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Taiko Questions and Advice Thread.

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Topic Starter
MMzz
Use this for all your questions related to Taiko instead of clogging up the sub-forum.
Don't know how to play Taiko or how the game even works? Look here. t/175867

Want tips on how and what to play? Ask here.
Want to know some good hardware to invest in? Ask here. (Or use this thread where people post what equipment they use t/282991)
Mapping questions? Sure why not.
See some sort of bug? TECH SUPPORT

Go here for general discussion about Taiko. t/102414
Or make your own thread for specific topics!


Ask away!
Raiden
Hey there and thanks for this post MMzz!!


I've got a quick question:

I recently switched to full alternate style and I'm doing quite good (imo) but I've got some trouble when starting patterns (ddk kkd not so much now because they're very frequent) with my RIGHT HAND (no I'm not left-handed) and that makes my full-alt learning more difficult. Should I make a custom map filled with patterns and start all of them with my right hand? Thanks again!!
kouzuki_karen

Raiden wrote:

Hey there and thanks for this post MMzz!!


I've got a quick question:

I recently switched to full alternate style and I'm doing quite good (imo) but I've got some trouble when starting patterns (ddk kkd not so much now because they're very frequent) with my RIGHT HAND (no I'm not left-handed) and that makes my full-alt learning more difficult. Should I make a custom map filled with patterns and start all of them with my right hand? Thanks again!!
you could try mapping a reasonably fast song that you can have basic 3 note triples followed by 2 notes and repeat, like "ddk d k ddk d k". then play it until you are satisfied with your accuracy and try mixing the patterns / making them harder.

I also have a question: how to improve stamina? When I do a stream of a bpm as low as 170 I start losing accuracy after 40-50 notes, and start missing altogether around 15 notes after that.
Luna
I made this map specifically to practice low-ish BPM stream consistency, so it might be just what you need. The basic stream pattern is super simple, but it's very long.
[Ayase Eli]

Raiden wrote:

Hey there and thanks for this post MMzz!!


I've got a quick question:

I recently switched to full alternate style and I'm doing quite good (imo) but I've got some trouble when starting patterns (ddk kkd not so much now because they're very frequent) with my RIGHT HAND (no I'm not left-handed) and that makes my full-alt learning more difficult. Should I make a custom map filled with patterns and start all of them with my right hand? Thanks again!!
This depends on how "full-alt" you want to be. If your idea of full-alt means that you switch the HAND you play the note with every time (RLRLRLRL), then that makes some patterns unnecessarily difficult. If you swap hands only every time there is a repeated don or kat, then you can solve most of your problems just through practice of your bad patterns. I would suggest just finding out exactly how you like to do different patterns rather than forcing yourself to follow the guidelines of "full-alt".
Raiden

Potatocracy wrote:

Raiden wrote:

Hey there and thanks for this post MMzz!!


I've got a quick question:

I recently switched to full alternate style and I'm doing quite good (imo) but I've got some trouble when starting patterns (ddk kkd not so much now because they're very frequent) with my RIGHT HAND (no I'm not left-handed) and that makes my full-alt learning more difficult. Should I make a custom map filled with patterns and start all of them with my right hand? Thanks again!!
This depends on how "full-alt" you want to be. If your idea of full-alt means that you switch the HAND you play the note with every time (RLRLRLRL), then that makes some patterns unnecessarily difficult. If you swap hands only every time there is a repeated don or kat, then you can solve most of your problems just through practice of your bad patterns. I would suggest just finding out exactly how you like to do different patterns rather than forcing yourself to follow the guidelines of "full-alt".
I decided to RLRLRLRL and learn strictly that because in the end it'll be better than just semi-alting. Right now I can start (after some practice) patterns with my right hand so I'm getting quite better at it imo
goatlife
any advice on how to hit blue blue red blue blue red blue blue red streams?
Nofool
^ depends on your playstyle i guess ?

The full alt way is the best for them imo, config example : df jk

Then it would look like like this if you play a kkdkkdkkd pattern, starting with your right hand :
kdjdkfkdj

Another way to see it : cut it as 3 kkd patterns in a row, and then play the first one by starting with your right hand, the second one by starting with you left hand, and the last one with you right hand again etc (assuming you started the pattern with your right hand and know how to full alt a single kkd pattern).

Your best perf is Holy orders, some tricky ddkddkddk... patterns in it, no idea if you played them the full alt way but if so, then you know the move already. Well do you really need advice on that x_x ? you look pretty good and i guess you can play them already.
Topic Starter
MMzz
I remember learning those patterns by just grinding them until my fingers realized how they worked.

The way I used think when approaching them is by looking at the the start. Looking at the kkd or kkdkk at the start helps me graps the rhythm immediately and prepare mentally for bringing in my other d finger for the off beats.

