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[General]
[General]
- If you don't have a storyboard, widescreen support should be off
- Also delete the osb file in the folder since it's unused
Well these don't apply if you have storyboard that is a WIP :>
- 00:19:167 (1) - The finish is completely out of place here, just use a whistle
- 00:22:947 (1) - ^
- 00:26:726 (1) - ^
The vocals alone aren't enough to justify a finish, it doesn't fit the instruments at all - 00:22:947 (1,2) - Try this rhythm instead, or at least make them start and end on white ticks only to make the rhythm easier
- 00:31:451 (2) - Use a whistle on the tail instead
- 00:40:899 (1) - ^
- 01:03:577 (4) - Eh just use a clap on the head, doesn't fit instruments either
- 01:05:466 (2) - Whistle on the end
- 01:08:301 (1) - Now this should have a finish on the head :c
Okay you probably get the idea, hitsound patterns for the most part should be based on instruments, I mean the hitsounds are made from instruments =w= - 02:27:671 (1) - Curve this to blanket with 02:29:561 (3), also to avoid the overlap on the head of 02:29:561 (3)
- 02:35:703 (1) - Try to have the tail end more around the middle of the playfield so new players can get into spinning here easier
This difficulty is actually pretty nice and simple, but the hitsounds need work
- 1.40 SV is too high compared to easy (1.00), it should be around 1.20 or 1.10 to be balanced, also AR and OD should probably be decreased.
Once again, I recommend just following instruments for hitsounds. Another thing is that you're mapping to vocals too much, it's fine in kiai but in other parts it's a bit unnecessary. This actually makes the rhythm a bit difficult for a normal since usually it would just be a bunch of onbeat 1/1 and some 1/2 notes.
Other than that this is a nice map and song~