upbeat doesn't sound right. Consider starting on downbeat.
01:38:708 (4,5) - Blanket

Problems aside, if you rethink some of the patterns, I think the map could be quite fun. :D
NepNep-
Topic Starter
Deppyforce

DecresV wrote:

my diff deppy >.>
Thanks For The Guest Diff xD
NepNep-
for N3D Everything from 2:00 to 8:00
don't follow the top bar and put circles in every line >.>
Topic Starter
Deppyforce
Decres' Diff Need A Lot Of Fking Fixing
Shinoue
Topic Starter
Deppyforce

dastea1752 wrote:

here ya goes ><
Thank You Dazthea :D
Topic Starter
Deppyforce
Forgot to reply waw

aznskittlez wrote:

M4M hopefully this helps :) yea helped alot

BASICAll Fixed
SPOILER
General Remarks
  1. Similar spacing between notes is used for half notes, quarter notes, etc. - maybe this is your intention?
Specific Times

00:01:016 (1) - Experiment having a curvy slider here that ends on 00:02:170.
00:25:824 (2,3,4) - I feel like these notes should be on the downbeat, especially if the previous slider is syncopated.
00:34:862 (3,4) - Blanket?
01:15:631 (2) - Make parallel to slider 1.

NOVICEAll Fixed

SPOILER
General Remarks
  1. Some patterns are separated by a larger "jump", whereas others are not. Consider making consistent unless this is your intention.
Specific Times

00:01:016 (1) - Same thing as in 'BASIC' difficulty. (Experiment having a curvy slider here that ends on 00:02:170.)
00:22:554 (3,4,1) - Make spacing even.
00:27:554 (1,2,3) - ^
00:30:247 (1,2,3) - ^
00:35:247 (3,4) - Increase the spacing to make it consistent with everything else.
01:23:708 (2,3,4,5) - Shouldn't stack these since you have 3 different timings in those 4 notes.
01:27:170 (3,4,1) - Make spacing even.
01:28:708 (1,2) - Blanket end of slider 1?
01:31:785 (1,2,3) - Make spacing even.
01:39:478 (3,4,1) - ^
01:42:939 (3,4,5) - Triangle seems a little off, unless you want it that way.

Fun map with cool syncopated notes. :)
N3D

SPOILER
General Remarks
  1. A lot of your notes aren't placed exactly on the grid. Is this your intention?
  2. Consider using the "Distance Snap" feature for consistent spacing and cleaner maps. If you want to change spacing for different patterns, use timing points with different SV.
  3. While doubles here and there are fine (especially if they fit the music's rhythm), I would use them sparingly as triples tend to be a lot more intuitive for many players to both read and play.
Specific Times

00:02:554 to 00:05:054 - Too many doubles! They also don't follow the rhythm of the song. Consider revising.Done
00:08:804 (1) - Move slider back to 00:08:708 to form triple with previous 2 notes.Done
00:09:285 (2,3,4) - Make spacing even for triples.Done
00:10:054 (5,6,7) - ^Done
00:10:631 (1,2) - Make spacing smaller between notes that only have quarter beat separation to make reading more intuitive.Kinda Done
00:11:497 (3,4) - Remove these 2 notes and add a circle at 00:11:401.Done
00:11:785 (1) - Make slider a quarter beat longer.Done
00:11:785 (1,2) - AiMod: These two notes are at the same point in time! waw didnt see
00:12:074 (2,3) - Remove these 2 notes.Done
00:12:362 (4,5,1) - Make spacing even for triples.Done
00:15:439 (3,4) - Jump is kind of large for a quarter beat separation. It's also in the wrong direction.I Moved bit and chage to circle but still far cuz i like that
00:16:016 (5,6,7) - Don't place a triple so close to the slider that is half a beat away.Done
00:19:285 (1) - Would expect a circle note here instead of a premature slider.but im not expecting that
00:19:958 (2) - Bad time to start a new slider. I would revise this whole pattern.Done
00:20:439 (3,4,5) - Make spacing even for triples.Done
00:20:824 (1,2) - Jump is too large for quarter beat separation.Done i think
00:22:458 (2) - Start on downbeat. Consider adding one more circle here and pushing the slider forward by a quarter beat. The slider will then end on 00:23:324 and will form another triple with the next 2 circle notes. Of course, the spacing would have to be small in that triple.Done
00:25:439 (7,8,9) - Straighten that triple.Done
00:26:593 (2) - Maybe just make this a single circle.nope
00:26:881 (3,4,5) - Move triple back a quarter beat.Done
00:27:266 (1) - Remove this note and start stream on next note.Done
00:40:247 (2,3) - I don't think this reflects the music rhythm well. Consider combining into a single slider.Done
00:56:497 (2,3) - Fix the placement of some notes in the stream like these. It looks like the stream has dents in it.Done
01:31:016 - I think adding a circle note here would sound good.Done
01:32:170 (2,3) - These two sliders shouldn't be moving away from slider 4 as it makes the jump too big for a quarter note separation.i like it to be this way
01:36:785 (3,4) - Replace with just one slider starting at 01:36:785.Done
01:37:747 (1) - Starting the NC on the upbeat doesn't sound right. Consider starting on downbeat.idk wat is nc waw so idk if fix dat yetFixed Nvm
01:38:708 (4,5) - BlanketDone

