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CENOB1TE - Onslaught

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Topic Starter
69653863
whoop !
now i remember
the thank snb

Musty's

Musty wrote:

This is concerning the hardest difficulty. It's mostly suggestions:
00:53:735 (4,5,6,7,8,9,10) - it doesn't feel obvious while playing for me but i think it's alright? Yeah, suggested by nold and I quite liked it.
01:20:306 (3,4,1) - 01:21:163 (3,4,1) - 01:27:163 (3,4,1) - this is not fun to play because the music actually seems to be have a fast paced rhythm which is stable here, so it feels like you have to go faster because the map is like that and it's not really fun to play to be honest but everyone else liked it ;__; i prefer to keep it for now
02:28:163 (4) - put the note a bit slightly lower because it feels like its as close as the previous one fixed for Ends since i don't think it's a big deal
03:15:449 (1,1,1,1,2,1,2,1,1,1,1,1,2,1,2,1) - This is uber creative but i don't like that kind of stuff which is pretty surprising while playing sightread. just hanzer being hanzer B) jokes aside he liked it so no change,,,


everything else on the difficulty is absolutely perfect i love this one so much

Thanks for the mod!
snb is now a bat so i sense a bubble coming on
nice!!!!! now you can't deny it
Topic Starter
69653863
snb why didn't u bubble it already i'm SOBBING atm
wendao
sobbing automatic teller machine
iiyo
Wub wub Wowwwww wha wha whaa
Avena
bubble woo

IRC Mod
13:54 Priti: yo cumnog
13:54 inverness: do eet
13:54 inverness: opening client rn
13:54 *Priti is editing [http://osu.ppy.sh/b/436574 CENOB1TE - Onslaught [apoplexy_]]
13:55 Priti: 00:49:306 (4) - nc
13:55 Priti: 00:59:163 (5) - nc
13:55 Priti: actually nvm the second one
13:56 inverness: sec
13:56 Priti: spec me when u can
13:59 Priti: WOW NEW PATTERNS
14:00 inverness: where
14:00 inverness: i don't remember changing much except from nold's mod
14:00 Priti: HanzeR isn't even on beat.
14:00 inverness: ahaHAH
14:01 Priti: /np
14:01 inverness: i'm still amazed by hanzer's part until now
14:01 *Priti is editing [http://osu.ppy.sh/b/436574 CENOB1TE - Onslaught [apoplexy_]]
14:01 Priti: ok first thing on all of the set
14:01 Priti: Colors r annoying me
14:01 Priti: two vewy similiar colors in a row
14:01 Priti: change the order plox
14:01 inverness: sure
14:01 Priti: 02:33:020 (1) - no reason for this to be a slowdown
14:02 Priti: 02:35:378 (4) - you could do without this beat
14:02 inverness: wait
14:02 Priti: wait no
14:03 inverness: color 3 & 4?
14:03 Priti: 02:43:735 (4,5,6,7,8) - ????????????????????
14:03 Priti: yes
14:03 inverness: i didn't noticed it was this bad
14:03 Priti: it's terrible
14:03 inverness: what the fuck was that
14:03 inverness: i don't remember that
14:03 Priti: 02:47:163 (1) - sliderwhistle
14:03 inverness: wait wait wait im following
14:04 Priti: k i'll stop
14:04 Priti: i'm at charles' part so it's not like I'll find anything
14:04 inverness: 02:33:020 (1) - reasonable slowdown for me
14:04 inverness: i don't understand why it has to be 3/4 though
14:05 inverness: but i'll let it be this way for now
14:05 inverness: 02:35:378 (4) - what do you mean by without beats here?
14:05 Priti: nvm that one
14:05 Priti: But
14:05 Priti: I don't know, it's just strange eff
14:06 Priti: something about that stream doesn't feel right
14:06 Priti: 02:37:735 (1) - normal whistle with soft hitnormal on head?
14:06 inverness: it's just a regular stream with a bit of speedup at last triplet
14:06 inverness: sure sure
14:07 Priti: it feels strange
14:07 Priti: 03:05:163 (1) - Okay, I got a swaggy idea for this
14:07 Priti: 03:05:592 - 100% Volume Drum Sample green line
14:07 inverness: 02:47:163 (1) - no sliderwhistle, just like my part's
14:07 Priti: 03:05:663 - 94% soft
14:08 inverness: 02:37:735 (1) - i prefer this part empty just like mine's
14:08 inverness: also not replied = applied
14:09 Priti: 03:09:449 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,1,2) - The problem with this
14:09 Priti: is that the rest of the parts follow the melody for the triples and not the drums
14:09 Priti: so it feels really off here
14:09 inverness: the drum sample thing is nice
14:09 inverness: applied
14:09 inverness: tis pattern LOL
14:10 Priti: 03:15:449 (1,1,1) - 03:16:306 (1,1,1) - These are HP killers
14:10 Priti: It's hell to hit 1/12 sliders that aren't repeats
14:10 Priti: the hit window is WAY too small, they fucking drain you out so easily if you 100 em
14:10 Priti: make em 1/6
14:11 inverness: the hanzer pattern will need to be reconsidered with himself later, i'll do that
14:11 Priti: 03:15:878 (1,2,1,2,1) - 03:16:735 (1,2,1,2,1) - equal impact all along, no reason for spacing changes.
14:11 inverness: wtf 1/12? i thought hanzer nerfed this into 1/8 alrady
14:11 Priti: 03:18:306 (1,1) - maek it jumpier
14:11 inverness: use 1/8 or 1/6?
14:12 Priti: http://osu.ppy.sh/ss/2926973 :3
14:12 Priti: 1/6
14:12 Priti: 03:12:878 (2) - nc
14:12 Priti: 03:12:449 (1) - rnc
14:13 inverness: it was jumpier before until charles told him to nerf it
14:13 inverness: so, ye
14:13 Priti: but it's the ending of the map????
14:14 Priti: also it's sliders lol
14:14 inverness: it was total kill before
14:14 inverness: with this, not so much
14:14 inverness: ok nc and rnc
14:15 inverness: ok not rnc
14:15 inverness: anything else? i suddenly have to brb
14:15 Priti: not that I can see
14:15 Priti: update the set please
14:15 Priti: WITH COMBO COLOR CHANGE
14:15 inverness: sure sure
14:15 inverness: LOL

