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orangentle / Yu_Asahina - HAELEQUIN (Extended ver.) [OsuMani

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Kamikaze

M4M BOIZ, imma reanimate dat loloquin =^


General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Unrankable stuff
Highly recommended various stuff
Rest of shite
Things after // comments about proposed stuff

I'll point out things that I told you I would about 4k today, I'll do 7k tomorrow after some proper testplays and Tidek will mod 4k next weekend

[aiae sc of fourthousand pp]
03:34:862 - whywhywhywhyWHYWHYWHYWHY W H Y
I mean, okay, trill is fine, but LN with it AND THEN another set of notes on the left side? Seriously, that's aids. I'm shit at 1/6, but this fuckin thing is my only crater on hp graph lmao
04:58:932 - LNs, okay, I can take that, it's a little surprising with that one odd LN (04:58:975 (298975|3) - ) but okay. Then however, you are holding LNs and expect map to end and BAM, shields in yo face. Idk, make them more expectable? Last one is fine tho

[Hi, I'm iJinJin and this is my ET 7K loloquin, call me ET from now on]

Columns are: |1|2|3|4|5|6|7|

00:06:955 - You can make this transition smoother, without the double note here
00:18:118 (18118|1,18118|0) - Move on 67 for hand balance, or at least move 2 to 7
00:21:257 (21257|5) - Move to 1 or 2 for balance
00:32:071 - LNs on same columns when pitch is going crazy? Repattern that
00:39:397 - 00:46:025 - You didn't accent claps in this section at all, either do it with notes or hitsounds
00:47:420 - I understand the idea for beat on spacebar, but it plays awkward in places, idk wait a second, why all of them are on red tick instead of white tick? Or, why did you map hi-hat instead of beat?
01:07:653 - Delete one, conflicts with 01:06:955 -
01:08:350 - idk, doesn't feel like it needs 4 notes
01:12:187 - Move one or two notes from 12 to 6/67
01:17:594 (77594|0,77769|0,77943|0) - This anchor looks bad and plays even worse imo, make it flow a bit better, idk, mix pattern more
01:19:513 (79513|0) - end on 01:19:862 -
01:36:432 - 01:36:519 - 01:36:780 - 01:36:868 - 01:37:129 - 01:37:217 - Missing notes, feels more exciting to play than just plain chords
01:40:094 (100094|6) - extend until 01:40:443 - and move 01:40:269 (100269|6) - to 6th
01:43:234 - I like those BMS style LN patterns :3
02:47:333 (167333|4,167333|6,167333|5,167420|4,167420|6,167420|5) - Why.
02:47:420 - Preety sure that you can layer some LNs here for better feel
03:20:908 - The 1/6 layer is almost inaudible, why'd you map it here?
03:25:094 - There should be heavy chordsmash here instead
04:16:722 - idk why this part is so thin layered, it feels like the most exciting part and you have simple spaced single stair, feels empty as fk
04:22:304 - This is how it should be for the whole time
04:44:629 - Some LNs here maybe? Feels better technically and still is good to rest at
04:58:932 (298932|5,298932|4,298932|6,301025|4,301112|5,301199|6) - Make gaps between LNs and notes 1/2 so it's more expectable. You don't really expect those notes after so much pain in the whole map, you just go "ughhh it's over" and then bam misses

Calibreman wrote:

i'll wait for your mod on jinjin's diff since he does the same thing at the end
The thing is tho, you kinda expect that it can happen in 7k. And you don't have all keys pressed anyway. In 4K however, you don't expect to have shields after LNs, you sort of expect it to just end. Try making gaps between LNs and stair 1/1 so it's more expectable. I've pointed it out in 7k too because it's still surprising
Topic Starter
Fullerene-

-Kamikaze- wrote:


M4M BOIZ, imma reanimate dat loloquin =^


General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Unrankable stuff
Highly recommended various stuff
Rest of shite
Things after // comments about proposed stuff

