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bbn - Identic Conflict [OsuMania]

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Gravey-
[Bubble Request]

Uncheck > Song setup > Design > Widescreen support (This only applies to storyboard)
Put kiai from here 01:08:420 to 01:29:993
OD for "Easy" as stated in AiMOD is at least 7 as i can see in here too it's necessary to be OD 7

Osu!mania Ranking Criteria wrote:

9-10 when using mainly notes and just a few amount of holds
7-8 when using a mix a balanced notes and holds
5-6 when using mostly holds
|1|2|3|4|
[Easy]
OD = 7

00:18:028 (18028|0,18196|3,18196|2) - Ctrl + H then 00:18:533 (18533|0,18870|1) - Move to |3| - |2| 00:19:208 (19208|3) - |1| then 00:19:545 (19545|0) - Move to |4| for pattern consistency. Notice the pattern next to this when you done this you'll notice it's symmetry/consistency/emplacement.

00:17:691 (17691|0,18028|0) - Why move the 2nd note in these 2 (From Ctrl + H^) it's because since if you listen closely/clearly to it you can hear something like a starting note then an end note. Not necessary to be stacked in |1| these two because they don't have the same sound/rhythm to be in the same column. And this makes to fit for the pattern (Move parts/notes^) for the next pattern arrangement.

[Normal]
01:19:206 (79206|1) - Remove not necessary. Follow the same pattern as the other as it has piano - drumbeat - cymbal.

[Mashiro's Hard]
OD = 8
HP DR = 7

00:29:782 (29782|2,29824|3,30456|2,30499|3) - Ctrl + G for better pattern and hand balance/relaxation.

00:33:364 (33364|0) - Remove this that make this part only 1 noted it's because it doesn't have drumbeat to be 2 noted just like in your previous patterns. What's dominant here is piano.

01:04:375 Make this 3 noted as it have the same sound/beats/rhythm as previous patterns. Notice this for example 01:03:027 it has the same cymbal pitch

01:13:392 (73392|2) - Move to |2| then 01:13:476 Add note to |3| for snare. I'm thinking of putting 2 noted here but i notice that there's no drumbeat included. This is for pattern.

01:24:263 Add note to |3| same reason^ then 01:24:431 (84431|2) - Move to |4| for pattern.

[Insane]
00:13:224 Make this 2 SNs here as the drumbeat here is the same with the 2 SNs parts in the future patterns.

00:47:015 (47015|0,47184|2) - Move to |2| - |1| then 00:47:352 (47352|1,47521|2,47690|3) - Ctrl + G for pattern notice your pattern before this one and since the rhythm of them are similar.

00:53:925 (53925|3) - Move to |3| then 00:54:263 (54263|0,54431|1,54600|2) - Ctrl + H same reason^

Nice map!~
Topic Starter
Ayachi-

[GraveChaos] wrote:

[Bubble Request]

Uncheck > Song setup > Design > Widescreen support (This only applies to storyboard)
Put kiai from here 01:08:420 to 01:29:993 I don't like kiai *^*, but it is acceptable without kiai
OD for "Easy" as stated in AiMOD is at least 7 as i can see in here too it's necessary to be OD 7

Osu!mania Ranking Criteria wrote:

9-10 when using mainly notes and just a few amount of holds
7-8 when using a mix a balanced notes and holds
5-6 when using mostly holds
|1|2|3|4|
[Easy]
OD = 7

00:18:028 (18028|0,18196|3,18196|2) - Ctrl + H then 00:18:533 (18533|0,18870|1) - Move to |3| - |2| 00:19:208 (19208|3) - |1| then 00:19:545 (19545|0) - Move to |4| for pattern consistency. Notice the pattern next to this when you done this you'll notice it's symmetry/consistency/emplacement.

00:17:691 (17691|0,18028|0) - Why move the 2nd note in these 2 (From Ctrl + H^) it's because since if you listen closely/clearly to it you can hear something like a starting note then an end note. Not necessary to be stacked in |1| these two because they don't have the same sound/rhythm to be in the same column. And this makes to fit for the pattern (Move parts/notes^) for the next pattern arrangement.

[Normal]
01:19:206 (79206|1) - Remove not necessary. Follow the same pattern as the other as it has piano - drumbeat - cymbal.

[Mashiro's Hard]
OD = 8
HP DR = 7

00:29:782 (29782|2,29824|3,30456|2,30499|3) - Ctrl + G for better pattern and hand balance/relaxation.

00:33:364 (33364|0) - Remove this that make this part only 1 noted it's because it doesn't have drumbeat to be 2 noted just like in your previous patterns. What's dominant here is piano.

01:04:375 Make this 3 noted as it have the same sound/beats/rhythm as previous patterns. Notice this for example 01:03:027 it has the same cymbal pitch

01:13:392 (73392|2) - Move to |2| then 01:13:476 Add note to |3| for snare. I'm thinking of putting 2 noted here but i notice that there's no drumbeat included. This is for pattern.

01:24:263 Add note to |3| same reason^ then 01:24:431 (84431|2) - Move to |4| for pattern.