Changes:
  1. Modifications to the Extra to make it play better
  2. Pattern fix on Easy
  3. Difficulty spike fix & NC fixes on Hard
  4. Combo colors
  5. Unsnapped note on Insane
  6. Increased OD on two highest diffs.
@Next BN: Please check the NCs carefully, I might have missed some inconsistencies.

@Next BN and QATs: AIBat says there are unsnapped green lines, they're actually all on 1/12 snap, it's fine.
quiz-chan_DELETED
Broccoly
01:09:592 (2,4,6) - each note ctrl + g feels better to play. Currently 01:10:163 (6,1) - this feels very uncomfortable to hit (I would also recommend reducing the distance just a little bit)
Bearizm
69th goml

Rank this already!
Birdy
Just a few things here before it's ready to go.

[general_]
The ending spinner could start at the same point in all diffs (kyversible-insane and normal are inconsistent with the other three).
The widescreen support should probably be unticked in the diffs that don't have SB.
Slightly concerned about the hard/insane gap, but we'll see how it goes.

[easy_]
03:02:592 (3,4) - The DS. The. Rotate (4,5) by 25-40 degrees, snap to an appropriate distance and we're good.

[normal_]
AR +0,5.
00:34:306 (1,2,3,4,1) - Move just a little bit down to avoid touching with the HP bar.
03:00:592 (4,5) - ^

[hard_]
00:44:592 (3) - NC.
01:24:020 (5) - ^

[insane_]


[apofluxus_]
*green check symboleE*

Poke (preferably via THElegram) when you've updated this and let's get the party started.
e
wendao

Static Noise Bird wrote:

Just a few things here before it's ready to go.

[general_]
The ending spinner could start at the same point in all diffs (kyversible-insane and normal are inconsistent with the other three). fixed

[normal_]
AR +0,5. ok
00:34:306 (1,2,3,4,1) - Move just a little bit down to avoid touching with the HP bar. remapped a bit
03:00:592 (4,5) - ^ ^
extra note for internet inverness:

change wendao to wendao2000 and add Harez to the tags thanck
Topic Starter
69653863
lmao. lmao!

Static Noise Bird wrote:

Just a few things here before it's ready to go.

[general_]
The ending spinner could start at the same point in all diffs (kyversible-insane and normal are inconsistent with the other three).
The widescreen support should probably be unticked in the diffs that don't have SB. it's actually intentional to left them all ticked
Slightly concerned about the hard/insane gap, but we'll see how it goes. only qats gets concerned by diff spread :^)

[easy_]
03:02:592 (3,4) - The DS. The. Rotate (4,5) by 25-40 degrees, snap to an appropriate distance and we're good. The.

[hard_]
00:44:592 (3) - NC.
01:24:020 (5) - ^ done both

[insane_]
inverness [✓]

[apofluxus_]
(✓?_?)✓

Poke (preferably via THElegram) when you've updated this and let's get the party started.
e

also nazi-nerfing here and there, shouldn't be much
also fixed broccoli's suggestion somehow
ok LET'S GO SNICKARBON
wendao
dont download, need to fix something smz
Shiranai
Dangdutstep😂😂
It seems will be qualified in few hours
wendao
http://puu.sh/gWcxa.zip hope this is the latest one
Topic Starter
69653863
OKAY UPDATEDy
wendao
NEED RANK pLS RANK
Birdy
The.
[ Mephisto ]
woo_
ac8129464363
The.
Ulysses
woo_
hehe
The.
quiz-chan_DELETED
woo_
wendao
The.
Timorisu
woo_
Topic Starter
69653863
The.
Mystia
woo_
Bearizm
The.
Constantine
woo_
byfar
ghandis
quiz-chan_DELETED
you're byfar the worst, for breaking the combo
Birdy

byfar wrote:

ghandis
gh.
Eagle_Peak
gh

ghfjhhshshaaadddssssf é
Charles445
This sounds 10 ms early right now
Prolly needs online offset set
Topic Starter
69653863
for real? i thought mine was perfect already
Birdy
Fairly sure it can be adjusted without an unrank though, don't worry. Also I thought it's perfect too.
Charles445
Yeah offsets are set online so no worries.
Aleks719
Hello, sorry about that, but after long discussions was decided to dq this map for reason below:

Easy

01:08:592 (1,2) - this kind of stacks is not appropriate for beginner's difficulties
02:44:592 (1,2) - same pattern, same reason



Overall, diff has many stacks, multiple SVs, high AR and sliders with 2 reverses. It's harder than usually, but i can't say it's overdone. Diff is fine, but sadly we can't say "let it go" to those slider stacks.
Topic Starter
69653863
i am sorry beginners even though most of you can read it without any problems i had to change it because qats seemingly can't

fixed
hehe
100 post hi  mom
Topic Starter
69653863
on hold, update incoming for kyversible insane
edit: done
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