I'll point out things that I told you I would about 4k today, I'll do 7k tomorrow after some proper testplays and Tidek will mod 4k next weekend

[aiae sc of fourthousand pp]
03:34:862 - whywhywhywhyWHYWHYWHYWHY W H Y
I mean, okay, trill is fine, but LN with it AND THEN another set of notes on the left side? Seriously, that's aids. I'm shit at 1/6, but this fuckin thing is my only crater on hp graph lmao i have literally no other ideas on how to map this section without either cutting the LN short, or removing it rip
04:58:932 - LNs, okay, I can take that, it's a little surprising with that one odd LN (04:58:975 (298975|3) - ) but okay. Then however, you are holding LNs and expect map to end and BAM, shields in yo face. Idk, make them more expectable? Last one is fine tho i'll wait for your mod on jinjin's diff since he does the same thing at the end

placeholder letters for 7k mod
placeholder kudosu for 4k mod

i did change some stuff around though
Harbyter
o.o/
Jinjin

-Kamikaze- wrote:


M4M BOIZ, imma reanimate dat loloquin =^


[Hi, I'm iJinJin and this is my ET 7K loloquin, call me ET from now on]
Columns are: |1|2|3|4|5|6|7|
00:06:955 - You can make this transition smoother, without the double note here Made it smoother so it feels more satisfying ;^)
00:18:118 (18118|1,18118|0) - Move on 67 for hand balance, or at least move 2 to 7 I realize that most of the drum notes are emphasized in the left hand section, but I think it is better to leave it as is for the sake of consistency (and there's not much issue in playability here)
00:21:257 (21257|5) - Move to 1 or 2 for balance Same as the above reason
00:32:071 - LNs on same columns when pitch is going crazy? Repattern that Applied, patterns changed
00:39:397 - 00:46:025 - You didn't accent claps in this section at all, either do it with notes or hitsounds Gave emphasis to the claps by adding a note in each part
00:47:420 - I understand the idea for beat on spacebar, but it plays awkward in places, idk wait a second, why all of them are on red tick instead of white tick? Or, why did you map hi-hat instead of beat? The idea i had going at this part was to emphasize the syncopation rhythm given by the hi hat as it is stronger in terms of volume compared to the actual downbeat. You did mention that some of these notes are awkward to play, and I do recognize that. In the future, I might consider moving these spacebar hi hat notes to some other column
01:07:653 - Delete one, conflicts with 01:06:955 - Applied
01:08:350 - idk, doesn't feel like it needs 4 notes Deleted one of the notes
01:12:187 - Move one or two notes from 12 to 6/67 Applied, rearranged the pattern
01:17:594 (77594|0,77769|0,77943|0) - This anchor looks bad and plays even worse imo, make it flow a bit better, idk, mix pattern more Changed pattern
01:19:513 (79513|0) - end on 01:19:862 - Applied
01:36:432 - 01:36:519 - 01:36:780 - 01:36:868 - 01:37:129 - 01:37:217 - Missing notes, feels more exciting to play than just plain chords Applied changes o/
01:40:094 (100094|6) - extend until 01:40:443 - and move 01:40:269 (100269|6) - to 6th Applied
01:43:234 - I like those BMS style LN patterns :3 :3
02:47:333 (167333|4,167333|6,167333|5,167420|4,167420|6,167420|5) - Why. Honestly speaking, I have no trouble playing this minijack. I thought about this part a lot because of playability, but factoring in the intensity of the music and the difficulty of this set, I think that it was most appropriate to end this section with a powerful 6 chord note.
02:47:420 - Preety sure that you can layer some LNs here for better feel Thought about doing that, but I want to keep this part as it is right now because the heavy 5 chord presses are represented better without having long notes (in my opinion)
03:20:908 - The 1/6 layer is almost inaudible, why'd you map it here? Fullerene mapped this in 1/6 layers too. I think it's a nice touch to recalling the original bms track ;-;
03:25:094 - There should be heavy chordsmash here instead Again, left the 1/6's as is. If I had to change it in a future date, I will keep this suggestion in mind.
04:16:722 - idk why this part is so thin layered, it feels like the most exciting part and you have simple spaced single stair, feels empty as fk Changed the layering accordingly~
04:22:304 - This is how it should be for the whole time Waay too much sr inflation tho ;-; also it gets really exhausting to play if I were to layer it like this here because of the continuous stream
04:44:629 - Some LNs here maybe? Feels better technically and still is good to rest at
04:58:932 (298932|5,298932|4,298932|6,301025|4,301112|5,301199|6) - Make gaps between LNs and notes 1/2 so it's more expectable. You don't really expect those notes after so much pain in the whole map, you just go "ughhh it's over" and then bam misses I see your point, but I tried using the 1/2 and mehh... the gap feels too wide. ;-;