[Insane]
00:13:224 Make this 2 SNs here as the drumbeat here is the same with the 2 SNs parts in the future patterns. sound of hitsound, not in original music

00:47:015 (47015|0,47184|2) - Move to |2| - |1| then 00:47:352 (47352|1,47521|2,47690|3) - Ctrl + G for pattern notice your pattern before this one and since the rhythm of them are similar. These are for pitch

00:53:925 (53925|3) - Move to |3| then 00:54:263 (54263|0,54431|1,54600|2) - Ctrl + H same reason^Same as before

Nice map!~
Thank you, no reply=fixed. Also fixed Hard since mashiro is playing some other game and doesn't have time
Gravey-
Okay my 1st Bubble :)
Topic Starter
Ayachi-
Thank you >w<
@next BN please wait for pprose's set to get in to ranked section
Kyousuke-
wocao go qualify this 4K ver~~!
Harbyter
something is missing...where is that whole section in 1/3??DDDDD: that is the best part of the song T.T


btw nice!
Kamikaze

Harbyter wrote:

something is missing...where is that whole section in 1/3??DDDDD: that is the best part of the song T.T


btw nice!
>tfw 1:30 map out of >5 min song
Topic Starter
Ayachi-
Good job for making a full version yourself
Kamikaze
No need to make another 7k map since pporse mapped a really awesome one
and I'm preparing a 55 min marathon atm, tyvm
Kayano
Add "corypheesoft evening primrose" to tags as other ranked versions have
also maybe remove "遺忘花園", this game didn't have a Traditional Chinese version I think
Topic Starter
Ayachi-
fixed
Kayano
Also made a +12 shift on Offset.
Rebubbled!
Lirai
Check back the preview time every diff, looks unsnap




[Normal]
01:18:713 - Add Note to 1

01:28:657 (88657|0) - Move to 3
01:30:005 - Add Note to 1

[Hard]
00:41:761 (41761|3) - Unsnap Move to 00:41:803
00:50:904 (50904|2) - Move to 4

00:24:275 - https://osu.ppy.sh/ss/2882745

00:28:572 - Add to 4

00:34:724 - Add to 1

00:34:893 - more easier try this, http://osu.ppy.sh/ss/2882672

[Insane]
00:13:152 - Add note

00:29:794 (29794|2,29836|1,30131|1,30173|2) - Ctrl+H more fits

00:31:859 (31859|1) - Move to 3, and then 00:31:943 - Add to 2

00:37:421 - Add to 1
00:45:342 - ^
Topic Starter
Ayachi-

DE-CADE wrote:

Check back the preview time every diff, looks unsnap




[Normal]
01:18:713 - Add Note to 1

01:28:657 (88657|0) - Move to 3
01:30:005 - Add Note to 1

[Hard]
00:41:761 (41761|3) - Unsnap Move to 00:41:803
00:50:904 (50904|2) - Move to 4

00:24:275 - https://osu.ppy.sh/ss/2882745no change

00:28:572 - Add to 4

00:34:724 - Add to 1

00:34:893 - more easier try this, http://osu.ppy.sh/ss/2882672

[Insane]
00:13:152 - Add note

00:29:794 (29794|2,29836|1,30131|1,30173|2) - Ctrl+H more fits

00:31:859 (31859|1) - Move to 3, and then 00:31:943 - Add to 2no hithat or drum

00:37:421 - Add to 1
00:45:342 - ^
No reply means fixed, thanks for the mod! :)
Lirai
I should make the hard diff more easier to play and doesn't effect the Star Diff

[Hard]
00:24:317 (24317|1,24359|2,24401|1,24443|2) - Actually, 1/8 on 23 is pretty hard for advanced player, i suggest you to follow my last suggestion
https://osu.ppy.sh/ss/2890458
doesn't really effect the criteria but at least dont try to kill ppl

00:24:864 (24864|3,24949|2) - Move to 3 n 4

00:27:055 (27055|1,27140|0) - Move one col right

00:28:572 (28572|3,28657|2) - Move to 3 n 4

00:30:005 (30005|2,30342|1) - Move to 2 n 3

00:32:112 (32112|2,32196|0,32280|1) - Create a stair 123

00:35:567 (35567|0,35651|2) - Move to 3 n 2

00:40:791 (40791|2) - Move to 2

00:43:994 (43994|3) - Move to 3

01:13:320 - https://osu.ppy.sh/ss/2890505
01:24:106 - ^

other diffs are ready to go
Topic Starter
Ayachi-

DE-CADE wrote:

I should make the hard diff more easier to play and doesn't effect the Star Diff

[Hard]
00:24:317 (24317|1,24359|2,24401|1,24443|2) - Actually, 1/8 on 23 is pretty hard for advanced player, i suggest you to follow my last suggestion
https://osu.ppy.sh/ss/2890458
doesn't really effect the criteria but at least dont try to kill ppl

00:24:864 (24864|3,24949|2) - Move to 3 n 4

00:27:055 (27055|1,27140|0) - Move one col right

00:28:572 (28572|3,28657|2) - Move to 3 n 4

00:30:005 (30005|2,30342|1) - Move to 2 n 3

00:32:112 (32112|2,32196|0,32280|1) - Create a stair 123

00:35:567 (35567|0,35651|2) - Move to 3 n 2

00:40:791 (40791|2) - Move to 2

00:43:994 (43994|3) - Move to 3 no change because 00:43:825 (43825|2,44162|2) -

01:13:320 - https://osu.ppy.sh/ss/2890505
01:24:106 - ^

other diffs are ready to go
Others all fixed
Lirai
BOOM
Topic Starter
Ayachi-
Thanks
Starry-
Congratulations! c:
RuberusuScarlet
grats >w</
Akasha-
Grats Sakura >w<)b
Gravey-
Gratz m8! ♥

Sorry for not noticing those, i suck ;w;
[ A v a l o n ]
=w=)b
Sky_Demon
怎麼這麼神 我一個瞎眼 Grz
Kyousuke-
Grats sakura owo/
Fullerene-
01:11:381 - on Insane


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