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Pierce The Veil - King For A Day (feat Kellin Quinn)

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Topic Starter
pishifat
get good wow it might actually be playable
Okoratu
+2
23:34 pishifat: can you judge me
23:35 pishifat: my jumps specifically
23:35 Okoratu: maybe
23:35 Okoratu: can i finish what i'm doing first
23:35 pishifat: perhaps
23:47 Okoratu: ok
23:47 *pishifat is listening to [http://osu.ppy.sh/b/668780 Pierce the Veil - King for a Day (feat. Kellin Quinn)]
23:47 pishifat: i can pass somehow
23:47 pishifat: but i dont know how smoothly things go
23:49 Okoratu: if i could play the fucking game
23:49 Okoratu: i would be so happy
23:50 pishifat: lol
23:51 pishifat: ending is best
23:51 Okoratu: i lol'd
23:51 Okoratu: yes
23:52 pishifat: most people i have testplay die there
23:52 Okoratu: but slowdown + screamer
23:52 Okoratu: ...
23:52 pishifat: whereslowdown
23:53 pishifat: you mean the intro bit
23:55 Okoratu: nah i meant the thing i'm trying to rank
23:55 Okoratu: where it slows down in the end and then jump scare screamer thing
23:55 pishifat: if only screamer required stream
23:56 pishifat: would make it so much more death
23:57 pishifat: so are
23:57 pishifat: jumps comfortable or no
23:57 Okoratu: me dying multiple times
23:57 Okoratu: is 1. due to only sleeping 4 hours
23:57 Okoratu: and 2nd because some of these jumps are mean
23:58 pishifat: show me the bullies
23:58 pishifat: i will bully them to submission
23:58 Okoratu: oh you changed some skin related things in this
23:58 Okoratu: or
23:59 pishifat: i did
23:59 pishifat: i think it's rankable
23:59 pishifat: if it's not oh well
23:59 Okoratu: 00:15:530 (5,6) -
00:00 pishifat: angle or should they be less distance
00:01 Okoratu: idk if moving 00:15:530 (5) - to the left to do that but the zig zag is harsh
00:01 pishifat: or 00:15:132 (3,4) - to the right
00:01 pishifat: easier to do that
00:01 Okoratu: will that change meanieness of the zig zag tho
00:02 Okoratu: (looking at sth else)
00:02 pishifat: which part is bad
00:02 pishifat: of zig
00:03 Okoratu: the movement you have to do to play 00:15:397 (4,5,6) -
00:03 Okoratu: like the difference in spacing is harsh
00:03 Okoratu: before you ask
00:04 Okoratu: 00:24:424 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - i can't judge this pattern appropriately so
00:04 pishifat: the most important one
00:04 pishifat: dam
00:04 Okoratu: will retry when i actually slept
00:04 Okoratu: for more than 4 hoiurs
00:04 Okoratu: i can't even type properly how did i pass that
00:05 Okoratu: i need to play again lol
00:05 pishifat: .
00:06 pishifat: watching your keypresses during jump sections
00:06 pishifat: the last couple objects almost always are key spam lol
00:07 pishifat: i do same panic mode
00:07 Okoratu: lol
00:07 Okoratu: i can probably do it properly when i'm warmed up
00:08 Okoratu: 00:30:530 (6,7,1) - this
00:08 Okoratu: angle
00:08 Okoratu: weird
00:08 Okoratu: unexpected
00:09 pishifat: .
00:09 Okoratu: and first time i played it i was like wtf did i just misread
00:09 pishifat: i had 00:32:654 (6,7,1) -
00:09 pishifat: same as that one before
00:09 pishifat: and now both will be new
00:10 Okoratu: 00:34:180 (2,3) - btw effecively you have to play a 226 bpm doublet and then continue as if nothing happened here
00:10 Okoratu: and in every other pattern
00:10 Okoratu: idk how used you are to playing this kind of thing while moving cursor
00:10 Okoratu: into a jump pattern