Calibreman wrote:

i'll wait for your mod on jinjin's diff since he does the same thing at the end
The thing is tho, you kinda expect that it can happen in 7k. And you don't have all keys pressed anyway. In 4K however, you don't expect to have shields after LNs, you sort of expect it to just end. Try making gaps between LNs and stair 1/1 so it's more expectable. I've pointed it out in 7k too because it's still surprising
Thanks for the dank mod, kami :D
Updaterino: http://pastebin.com/1eHwvHzP
puxtu
ok fullerino let's do this.
[-the clown of 4kstairs-]
consider to rename this diff name. sounds/looks weird.
OD make it 9
00:24:397 (24397|3) - to 2? full stairs pls
00:31:374 (31374|2) - to 1
00:51:606 (51606|1,51693|2,51780|1) - ctrl+h
01:12:275 (72275|2) - what sound?
01:14:717 (74717|1) - ^
03:20:908 - you need to hitsound this because unlike this part 03:48:990-, i can't hear anything from 1/6 piano sound
and yes the rest of it is so beautiful.
good luck
konekokittenzzz
stars given (´・ω・`)/ 2 \(´・ω・`)
Topic Starter
Fullerene-
I think something is wrong here :|
Jinjin

Fullerene- wrote:

I think something is wrong here :|
Looks like that for me too, rip
Arzenvald
have you re-upload your map once again? it's shows as disappearing here as well.. o__o
or bug the forum dev.. *fleeee~*

it shows fine in osu!direct..
Kurokotei

iJinjin wrote:

Fullerene- wrote:

I think something is wrong here :|
Looks like that for me too, rip
rip mania diffs
Arzenvald
and now the Taiko diffs disappearing.. @_@
Jinjin

ExUsagi wrote:

and now the Taiko diffs disappearing.. @_@
Usagi stop using black magic :v :v awkawk

But in the meantime, I think all the diffs are back to normal, all four diffs are being displayed normally so it's fine now~
Kawawa
i love this song. <3 star
Blocko
Hi
Have more stars even though it doesn't really need some heh
pporse
Osu! Mania needs more maps like this.

4K and 7K both cool

plz don't change current pattern ;w;
Topic Starter
Fullerene-
Hitsounds finally done ;_;
xmbrx
CDH's ~Knight of the dons~
1:44:284 - Replace this with a don.

( too... perfect! ;w; )

(( THE OTHER DIFF IS TOO PERFECT. *tears of joy.* imma give dis one of my stars. Sorreh I kno I didn't halp much ))
Topic Starter
Fullerene-
Just posting this for jinjin when he has the time since I can't seem to get online at the same time as him to IRC lol

00:25:447 (25447|5) - if this is for the reverse crash thing it's on the 1/2 red line, not the 1/1 white line
00:27:279 - another sound to map LN to
01:02:860 - 01:04:800 - grace notes here
02:09:691 (129691|5) - no sound
03:09:008 (189008|5) - change to https://osu.ppy.sh/ss/2877830
03:09:096 (189096|3,189117|2) - move to the 1/12 snap
03:35:215 (215215|3) - remove, this is the only 2 note chord in this section and it doesn't particularly stick out from any sound in the song
03:45:069 - 04:02:860 - 04:04:604 - 03:49:212 - 03:49:299 - 03:49:909 - 03:50:607 - 04:08:747 - missing piano notes
03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here
mliencheng
taiko mod req from forum queue