Problems aside, if you rethink some of the patterns, I think the map could be quite fun. :D
Thanks For The Mod!
Topic Starter
Deppyforce
Why did i even put this post lol
Topic Starter
Deppyforce

dastea1752 wrote:

I'm Fine With My Diff Name
Topic Starter
Deppyforce

DeppyDf wrote:

DecresV wrote:

my diff deppy >.>
Oi decres diff im not gunna submit

DecresV wrote:

Der i fixed it >.>
It's for nothing nao .w.

DecresV wrote:

for N3D Everything from 2:00 to 8:00
don't follow the top bar and put circles in every line >.>
If Yo Mean All Ticks, Done Move Too Red And Whites ;)
eeezzzeee
Hi, from your M4M request

LEGEND
BLUE = suggestion/comment
BLACK = problem

FORMAT
Diff Name
Comments

00:00:00 - changes - reason
If the reason is there, please read that before looking at the change!

[General]
Problem with the difficulty spread in that its missing a HARD difficulty.
I suggest making a new difficulty around 3 stars

Also a lot of problems with New Combo usage. Generally you can make a new combo at every or every other big white line. This is the easiest way to make sure its right.

[BASIC]
Big problem with spacing inconsistency. I'm not going to list all of them here but please check using Distance Snap! Its using the same space even though there is different timings (1/1, 2/1, 3/2) Rhythms are good but the note placement should be fixed.

00:22:554 (2,1) - make 2 only reverse 1 time, then move 1 to 00:24:093
00:39:478 - you can add a break time here
01:07:170 - 01:43:708 - for the entire kiai time the spacing is double of what it was before! check this whole section
01:14:862 (1,2,3) - NC should be on 01:16:401
01:26:785 (2,3,4,5) - there should be more notes here
01:29:862 (1,2,1) - this 3/2 should have different spacing from 1/1

[NOVICE]
On Normal and below, it is recommended that you use Distance Snap. Well everything doesn't have to be EXACTLY where DS says, but it should be close!

00:19:478 (3,1) - too close - we are just not allowed to do stuff like this on Normal lol. check DS to see where it should go
00:36:401 (4) - NC
00:41:401 (5,1) - too close
00:48:324 (4) - NC
01:02:554 (5,6,7,8,1) - try arranging the notes like this http://puu.sh/hqOCP/64b9e9b0f5.jpg - imo this is a confusing pattern for normal
01:10:247 (5) - NC
01:12:939 (1,2) - NC should be on 01:13:324
01:16:401 (5) - NC
01:23:708 (2,3,4,5) - too close - when rearranging them dont stack 01:23:708 (2,3) because it is on 3/2 time apart and the rest are on 1/1, making it confusing for normal
01:34:862 (5) - NC
01:36:401 (7,1) - too close

[N3D]
Some cool slider shapes in here! Theres problems with the rhythm in some parts because you skip over the large white lines, which are usually very strong sound there

