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Igorrr - Tout Petit Moineau [Osu|Taiko]

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Topic Starter
fergas
should be updated
Nwolf
one thing I want to discuss via IRC with Ono
OnosakiHito
Had IRC talk (maybe he posts the log), thank you Nwolf!
Download: http://puu.sh/gVwPM/06ad60cb47.7z
Topic Starter
fergas
updated.
should i put kudosu?
Nwolf
woof woof

Beware German inc
20:38 Nwolf: yay du bist wieder da
20:38 OnosakiHito: yo
20:38 Nwolf: so, die 9-plets in Muzu
20:39 OnosakiHito: 01:16:887 (1,2,3,4,5,6,7,8,9) - ?
20:39 OnosakiHito: 02:13:491 (1,2,3,4,5,6,7,8,9) - ?
20:39 Nwolf: die Oni hat bei dieser Stelle im Lied im Vergleich keine viel schwerere pattern
20:39 Nwolf: das zweite
20:40 Nwolf: 02:15:330 (1,1,1,1,2,3,1,2) - vor allem das hier (Oni)
20:40 Nwolf: mono color ist recht schwer zu spielen für viele
20:40 OnosakiHito: Das höre ich zum ersten mal. Zummindest bei 1/2.
20:41 Nwolf: naja, 1/2 wird ja meistens auf einer Hand gespielt (zumindest bin ich zu blöd für alternate) und da ist 9 mal die selbe Taste bei 212 BPM schon recht anstrengend
20:41 Nwolf: Oni hat dafür komplexere patterns, außer das 5-plet was ich grad geposted hab
20:42 OnosakiHito: Von der Schwierigkeit her sollte es eigentlich in Ordnung sein. auch vom spread. Vielleicht kann man es verkürzen. Aber ansonsten ist Oni hier schwerer, weil vorher kkk vorkommt und einige noten auf red ticks gesetzt sind, wärend bei Muzu eigentlich alles lineal abläuft.
20:42 OnosakiHito: Das ist ein Üroblem der Spieler. Nicht an der Map ansich. :P
20:42 OnosakiHito: Problem*
20:42 Nwolf: ich bin eig mit der Muzu ok, würde bei dem 5-plet in der Oni Noten anhängen
20:42 OnosakiHito: Und da ziehe ich sowas nicht in betracht. Sonst gebe es ddkk und kddk schlachten.
20:43 Nwolf: nene ich wollte das gar nicht richtig als Argument bringen
20:43 OnosakiHito: Ach so.
20:43 Nwolf: 02:13:349 (5,6,1,2,1,2,1,1) - 02:15:330 (1,1,1,1,2,3,1,2) - Oni wird leichter
20:43 Nwolf: Inner Oni wird zwischen diesen zwei patterns aber schwerer (vor allem verstehe ich in Oni den zweiten pattern nicht so ganz ;w;)
20:44 OnosakiHito: Hm. Naja, kann man machen? Mir ist beides Recht. Zummindest solange es nicht zu viele noten sind die ich hinzufüge. Weil Muzukashii ist nur kat mit zwei kleinen pausen, wärend Oni
20:44 OnosakiHito: mehr patterns hat und auhc pausen
20:44 OnosakiHito: und Inner dann voll von patterns mit 1/4 ist
20:45 Nwolf: 02:16:179 (3,1,2) - mich stört vor allem das irgendwie
20:46 Nwolf: drums wären 1/2 früher, gitarre hat auch nichts was die offbeat-noten legitimiert
20:46 OnosakiHito: lag an der note 02:15:047 (1) -
20:46 Nwolf: würde das vielleicht ein bisschen länger machen
20:46 Nwolf: 02:13:349 (5,6,1,2,1,2,1,1) - wie das hier
20:46 OnosakiHito: k
20:50 OnosakiHito: 02:19:010 (1) - ich habe das mal in k geändert
20:50 OnosakiHito: scheint besser zu passen.
20:50 OnosakiHito: Der don schien mir hier viel zu komisch gesetzt zu sein.