I only point out the critical problems, so the mod will be somehow short :D


[ the kat of ex's truth]

  1. 00:09:750 d , for consistency.
  2. you could start the stream at 00:36:610 (?
  3. 00:48:471 d, low pitch
  4. 00:51:261 ^
  5. 00:53:005 ^
  6. 00:54:401 ^
  7. 00:56:494 ^ this part is too monotone lol
  8. 01:26:232 d and next two notes change to k , for better play (?
  9. 01:39:924 d to make it more playable
  10. 02:24:052 d for consistency don beat
  11. 02:24:401 d ^
  12. 02:35:128 k and 02:35:215 d
  13. 02:35:564 to 02:35:912 , switch dons and kats
  14. 02:49:866 add k
  15. 02:52:395 add k, if you followed the same tone before, plz follow here as well ~
  16. 02:55:796 D
  17. 03:01:029 add k
  18. 03:44:401 d, for better play
  19. 03:57:017 d ^

[ cdh's ~knights of the don]

  1. 04:43:936 k for better play
Jinjin

Fullerene- wrote:

Just posting this for jinjin when he has the time since I can't seem to get online at the same time as him to IRC lol

00:25:447 (25447|5) - if this is for the reverse crash thing it's on the 1/2 red line, not the 1/1 white line Altered
00:27:279 - another sound to map LN to I think the current version is fine, it's barely audible to me
01:02:860 - 01:04:800 - grace notes here Added
02:09:691 (129691|5) - no sound Agreed, deleted
03:09:008 (189008|5) - change to https://osu.ppy.sh/ss/2877830 Fixed, dunno if that's what you want the snaps to be, you might wanna recheck that lol
03:09:096 (189096|3,189117|2) - move to the 1/12 snap Did
03:35:215 (215215|3) - remove, this is the only 2 note chord in this section and it doesn't particularly stick out from any sound in the song Removed the other note instead
03:45:069 - 04:02:860 - 04:04:604 - 03:49:212 - 03:49:299 - 03:49:909 - 03:50:607 - 04:08:747 - missing piano notes Added to all
03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here I hear the piano notes A C E here o.o
for the second part, it's definitely a clear 1/6 G B D sextet. maybe you should add notes here in your chart :D (you can hear both of them at 50% or lower speed)
Thanks~

Update
Topic Starter
Fullerene-

iJinjin wrote:

Fullerene- wrote:

03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here I hear the piano notes A C E here o.o
for the second part, it's definitely a clear 1/6 G B D sextet. maybe you should add notes here in your chart :D (you can hear both of them at 50% or lower speed)
Thanks~

Update
Updated, after listening again I can hear the piano notes you mapped 1/8 to, but it's actually 1/6 and not 1/8. Do you want me to fix that myself?
Kurokotei

mliencheng wrote:

[ the kat of ex's truth]

  1. 00:09:750 d , for consistency. the k here is to represent the noise which wasn't here before
  2. you could start the stream at 00:36:610 (? well I don't feel like the first part should be mapped as a stream
  3. 00:48:471 d, low pitch the point of this part is to only use kats (reference to diff name)
  4. 00:51:261 ^ ^
  5. 00:53:005 ^ ^
  6. 00:54:401 ^ ^
  7. 00:56:494 ^ this part is too monotone lol ^ lol
  8. 01:26:232 d and next two notes change to k , for better play (? kdkkd doesn't fit that well imo + it's already playable like that
  9. 01:39:924 d to make it more playable kkdkkdk is already playable imo and fits the song better
  10. 02:24:052 d for consistency don beat I think the last measure should be different because it would be too boring otherwise imo
  11. 02:24:401 d ^ ^
  12. 02:35:128 k and 02:35:215 d kdkkd fits the song better because of the synth
  13. 02:35:564 to 02:35:912 , switch dons and kats kd dk fits the song better imo
  14. 02:49:866 add k there isn't any sound in the part I'm following here
  15. 02:52:395 add k, if you followed the same tone before, plz follow here as well ~ well the part here is different because the beat isn't the same here, so the finishers aren't at the same place
  16. 02:55:796 D ew sounds weird imo
  17. 03:01:029 add k same as 02:49:866 -
  18. 03:44:401 d, for better play kddk is too simple *runs far away*
  19. 03:57:017 d ^ ^
Thanks for the mod! (even if I denied everything orz)
Tidek
random 4k mod.