AR <= 9 - 9.5 on 156 bpm? No!
OD <= 7
HP <= 7
00:03:324 (1) - delete NC
00:03:708 (1) - delete NC
00:05:247 (1,2) - NC should be on 00:05:631
00:05:631 (2,3) - try changing these 2 circles into a slider
00:05:631 (2,3,1) - delete the 2 circles, move up the slider. Try a pattern like this http://puu.sh/hqLC2/4363d745e9.jpg - I think this vocal here should be mapped
00:07:170 (3,4,5,6,1) - NC should be on 00:07:170
00:10:151 (6) - delete
00:10:247 (6,1) - NC should be on 00:10:247
00:14:670 - add a circle here - nothing in the music for this double, makes it weird to play
00:19:093 (6,1,2) - try a pattern like this http://puu.sh/hqLWB/6af4e80a69.jpg - rhythm here sounds off, try not to skip those big white lines like 00:19:478
00:20:631 (5,1,2,3) - try a pattner like this http://puu.sh/hqM39/e7451b7c1b.jpg - again i think the rhythm sounds off. white line
00:22:362 (1,2,3,4,5) - try remapping this section - slider looks cool but theres actually a lot going on in the music and its all being skipped because of this
00:27:074 - 00:27:170 - add 2 circles here
00:29:189 (5) - move to 00:29:099
00:34:285 (1,2) - move to 00:34:189 - 00:34:285 -
00:34:285 (1,2,3) - NC should be on 00:34:478
00:35:920 (5) - delete
00:41:016 (3) - NC
00:42:554 (7) - NC
00:45:631 (2) - NC
00:47:170 (3) - NC
00:51:785 - add a circle here - missing a pretty important beat here
01:04:862 (3) - shorten this to a 1/1 slider - the vocal actually ends here
01:06:016 (4,5) - use the same rhythm as before 01:04:478 (2,3) - the 3/4 is incorrect
01:07:170 - 01:19:285 - see perfect use of New Combos here!
01:20:439 (1,2,3,4,5) - NC should be on 01:21:208
01:21:978 (1,2,3) - NC should be on 01:22:747
01:26:978 (1,2) - NC should be on 01:27:362
01:30:054 (1,2) - NC should be on 01:30:439
01:31:593 (1) - try a pattern like this http://puu.sh/hqNdc/312a949b7b.jpg - this rhythm sounds off again
01:35:054 (5) - NC
01:36:304 (1) - move to 01:36:208 - i don't like the way this plays since theres no double in the music
01:36:881 (4) - move to 01:36:978 - see 01:36:304
01:37:747 (1) - see 01:31:593
01:39:478 (6) - NC
01:40:439 (1,2) - NC should be on 01:40:824

[dasteaNess]
The rhythm is good. But streams with 1/4 sliders starting on blue lines is impossible to play correctly really.

HP <= 7
00:04:958 (4) - delete the SV change here - its unnecessary, looks fine without it and plays the same. But with this here some people will be confused
00:05:631 (8) - NC
00:08:516 (1,2) - NC should be on 00:08:708
00:11:401 (8,1) - NC should be on 00:11:401
00:14:670 - 00:27:170 - aren't the jumps here a bit too large? imo this section should be easier than the kiai time later but its acutally harder
00:41:016 (3) - NC
00:42:554 (7) - NC
00:47:170 (3) - NC
00:47:939 (5,1) - NC should be on 00:47:939
00:47:939 (5,1) - Move 1 further away from 5 - somewhere like x208 y96 would be nice
00:48:709 (4) - NC
00:51:785 (3,4,5,1,2,3,1,2,1,2) - try a pattern like this http://puu.sh/hqK53/25663f9ba5.jpg - the reverse sliders just don't feel right
01:01:016 (1) - move to 01:01:112
01:07:747 (7,1) - delete 7 and move all the reverse sliders up by 1/4 - you really shouldn't start these sliders on a blue 1/4 line because then the player will be clicking off-beat every time
01:16:208 (8,1) - see 01:07:747
01:22:554 (3,4,5,6) - try making all of these into 1/2 sliders - I don't like the way the pauses play here. Also see later on 01:28:708 (1,2,3,4,1,2) - same music no pauses
01:25:631 (8,1) - NC should be on 01:25:631
01:28:131 - add a circle here - its a really weird pause since right before it 01:21:785 (3,1) - there is no pause
01:32:747 (1) - delete NC
01:36:401 (7) - NC
01:37:362 (1,2,3,4) - NC should be on 01:37:939
01:38:901 (1) - delete NC
01:39:478 (4,1) - NC should be on 01:39:478
01:40:054 (1) - delete NC
01:41:016 (4,1) - NC should be on 01:41:016
01:42:362 (1,2) - NC should be on 01:42:554
01:43:131 (7,1,2) - NC should be on 01:43:324

Total time spent on mod: 2:15 ~ 2:30

That's all. Good luck! :)
Topic Starter
Deppyforce

eeezzzeee wrote:

Hi, from your M4M request

LEGEND
BLUE = suggestion/comment
BLACK = problem

FORMAT
Diff Name
Comments

00:00:00 - changes - reason
If the reason is there, please read that before looking at the change!