00:10 Okoratu: but i'm not good enough at taiko yet that i can comprehend it or i'm just stupid
00:11 Okoratu: might be because i in most cases hold down both keys
00:11 Okoratu: after a stream
00:11 Okoratu: on sliders
00:11 Okoratu: 00:33:849 (6,7,1) - like triplet and last note i just hold both keys for the entire slider and then notelock
00:11 Okoratu: i can't get rid of that habit so that's probably just me
00:12 pishifat: im still arranging 00:30:530 (6,7,1) -
00:12 pishifat: so mention more and i will read
00:14 Okoratu: 00:38:096 (6,7,1) - the direction this is going is idk the thing could probably end up smoother if uhh the movement was smoother
00:14 Okoratu: like you got a zigzag thing before and its angle breaks zag
00:15 Okoratu: 00:40:884 (5,6,7,8,1) - all i can think of when seeing this pattern is how you said i should just fix what Squigly mentioned abouth the lazy star in my diff
00:16 pishifat: hmm it does look like a retarded star
00:16 pishifat: was not intentional
00:16 Okoratu: made me smile
00:18 Okoratu: 01:00:397 (1) - idk movement to right >felt< weird, a jump upwards would or upwards and to the right would do job right
00:18 Okoratu: idk if it would do job better but it would also fit
00:19 Okoratu: 01:06:636 (6) - that this is closer to the next object than to the previous made me sliderbreak at least 2/4 times
00:19 Okoratu: i think
00:22 pishifat: all of theses changes i'm making
00:22 pishifat: increase star rating
00:22 pishifat: i wont complain
00:22 Okoratu: lol
00:22 Okoratu: star rating
00:23 Okoratu: 01:25:618 (6,7,1) - the movement
00:23 Okoratu: downwards like in a line
00:23 Okoratu: felt odd at least to me
00:24 Okoratu: http://puu.sh/gVJCu/3aec00909d.jpg a triangle shit thing worked better just now
00:24 Okoratu: idk
00:26 Okoratu: i think
00:26 Okoratu: really all the problems i have with 01:38:163 (4,5) - things like this
00:26 Okoratu: is that you got to slow down your movement in order to play them
00:26 pishifat: they are gone
00:27 pishifat: all triples now
00:27 Okoratu: blame oko if people cry
00:28 pishifat: they will
00:28 pishifat: 6.46 so far
00:29 Okoratu: got not really anything to say about rest
00:30 Okoratu: only that 02:18:318 (2) - is most panic circle ever
00:31 pishifat: serves its purpose
00:31 pishifat: goodgood
00:31 Okoratu: good good
00:31 pishifat: so
00:31 pishifat: +1 or
00:27 Okoratu: blame oko if people cry
Mazzerin
best difficulty mod
00:09:424 (2) - first node not curved to be circular enough for 00:09:955 (4) - :DDDDDDDDDDDD do this https://osu.ppy.sh/ss/2952942
00:09:292 (1,2) - vs 00:11:415 (4,1) - 00:13:539 (4,1) - etc inconsistent nc nc first note probably
00:20:043 (1) - remove that gray node?
00:25:884 (5) - move this to something like x176 y214
00:28:539 (1) - curve last node for better blanket of 00:28:141 (4) -
00:29:203 (3) - move further down below
00:34:380 (4,5) - 00:34:644 (6,7) - both ctrl+g and move 00:34:910 (1) - further
00:34:910 (1) - change last note for 00:35:574 (3) -
00:36:105 (1) - move to x30 y167(these all are for less awkward pauses)
00:44:070 (3) - why is this a slider here 00:45:132 (3) - or why is it a circle there
00:59:999 (3,4,5,1) - come on why is spacing for these lower than even 00:58:804 (2,3) -
01:30:132 (1) - last node NOT CIRCULAR ENOUGH
01:31:857 (4) - x2 y205 or something
01:32:256 (1) - this too(first node)
01:32:919 (3) - move to somewhere like x217 y284
01:42:477 (1) - last node circularier also parallel the 2 red nodes on both sliders?
Topic Starter
pishifat
best mod reply