make diff name looks nicer? that one looks really ugly (small latters)

00:12:540 - add 3 , its same as here 00:01:378 -
00:12:715 (12715|1) - i dont get that 1/4 LN, if u following that fading out crash sound , u can put another 1/4 LN on next note as well
00:26:494 - 3note here is ok because of crash, then why u put 3 chord here 00:27:017 - ? remove 1 note
01:15:593 (75593|1,75593|2,75593|3) - remove 1, no crash
01:16:988 (76988|0,76988|3) - before u werent using chord for that kind of sound, remove 1
01:34:866 - add 3, crash
01:36:261 (96261|2,96261|0,96610|1,96610|2,96959|3,96959|1,97308|2,97308|3) - 2chords are not too weak for that kind of sound? u were using 3chords for similar ones before, suggest to make them 3chords as well
02:05:680 - wrong snap, it should be something like this if u want to follow rhythm http://puu.sh/gyAyZ/2709e60d6d.jpg
02:49:691 - its pretty sad to accent that strong sound with only single note, u will have to rearrange pattern if u want to fix it
02:51:436 (171436|2) - delete, same 03:02:598 (182598|1) - that sound doesnt deserve for 3 chord, when next crashes are doing it already
03:00:854 (180854|0) - same as 02:49:691
03:08:703 - add 4?
03:59:721 (239721|2,239808|1,239895|2) - make 12 34 chord trill, u were using it often for that kind of beat
04:24:750 - ^
04:26:494 - add 2?
04:27:889 - add 1?
04:29:284 - add 4? and add here 04:30:680 - here 04:32:075 -
04:36:261 - add 4?
04:37:657 - add 2?
04:44:372 - chord trill?
04:58:936 (298936|1,298936|0,298936|2,301000|0,301072|1,301145|2) - ok, as Kamikaze mentioned in his mod, those shields are too surprising. On my 1st play I lost my FC here, because most of ppl wont expect that kind of shield in 4k (if u dont remember it), what is more, its a 5min song so you will just make mad a lot of ppl for stupid nreaks at the end. I highly recommend to change that pattern to something like this http://puu.sh/gyC77/0cd618ba01.jpg a lot easier to read and not that surprising like before.
05:02:773 (302773|3) - that shield is pretty ok
Kamikaze

Tidek wrote:

random 4k mod.
This is his fucking dedication to our queue, from which he did like 2 requests out of ~60
fuck you man
jk ily
Tidek
lol
Topic Starter
Fullerene-

Tidek wrote:

random 4k mod.

make diff name looks nicer? that one looks really ugly (small latters)
it's like this because it's the same as the song subtitles
http://puu.sh/gzOo3.jpg