[General]
Problem with the difficulty spread in that its missing a HARD difficulty.
I suggest making a new difficulty around 3 starsMaybe I'll Do Later But not This Update ^^

Also a lot of problems with New Combo usage. Generally you can make a new combo at every or every other big white line. This is the easiest way to make sure its right.Thanks For Da Tip!

[BASIC]
Big problem with spacing inconsistency. I'm not going to list all of them here but please check using Distance Snap! Its using the same space even though there is different timings (1/1, 2/1, 3/2) Rhythms are good but the note placement should be fixed.

00:22:554 (2,1) - make 2 only reverse 1 time, then move 1 to 00:24:093Done
00:39:478 - you can add a break time hereDone
01:07:170 - 01:43:708 - for the entire kiai time the spacing is double of what it was before! check this whole sectionMoved Some To Lower Distance
01:14:862 (1,2,3) - NC should be on 01:16:401Done
01:26:785 (2,3,4,5) - there should be more notes hereWait For Other's Opinion
01:29:862 (1,2,1) - this 3/2 should have different spacing from 1/1Done

[NOVICE]
On Normal and below, it is recommended that you use Distance Snap. Well everything doesn't have to be EXACTLY where DS says, but it should be close!

00:19:478 (3,1) - too close - we are just not allowed to do stuff like this on Normal lol. check DS to see where it should goDone
00:36:401 (4) - NCdone
00:41:401 (5,1) - too closedone
00:48:324 (4) - NCdone
01:02:554 (5,6,7,8,1) - try arranging the notes like this http://puu.sh/hqOCP/64b9e9b0f5.jpg - imo this is a confusing pattern for normaldone
01:10:247 (5) - NCdone
01:12:939 (1,2) - NC should be on 01:13:324done
01:16:401 (5) - NCdone
01:23:708 (2,3,4,5) - too close - when rearranging them dont stack 01:23:708 (2,3) because it is on 3/2 time apart and the rest are on 1/1, making it confusing for normaldone, this is really useful!
01:34:862 (5) - NCdone
01:36:401 (7,1) - too closedone

[N3D]
Some cool slider shapes in here! Theres problems with the rhythm in some parts because you skip over the large white lines, which are usually very strong sound there

AR <= 9 - 9.5 on 156 bpm? No!Little .w. Butfixed
OD <= 7done
HP <= 7done
00:03:324 (1) - delete NCdone
00:03:708 (1) - delete NCdone
00:05:247 (1,2) - NC should be on 00:05:631done
00:05:631 (2,3) - try changing these 2 circles into a sliderWait 4 Other's Opinion
00:05:631 (2,3,1) - delete the 2 circles, move up the slider. Try a pattern like this http://puu.sh/hqLC2/4363d745e9.jpg - I think this vocal here should be mappedConflict With Line Above , No Change Yet
00:07:170 (3,4,5,6,1) - NC should be on 00:07:170done
00:10:151 (6) - deleteNope
00:10:247 (6,1) - NC should be on 00:10:247done , Moved Next Combo Too
00:14:670 - add a circle here - nothing in the music for this double, makes it weird to playdone
00:19:093 (6,1,2) - try a pattern like this http://puu.sh/hqLWB/6af4e80a69.jpg - rhythm here sounds off, try not to skip those big white lines like 00:19:478Not Yet
00:20:631 (5,1,2,3) - try a pattner like this http://puu.sh/hqM39/e7451b7c1b.jpg - again i think the rhythm sounds off. white lineNot yet
00:22:362 (1,2,3,4,5) - try remapping this section - slider looks cool but theres actually a lot going on in the music and its all being skipped because of thisWait For Other's Opinion
00:27:074 - 00:27:170 - add 2 circles heredone
00:29:189 (5) - move to 00:29:099done
00:34:285 (1,2) - move to 00:34:189 - 00:34:285 - done
00:34:285 (1,2,3) - NC should be on 00:34:478done
00:35:920 (5) - deleteNot yet
00:41:016 (3) - NCAll 4 nc lines here done
00:42:554 (7) - NC
00:45:631 (2) - NC
00:47:170 (3) - NC
00:51:785 - add a circle here - missing a pretty important beat heredone
01:04:862 (3) - shorten this to a 1/1 slider - the vocal actually ends heredone
01:06:016 (4,5) - use the same rhythm as before 01:04:478 (2,3) - the 3/4 is incorrectdone
01:07:170 - 01:19:285 - see perfect use of New Combos here!Thanks :D
01:20:439 (1,2,3,4,5) - NC should be on 01:21:208all 4 nc here done
01:21:978 (1,2,3) - NC should be on 01:22:747
01:26:978 (1,2) - NC should be on 01:27:362
01:30:054 (1,2) - NC should be on 01:30:439
01:31:593 (1) - try a pattern like this http://puu.sh/hqNdc/312a949b7b.jpg - this rhythm sounds off again This Color Again
01:35:054 (5) - NCdone
01:36:304 (1) - move to 01:36:208 - i don't like the way this plays since theres no double in the musicdone
01:36:881 (4) - move to 01:36:978 - see 01:36:304 done
01:37:747 (1) - see 01:31:593 Wat's Need To Fix lol
01:39:478 (6) - NCdone
01:40:439 (1,2) - NC should be on 01:40:824