By now it is muscle memory so I don't even have to think. But an interesting way of learned these patterns (or any in general) is just breaking them down.
goatlife

Nofool wrote:

Another way to see it : cut it as 3 kkd patterns in a row, and then play the first one by starting with your right hand, the second one by starting with you left hand, and the last one with you right hand again etc (assuming you started the pattern with your right hand and know how to full alt a single kkd pattern).
My playstyle is zxm,

Yeah I'm trying to do this method except with ,zm z,xbut I'm have the hardest time getting it down. I can play Holy Orders fine though it's just when the pattern is switched it's really hard.

But yeah I guess I'm gonna grind the pattern till I get it down. Are there any maps that can help me progress?
lolcubes
https://osu.ppy.sh/s/122658 kana's diff is good to learn that pattern. Just spam it until you can consistently FC it.
[Ayase Eli]
Yeah any small pattern like that you can nail down by just spamming it. Sometimes if I don't have a song to play for a certain pattern, I will start a song and try to play that pattern over and over in time with the music, ignoring the beatmap itself. Or one with a super long intro. My bane is kdd's D:
goatlife
thank you both! :D
[Ayase Eli]
Not that I understand why a hero like you would need tips on how to play Taiko :3
Aldwych
Still learning how2dkkkd.

Any advice? Because currently, i'm single tapping it on bpm < 130, and hoping on more. Maybe making a full map of dkkkd pattern just to force myself.
the_robot
Could somebody give me some advice on playing high bpm songs? (over 210 without mods)? Even if it is a song with relatively simple patterns like the oni difficulty for "Hit and Run in 1920 A.D" my fingers just can't keep up once the bpm kicks up.
Topic Starter
MMzz
Find the highest BPM you can play comfortably and work your way up. You will need to train your self physically and mentally. (To read the notes and hit them properly without getting tired) Do not force your self into a really fast BPM at the start. It can cause physical strain and damage to your hands, and you will develop bad habits for hitting patterns and bad accuracy.
Raiden

MMzz wrote:

Find the highest BPM you can play comfortably and work your way up. You will need to train your self physically and mentally. (To read the notes and hit them properly without getting tired) Do not force your self into a really fast BPM at the start. It can cause physical strain and damage to your hands, and you will develop bad habits for hitting patterns and bad accuracy.
This, basically.

I did start to practice patterns in a very low BPM environment (around 130) and worked my way up. Now I can consistently do any pattern at 180-200 bpm (sometimes even higher). So yeah, listen to this guy, he knows some sht :3
dewero
Hi! How do you know which finger to end on with long single color streams that end in the other color e.g ddddddddk.
Topic Starter
MMzz

dewero wrote:

Hi! How do you know which finger to end on with long single color streams that end in the other color e.g ddddddddk.
Counting helps! Or paying attention to even/odd number of colored notes. I did this early on because It was hard to differentiate where to end streams, when i figured this out I was improving my streaming abilities greatly. This also helps a lot with learning more complicated streams, because you keep counting and know how to transition properly. Using single tap, even numbers end on main hand, odd end of off hand. I'm sure it works similar ways in other playstyles.
dewero
What about higher BPMs? It gets harder to tell when to switch when the BPM gets higher
Aldwych
Well i agree with MMZZ, but most of the time in this case of pattern they're impair (3,5,7,9...), so yep it can help you on what hand you'll finish.
Topic Starter
MMzz

dewero wrote:

What about higher BPMs? It gets harder to tell when to switch when the BPM gets higher
Just a matter of counting / processing faster.
karterfreak

MMzz wrote:

dewero wrote:

What about higher BPMs? It gets harder to tell when to switch when the BPM gets higher
Just a matter of counting / processing faster.
Basically what MMzz said. I'd like to add though that this gets quite hard later on and you might even have differences in your reading and playing skills that can be hard to overcome .

Example: You could be good enough to read 300bpm, but your playing speed doesn't meet the requirement to keep up even if you're processing the information fast enough. Could also be vice versa where you could play 300bpm but your processing is too slow so you make lots of reading mistakes.
dewero
Alright, thanks for the help everyone!
Raiden

Tasha wrote:

Basically what MMzz said. I'd like to add though that this gets quite hard later on and you might even have differences in your reading and playing skills that can be hard to overcome .

Example: You could be good enough to read 300bpm, but your playing speed doesn't meet the requirement to keep up even if you're processing the information fast enough. Could also be vice versa where you could play 300bpm but your processing is too slow so you make lots of reading mistakes.
I feel this thread should have more posts overall.

Gotta agree on this. Reading doesn't directly correlate to speed. I'm probably one of those who can read high bpm, but unfortunately has no speed to keep up with it. However, lack of speed can directly influence your reading skill. Use me as an example. When I'm playing a high BPM song (take for example Loctav's "I'm your daddy" Oni or Inner), it gets to a point where it doesn't matter if I read it right, I'll miss because I have no speed to keep up with the rhythm, and then I'll just suddenly stop being able to read anything for 5 whole seconds, until I get back to the rhythm.

