2015-03-12 17:27 Milan-: yo yo
2015-03-12 17:27 deetz: hello
2015-03-12 17:28 Milan-: hii
2015-03-12 17:28 Milan-: ACTION is editing [http://osu.ppy.sh/b/627687 Feint - Homebound [Boundless]]
2015-03-12 17:28 Milan-: i wonder
2015-03-12 17:28 deetz: whats up
2015-03-12 17:28 Milan-: why do u use drumhitnormal on that way o.o
2015-03-12 17:28 Milan-: it's really unfitting
2015-03-12 17:28 deetz: \:D/
2015-03-12 17:28 deetz: i have no idea what im doing
2015-03-12 17:28 Milan-: xD
2015-03-12 17:29 Milan-: i mean, the hitsounds is ok, but you could just use it just for the exact same sound
2015-03-12 17:29 deetz: its my first time doing any kind of custom hs
2015-03-12 17:29 Milan-: oh
2015-03-12 17:29 Milan-: you did better than me xd
2015-03-12 17:29 deetz: heh
2015-03-12 17:30 Milan-: but for ex. 00:47:931 (1) -
2015-03-12 17:30 Milan-: on tail soft hitnormal is way better than drum
2015-03-12 17:30 Milan-: 00:48:448 (3,4) - same
2015-03-12 17:31 Milan-: uhm i'd have used that drum hitsound just for sounds like
2015-03-12 17:31 Milan-: 00:48:793 (6) - head
2015-03-12 17:31 Milan-: 00:49:052 (8) -
2015-03-12 17:32 deetz: i have a bassy finish sound thats really short :s
2015-03-12 17:32 Milan-: uhm
2015-03-12 17:33 deetz: i dunno what im doing in terms of hs honestly except for basic patterns so yea
2015-03-12 17:33 Milan-: so... use that bassy finish on similar spot
2015-03-12 17:34 Milan-: like 00:49:052 (8) - 00:49:569 (2) - etc
2015-03-12 17:34 deetz: i di use it on 00:47:931 (1) - head and 00:48:793 (6) - head but i guess its not audible
2015-03-12 17:34 deetz: because its short
2015-03-12 17:35 Milan-: i'd have used just that drum normal tbh. the finish isn't needed at all
2015-03-12 17:35 deetz: in the places where i have my finish sound, i should just use that drum normal and the rest soft then?
2015-03-12 17:36 Milan-: i'd do that
2015-03-12 17:36 Milan-: you can see that my feint map has the same sounds
2015-03-12 17:36 Milan-: or any song that has kicks xD
2015-03-12 17:36 deetz: cool, lemme try that :d
2015-03-12 17:37 Milan-: you can use a custom soft hit normal too, if you want something like woooooo
2015-03-12 17:37 Milan-: ACTION is editing [http://osu.ppy.sh/b/557703 TwoThirds & Feint - Epiphany (feat. Veela) [Insane]]
2015-03-12 17:38 Milan-: ur song has a similar soft hit i think
2015-03-12 17:38 Milan-: well, feint and dnb use the same sounds on all their songs hahah
2015-03-12 17:39 deetz: hmm
2015-03-12 17:42 deetz: you think that i can use that soft hit in my kiai? or where do you mean
2015-03-12 17:43 Milan-: on the kiai, but it may be anoying to have many hitsounds ><
2015-03-12 17:43 Milan-: i cant hitsound like nold or lks xD
2015-03-12 17:43 deetz: :p
2015-03-12 17:44 deetz: i think i just wont use a custom soft
2015-03-12 17:45 deetz: most people use skins anyways
2015-03-12 17:46 deetz: its jsut quiet like that though
2015-03-12 17:46 Milan-: yes xd but it's cool to see people full hitsounding their maps :3 it's like, why do you care about your bg if most of the people use bg dim
2015-03-12 17:46 deetz: good point heh
2015-03-12 17:48 Milan-: 00:36:897 - on this section i'd use drum normal on every white tick
2015-03-12 17:48 Milan-: instead of that clap
2015-03-12 17:49 Milan-: it's the same sound as the kiai's kicks anyways (?
