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Last Note. - Caramel Heaven

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Topic Starter
Snepif

maay wrote:

seal of approval
i approve of your approval.

Waiting to finish my hard, nyq's insane, and ill have too see what i can do with easy and normal!
Topic Starter
Snepif
finished everything except for nyq's insane yay c:
I really wanna know if i can make my SB without screwing the 16:9 format... and if that is rankeable..
Nyquill
Last note is actually so good.
http://puu.sh/2Vw6V.osu
Topic Starter
Snepif

Nyquill wrote:

Last note is actually so good.
Best vocaloid composer imo :D thanks a lot!
Raose
M4M from your queue, take them as suggestions :DD

[General]
Bit rate of music is 320 kbps, this is over the limit of 192 ):
unicode title conflicts lol
There is a file missing in normal mode, white.jpg
The fille of the mapset is over 10 Mb without video :/

[Easy]
The star rating is slightly over 3, I think it's mostly ok, but I'm not sure :/
Good map overall, but I'm iffy about the 1/2 sliders, such as 01:39:499 (1) and 01:41:973 (1), maybe you should replace with circles?

[Winber1's Normal]
02:12:127 - end the spinner here? that's where the vocals end
01:41:045 (4) - distance error!

That's all I could find for now, good map, but it seems pretty hard o__o

[Heaven]
Turn on letterbox during breaks to keep consistent with the other diffs
there are several unsnapped object ends
00:44:756 (4,5,6,7) - adjust for smoother curve? or you can make them straight
00:58:005 (4,5) - move to the left so that (3) doesn't overlap (5)?
02:33:622 (4,5,6,7) - maybe adjust them so that they're in a line parallel to 02:33:313 (3)
03:33:004 (5,6,7,8,1) - uneven spacing in the stream ><

[Hard]
haha, almost nothing to say ;__;
02:52:653 (4,5) - adjust in a diagonal line?

[Nyquill's Insane]
01:04:100 (7) - not perfectly stacked with 01:03:018 (3)
03:03:327 (1) - maybe you should lower the volume of the finish so it doesn't sound so jarring in such a quite and soft section :/ [Actually this goes for all diffs, forgot to mention]
02:58:688 (1) - add finish for consistency with the other diffs
03:23:121 (7,8,9,10,11) - adjust stream so that it blankets (2)?
03:36:111 (2) - ctrl + G for better flow imo
Broccoly
hello~ trying for m4m
The map's so good! my mod will be just suggestions

[General]
Turn on Epilepsy warning?

[Heaven]
00:53:416 (7,1) - it feels a bit far to hit in first play. I know you'll want to maintain the shape, so how about revolving 7 a bit counter-clockwise around 6, so that 7's tail will be closer to 1's head.
00:58:519 (6) - (nazi) you use several sliders shaped like this throughout the diff. How about adding one more control-point and make it look smoother?

01:48:468 (1,2,3,4,5,6,1,2,3,4,5,6) - so good
01:52:798 (7,1) - this one should be fine imo cuz there was a pattern like this before..

heavenly.

[Nyquill's insane]
00:47:554 (1,2,3,4,5,6) - cursor movement from 1 and 2 feels unnatural (although it plays fine). How about something like this?

(and stack 5 on 6 like you did here: 01:48:172 (5,6) // it might feel weird at first but if you actually play it I think it's good)
00:57:141 (7,1) - try ctrl + g ing 1, and pulling up a bit, so that the curve one 1 can blanket 7. This is to place a jump on a big downbeat, like you did in other parts.


01:02:090 (7,1,2,3,4,5) - about the same concept. (jump on big downbeat)


(move 1 a bit further apart from 7, stack 2's head on 7, move 3 and 4 and 5 according to the distance snap.)