Even so, when I start to warm up with low-ish BPM maps (180~) and start moving up slowly on a session of play, I feel higher BPMs become progressively easier for me. I guess it's because I lack warmup before I try high bpm maps.

Whatever, everything just sums up with a wise "Play more". Nothing beats good practice :)
Dkong64
i play taiko with mouse and keyboard but what's the most common button config? i've been having trouble with the large notes and might switch if it'll make it easier



[Ayase Eli]
Most common keybinding is KDDK (or blue red red blue if you prefer). Some people argue for DDKK, but KDDK is by far more popular. I would say your playstyle makes a bigger difference than your key bindings though.
2001
Hi, I'm stuck at around 6000 in rankings on Taiko. I'm trying to learn a lot of patterns but I just seem to not get the hang of it. My setup is zx numpad1numpad2. Since I came off of osu! standard, I single tap with my left hand so whenever I do a triple combo for example ddd, I do x, numpad 1, and x.

The problems I'm having right now are the combos that have k in a weird position. Kdd, dkk, and kddddk, any of these will end my combo immediately. Kdd is not the biggest problem for me, but I'm wondering if I should be alternating kdd. When I see a kdd, I usually do z, x, numpad 1 which is me tapping left, left, and right, I was also thinking if I should actually be doing z, numpad 1, x which alternates left, right, and left. Ssme goes for dkk, do I alternate left, right, and then left?

I'm still a noob at Taiko so a lot of feedback will be great. I'm not so familiar with Taiko terms as well so if you can teach me some, that will be great.
Raiden

TitansHD wrote:

Hi, I'm stuck at around 6000 in rankings on Taiko. I'm trying to learn a lot of patterns but I just seem to not get the hang of it. My setup is zx numpad1numpad2. Since I came off of osu! standard, I single tap with my left hand so whenever I do a triple combo for example ddd, I do x, numpad 1, and x.

The problems I'm having right now are the combos that have k in a weird position. Kdd, dkk, and kddddk, any of these will end my combo immediately. Kdd is not the biggest problem for me, but I'm wondering if I should be alternating kdd. When I see a kdd, I usually do z, x, numpad 1 which is me tapping left, left, and right, I was also thinking if I should actually be doing z, numpad 1, x which alternates left, right, and left. Ssme goes for dkk, do I alternate left, right, and then left?

I'm still a noob at Taiko so a lot of feedback will be great. I'm not so familiar with Taiko terms as well so if you can teach me some, that will be great.
Hey, nice to see some more contribution to this thread.

Also, yes. You should ALWAYS alternate in 1/4s. Not for the purpose of aesthethics, but for the efficiency. Hitting 1/4s with one hand will probably end in you
1. Failing to read streams that start with kdd (for example kdddkdddkddd...)
2. Getting tired a lot easier (you are fatigating 1 hand instead of spreading the energy to both hands)

That's at least what I recommend, and probably, what most top players will recommend to you. Nonetheless, you must play however you feel more comfortable.

What can we teach you about Taiko terms?

Dons? Katsus? :P
[Ayase Eli]

TitansHD wrote:

Hi, I'm stuck at around 6000 in rankings on Taiko. I'm trying to learn a lot of patterns but I just seem to not get the hang of it. My setup is zx numpad1numpad2. Since I came off of osu! standard, I single tap with my left hand so whenever I do a triple combo for example ddd, I do x, numpad 1, and x.

The problems I'm having right now are the combos that have k in a weird position. Kdd, dkk, and kddddk, any of these will end my combo immediately. Kdd is not the biggest problem for me, but I'm wondering if I should be alternating kdd. When I see a kdd, I usually do z, x, numpad 1 which is me tapping left, left, and right, I was also thinking if I should actually be doing z, numpad 1, x which alternates left, right, and left. Ssme goes for dkk, do I alternate left, right, and then left?

I'm still a noob at Taiko so a lot of feedback will be great. I'm not so familiar with Taiko terms as well so if you can teach me some, that will be great.
I'm right at your rank with almost the exact same issue. Unless you feel like overhauling your entire playstyle, kdd and dkk will always feel weird. However, you will end up getting much better at it I promise. I used to be almost physically incapable of kdd, but now I'm not that bad at it.

As for songs that you can use, I don't know too many but this one, https://osu.ppy.sh/s/29557 has quite a few kdd's that I remember practicing on. I also noticed that once I started learning how to do long ddk and kkd patterns like in this oni, https://osu.ppy.sh/s/122658 I was able to think of kdd's as just a part of a ddkddkddk... pattern. Don't know if any of that helps but that's how I've had success against those patterns.
lolcubes
Just saying, but I used to play similarly. I was using my right hand for most of the things (for example, I would play kdddk as right right left right right) and I started streams with left hand (unless they started with a kat). kddkddk patterns were really easy because I would just roll one hand and throw in my other hand, but when I ran into streams of 9 or more notes, I was pretty much dead, because I either ran out of stamina or I just couldn't cope with the patterns, they seemed overly complicated to play.