2015-03-12 17:50 deetz: oh ya
2015-03-12 17:50 Milan-: and for the intro you can use a special clap on 1 and 3
2015-03-12 17:50 deetz: brb
2015-03-12 17:54 deetz: its kind of overwhelming lool
2015-03-12 17:55 Milan-: what
2015-03-12 17:56 Milan-: i mean, you can hear that sound clearly ;o
2015-03-12 17:56 Milan-: 00:23:793 (3,4) - you could use more ds between these
2015-03-12 17:57 Milan-: so the following section feels more powerful/?
2015-03-12 17:57 deetz: i mean, i always used to do clap clap clap hs
2015-03-12 17:57 deetz: and never thought about this lol
2015-03-12 17:59 Milan-: uhm dunno, i think all the sections have different music and should be hitsounded as a section ><
2015-03-12 17:59 deetz: yea i know doing this is better i just never thought about it that much before
2015-03-12 18:01 Milan-: haha well i see my old hitsounding and it's pretty lame hahaha
2015-03-12 18:01 Milan-: maybe you'll say the same on some weeks/months
2015-03-12 18:01 Milan-: xd
2015-03-12 18:01 deetz: @ the suggestion sure
2015-03-12 18:01 deetz: and yea maybe after i've got more experience lol
2015-03-12 18:02 deetz: hm idk where to find those sounds
2015-03-12 18:02 Milan-: which one
2015-03-12 18:03 deetz: you said i should hs the TSSssh sound in the intro?
2015-03-12 18:03 Milan-: oh
2015-03-12 18:03 Milan-: emh
2015-03-12 18:05 deetz: do ppl care if you use the hs from their maps or is it better to ask
2015-03-12 18:06 Milan-: noone cares i think, hitsounds are public anyways xD
2015-03-12 18:06 Milan-: you can use my clap-3 it's very close
2015-03-12 18:07 deetz: oh cool :d
2015-03-12 18:07 deetz: thx
2015-03-12 18:08 Milan-: i just copied it from apple haha
2015-03-12 18:09 deetz: wow you're right it does sound 10x cooler like this
2015-03-12 18:09 Milan-: 00:03:793 (1) - you can use defaul drum finish on head
2015-03-12 18:09 Milan-: i think
2015-03-12 18:11 deetz: ya
2015-03-12 18:12 Milan-: and yea hitsounds sounds cool sometimes xd
2015-03-12 18:12 Milan-: also you could just start the spinner at 00:01:035 -
2015-03-12 18:12 Milan-: cuz there is like a hearable beat(?
2015-03-12 18:13 Milan-: it starts from nothing right now imomimomio
2015-03-12 18:13 deetz: the cymbal thingy yea
2015-03-12 18:14 Milan-: and maybe the same drum finish here 00:25:862 (5) -
2015-03-12 18:15 deetz: mhm
2015-03-12 18:16 Milan-: not sure if clap or fnish drum on 00:24:483 (1) - tail ><
2015-03-12 18:16 Milan-: but you must add something
2015-03-12 18:17 Milan-: same with head
2015-03-12 18:17 deetz: two different sounds?