01:29:152 (7,8,1) - how about stacking 7 on 1's head, and 8 on 5? distance feels a little confusing on first play + makes it more fun imo
03:28:069 (1) - NC?
03:47:554 (1) - NC?

nice insane connecting extra and hard

[Hard]
01:48:158 (6,1) - might be a bit far to hit? cuz players expect a pause like here: 00:49:318
03:26:200 (2) - ctrl g? flows better i think..

[winber1's normal]
Isn't SV a bit fast for normal..? I mean Hard is 1.4..
00:18:932 (1) // 00:24:962 (1) // 00:53:571 (1) // 01:08:416 (1) // 01:38:881 (1,2) // 01:44:138 (1) // 01:52:953 (1) // 02:07:798 (1) // 03:12:127 (1) // 03:26:973 (1) // 03:31:921 (1) - is there a reason for these NCs?
good normal

[Easy]
03:31:148 (1,2) - (nazi) Better blanket? (2 around 1's head)
nice

Pro mapset.. have my star... (haven't been throwing stars for a while.. lack of good maps)
good luck! you guys prolly don't need it haha
hope my mod helped a bit :)
P A N
Easy
omg look fine..

Winber1's Normal
00:18:158 - try or
00:20:169 - maybe delete this note at add note add 00:20:014 instead. sounds better for me
00:52:334 (1) - try this pattern maybe?
00:54:035 - u can add note
00:56:045 - try this

Hard
omg good diff

Nyquill's Insane
00:47:863 (2,4) - try this smoothly to play
01:28:842 (6) - NC this would be great because the spacing is changed. if change check NC on the gray bg also
01:31:162 (6,7) - more smooth
03:43:842 (3,5) - ^

Heaven
03:41:045 (2) - ctrl+g

nice map. good luck! :D
Nyquill

Zhengster wrote:

03:36:111 (2) - ctrl + G for better flow imo
There used to be an image here but I suck at being charles so.

While ctrl-G would also flow, it would require the player to bring back the cursor in a circle motion (then go to the right for that). The pattern I have now is a bit more effortless as its quite literally just a curve towards the next note since the slider doesn't have to be played all the way through to be hit.

Everything else was done though.

P A N wrote:

Nyquill's Insane
00:47:863 (2,4) - try this smoothly to play
01:31:162 (6,7) - more smooth
03:43:842 (3,5) - ^
For flow, see above explaination
For the reasons why I did this, the variations are basically to either a. fit the music or b. bring a bit of flavor into the map :P

Everything was done from Broccoly's mod, except for the pattern change for the anti jumps I did something a little different.

http://puu.sh/2WoYH.zip
Topic Starter
Snepif

Zhengster wrote:

M4M from your queue, take them as suggestions :DD

[General]
Bit rate of music is 320 kbps, this is over the limit of 192 ): wat
There is a file missing in normal mode, white.jpg fixed
The fille of the mapset is over 10 Mb without video :/ fixed

[Easy]
The star rating is slightly over 3, I think it's mostly ok, but I'm not sure :/
Good map overall, but I'm iffy about the 1/2 sliders, such as 01:39:499 (1) and 01:41:973 (1), maybe you should replace with circles? im gonna consider it

[Heaven]
Turn on letterbox during breaks to keep consistent with the other diffs its already off like the others
there are several unsnapped object ends fixed
00:44:756 (4,5,6,7) - adjust for smoother curve? or you can make them straight fixed
00:58:005 (4,5) - move to the left so that (3) doesn't overlap (5)? i think its okay like this
02:33:622 (4,5,6,7) - maybe adjust them so that they're in a line parallel to 02:33:313 (3) i like this way
03:33:004 (5,6,7,8,1) - uneven spacing in the stream >< fixd

[Hard]
haha, almost nothing to say ;__;
02:52:653 (4,5) - adjust in a diagonal line? no D:
Thanks a lot

Broccoly wrote:

hello~ trying for m4m
The map's so good! my mod will be just suggestions

[General]
Turn on Epilepsy warning? not sure about this one o.O ill ask other ppl