[dasteaNess]
The rhythm is good. But streams with 1/4 sliders starting on blue lines is impossible to play correctly really.

HP <= 7done
00:04:958 (4) - delete the SV change here - its unnecessary, looks fine without it and plays the same. But with this here some people will be confused
00:05:631 (8) - NCdone
00:08:516 (1,2) - NC should be on 00:08:708done
00:11:401 (8,1) - NC should be on 00:11:401done
00:14:670 - 00:27:170 - aren't the jumps here a bit too large? imo this section should be easier than the kiai time later but its acutally harder
00:41:016 (3) - NCdone 4 nc lines
00:42:554 (7) - NC
00:47:170 (3) - NC
00:47:939 (5,1) - NC should be on 00:47:939
00:47:939 (5,1) - Move 1 further away from 5 - somewhere like x208 y96 would be nice
00:48:709 (4) - NCdone
00:51:785 (3,4,5,1,2,3,1,2,1,2) - try a pattern like this http://puu.sh/hqK53/25663f9ba5.jpg - the reverse sliders just don't feel right
01:01:016 (1) - move to 01:01:112 done
01:07:747 (7,1) - delete 7 and move all the reverse sliders up by 1/4 - you really shouldn't start these sliders on a blue 1/4 line because then the player will be clicking off-beat every timedone
01:16:208 (8,1) - see 01:07:747done
01:22:554 (3,4,5,6) - try making all of these into 1/2 sliders - I don't like the way the pauses play here. Also see later on 01:28:708 (1,2,3,4,1,2) - same music no pauses
01:25:631 (8,1) - NC should be on 01:25:631done
01:28:131 - add a circle here - its a really weird pause since right before it 01:21:785 (3,1) - there is no pausedone
01:32:747 (1) - delete NCdone
01:36:401 (7) - NCdone
01:37:362 (1,2,3,4) - NC should be on 01:37:939done
01:38:901 (1) - delete NCdone
01:39:478 (4,1) - NC should be on 01:39:478done
01:40:054 (1) - delete NCdone
01:41:016 (4,1) - NC should be on 01:41:016done
01:42:362 (1,2) - NC should be on 01:42:554done
01:43:131 (7,1,2) - NC should be on 01:43:324done

The Rest Wait 4 dastea's Opinion.

Total time spent on mod: 2:15 ~ 2:30 Thanks For Spending Your Time :D

That's all. Good luck! :)
Thanks For The Mod! :D Take Mah KD
#IdkHowToGive2KD D:
Shinoue

eeezzzeee wrote:

Hi, from your M4M request

LEGEND
BLUE = suggestion/comment
BLACK = problem

FORMAT
Diff Name
Comments

00:00:00 - changes - reason
If the reason is there, please read that before looking at the change!

[General]
Problem with the difficulty spread in that its missing a HARD difficulty.
I suggest making a new difficulty around 3 stars

Also a lot of problems with New Combo usage. Generally you can make a new combo at every or every other big white line. This is the easiest way to make sure its right.

[dasteaNess]
The rhythm is good. But streams with 1/4 sliders starting on blue lines is impossible to play correctly really.