2015-03-12 18:18 Milan-: ehm, i mean default drum clap on head and default drum finish on tail
2015-03-12 18:18 deetz: ohh lool
2015-03-12 18:18 Milan-: unless you want to go like crazy with customs hahaha
2015-03-12 18:20 deetz: i dont think id even find all of the customs id be looking for heh
2015-03-12 18:20 Milan-: haha yea, time to learn how to create hs o/
2015-03-12 18:20 Milan-: btw why dont you make this 00:24:483 (1,2) - constant with
2015-03-12 18:20 Milan-: 00:35:517 (1,2) -
2015-03-12 18:21 deetz: can i reuse the same file in different custom samplesets or do i need to use the same one
2015-03-12 18:21 deetz: same set*
2015-03-12 18:21 Milan-: ehm what do you mean? just copy paste and change the number if you want to use the same and your lazy to use green lines
2015-03-12 18:22 you're *
2015-03-12 18:22 deetz: yea i wanted to know if you could copy the same file
2015-03-12 18:23 deetz: i remember reading about some problems with similar hs files or something
2015-03-12 18:23 Milan-: uhm there are problems when you overlap green lines with different sets
2015-03-12 18:24 Milan-: i've used the same hitsounds on others maps and no problema
2015-03-12 18:24 deetz: oh cool
2015-03-12 18:25 Milan-: btw be constant with the hitsounds too, on that pattern i mentioned ><
2015-03-12 18:25 deetz: i want to keep the different rhythm because the nxt part increased in difficulty
2015-03-12 18:26 deetz: but i'll make the hs consistent yea
2015-03-12 18:26 Milan-: except 00:36:379 (2,3,5) - that need to be drum hit normal >w<
2015-03-12 18:27 deetz: 4 should be the same clap as later right (soft clap 7)
2015-03-12 18:28 Milan-: ohh yea :3
2015-03-12 18:28 Milan-: this clap too i think 00:46:552 (1) -
2015-03-12 18:30 deetz: yea
2015-03-12 18:30 Milan-: the rest is all the same i think, let me know when you're done so i can take a better look at it ( if you want xD)
2015-03-12 18:31 deetz: for 00:25:172 (3,4) - and 00:36:207 (1) - what about default soft clap
2015-03-12 18:33 Milan-: doesnt sounds cool imo
2015-03-12 18:34 Milan-: but it's fits more than your custom clap
2015-03-12 18:35 deetz: at a lack of a better alternative i guess i can use it... what about the sound from 00:36:897 (1) - to 00:45:172 (1) -
2015-03-12 18:35 deetz: that clappish sound
2015-03-12 18:37 Milan-: just your custom drum hitnormal
2015-03-12 18:37 Milan-: and some whistles on the very high piched
2015-03-12 18:37 Milan-: thing aaaaa
2015-03-12 18:37 deetz: ok then one last thing, is it ok if i use the drum hitnormal as soft-hitfinish
2015-03-12 18:37 Milan-: yes
2015-03-12 18:37 deetz: cuz thats what i've been doing
2015-03-12 18:38 Milan-: you can xd, but it sounds horrible for people with skin i think ahahah
2015-03-12 18:38 deetz: o woops you're right
2015-03-12 18:38 deetz: hm
2015-03-12 18:38 Milan-: but doesnt matter
2015-03-12 18:38 deetz: oh ok
2015-03-12 18:38 deetz: i think map sounds override skin unless they check the disable map hitsounds anyways?
2015-03-12 18:39 Milan-: yes
2015-03-12 18:39 Milan-: some people disable it, others dont
2015-03-12 18:40 Milan-: also 00:29:900 - this section could fit with default drum finish, the whistle feels kinda empty to me
2015-03-12 18:41 deetz: ooh yea
2015-03-12 18:41 Milan-: aaaaaaa before i forget, 01:04:828 (2,3) - what with this random jump
2015-03-12 18:41 Milan-: i mean, it looks random
2015-03-12 18:41 deetz: i have no idea LOL
2015-03-12 18:42 Milan-: ds too high
2015-03-12 18:43 deetz: changed it
2015-03-12 18:44 deetz: you've been reeally helpful, thank you so much
2015-03-12 18:45 Milan-: ./w\
2015-03-12 18:46 deetz: one last thing: should i make all of these finishes 00:42:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - because they're the same sound
2015-03-12 18:46 deetz: uh,the drum hitnormal
2015-03-12 18:46 Milan-: yes
2015-03-12 18:46 deetz: ok
2015-03-12 18:46 Milan-: then all the 1/4 from 00:45:172 -
2015-03-12 19:03 deetz: hmm i finished doing all the stuff but you think that light cymball-ish soft normal from epiphany is really best for the hitnormal in kiai?
