Ай да дядя Серёжа , ай да жук !
Rumia- wrote:
btw this is the first igorrr map that is not by sieg/grumd wwwww
congrats
Wops. a least i trying not to make such patterns anymore(this diff is 6 months old).fartownik wrote:
03:35:212 (2,3) - And you plan on destroying player's FCs like this? ;_: The map is very damn good, really fun, but this part is so unnecessary. Move the slider towards the circle perhaps?
didnt noticed welp. will fix if it would dqed.Lolparty wrote:
Auto barely passes the spinner at the end of the extra with HR :/
HR on the extra is impossible for those of us without a power drill.
This map basically asks for an HR play. You can't say it's just the way it is. All that is needed is to reduce the HP to about 5, as 7 is pretty darn high anyways for a map like this. Just my personal opinion though, not a map expert of any sort.Loctav wrote:
Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
Maps exist for players to play. They are not mapped for any one mod or none at all. They are mapped for all of them as a whole and if one doesn't work, then the map does not function properly. By keeping this ranked you are setting the precedence that maps don't have to be possible to be ranked.Loctav wrote:
Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?fergas wrote:
I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.
Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
zivbu9 wrote:
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?fergas wrote:
I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.
Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
Anyways awesome map, looking forward for it to get ranked
zivbu9 wrote:
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked
Nobody ever knew this. What happened to revealing the QAT rules to the public.Lust wrote:
We do not disqualify maps upon request. If this map so happens to be disqualified through our own anaylsis then feel free to fix it then.
We will revamp the Ranking Criteria and establish a Quality Criteria that comes from the QAT. This is to ensure that every Beatmap Appreciator is aware of what the QAT is looking at and what they pay attention to. It needs to be predictable what you should pay more attention to and what is more up to your own decision. Surely, you are supposed to keep your personal standards high! Therefore, we can only give out guidelines in different grey shades for you to put into your consideration before nominating any beatmap.
I always been curious why mods are not taking in consideration when ranking a map? mods are part of the game too and we should check them to bring a full gameplay experience to players, I don't know just my opinion.Loctav wrote:
There is a difference between doing an error and tweaking diff settings upon request, because you can not HR the beatmap. Your mindset fails on all ends.
If you are able to find a proper reason why the diff settings should be fixed (HR is no reason), we are all up to appeal with the mappers request.
Everything else is invalid.
What is more important - playability of map for everyone (i.e. community) with simple minor fix which mapper is already willing to implement or some strict rules, created by small group (5-10 authorities) of people which, as posted before, were broken? As for me, it's just absurd in *community driven* game.Loctav wrote:
There is a difference between doing an error and tweaking diff settings upon request, because you can not HR the beatmap. Your mindset fails on all ends.
If you are able to find a proper reason why the diff settings should be fixed (HR is no reason), we are all up to appeal with the mappers request.
Everything else is invalid.
^THISslam3085 wrote:
What is more important - playability of map for everyone (i.e. community) with simple minor fix which mapper is already willing to implement or some strict rules, created by small group (5-10 authorities) of people which, as posted before, were broken? As for me, it's just absurd in *community driven* game.Loctav wrote:
There is a difference between doing an error and tweaking diff settings upon request, because you can not HR the beatmap. Your mindset fails on all ends.
If you are able to find a proper reason why the diff settings should be fixed (HR is no reason), we are all up to appeal with the mappers request.
Everything else is invalid.
I would have had another opinion if the whole map was unplayable with HR - but it's just one spinner in the end.
Well anyways we've got to know a new useful information; the 12 hour rule. xDLoctav wrote:
Not DQing upon request is a thing that exists for over 3-4 years in this community already. We are free to accept this requests within the 12h after qualification - considering the misheap of a mapper.
Everything past that 12h gets considered, but we do not accept this request blindly.
Be sure that the concerns were heard, we took them into consideration, but you shall not expect the QAT after said 12h to just blindly accept that Disqualification just because you say so. If we deem this concern as valid, we will act. But we do not blindly accept the request because it was requested.
Sieg wrote:
http://osu.ppy.sh/forum/p/4001026Lust wrote:
We do not disqualify maps upon request.
http://osu.ppy.sh/forum/p/3991683
ok now he's just messing with usLoctav wrote:
As far as I know, we still have a few days to act, don't we?