Now, I did get somewhat far with that playstyle, I could play most of the maps, even the harder ones, however I would still choke on streams unless they were like ddddkkkkddkkd or similar.

I have decided to reroll to full alt when a friend of mine started taiko as well (he was also full alt) so we were competing with each other mostly.
Sadly he quit somewhere around mid tier Oni level, but I continued playing and I'm here where I am now. I am playing taiko for 2 years now, I spent slightly more than 1 year of playing my old style and around 1 year playing full alternate, and while my progress was really slow at first, as soon as I learned to play simple patterns on reflex, my skill kept rising really fast.

I don't really consider myself that good of a player, but my point is if you learn the patterns in the correct way, you will get far in this game. Don't cheese patterns unless you really want to FC that complex map for some pp.
Not really saying it's impossible to continue playing how you feel like it, but I think in the long run alternating all patterns (if not everything) is probably for the best.
Raiden

lolcubes wrote:

Just saying, but I used to play similarly. I was using my right hand for most of the things (for example, I would play kdddk as right right left right right) and I started streams with left hand (unless they started with a kat). kddkddk patterns were really easy because I would just roll one hand and throw in my other hand, but when I ran into streams of 9 or more notes, I was pretty much dead, because I either ran out of stamina or I just couldn't cope with the patterns, they seemed overly complicated to play.

Now, I did get somewhat far with that playstyle, I could play most of the maps, even the harder ones, however I would still choke on streams unless they were like ddddkkkkddkkd or similar.

I have decided to reroll to full alt when a friend of mine started taiko as well (he was also full alt) so we were competing with each other mostly.
Sadly he quit somewhere around mid tier Oni level, but I continued playing and I'm here where I am now. I am playing taiko for 2 years now, I spent slightly more than 1 year of playing my old style and around 1 year playing full alternate, and while my progress was really slow at first, as soon as I learned to play simple patterns on reflex, my skill kept rising really fast.

I don't really consider myself that good of a player, but my point is if you learn the patterns in the correct way, you will get far in this game. Don't cheese patterns unless you really want to FC that complex map for some pp.
Not really saying it's impossible to continue playing how you feel like it, but I think in the long run alternating all patterns (if not everything) is probably for the best.
Hey cubes :) nice to see you posting again in this thread.

My story is similar to yours. I used to singletap back then, but after I saw I got 0 progress, I decided to restart and switch to full alternate, and heck I've reached far (compared to what I was before).

Anyway, alternating everything is definetely a good idea, however (and I guess in my opinion), learning this style is a bit more harsh than learning singletapping (where you have a dominant hand, and basically that hand does almost everything), mainly due to the fact that you have to learn every pattern twice, this meaning we have to know how to start every stream and every pattern with both hands, which in the end means spending more time in the learning. This, I consider, is probably the reason why people feel reluctant towards learning full alternate (the time it takes to fully dominate it).

Anyway, I guess I have the luck that alternating felt more natural for me than singletapping, so I switched to it at a "very young age" (even before I started Onis) because I saw close to 0 progress while singletapping.

Also, alternating everything looks cooler in the replays (????)
eeezzzeee

TitansHD wrote:

Hi, I'm stuck at around 6000 in rankings on Taiko. I'm trying to learn a lot of patterns but I just seem to not get the hang of it. My setup is zx numpad1numpad2. Since I came off of osu! standard, I single tap with my left hand so whenever I do a triple combo for example ddd, I do x, numpad 1, and x.

The problems I'm having right now are the combos that have k in a weird position. Kdd, dkk, and kddddk, any of these will end my combo immediately. Kdd is not the biggest problem for me, but I'm wondering if I should be alternating kdd. When I see a kdd, I usually do z, x, numpad 1 which is me tapping left, left, and right, I was also thinking if I should actually be doing z, numpad 1, x which alternates left, right, and left. Ssme goes for dkk, do I alternate left, right, and then left?

I'm still a noob at Taiko so a lot of feedback will be great. I'm not so familiar with Taiko terms as well so if you can teach me some, that will be great.
I actually still play with this kind of playstyle! It's not all that bad, as long as you have the reading skills complicated patterns are so much fun to play. Also kddkddkddk.. and dkkdkkdkkd.. is very natural to play with some practice. If anything I find dddkkkdddkkk... (3 at a time) to be the most challenging patterns.

The HUGE problem though is speed. Its just really hard to play fast stuff with so much being focused on one hand. In the long run everybody is probably better off learning how to alternate every note in 1/4
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