2015-03-12 19:03 deetz: like you suggested :p
2015-03-12 19:06 deetz: cuz i did that and im not sure if thats what you meant
2015-03-12 19:10 Milan-: wut
2015-03-12 19:11 Milan-: I remember that i said something about the soft hitnormal
2015-03-12 19:11 deetz: hm i think i got confused LOL
2015-03-12 19:11 Milan-: nothing about the fnish ;o
2015-03-12 19:11 deetz: i'll just remove that soft hitnormal
2015-03-12 19:12 Milan-: oh
2015-03-12 19:12 Milan-: i read wrongly
2015-03-12 19:13 Milan-: maybe it isnt, your song is quite heavier(?
2015-03-12 19:13 Milan-: more heavy?
2015-03-12 19:14 deetz: yea
2015-03-12 19:14 Milan-: ACTION is editing [http://osu.ppy.sh/b/621129 Feint - Forget Me Not (feat. CoMa) [Insane]]
2015-03-12 19:14 Milan-: this song is cool
2015-03-12 19:14 Milan-: >w<
2015-03-12 19:14 deetz: wow it is
2015-03-12 19:15 deetz: dnb with impact is great
2015-03-12 19:15 deetz: like
2015-03-12 19:15 deetz: ACTION is listening to [http://osu.ppy.sh/b/298034 Fox Stevenson - Turn It Up (Higher)]
2015-03-12 19:15 Milan-: i want to map it for like some weeks ago ><
2015-03-12 19:15 Milan-: i dont like fox stevenson voice
2015-03-12 19:16 Milan-: ;w; but the music is cool
2015-03-12 19:16 deetz: lool
2015-03-12 19:16 Milan-: asdasdad
2015-03-12 19:16 deetz: if you want you can post a log, you've been beyond helpful
2015-03-12 19:17 Milan-: xD ok
2015-03-12 19:17 Milan-: let me see how it's sounds now;o
2015-03-12 19:18 deetz: may want to redownload because i changed file stuff just now'
2015-03-12 19:18 deetz: i mean, removed trhe soft hitnormal
2015-03-12 19:18 deetz: because it didnt fit the song imo
2015-03-12 19:19 Milan-: ok :3
2015-03-12 19:19 Milan-: 00:43:793 (1,2,3,4) - add whistles like 00:41:035 (1,2) - ?
2015-03-12 19:20 deetz: i would but theres nothing on blue tick and i dont want to leave incomplete sound
2015-03-12 19:20 Milan-: oh really xd 00:49:569 (2) - misssing finish?
2015-03-12 19:20 Milan-: 00:49:828 (4) - this too
2015-03-12 19:21 deetz: oop
2015-03-12 19:22 Milan-: 00:58:103 (1) - cancel nc?
2015-03-12 19:23 deetz: yep, and the 01:09:138 (3) - too
2015-03-12 19:23 Milan-: 00:58:966 (1) - you may want to add a green defaul line
2015-03-12 19:23 Milan-: xD
2015-03-12 19:24 deetz: and the other 3 times there's a cymbal yea
2015-03-12 19:26 Milan-: 01:07:241 (1) - finish on head
2015-03-12 19:26 deetz: yes oops :p
2015-03-12 19:26 Milan-: 01:11:379 (1) - same3
2015-03-12 19:27 deetz: ye
2015-03-12 19:30 Milan-: 01:31:723 (5,1,1) - this may work?