Mazzerin wrote:

best difficulty mod
00:09:424 (2) - first node not curved to be circular enough for 00:09:955 (4) - :DDDDDDDDDDDD do this https://osu.ppy.sh/ss/2952942 lolk
00:09:292 (1,2) - vs 00:11:415 (4,1) - 00:13:539 (4,1) - etc inconsistent nc nc first note probably i suppose
00:20:043 (1) - remove that gray node? nah curves are good
00:25:884 (5) - move this to something like x176 y214 so that is better ok
00:28:539 (1) - curve last node for better blanket of 00:28:141 (4) - lol
00:29:203 (3) - move further down below k
00:34:380 (4,5) - 00:34:644 (6,7) - both ctrl+g and move 00:34:910 (1) - further this and next was changed with oko's
00:34:910 (1) - change last note for 00:35:574 (3) -
00:36:105 (1) - move to x30 y167(these all are for less awkward pauses) awkward is bad
00:44:070 (3) - why is this a slider here 00:45:132 (3) - or why is it a circle there 2nd measure of every 4 has a sliderend, everything else is a gap there. dont want super dense half bpm section yeaea
00:59:999 (3,4,5,1) - come on why is spacing for these lower than even 00:58:804 (2,3) - awkward straight line too strong
01:30:132 (1) - last node NOT CIRCULAR ENOUGH control yourself
01:31:857 (4) - x2 y205 or something yes
01:32:256 (1) - this too(first node) pls
01:32:919 (3) - move to somewhere like x217 y284 yea
01:42:477 (1) - last node circularier also parallel the 2 red nodes on both sliders? 'g

also everything mentioned in okolog was changed
Lanturn
Topic Starter
pishifat
choosing the one with the feat because i like it more lol. farewell period and thanks of course :p

.
Milan-
ai

[Extreme]
  1. 00:09:822 (2) - clap pls
  2. 00:16:725 (1) - 00:16:194 (2) - addclapp
  3. 00:33:849 (6) - 00:38:096 (6) - finish doesnt sound gud here imomimoimo
  4. 00:40:552 (3) - shouldnt it be drum clap?
  5. 00:41:415 (1) - add finish too? give this more impact, and there's resonance afterwards that your custom would cover nicely, i gess
  6. 00:15:132 (3) - 00:17:256 (5) - NC? to keep constancy on the section
  7. 01:08:096 (2) - add whistle? sounds a bit plain here.
  8. 02:07:698 (2) - drum clap sound better hereo.o . It sounds more drummy to me
bbb
Topic Starter
pishifat
NCs on those two places aren't really necessary since spacing is easy to interpret without them and the last hitsound wasn't added cuz you know why lol

everythign esle was applied and hitsounds were done on all diffs yay <3
byfar
we can m4m if u want
Topic Starter
pishifat
i want
byfar
k ill mod soon. mod movements after i get all my gD s oll
samplefish
wow
Makan1
needs more difficulties <3
hehe
also wanna mention that while i love the map, Insane might still be a bit too hard. like, look at the gap between Insane and Another... 4.41 to 4.93, .2 in AR .5 in OD and .0 in drain. not a huge difference really, odds are someone who can sightread Insane with a B could pass Another sightread maybe 2nd try as well.

but the difference between Hard and Insane? a .8 star difference (3.60>4.41) alongside 1.0 AR .5 OD and 0 drain. thats a little steep, a mouse-only player who's mastered around the 3.5 star difficulty could probably FC the hard difficulty with maybe a day or so of practice but then have to spend hours just trying to pass light insane. i don't think that should be your goal here, to make two difficulties next to each other be on COMPLETELY different levels of play, my suggestion would be to maybe lower the drain and maybe AR of Insane to get it a bit below 4.2 stars, 4.0 maybe even 3.9 should be your goal.

