Near wrote:
(ノ◕ヮ◕)ノ*:・゚✧General The offset on the beginning 00:00:270 - 00:45:624 because the piano is not consistent, but I can help with other timings. Don't forget to resnap all notes
- Add - 00:45:624 - BPM 127,05 ; Offset: 45.624
- Add - 01:38:516 - BPM 127,00 ; Offset: 98.516
According to the ranked version of this song, this is 127 throughout the whole map without any inconsistencies. Don't get me wrong I'm not saying that you're neccessarily wrong, I'd just like to think that 'following' the ranked version here is the right thing to do. If it turns out that changing this is a must, I won't hesitate to do it so thanks for pointing this out!Easy An advice for this diff: try to not end sliders on a big white tick, like you did with 00:29:561 (1) - , specially when the strong beat is on that tick. It ruins the emphasis. You can keep them on this diff because you used a lot, just try to remember this next time you map!
While I would generally agree that downbeats should most likely have something clickable on them, I think they can occassionally work really well on sliderends especially for these somewhat 'fading' sounds (like the one you pointed out) where the slider workes as some kind of build-up with the downbeat + hitsound as the highlight...sort of. Just my two cents ><
00:39:010 (2) - You were following a completely different rhythm. Starting on the white tick before the big white tick and ending there, here you added a repeat and ended on a red tick. I'd recommend to keep the rhythm and consistency. Plus, this is the only part you used this rhythm.
I've actually used this rythm 4 times during the map to emphasize vocals, and I honestly don't see how having a single repeat end on a red tick is too much of an inconsistency ><. I mean it does end on a white tick so it's not like it suddenly forces the player to play 1/2. I also didnt feel like anyone had a problem with these while playing the map, so I don't think that changing them is neccessary x.x
00:42:553 (2,3,4) - Here you follow the vocal, but previously you were following the beat. It's a bad inconsistency for an Easy difficulty. It's really better to follow the beat here instead of the vocal, it's really confusing to new plays this rhythm change.
wasn't I actually following the vocals previously too with the sliders? atleast that's what I was going for...well anyways, I guess that having something start on a red tick is quite the inconsistency mhhh...I remapped this using white ticks only c:Normal An advice for this diff: on Easy you didn't use 1/2 at all, except for a 1/2 slider, but here you used a lot and with a really high DS if you compare with the 1/1s on Easy. Would be really better to put a smaller DS on this diff.
I do realize that this defintely is a Normal+ due to it's high not density, I still think that this is well within the borders of a Normal Diff though. I had a fair amount of people test this and they all said that this did indeed feel like a Normal Diff, a 'harder' Normal Diff but still a Normal Diff (so much Normal lol). I'd like to keep the settings as they currently are.
00:20:348 (3,4,5) - This pattern full of circles is really heavy for a calm section like this, and even on kiai you didn't use a pattern like this. Would be better to remove then and put sliders.
Hmm while I don't necessarily think that the pattern itself is bad, you're right that it does stand out as a spike in difficulty during the rather slow part. I removed 4 and 5 and replaced them with a slider to nerf the pattern since I feel like this is easy to hit AND easy to follow in terms of the rythm that is used c:
01:28:380 (2,3,4) - Again with the same thing I've mentioned above. It's a calm part, don't use a lot of circles D:
Same thing as above, I'm willing to nerf this by replacing most of the cicles c: I actually really like how this turned out too ><
01:52:947 (2) - This part is really strong, with 1/4 and all. You should use a 1/2 slider or circles before the kiai starts. Would put a big emphasis on this part, and that would fit. You didn't use on first kiai, but there wasn't emphasizing sound at all, this is why I'm recommending this.
remapped this part + the first few secs of the kiai to go along with the rytm (white ticks) using 1/2 sliders leading into a reverse 1/2 for the buildup section c:
Good luck on this!
Thanks a bunch for your mod 030