http://puu.sh/gxIRu/8bf60f05d3.jpg2015-03-12 19:30 Milan-: cuz the sound on the red tick isnt as strong as the one the blue
2015-03-12 19:31 Milan-: btw, what happened with your whistles?;o
2015-03-12 19:31 deetz: i didnt think they fit
2015-03-12 19:31 deetz: 1now that i have the kick and the snare that fit well
2015-03-12 19:32 Milan-: alright :3
2015-03-12 19:32 Milan-: the map is cool<3
2015-03-12 19:32 deetz: @the suggestion I want to make it a jump at the end so i didnt change the rhythm but i moved the first one closer to make it smaller spacing then bigger spacing
2015-03-12 19:33 Milan-: yea that'd be cool too :3
2015-03-12 19:33 Milan-: you may wanna beconstant with the spinner
2015-03-12 19:33 Milan-: at the beggining
2015-03-12 19:33 deetz: i didnt change the other diffs yet
2015-03-12 19:33 deetz: because i wanted to make sure the stuff was good before moving it to the other diffs
2015-03-12 19:34 Milan-: you mean the hitsounds? ok xD ill look at the rhythms asdf
2015-03-12 19:35 Milan-: 00:35:517 (1,2,3) - just for the sake of good looking make the slider more opened(?
2015-03-12 19:35 Milan-: i dont know the correct word >.>
2015-03-12 19:35 Milan-: that remember me pho's map aaaa so ugly
2015-03-12 19:35 Milan-: xD
2015-03-12 19:36 deetz: lool
2015-03-12 19:36 deetz: and i think you mean rounder (?)
2015-03-12 19:36 Milan-: yes
2015-03-12 19:37 Milan-: 01:11:035 (6,7,1) - make the ds more constant here? the music is kinda slower
2015-03-12 19:38 deetz: ok
2015-03-12 19:39 Milan-: 01:29:310 (1,2,3,4) - why suddendly is this pattern quite easier than the rest? ><
2015-03-12 19:39 deetz: i dunno i wanted to make it different at the end
2015-03-12 19:39 Milan-: there's not like a different on the music or something
2015-03-12 19:40 Milan-: difference
2015-03-12 19:40 deetz: i guess
2015-03-12 19:40 Milan-: 01:30:690 (5) - nc
2015-03-12 19:40 deetz: ya
2015-03-12 19:41 Milan-: on easy you can add a note here 00:25:517 -
2015-03-12 19:41 Milan-: this fits a lot more than 00:24:138 (2) - for instance
2015-03-12 19:42 deetz: added note
2015-03-12 19:42 Milan-: 00:47:931 (1) - you may want to make this slider a bit less wooblielñeileib
2015-03-12 19:43 Milan-: wooblie(?
2015-03-12 19:43 Milan-: wubwub
2015-03-12 19:43 deetz: just a little
2015-03-12 19:44 deetz: btw, when i copy hitsounds and hs lines, will the old ones stay or be overwritten
2015-03-12 19:44 Milan-: uhm the old hitsounds?
2015-03-12 19:44 deetz: yea
2015-03-12 19:44 Milan-: i usually reset the hitsounds before copypaste xd
2015-03-12 19:45 Milan-: on Edit > Reset samples
2015-03-12 19:45 Milan-: reset all samples
2015-03-12 19:45 deetz: woa you can do that o_o
2015-03-12 19:45 deetz: what about the sampleset lines
2015-03-12 19:45 Milan-: just delete the old ones a copy paste from all
2015-03-12 19:46 deetz: oke
2015-03-12 19:46 Milan-: i mean, ctrl+a and stuff
2015-03-12 19:46 deetz: yeah
2015-03-12 19:46 Milan-: you can also set the ds on decimals xD i didnt know that
2015-03-12 19:46 Milan-: until yesterday
2015-03-12 19:47 deetz: how?
2015-03-12 19:47 Milan-: move the cursor to the beat snap divisor bar and press alt shift and use the mouse wheel
2015-03-12 19:47 Milan-: :3
2015-03-12 19:48 deetz: woooow