HP <= 7
00:04:958 (4) - delete the SV change here - its unnecessary, looks fine without it and plays the same. But with this here some people will be confusedidk, i love it like dis ><
00:05:631 (8) - NC
00:08:516 (1,2) - NC should be on 00:08:708
00:11:401 (8,1) - NC should be on 00:11:401
00:14:670 - 00:27:170 - aren't the jumps here a bit too large? imo this section should be easier than the kiai time later but its acutally harder I'll fix it
00:41:016 (3) - NC
00:42:554 (7) - NC
00:47:170 (3) - NC
00:47:939 (5,1) - NC should be on 00:47:939
00:47:939 (5,1) - Move 1 further away from 5 - somewhere like x208 y96 would be niceOK
00:48:709 (4) - NC
00:51:785 (3,4,5,1,2,3,1,2,1,2) - try a pattern like this http://puu.sh/hqK53/25663f9ba5.jpg - the reverse sliders just don't feel rightI'll try
01:01:016 (1) - move to 01:01:112
01:07:747 (7,1) - delete 7 and move all the reverse sliders up by 1/4 - you really shouldn't start these sliders on a blue 1/4 line because then the player will be clicking off-beat every timeThx for the guide xD
01:16:208 (8,1) - see 01:07:747
01:22:554 (3,4,5,6) - try making all of these into 1/2 sliders - I don't like the way the pauses play here. Also see later on 01:28:708 (1,2,3,4,1,2) - same music no pausesI'll think of it
01:25:631 (8,1) - NC should be on 01:25:631
01:28:131 - add a circle here - its a really weird pause since right before it 01:21:785 (3,1) - there is no pause
01:32:747 (1) - delete NC
01:36:401 (7) - NC
01:37:362 (1,2,3,4) - NC should be on 01:37:939
01:38:901 (1) - delete NC
01:39:478 (4,1) - NC should be on 01:39:478
01:40:054 (1) - delete NC
01:41:016 (4,1) - NC should be on 01:41:016
01:42:362 (1,2) - NC should be on 01:42:554
01:43:131 (7,1,2) - NC should be on 01:43:324

Total time spent on mod: 2:15 ~ 2:30

That's all. Good luck! :)
Thx for the mod ><
Topic Starter
Deppyforce
Updaited Mappu :3
- Milhofo -
Hey, M4M from my queue, as requested by BeatRoot :D

[General]
  1. The jump in star difficulty from novice to N3D is too big, you need at least one other difficulty between them if you want the set rankable
  2. Spacing consistency in the easier diffs is essencial, mostly in the easy/basic
[BASIC]
  1. 00:25:247 - note missing here if you mapped 00:25:824 (4,5,6) -
  2. 01:13:324 (1,1) - this "jump" should be bigger to keep spacing consistent, an easy (basic) needs consistent spacing
  3. 01:18:324 (4,1) - ^
  4. 01:20:631 (2) - ^ same thing, you should just use one value of distance snap and work from there, in an easy diff it doesn't need to be changed usually
  5. 01:24:093 (5,1) - ^ and every other after this, so I don't make this too big xd
  6. 01:32:170 (2,3) - blanket can be improved changing 2's curvature
  7. Biggest and only problem in this diff is spacing consistency, it should really be fixed because I don't know if it is rankable like this
[NOVICE]
  1. 00:17:939 (1,2) - blanket can be improved
  2. 00:27:554 (1,2,3) - spacing between 2 and both sliders shouldn't be different
  3. 00:28:708 (3,4) - blanket not perfect (sry about all the blankets xD but in easy/norms they are really important)
  4. 00:35:247 (3,1) - why did the spacing change here?
[N3D]
  1. 00:04:478 (1,2,3) - these sliders look so alike they could be copies of each other, this is not a must, but most players like when sliders have the same shape, and imo it should be applied here
  2. 00:07:747 (1,2) - ^ same rule, either copy them or make them more different, because they look the same but don't have the same shape
  3. 00:14:478 (5) - should be moved up a bit to be more visible imo
  4. 00:19:285 (1,2) - timing here seems off, what are these sliders following? in the other diffs the "wooh" (lol) is followed but here I don't see the patern, my suggestion would be to finish 1 at 00:19:670 - , add a note at 00:19:862 - and start 2 at 00:20:054 -
  5. 00:35:439 - note missing, vocals should be followed on this point, and it's a main beat it really needs a note here
  6. 01:32:362 (3) - ctrl+g?
[dasteaNess]
  1. 00:07:170 (1,2) - the SV increase doesn't really seem necessary here
  2. 00:11:785 (3,4) - this jump should be bigger imo
  3. 00:26:785 (1,2,3,4,5) - just a suggestion, but you could do this stream more spaced, and maybe give it a shape, because it's a part that stands out in the song / map
  4. 01:07:747 (1) - imo you should change the stream patterns (from note stream to slider stream) in the white ticks, starting it in the red ones doesn't feel right and makes me (maybe others too) fail the timing
  5. 01:10:055 (1,2) - these two should be replaced by one more slider, to improve the timing where the stream starts
  6. 01:19:862 (2) - NC?
GL :)
Topic Starter
Deppyforce