20:50 Nwolf: k kkk k kkk best pattern
20:50 OnosakiHito: jo
20:52 OnosakiHito: oh god
20:52 OnosakiHito: so viel besser nun
20:52 OnosakiHito: lol
20:53 Nwolf: hmm?
20:53 OnosakiHito: 02:13:349 - http://puu.sh/gVtnh/1ad6f042f4.jpg
20:53 OnosakiHito: So sieht's nun aus.
20:55 OnosakiHito: Fals es noch etwas gibt, ruhig raus damit.
20:55 OnosakiHito: Ich gucke auch noch mal zur Sicherheit.
20:55 Nwolf: 02:16:179 (5) - hm könnte ein don sein imo
20:56 OnosakiHito: Oni?
20:56 Nwolf: ja
20:57 OnosakiHito: 01:22:264 - Was hälst du davon?
20:57 OnosakiHito: in d geändrt und 02:16:321 - in k
20:58 Nwolf: find ich ganz okay
20:58 OnosakiHito: ok
20:58 Nwolf: 01:22:547 (2,3) - wären die kats würde halt die bass drum etwas betont werden, aber jetzt ist der kat eher im vordergrund
20:59 OnosakiHito: ok
20:59 OnosakiHito: lol
21:00 OnosakiHito: Ich nehme das alles so locker an, weil bei edm Song gibt es nicht wirklich "richtig" oder "falsch", wenn du mich fragst. lol
21:00 Nwolf: ja
21:03 OnosakiHito: Inner: 00:54:953 (3,1,1,1,1) - vll kkkkk ?
21:04 Nwolf: jo
21:05 OnosakiHito: Geändert.
21:06 Nwolf: kk
21:06 OnosakiHito: 01:16:179 (3,4) - d d ?
21:06 OnosakiHito: Das sind so sachen die mir gerade einfahc so auffallen
21:07 OnosakiHito: xD
21:07 Nwolf: ach nö
21:07 Nwolf: 01:16:745 (1,2) - sind grad so schön
21:07 OnosakiHito: ?
21:08 OnosakiHito: Und ich glaube nur noch eine Sache zur Inner. Vll. wäre es nicht schlecht von 01:40:378 - bis zum slider die Sv zu erhöhen?
21:08 Nwolf: die enden die kats
21:09 Nwolf: soll der nicht so plötzlich kommen wie 01:36:132 - ?
21:09 Nwolf: hätte nix dagegen
21:09 OnosakiHito: 01:36 kam halt aus der vorherigen leere.
21:09 OnosakiHito: mir ist das andere auch Recht.
21:09 OnosakiHito: Mir kam gerade halt die Idee dazu.
21:10 Nwolf: ah k
21:11 OnosakiHito: Kannst es mal ausprobieren fals du willst. Ansonsten ist das alles von meiner seite aus für die INner.
21:11 OnosakiHito: Bin auhc ganz kurz was essen. dauert nicht lange
21:12 Nwolf: kk
21:16 OnosakiHito: ok
21:16 OnosakiHito: lol
21:16 OnosakiHito: habe es immer auf x0,05 vergrößert von finisher zu finisher.
21:16 OnosakiHito: x1.00 auf x1.50
21:16 Nwolf: hm weiß nicht, ich mochte diesen Überraschungseffekt irgendwie
21:16 Nwolf: aber die 0.05 erhöhung ist auch cool ;w,
21:17 OnosakiHito: Ich bin mir auch icht sicher.
21:17 OnosakiHito: Beides ist ganz cool
21:17 OnosakiHito: ahaha
21:19 OnosakiHito: ach, lassen wir es einfach so wie es ist und gut ist
21:19 Nwolf: jo
21:19 OnosakiHito: muzu noch i-was?
21:19 Nwolf: aw fergas ist offline
21:19 Nwolf: nö
Topic Starter
fergas
Thanks Nwolf! <3
Rumia-
did some changes regarding the last spinner on easydiffs , nice map , here~
Topic Starter
fergas
Thanks a lot one more time! \o3o/
Sieg
поздравляю :3
Dainesl
Congrats!
this song though lol
Marmowka
Ай да дядя Серёжа , ай да жук !
Rumia-
btw this is the first igorrr map that is not by sieg/grumd wwwww
congrats
Naryuga
Congratulations!! :) :)
Topic Starter
fergas

