if this gets unranked I'm graveyarding it
Nice mentality for people who doing effort to mod and map this. Really mature yep.
Anyway further mod, because it's the only way to critiscice :
Also i may even mention what Loctav said.
[General]
00:04:020 : All of you are inconsitent with the NC here. Especially on the hardest one where's the HP hare high and you make a 8/1+ break, at least do a NC.
[Normal]
OD +1 in order to follow the other diff? (N 4 - Adv 5 - H 6)
00:01:020 (1 - 2) : Even if the slider are similar, the blaket are ugly, you should rework this patter a bit to better the rank criteria "they want".
00:07:481 (3) : I don't know on how you based your 3/4 reversed slider, because you're missing a clap. I'd rather see a 1/2 reversed slider and adding a circle which is a more intuitive playstyle.
00:10:205 (1 - 4) : Are these finish hitsoud usefull? Imo no. THere's overmapping and sometimes overhitsounding.
00:14:866 (3) : This slider is no beautifull and should be rework, even a simply curved is better. Also i'm for a 1/2 reversed slider but this time no need a add a circle like the previous one.
Well i won't point all these 3/4 sliders coz Loctav points out too, just give my version too.
00:30:558 - 00:33:327 : Please this kind of pattern is so 2007, you're not on your first ranked beatmap. Show me something more elegant. You can make kind of this :
00:34:250 : Too much clap on this part which is a disorder. Yep overhitsounding too.
[SNB's Advanced]
00:02:886 (1) : Addition drum? Uwu why? Oo
00:04:712 (1+) : Wow this kind of pattern is so confuse to play for average player. Also this is not an elegant pattern or what they want to their rank criteria.
00:06:558 (1) : This slider doesn't give a proper flow consider dowing the reverse zone to around 436 ; 276. Also this slider doesn't stack with the end of 00:05:173 slider.
00:09:789 (4) : This one is so hide because of the previous one, i could say this not a rankable issue.
00:13:712 (4) : I'm not fan of the flow you gave here, but make a rework here would make too much changed, so 'k.
00:25:020 (1) : Blankets in this sections are not perfect. Ye it's nazi but what can we do.
00:30:096 (4 - 1) : The flow you give for the next combo is not really intuitive, you could ctrl-h, make some rotation and remove-on. Well try to find the best choice.
00:32:173 (4) : Move at 180;220 to make a better blanket.
00:33:327 (3) : at 00:32:173 (4), you made a blanket with the next slider, on this one the blanket is not so good, try to replace it around 136;84? if you do so, the circle at 00:33:096 has to be moved on 44;40.
00:33:789 (4) : I've no opinion on this 1/4 slider but i felt it weird.
[Priti's Hard]
00:10:251 : I don't know this 1.4 sudden jump.
00:36:096 : Well i'd rather see this on the middle but for the flow 'k.
00:37:481 : Maybe stack with the previous one.
Nothing more to say here, i dislike a bit whistles but the mapping is good for me, or the way you mapped it.
[TicCl!ck's Not so Insane]
Don't know why this ! on diff but 'k such lol is this diff.
00:07:336 (5+) : The flow here could be better. Move on 300;176 would be a more enjoyable and intuitive way to play it.
00:08:173 (9) : Well blanket is not so perfect but why not move on 380;140 if you respect what i mentioned above. Also maybe rework the previous pattern in order to make a blanket?
00:13:178 : Even if it's not on the same combo, make this slider same as the next one would be more consistent. But i like the flow / pattern you give here.
Else it's ok for me.
The other will be latter on.