Milhofo wrote:

Hey, M4M from my queue, as requested by BeatRoot :D Dat BR Again :L

[General]
  1. The jump in star difficulty from novice to N3D is too big, you need at least one other difficulty between them if you want the set rankableDo Later YO
  2. Spacing consistency in the easier diffs is essencial, mostly in the easy/basic
aw

[BASIC]
  1. 00:25:247 - note missing here if you mapped 00:25:824 (4,5,6) - Done
  2. 01:13:324 (1,1) - this "jump" should be bigger to keep spacing consistent, an easy (basic) needs consistent spacing no change
  3. 01:18:324 (4,1) - ^ Done
  4. 01:20:631 (2) - ^ same thing, you should just use one value of distance snap and work from there, in an easy diff it doesn't need to be changed usually Done
  5. 01:24:093 (5,1) - ^ and every other after this, so I don't make this too big xd Done
  6. 01:32:170 (2,3) - blanket can be improved changing 2's curvature Done
  7. Biggest and only problem in this diff is spacing consistency, it should really be fixed because I don't know if it is rankable like this
this really have chance to cant ranked? lol

[NOVICE]
  1. 00:17:939 (1,2) - blanket can be improved Changed Slider's Shape
  2. 00:27:554 (1,2,3) - spacing between 2 and both sliders shouldn't be different Done
  3. 00:28:708 (3,4) - blanket not perfect (sry about all the blankets xD but in easy/norms they are really important) it's fine xD. fixed btw
  4. 00:35:247 (3,1) - why did the spacing change here?
becuase im awsome mapper Fixed

[N3D]
  1. 00:04:478 (1,2,3) - these sliders look so alike they could be copies of each other, this is not a must, but most players like when sliders have the same shape, and imo it should be applied here Done I Think
  2. 00:07:747 (1,2) - ^ same rule, either copy them or make them more different, because they look the same but don't have the same shape Fixed
  3. 00:14:478 (5) - should be moved up a bit to be more visible imo Fixed
  4. 00:19:285 (1,2) - timing here seems off, what are these sliders following? in the other diffs the "wooh" (lol) is followed but here I don't see the patern, my suggestion would be to finish 1 at 00:19:670 - , add a note at 00:19:862 - and start 2 at 00:20:054 - reverted 1 back to red tick before where it was end b4, it end at ''wooh'' now2 No Change
  5. 00:35:439 - note missing, vocals should be followed on this point, and it's a main beat it really needs a note here Fixed
  6. 01:32:362 (3) - ctrl+g?
no change

dasteaNess wait 4 his opinion

[dasteaNess]
00:07:170 (1,2) - the SV increase doesn't really seem necessary here one more people point this = fix
00:11:785 (3,4) - this jump should be bigger imo fixed
00:26:785 (1,2,3,4,5) - just a suggestion, but you could do this stream more spaced, and maybe give it a shape, because it's a part that stands out in the song / map fixed yo
01:07:747 (1) - imo you should change the stream patterns (from note stream to slider stream) in the white ticks, starting it in the red ones doesn't feel right and makes me (maybe others too) fail the timing no change yet
01:10:055 (1,2) - these two should be replaced by one more slider, to improve the timing where the stream starts no change yet
01:19:862 (2) - NC? fixed

GL :)
thanks for da mod! i'll start workin on ur map soon xD I Cant Mod 66 SP Map Goddammit So I Shooted At Star

Map Updated
shioty
^^
Topic Starter
Deppyforce

Amielits wrote:

^^
xD
Topic Starter
Deppyforce
Added EXTRA

Added ADVANCED

Amiel's Diff Renamed
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