Rumia- wrote:

btw this is the first igorrr map that is not by sieg/grumd wwwww
congrats

Thanks everyone! Hope it wont be DQed ;s
[ Mephisto ]
Nice
fartownik
03:35:212 (2,3) - And you plan on destroying player's FCs like this? ;_: The map is very damn good, really fun, but this part is so unnecessary. Move the slider towards the circle perhaps?
MoodyRPG
Best song !!

Gratz fergas :)
Lolparty
Auto barely passes the spinner at the end of the extra with HR :/

HR on the extra is impossible for those of us without a power drill.
Topic Starter
fergas

fartownik wrote:

03:35:212 (2,3) - And you plan on destroying player's FCs like this? ;_: The map is very damn good, really fun, but this part is so unnecessary. Move the slider towards the circle perhaps?
Wops. a least i trying not to make such patterns anymore(this diff is 6 months old).


Lolparty wrote:

Auto barely passes the spinner at the end of the extra with HR :/

HR on the extra is impossible for those of us without a power drill.
didnt noticed :o welp. will fix if it would dqed.
spectate _index
DQ
i got to #1 on insane diff with HR and died at spinner while spinning 460
Loctav
Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
DeletedUser_3641262

Loctav wrote:

Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
This map basically asks for an HR play. You can't say it's just the way it is. All that is needed is to reduce the HP to about 5, as 7 is pretty darn high anyways for a map like this. Just my personal opinion though, not a map expert of any sort.
Lolparty

Loctav wrote:

Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
Maps exist for players to play. They are not mapped for any one mod or none at all. They are mapped for all of them as a whole and if one doesn't work, then the map does not function properly. By keeping this ranked you are setting the precedence that maps don't have to be possible to be ranked.
fartownik
^
Topic Starter
fergas
gimme some time ;s will finally decide what to do tommorow.
Xilver15
,
Raiku
Absolutely disqualify this. As a player, I am extremely disappointed such a diverse and challenging map isn't passable with HR. What an incredible map nonetheless. Do the community a favour and decrease the HP drain ASAP before more people score on this.

Disqualify it now.
Rumia-
call me back in advance lol
Topic Starter
fergas
I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
DeletedUser_3641262

fergas wrote:

I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)
Topic Starter
fergas

zivbu9 wrote:

fergas wrote:

I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)
Topic Starter
fergas

zivbu9 wrote:

Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)


5 or 5.5 is too low hp rate for challenging maps but yes - 7 is very high. With 6 rate two spinners abosolutely passable with ~340 spinning]

up uhhh. sry doubel post - typed from phone
hoozimajiget
Having the end spinner divided into 2 spinners makes hp 7 on extra fine for a hr pass imo, doesn't come close to something like murmur twins in the hr spinner pass difficulty i.e. https://osu.ppy.sh/s/71856 where rrtyui was spinning ~430-450 to pass.

Edit: a word
Lust
We do not disqualify maps upon request. If this map so happens to be disqualified through our own anaylsis then feel free to fix it then.
Topic Starter
fergas
D: but... but... nvm
ac8129464363
If this issue is unable to be fixed that's pretty sad. But still, grats, great map anyways :/
Birdy
Yeah, I quite honestly think it requires a DQ, and not only because of the mapper's request. Despite Loctav's point, I feel like it should not be impossible with a mod, there's just something about that that makes absolutely no sense to me when it's going to be a ranked map and there's no warning whatsoever for those who are going to play it with HR in the future.

The map should be fully enjoyed by everyone, in this case it should be passable with HR for those who highly prefer it.
Sieg

Lust wrote:

We do not disqualify maps upon request.
p/4001026
p/3991683
Kyubey
I have again no idea what I am talking about.
Alumetorz
hi, hr player here,

wtf?

best regards,
alu
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