00:12:540 - add 3 , its same as here 00:01:378 - this point is actually a fair bit quieter than the first crash, i also don't want to put heavy chords in this calmish intro
00:12:715 (12715|1) - i dont get that 1/4 LN, if u following that fading out crash sound , u can put another 1/4 LN on next note as well only these 2 cymbal hits are new notes and play on different sides of the speaker, the ones after it are echoed so i only mapped LN to those 2
00:26:494 - 3note here is ok because of crash, then why u put 3 chord here 00:27:017 - ? remove 1 note the layering in this section is additive. the kick + crash gets 2 notes, while the background synth adds one note where it plays, when both play it's a 3 note chord
01:15:593 (75593|1,75593|2,75593|3) - remove 1, no crash there is still a crash, but it's cut off a bit faster
01:16:988 (76988|0,76988|3) - before u werent using chord for that kind of sound, remove 1 this is 2 because it's only kick + piano, no crash
01:34:866 - add 3, crash like 01:16:988 (76988|3,76988|0) - , i don't think this is strong enough to make it a triple
01:36:261 (96261|2,96261|0,96610|1,96610|2,96959|3,96959|1,97308|2,97308|3) - 2chords are not too weak for that kind of sound? u were using 3chords for similar ones before, suggest to make them 3chords as well i agree, but triples would play more awkward and offer less freedom to express the pitch correctly
02:05:680 - wrong snap, it should be something like this if u want to follow rhythm http://puu.sh/gyAyZ/2709e60d6d.jpg checked in ddream, it's 1/3. what you are hearing is distortion caused by the bad implementation of audio speed in osu
02:49:691 - its pretty sad to accent that strong sound with only single note, u will have to rearrange pattern if u want to fix it
02:51:436 (171436|2) - delete, same 03:02:598 (182598|1) - that sound doesnt deserve for 3 chord, when next crashes are doing it already there's crashes playing there so it's 3 notes
03:00:854 (180854|0) - same as 02:49:691
03:08:703 - add 4? only mapping the piano in this part
03:59:721 (239721|2,239808|1,239895|2) - make 12 34 chord trill, u were using it often for that kind of beat the choruses have intentionally lighter layering to properly map pitch relevant notes, adding a jumptrill here would be out of place
04:24:750 - ^ to make up for the lighter layering i used note anchors to express the 1/4 kick
04:26:494 - add 2?
04:27:889 - add 1?
04:29:284 - add 4? and add here 04:30:680 - here 04:32:075 -
04:36:261 - add 4?
04:37:657 - add 2?
04:44:372 - chord trill? triples are reserved in these sections for very loud phrases, i used a 1/2 jack and a pattern change to signify these points
04:58:936 (298936|1,298936|0,298936|2,301000|0,301072|1,301145|2) - ok, as Kamikaze mentioned in his mod, those shields are too surprising. On my 1st play I lost my FC here, because most of ppl wont expect that kind of shield in 4k (if u dont remember it), what is more, its a 5min song so you will just make mad a lot of ppl for stupid nreaks at the end. I highly recommend to change that pattern to something like this http://puu.sh/gyC77/0cd618ba01.jpg a lot easier to read and not that surprising like before. not changing this because i think it works really well in the song, but i may consider changing it in the future
05:02:773 (302773|3) - that shield is pretty ok
Thanks for the mod!
10nya
Hello there! Requested from my queue(:

[cdh's]
  1. 00:13:064 - : add d here wouldn't be too bad, it follow music perfectly, it's just strange that you ignored this beat, adding d wouldn't break your pattern too bad anyway
  2. 00:39:401 - : move this to 00:39:226 - , same reason as above, the beat is very strong here, and it'll made 1/2 break to next note so moving this to 00:39:226 - wouldn't be too bad!(:
  3. 02:24:924 - : add d here will support music better
  4. 02:27:453 - : add k here ^
  5. 04:02:424 - : change into k ? it'll make pattern more interesting and support the music too
  6. 04:30:244 - : add d, support the music
[kat's ex truth]
  1. solid diff, can't find much!
sorry for the poor mod (the map is good already), have a star and good luck!
Harbyter
be ready 8-)
Harbyter
BN Check



[7k]


01:17:686 (77686|6,77860|6) - suggest to remove those note ,better keep only the drums here