[Heaven]
00:53:416 (7,1) - it feels a bit far to hit in first play. I know you'll want to maintain the shape, so how about revolving 7 a bit counter-clockwise around 6, so that 7's tail will be closer to 1's head. uh i see your point but i dont think it's really that necessary
00:58:519 (6) - (nazi) you use several sliders shaped like this throughout the diff. How about adding one more control-point and make it look smoother?
yes
01:48:468 (1,2,3,4,5,6,1,2,3,4,5,6) - so good lol ty :)
01:52:798 (7,1) - this one should be fine imo cuz there was a pattern like this before..

heavenly.

[Hard]
01:48:158 (6,1) - might be a bit far to hit? cuz players expect a pause like here: 00:49:318 nah but i dont wanna leave an empty space
03:26:200 (2) - ctrl g? flows better i think.. done

[Easy]
03:31:148 (1,2) - (nazi) Better blanket? (2 around 1's head) k
nice

Pro mapset.. have my star... (haven't been throwing stars for a while.. lack of good maps)
good luck! you guys prolly don't need it haha
hope my mod helped a bit :)
thanks a lot :D everyone needs some luck

P A N wrote:

Easy
omg look fine..

Hard
omg good diff

Heaven
03:41:045 (2) - ctrl+g yes

nice map. good luck! :D

thanks~


will give you my mods asap
Gloria Guard
Hi Snepif (:3 」_)=3

From your m4m queue :)


[General]

Mp3 file kpbs 320kbps
change 192kbps please
Nyquill's Insane offet 944 this diff change offet 930


[Easy]

01:12:282 (1,1) In my opinion, this spin can be confusing and difficult for beginners.
Because beginners spin leads to one that can not be mistaken.
02:58:674 (1) I think this slider (3) black 1/2 slider end blacket is better so slider shape change please
03:10:890 (1) I suggested in the shape of the pattern,
change the shape of the slider, you can create a clean look.
03:48:158 (1) hmm.. why this spin end 03:52:411 the sound ends at the white line so this spin move 03:52:488 here
03:28:519 (1) Leave space behind the spin for beginners and a certain delay is required.

[Winber's Normal]

00:16:767 (3,4) hmm.. i suggest this two slider blanket is better
01:38:261 (1,2,3) The flow pattern is not very good, This is pattern change the flow of a more natural hope.
01:50:865 (3,4) I think the slider and the slider (2) to (4) blanket anything better.


[Hard]

00:13:519 (3) In my opinion this is slider remove 1/1 repeat slider is better
00:14:911 add note In this part, you hear the sound of drums.
00:18:469 (1,2) I suggested this beat is recommend
00:26:045 (3) This 1/2 slider awkward beat.. I think that beat this part to put the three notes
00:32:926 (1) hmm.. This is slider repeat remove and slider end add two note?
It is recommended to fit the lyrics to the beat.
01:03:004 (4) This is slider awkward beat. i think 1/1 repeat slider is beat better


[Nyquill's Insane]

00:27:127 (8) This is slider hidden by (6) slider screen i think this slider read really difficult
01:44:911 (2) Your intention? it's bad spacing. i think this note move x:164 y:352 is better
01:53:571 (6,7,8) It is recommended that this pattern is symmetric.
03:09:653 (5) I think this slider (6) slider symmetrical is better shape
03:36:097 (2) This slider is for the natural flow, Ctrl + G is recommended.


