Thanks for the dank mod, kami-Kamikaze- wrote:
M4M BOIZ, imma reanimate dat loloquin =^
[Hi, I'm iJinJin and this is my ET 7K loloquin, call me ET from now on]
Columns are: |1|2|3|4|5|6|7|
00:06:955 - You can make this transition smoother, without the double note here Made it smoother so it feels more satisfying ;^)
00:18:118 (18118|1,18118|0) - Move on 67 for hand balance, or at least move 2 to 7 I realize that most of the drum notes are emphasized in the left hand section, but I think it is better to leave it as is for the sake of consistency (and there's not much issue in playability here)
00:21:257 (21257|5) - Move to 1 or 2 for balance Same as the above reason
00:32:071 - LNs on same columns when pitch is going crazy? Repattern that Applied, patterns changed
00:39:397 - 00:46:025 - You didn't accent claps in this section at all, either do it with notes or hitsounds Gave emphasis to the claps by adding a note in each part
00:47:420 -I understand the idea for beat on spacebar, but it plays awkward in places, idkwait a second, why all of them are on red tick instead of white tick? Or, why did you map hi-hat instead of beat? The idea i had going at this part was to emphasize the syncopation rhythm given by the hi hat as it is stronger in terms of volume compared to the actual downbeat. You did mention that some of these notes are awkward to play, and I do recognize that. In the future, I might consider moving these spacebar hi hat notes to some other column
01:07:653 - Delete one, conflicts with 01:06:955 - Applied
01:08:350 - idk, doesn't feel like it needs 4 notes Deleted one of the notes
01:12:187 - Move one or two notes from 12 to 6/67 Applied, rearranged the pattern
01:17:594 (77594|0,77769|0,77943|0) - This anchor looks bad and plays even worse imo, make it flow a bit better, idk, mix pattern more Changed pattern
01:19:513 (79513|0) - end on 01:19:862 - Applied
01:36:432 - 01:36:519 - 01:36:780 - 01:36:868 - 01:37:129 - 01:37:217 - Missing notes, feels more exciting to play than just plain chords Applied changes o/
01:40:094 (100094|6) - extend until 01:40:443 - and move 01:40:269 (100269|6) - to 6th Applied
01:43:234 - I like those BMS style LN patterns :3 :3
02:47:333 (167333|4,167333|6,167333|5,167420|4,167420|6,167420|5) - Why. Honestly speaking, I have no trouble playing this minijack. I thought about this part a lot because of playability, but factoring in the intensity of the music and the difficulty of this set, I think that it was most appropriate to end this section with a powerful 6 chord note.
02:47:420 - Preety sure that you can layer some LNs here for better feel Thought about doing that, but I want to keep this part as it is right now because the heavy 5 chord presses are represented better without having long notes (in my opinion)
03:20:908 - The 1/6 layer is almost inaudible, why'd you map it here? Fullerene mapped this in 1/6 layers too. I think it's a nice touch to recalling the original bms track ;-;
03:25:094 - There should be heavy chordsmash here instead Again, left the 1/6's as is. If I had to change it in a future date, I will keep this suggestion in mind.
04:16:722 - idk why this part is so thin layered, it feels like the most exciting part and you have simple spaced single stair, feels empty as fk Changed the layering accordingly~
04:22:304 - This is how it should be for the whole time Waay too much sr inflation tho ;-; also it gets really exhausting to play if I were to layer it like this here because of the continuous stream
04:44:629 - Some LNs here maybe? Feels better technically and still is good to rest at
04:58:932 (298932|5,298932|4,298932|6,301025|4,301112|5,301199|6) - Make gaps between LNs and notes 1/2 so it's more expectable. You don't really expect those notes after so much pain in the whole map, you just go "ughhh it's over" and then bam misses I see your point, but I tried using the 1/2 and mehh... the gap feels too wide. ;-;The thing is tho, you kinda expect that it can happen in 7k. And you don't have all keys pressed anyway. In 4K however, you don't expect to have shields after LNs, you sort of expect it to just end. Try making gaps between LNs and stair 1/1 so it's more expectable. I've pointed it out in 7k too because it's still surprisingCalibreman wrote:
i'll wait for your mod on jinjin's diff since he does the same thing at the end
Updaterino: http://pastebin.com/1eHwvHzP