01:22:657 - add an additional note here for the kick and fix the hitsound

02:16:378 (136378|6,136378|5) - add hitsound R

03:19:168 (199168|4) - add R and add 03:19:168 (199168|0) - W

03:28:936 (208936|4,208936|1) - add R

03:29:633 (209633|5,209633|1) - add R

03:30:331 (210331|3,210331|0) - add R

03:31:029 (211029|6,211029|2) - add R

03:31:726 (211726|1,211726|3) - add R

04:50:956 (290956|4) - move here 04:50:971 -

[4k]


IRC
23:28 Harbyter: ok
23:28 Harbyter: let's start the 4k
23:28 Harbyter: do yuo have time to fix the hitsound
23:28 Harbyter: ?
23:28 Fullerene-: ok
23:29 Harbyter: shift all those hitsound
23:29 Harbyter: 00:32:424 (32424|0) -
23:29 Harbyter: 00:33:122 (33122|0) -
23:29 Harbyter: 00:33:819 (33819|3) -
23:29 Harbyter: 00:34:517 (34517|3) -
23:29 Harbyter: 00:35:215 (35215|3) -
23:29 Harbyter: 00:35:912 (35912|0) -
23:29 Fullerene-: inb4 muted
23:29 Harbyter: nah
23:29 Harbyter: xD
23:30 Harbyter: 00:40:098 (40098|1) - add R
23:30 Harbyter: 00:41:494 (41494|2) - same here
23:30 Harbyter: 00:42:889 (42889|2) - ~
23:30 Harbyter: 00:45:680 (45680|2) -
23:31 Fullerene-: i added 2 for each
23:31 Harbyter: ok
23:31 Harbyter: shift 01:10:796 (70796|0) -
23:31 Harbyter: 01:13:587 (73587|0) -
23:31 Harbyter: 01:14:982 (74982|2) -
23:31 Harbyter: 01:16:378 (76378|0) -
23:32 Harbyter: 01:17:075 (77075|2) - add R
23:32 Harbyter: 01:19:866 (79866|1) - shift
23:32 Harbyter: and add E in the empty note
23:32 Harbyter: 01:21:959 (81959|1) - shift
23:33 Harbyter: 01:23:354 (83354|0) -
23:33 Harbyter: 01:27:540 (87540|0) -
23:33 Harbyter: 01:28:238 (88238|1) -
23:33 Harbyter: 01:36:174 (96174|1) - remove R
23:34 Harbyter: 01:38:005 (98005|0,98703|0) - shift
23:34 Harbyter: 01:39:401 (99401|3,100098|2) -
23:35 Harbyter: 01:40:273 (100273|3,100331|2,100389|3,100447|2) - remove R
23:35 Harbyter: 01:40:273 (100273|3,100447|2) - add W
23:35 Harbyter: 01:42:366 (102366|3) - remove R
23:36 Harbyter: remove E
23:36 Harbyter: 01:48:819 (108819|3,108819|2) -
23:36 Harbyter: 01:59:982 (119982|2,119982|3) -
23:37 Harbyter: 02:06:610 (126610|2) - shifty
23:37 Harbyter: 02:08:005 (128005|2) -
23:37 Harbyter: 02:09:401 (129401|2) -
23:37 Harbyter: 02:19:866 (139866|0,140564|0) -
23:37 Harbyter: 02:21:261 (141261|2,141959|0) -
23:38 Harbyter: 02:22:657 (142657|3,143354|3) -
23:38 Harbyter: 02:24:052 (144052|2,144750|3) -
23:38 Harbyter: 02:25:447 (145447|0,146145|2) -
23:38 Harbyter: 02:26:843 (146843|1,147540|3) -
23:38 Harbyter: 02:28:238 (148238|1,148936|0) -
23:38 Harbyter: 02:29:633 (149633|3,150331|3) -
23:38 Harbyter: 02:31:029 (151029|0,151726|0) -
23:38 Harbyter: 02:32:424 (152424|1,153122|3) -
23:39 Harbyter: 02:33:819 (153819|3,154517|3) -
23:39 Harbyter: 02:35:215 (155215|2,155912|1) -
23:39 Harbyter: 02:42:191 (162191|1,162889|2) -
23:39 Harbyter: 02:43:587 (163587|3,164284|3) -
23:39 Harbyter: 02:44:982 (164982|0,165680|3) -
23:39 Harbyter: 02:47:075 (167075|1) -
23:39 Harbyter: 02:49:691 (169691|0,170040|0,170215|0) -
23:40 Harbyter: 02:51:610 (171610|3) -
23:40 Harbyter: 02:52:308 (172308|0,172569|0,172831|0,173005|1) -
23:40 Harbyter: 03:00:854 (180854|0,181203|0,181378|1) -
23:40 Harbyter: 03:02:773 (182773|2) -
23:40 Harbyter: 03:03:471 (183471|3,183732|3,183994|3,184168|2) -
23:40 Harbyter: 03:10:796 (190796|0,191494|0) -
23:41 Harbyter: 03:12:191 (192191|0,192889|0) -
23:41 Harbyter: 03:13:587 (193587|0,194284|0) -
23:41 Harbyter: 03:16:378 (196378|0,197075|0) -
23:41 Harbyter: 03:19:168 (199168|0,199866|0) -
23:42 Harbyter: 03:20:564 (200564|1) - remove R
23:42 Harbyter: 03:29:633 (209633|2,210331|0) - add R
23:42 Harbyter: 03:31:029 (211029|2,211726|1) - add R
23:43 Fullerene-: not adding clap there
23:43 Harbyter: why no there are kicks there
23:43 Harbyter: starting from here 03:32:075 -
23:43 Harbyter: no need clap
23:43 Fullerene-: the clap/snare is hard to hear even if i add 2 and replace the kick
23:44 Harbyter: oky
23:44 Fullerene-: i went and separated all the hitsounds
23:44 Harbyter: 03:41:843 (221843|1) - shift
23:44 Fullerene-: i can update it then you can check it once again
23:44 Harbyter: oh
23:44 Harbyter: you did all already
23:44 Harbyter: ?
23:44 Fullerene-: to see if i missed any
23:44 Fullerene-: yeah
23:44 Harbyter: k
Jinjin