[Heaven]

lol nice map i don't this map problem.. orz sorry ;w;





Good luck :D
Topic Starter
Snepif

Gloria Guard wrote:

Hi Snepif (:3 」_)=3

From your m4m queue :)


[General]

Mp3 file kpbs 320kbps
change 192kbps please
Nyquill's Insane offet 944 this diff change offet 930 kk[/color]


[Easy]

01:12:282 (1,1) In my opinion, this spin can be confusing and difficult for beginners. hmmm maybe but i dont want to make it unconsistent with other diffs D:
Because beginners spin leads to one that can not be mistaken.
02:58:674 (1) I think this slider (3) black 1/2 slider end blacket is better so slider shape change please i like it my way :c
03:10:890 (1) I suggested in the shape of the pattern,
change the shape of the slider, you can create a clean look. same D:
03:48:158 (1) hmm.. why this spin end 03:52:411 the sound ends at the white line so this spin move 03:52:488 here yes
03:28:519 (1) Leave space behind the spin for beginners and a certain delay is required. it has some space

[Hard]

00:13:519 (3) In my opinion this is slider remove 1/1 repeat slider is better hmmm ill take it into account, lets see if someone else complains
00:14:911 add note In this part, you hear the sound of drums. but i wanted to make it easier D:
00:18:469 (1,2) I suggested this beat is recommend this is true, but i dont wanna add streams because its the hard
00:26:045 (3) This 1/2 slider awkward beat.. I think that beat this part to put the three notes changed in a different way
00:32:926 (1) hmm.. This is slider repeat remove and slider end add two note? true, but i dont wanna make it too difficult ;-;
It is recommended to fit the lyrics to the beat.
01:03:004 (4) This is slider awkward beat. i think 1/1 repeat slider is beat better why? follows the vocal o.o

[Heaven]

lol nice map i don't this map problem.. orz sorry ;w;





Good luck :D

Thanks a lot :D
winber1
http://puu.sh/2Z9CF.osu

sorry for being a little late. All I did was decrease the slider velocity. I'm not sure if you think the rhythm is too hard or not. I personally believe the rhythm might be on the hard side, but it's not completely out of the ordinary.

I haven't looked at the mods, but I will look at them later to see if they still apply, but not right now D:
Topic Starter
Snepif
Thanks a lot w1 now it's much better :D Check the mods when you can!
winber1
http://puu.sh/33v9P.osu

updated my diff with a few changes.
Dangaard
cool map
Topic Starter
Snepif
tyyy :3
Alumetorz
This mapset's so good x) o/✩
From my NM queue~
I'm sorry it took so long, I wasn't really motivated to mod this map and that's why I set it aside a few times x_x

[Easy]
Didn't find anything. Just pointing out, it may be too hard for beginners... (like the 1/2 sliders for example)

[Winber1's Normal]
00:24:962 (1) - Remove NC?
00:31:457 (3) - Either add here NC, or remove at 00:33:932 (1), since it's the same kind of sound...
00:48:777 (1) - Remove NC?
00:54:190 (1) - Remove NC?
01:09:035 (1) - How about mapping the vocals here (like this http://puu.sh/3eQNy.jpg) Sounds better imo and removing the NC
00:59:911 (1) - This combo is a bit too long imo. Try to make a NC somewhere
01:24:035 (6,7,1) - Less spacing?
01:24:654 (1,2) - ^
01:41:045 (4,1) - Less spacing again. I'd keep the Distance spacing constistent...
01:44:138 (1) - Remove NC?
01:48:159 (1) - ^
01:53:416 - I'd add a note here
01:53:572 (1) - Remove NC?
01:59:293 (1) - Again, with the long combo..
02:09:344 (1) - Spinner ends too early
02:08:417 (1) - Like first thing I mentioned
02:19:086 (1,2) - Less spacing?
02:58:674 (1) - Remove all the claps in this slow part. It doesn't really fit to the music, and it would be consitent in all diffs if you remove them
03:12:746 (1) - Remove NC?
03:27:591 (1) - Again the vocal mappping part, think about it :P
03:31:921 (1,1) - Use one NC D:

[Hard]
01:48:468 (1,2,3) - Why not map the vocals here instead? Kinda has a better flow imo, but it's good like that too
01:54:035 (1) - Why NC? :< and here: 02:03:932 (1), 03:18:158 (1)
03:35:633 (4) - NC? And here: 03:40:581 (4)

[Nyquill's Insane]
00:37:643 (1,2) - Maybe make the end of (1) stack perfectly on the (2) slider (Move it 1 grid down)
01:28:828 (1,2) - How about an anti jump here?
02:19:550 (3,8) - How about reverse both of these sliders? I think it's cool, but the way you did is good too

[Heaven]
01:28:828 (4,5) - Make antijump pls :x
03:24:962 (2,3) - More spacing between these two?