personally the way i've always seen it is, two difficulties next to each other should only be different to the point where you'll have to struggle a bit to pass the next one up but it shouldn't be a completely different level of play. different levels of play should come with 1 or 2 maybe even 3 difficulties in-between.

also "Insane" sounds a bit dorky, why not pishi's ULTRA?
ac8129464363
dingus
VINXIS
PISHI WHAt THE FUCK OM f
Topic Starter
pishifat
n
o

u
r

d
o
r
k
y
VINXIS
ok dad
ac8129464363
holy stars
Topic Starter
pishifat
WELL THEN
samplefish
the sky called

it wants its stars back
Meyrink
WTF This Song So Sik
Want 2 Buy Avon
I gave 12 stars because pishi, I didn't even look at the maps
Topic Starter
pishifat
stars are hot
Frim4503
93 SP
and the map still WIP ?

pishi you're so popular >.<
Okoratu
handsome just wanted the 69.
Topic Starter
pishifat
nobody appreciates a good pun
George
I think you need to add some more difficulties man
George
---General---
If I get a kudosu from this will you make me a bn for modding a ton of difficulties and trying to mod a map with a mapping style I never used before
I have a creative color idea for when he screams red or anything along the lines of red to have the sliders / circles when he says red become red for ~aesthetic~
Here is a background I got from the lyric video, you don't need to change the current but I think this looks cool ;w;
---Easy---
00:16:725 (2,2) - Personally I'd like to see these somewhat blanket each other like have the 2nd 2 run along with the 1st 2
00:59:999 (4) - I'd make this a new combo
01:07:433 (2) - I would round off the end of this so it can blanket 01:08:495 (3) better
01:30:132 (1,2) - I would make 1 round so it blankets the beginning of 2
01:53:627 (3) - I know some people are against having a slider go under the timeline thing

---Normal---
00:21:503 (3) - Stack this under the tail of 00:20:043 (1)
01:34:380 (1,2) - Once again I think it would look cool if you had a blanket looking thing on the tail of 1 that blankets 2

---Advanced---
00:26:415 (1,2) - I would make 1 round so it blankets 2

---Hard---
idk

---Hyper---
00:09:424 (1,3) - Put 3 under the start of 1
01:18:849 (2,1) - ^
01:23:627 (4,4) - ^
01:36:105 (3,1) - ^

---Insane---
idk I'm lost

---Insanother---
Irre's Extra? If I said I was lost then that would be an understatement

---Another---
00:10:618 (1,2,3,4,5,6) - The spacing seems really weird on these

---Extra, Expert, Extreme, and Ex---
idk

Yeah I can't mod or map any of the "ex" difficulties sorry
Topic Starter
pishifat
grg

George wrote:

---General---
If I get a kudosu from this will you make me a bn for modding a ton of difficulties and trying to mod a map with a mapping style I never used before yes i have that power
I have a creative color idea for when he screams red or anything along the lines of red to have the sliders / circles when he says red become red for ~aesthetic~ would be kinda weird since that's only in the first few seconds and no wehre else in the song lol
Here is a background I got from the lyric video, you don't need to change the current but I think this looks cool ;w; if i wanted album art i got this already
---Easy---
00:16:725 (2,2) - Personally I'd like to see these somewhat blanket each other like have the 2nd 2 run along with the 1st 2 sure makes sense
00:59:999 (4) - I'd make this a new combo i see why but then i'd have to do it in other diffs which would mean nc spam and nah
01:07:433 (2) - I would round off the end of this so it can blanket 01:08:495 (3) better wasn't really meant to be a blanket :p
01:30:132 (1,2) - I would make 1 round so it blankets the beginning of 2 ^
01:53:627 (3) - I know some people are against having a slider go under the timeline thing shouldnt really matter since it's way on screen while playing

---Normal---
00:21:503 (3) - Stack this under the tail of 00:20:043 (1) o woops
01:34:380 (1,2) - Once again I think it would look cool if you had a blanket looking thing on the tail of 1 that blankets 2 damn i suck

---Advanced---
00:26:415 (1,2) - I would make 1 round so it blankets 2 blankets don't really need to be round necessarily do they? :p