Harbyter wrote:

BN Check



[7k]


01:17:686 (77686|6,77860|6) - suggest to remove those note ,better keep only the drums here

01:22:657 - add an additional note here for the kick and fix the hitsound

02:16:378 (136378|6,136378|5) - add hitsound R

03:19:168 (199168|4) - add R and add 03:19:168 (199168|0) - W

03:28:936 (208936|4,208936|1) - add R

03:29:633 (209633|5,209633|1) - add R

03:30:331 (210331|3,210331|0) - add R

03:31:029 (211029|6,211029|2) - add R

03:31:726 (211726|1,211726|3) - add R

04:50:956 (290956|4) - move here 04:50:971 -
Applied everything, thanks harby ^^
Also went over the ln wall problem in irc, fixed now


Update: http://pastebin.com/G9JFinLV
Kirisame
Wow.. This song is so Awesome! i hope this song ranked asap.
Jinjin
Actually Fullerene I tweaked some parts a bit, here's the new update: http://pastebin.com/5iwps3Vw
Topic Starter
Fullerene-

iJinjin wrote:

Actually Fullerene I tweaked some parts a bit, here's the new update: http://pastebin.com/5iwps3Vw
Updated

rip inverse wall

Harbyter
after a recheck seems all good



take my pianoooooooooooooooooooooo



nice song /o/o/o/o/
Topic Starter
Fullerene-
!!!
BilliumMoto
¡¡¡
Kurokotei
now for the taikos

err
Jinjin
Go go tacos!
;_;
Kyousuke-
yeayy cool!! go go! xDD
Konpaku Sariel
kat
01:01:029 (326) - d
01:01:378 (328) - K
01:02:773 (334) - K

02:17:337 (811) - add d
02:17:686 (815) - add d

02:18:122 (820) - d

02:23:965 (858,859) - ctrl g
02:24:226 (860) - k

03:01:378 (1101) - D
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