That's all. Basically everything were suggestions, cause the mapset is close to perfect imo
Anyways, good luck! :)
Topic Starter
Snepif

Alumetorz wrote:

This mapset's so good x) o/✩ thanks
From my NM queue~
I'm sorry it took so long, I wasn't really motivated to mod this map and that's why I set it aside a few times x_x

[Easy]
Didn't find anything. Just pointing out, it may be too hard for beginners... (like the 1/2 sliders for example)

[Hard]
01:48:468 (1,2,3) - Why not map the vocals here instead? Kinda has a better flow imo, but it's good like that too i feel that the drums are more important
01:54:035 (1) - Why NC? :< and here: 02:03:932 (1), 03:18:158 (1) because different SV D:
03:35:633 (4) - NC? And here: 03:40:581 (4) yes

[Heaven]
01:28:828 (4,5) - Make antijump pls :x well technically it's an antijump or something like that, since it looks like a jump but it isn't, i dunno
03:24:962 (2,3) - More spacing between these two? yes

That's all. Basically everything were suggestions, cause the mapset is close to perfect imo
Anyways, good luck! :)
Thanks a lottttttt
Frostmourne
hii Snepif, from my Modding Queue

General
- Missing tag "Nyquill winber1" as they mapped for their guest diff.
- What happened to your TitleUnicode in Easy and Winber1's Normal? Don't forget to save it as unicode.
- I think you need to enable epilepsy warning for every diff as in around 03:07:488 - 03:08:571 are flashing a bit too much.

Easy
00:43:983 (2) - not going to be picky but his slider's position can be improved according to 00:40:117 (1,2) - , moving it like this makes this blanket look much consistent than before.
pretty good :D

Winber1's Normal
I'm not sure if AR6 is fine for Normal diff according to https://osu.ppy.sh/wiki/Normal
Approach Rate: 5 or below
other than that is fine :D

Heaven
00:52:334 (1,2,3,4,5,6,7) - I know it fits the music but since it's the first time you use this kind of speed sliders as you never introduce before and these patterns are overlapped themselves so it made me feel so bad of it and not fun at all to me but annoying.
01:51:715 (1,2,3,4,5,6,7) - ^ same , even you introduced already but still , the patterns are irritating to be played to me really, I strongly disagree about 01:52:488 (5,6,7) - when spacings are even harder for me to hover it correctly
I didn't mention some kind of these speed 1/4 spaced stream and spaced slider in other points since only these 2 points I mention are critical. They play really frustrating to me as they shouldn't even exist in this diff when other points are comfortable and totally fun to play.

Hard
01:22:179 (1,2) - This may a bit confusing for its rhythm as you are following mainly on vocal at 01:19:705 (1,2) - , this one 01:22:334 (2) - will lose an important rhythm that I think you can fill it like this. (important rhythm that I mean is this point 01:22:488 where I feel it needs to be a note to hit)
You may also find it corresponding with 01:24:653 (1,2,3) -
Nice hard diff :)

Nyquill's Insane
OD6 !? , OD7 would be harder but it fits with this Insane imo , 6 is way too low. Your choice :P
Amazing diff

mapset is nice :) call me back after applying these things.
Topic Starter
Snepif

Frostmourne wrote:

hii Snepif, from my Modding Queue

General
- Missing tag "Nyquill winber1" as they mapped for their guest diff. fixed
- What happened to your TitleUnicode in Easy and Winber1's Normal? Don't forget to save it as unicode. fixed
- I think you need to enable epilepsy warning for every diff as in around 03:07:488 - 03:08:571 are flashing a bit too much. kk