---Hard---
idk same

---Hyper---
00:09:424 (1,3) - Put 3 under the start of 1 custom stacks tho (even though they're not really close to stacks just go with it)
01:18:849 (2,1) - ^
01:23:627 (4,4) - ^
01:36:105 (3,1) - ^

---Insane---
idk I'm lost sameeeeeee

---Insanother---
Irre's Extra? If I said I was lost then that would be an understatement sameeeeeeeeeeeeeeee

---Another---
00:10:618 (1,2,3,4,5,6) - The spacing seems really weird on these jumps on the strong beats idk what's weird

---Extra, Expert, Extreme, and Ex---
idk dood same

Yeah I can't mod or map any of the "ex" difficulties sorry ggwp thanks for the mod!!

!!!
!!
Milan-
you made me sad last time i modded this map, ur a badbadbad person hidoihidoi ;w;w;w;

where is begginer?
[ez]
  1. 01:16:459 (1,2) - avoid ugly overlap by 2 pixelll im cool right?riiiiiight?
[normal]
  • 00:33:981 (3,4) - this feels like mapping nothing on concrete, maybe ctrl g the rhythm or something different
  1. 02:07:433 (3,4,5) - the only part with 3 circles on a row wowowo
[adv]
  1. 00:22:167 (1,2,3,4) - i actually think this play way more natural up and down style thing also looks cooler on my eyes ww
  2. 01:25:486 (3) - rotate it like -45~90° cuz ur map flow circle-slider something something, isnt that bad but this is a bit bad
[insane]
  1. i got a b, happyface
[extra]
  1. i got a d... ;__;
dont make me sad again or ill nazi ur maps 4ever : ' (

dit: i asked around and yes, you can give me kd again cuz my mods are very high value and i need to farmit
dit2 srry im bored /w\
Topic Starter
pishifat
did everything from ^ except the following:

Milan- wrote:

dit: i asked around and yes, you can give me kd again cuz my mods are very high value and i need to farmit omg no change sry
Hinsvar
pls rename Ex to Extraterrestrial tyvm
Topic Starter
pishifat
right after i get a mod from you B)
George
Rank or riot
guineaQ
Here, take this shotgun, now you are free to shoot anyone enemy of FREEDOM who complains about diff spread
Topic Starter
pishifat
can i use this shotgun

to force people to mod

please ;-;
Ringating
boom
give it a moment to load
Cerulean Veyron
Hi, Ticket used from my queue! Sorry for some delay.

Ehh, so many diffs. I'll mod the ones i can possibly do.
[> General <]
  1. - Nice spread! Also... fine~ lol
[> Easy <]
  1. 01:00:530 - Ehh, there's this beat that should worth a click here.
  2. 01:04:645 (1,2) - Idk, but in my view, i might suggest you could make some blanket here, or sth else.
  3. 02:18:318 - Umm, are you using this inherited point?
  4. - Looks good imo, just some minor mods above ;p
[> Advanced <]
  1. 00:39:158 (1) - This is fine, but I could hear the song track made a stronger beat on 00:39:158 -
  2. 01:24:424 (3,4,1,2) - What's with your flow here atm? A triangle formation, then it broke a little on the next notes in my view.
  3. 01:45:132 (1,6) - Could be nice if you'd stack this in just a little.
  4. 01:59:468 (3) - Ctrl + J?
  5. - Same comment as previous diff.
[> Hyper <]
  1. 00:20:574 (3) - I guess this slider's tail should be moved into the grid. Or try a different position than this one.
  2. 00:33:716 (5,6,1) - I don't find this triplet perfectly stacked, so have a check?
  3. 00:55:220 (1,2,3) - Well, might be able to.. recorrect blanket?
  4. 01:16:990 (3,4) - Ehh, you haven't dont this kind of rhythm on any part except the the last track. So i think you should change this.
  5. 01:48:583 (2,3) - Almost the same as 00:55:220 (1,2,3) -
  6. 01:50:840 (2,3,4,1) - I prefer (4) and (1) have a little bigger jump than (2) and (3).
  7. - Looks okay, but some spacing differences. But i think they're all fine.
[> Insane <]
  1. 00:14:601 (4,1,2,3) - I guess this part should need some... 'motion' instead of some anti-jumps. Just my suggestion.
  2. 00:51:769 (4) - Ctrl + G?
  3. 01:31:194 (4,1) - Idk, but since the beat is a little intense, try extending this spacing bigger?
  4. 01:54:689 (1,2) - A little stack.. or sth?
  5. - Ehhh, some spacings or w/e. There might be some parts that are similar to the ones i mentioned. So idk...
Ughh, i'm tired e_e