Easy
00:43:983 (2) - not going to be picky but his slider's position can be improved according to 00:40:117 (1,2) - , moving it like this makes this blanket look much consistent than before. kk
pretty good :D


Heaven
00:52:334 (1,2,3,4,5,6,7) - I know it fits the music but since it's the first time you use this kind of speed sliders as you never introduce before and these patterns are overlapped themselves so it made me feel so bad of it and not fun at all to me but annoying. hmm kinda agreed, and changed the pattern
01:51:715 (1,2,3,4,5,6,7) - ^ same , even you introduced already but still , the patterns are irritating to be played to me really, I strongly disagree about 01:52:488 (5,6,7) - when spacings are even harder for me to hover it correctly tried to fix it
I didn't mention some kind of these speed 1/4 spaced stream and spaced slider in other points since only these 2 points I mention are critical. They play really frustrating to me as they shouldn't even exist in this diff when other points are comfortable and totally fun to play. overall i tried to make those fast patters more readable and easy while not being so frustrating to play, like you said, i felt that too.

Hard
01:22:179 (1,2) - This may a bit confusing for its rhythm as you are following mainly on vocal at 01:19:705 (1,2) - , this one 01:22:334 (2) - will lose an important rhythm that I think you can fill it like this. (important rhythm that I mean is this point 01:22:488 where I feel it needs to be a note to hit)
You may also find it corresponding with 01:24:653 (1,2,3) - fixed
Nice hard diff :)


mapset is nice :) call me back after applying these things.
Thanks a lotttttttt!!!! I'll call you back as soon as the GDrs reply.
winber1
sorry for not responding, i will get to this as soon as possible, I also plan on reducing notes since it 's kind annoying that it's rated insane right now.
Topic Starter
Snepif
kk ill be waiting so i can call frostmourne c:
Frostmourne
ok :D

Good luck for rank !
Topic Starter
Snepif
thanks a lotttttttttttt :D
happy30
[Heaven]
00:24:962 (1) - why the speedup here? (you didnt add it at similar parts in the rest of the map)
03:28:365 (5) - add new combo, 03:28:055 (1) - remove new combo (consistency)
00:38:880 (4) - please don't silence the end like this. Could you make this slider 1/4 shorter?

edit:
rank~
Topic Starter
Snepif
thanks so muuuuuuuuuchhhhhhh :)
Broccoly
wow gratz!
Nemis
yay gratz noob <3
Heanday
Last Note. <'3 Gratz, good map :3
S o r d a
congratz~
mathi747
Gratz. <33 Love the song
Konei
Congratz :3
vipto
O man

gratz!
winber1
wtf holy fooking crap CONGRATZ
Lust
Congratulations!
[Yue]
Felicitaciones Snepif :3!
chaee
Best map i've played in a long time.
Topic Starter
Snepif
thanks so much everyone :D
dkun
A very nice set. Congrats! :o (I wanted to rank this ;~;)
Nyquill
Oh crap I missed this.

Grats!
Topic Starter
Snepif
thanks guys~
Sieg
KYARAMERU HEAVUNNNNN!! \w/
Roxas
CONGRATS SNEP <3
RLC
\:D/ grats
Topic Starter
Snepif
thanks a looooooot
Yano
I fking love this Map <3

Thank you for making :3

Grats !!
Irreversible
woow finally :3 gz !!

^ another swiss O__O wooh \o/
samuelchua
好好听 :) :) :) :)
Eagle_Peak
What are the English lyrics to this song?
Topic Starter
Snepif
something something caaaaaaaaaaramel heavennnnnnnnnnnnnnnnnn soooooomething something something
Robonatorx
Digging this out. I really enjoy this one, but could someone maybe make a 6k version for osu mania of this? :)
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