I guess that is all, great map btw!
Topic Starter
pishifat
g v

Gray Veyron wrote:

Hi, Ticket used from my queue! Sorry for some delay.

Ehh, so many diffs. I'll mod the ones i can possibly do.
[> General <]
  1. - Nice spread! Also... fine~ lol
[> Easy <]
  1. 01:00:530 - Ehh, there's this beat that should worth a click here. i have no idea what you're hearing like it's not mapped on any other difficulties even cuz the next phrase starts at the red tick before this
  2. 01:04:645 (1,2) - Idk, but in my view, i might suggest you could make some blanket here, or sth else. it is a blanket tho ._.
  3. 02:18:318 - Umm, are you using this inherited point? oh. kiais are inconsistent cuz of that oooooooooops
  4. - Looks good imo, just some minor mods above ;p
[> Advanced <]
  1. 00:39:158 (1) - This is fine, but I could hear the song track made a stronger beat on 00:39:158 - wait what i think you meant the downbeat there for your second tiemstamp and yea vocal is strong there and instrumental is strong the tick before so i chose the one that would be easier for a scrub diff
  2. 01:24:424 (3,4,1,2) - What's with your flow here atm? A triangle formation, then it broke a little on the next notes in my view. doubletriangle'd
  3. 01:45:132 (1,6) - Could be nice if you'd stack this in just a little. mixing 1/2 and 1/1 stacks no bueno
  4. 01:59:468 (3) - Ctrl + J? if thats for a blanket or something then nah plays better like it is now anyway :p
  5. - Same comment as previous diff.
[> Hyper <]
  1. 00:20:574 (3) - I guess this slider's tail should be moved into the grid. Or try a different position than this one. grid doesn't matter really, it's just whether or not the object is offscreen :p
  2. 00:33:716 (5,6,1) - I don't find this triplet perfectly stacked, so have a check? i guess ya
  3. 00:55:220 (1,2,3) - Well, might be able to.. recorrect blanket? ok
  4. 01:16:990 (3,4) - Ehh, you haven't dont this kind of rhythm on any part except the the last track. So i think you should change this. cuz it's the first time this happened in the song lol
  5. 01:48:583 (2,3) - Almost the same as 00:55:220 (1,2,3) - ok
  6. 01:50:840 (2,3,4,1) - I prefer (4) and (1) have a little bigger jump than (2) and (3). yea
  7. - Looks okay, but some spacing differences. But i think they're all fine.
[> Insane <]
  1. 00:14:601 (4,1,2,3) - I guess this part should need some... 'motion' instead of some anti-jumps. Just my suggestion. doesnt really fit :/ i have tried too much to space things on this part but every diff it just seems weird
  2. 00:51:769 (4) - Ctrl + G? that plays pretty weird so
  3. 01:31:194 (4,1) - Idk, but since the beat is a little intense, try extending this spacing bigger? higher spacing relative to 3,4 should make that "intensity" apparent :p
  4. 01:54:689 (1,2) - A little stack.. or sth? stuff under sliderends always unstack idk
  5. - Ehhh, some spacings or w/e. There might be some parts that are similar to the ones i mentioned. So idk...
Ughh, i'm tired e_e

I guess that is all, great map btw! thank ! ! ! !
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