ээх не жид я что бы не жидить! Раскашелюсь я
Все применил @SiegGordon123 wrote:
[Бакарюююю'с Инсейнь]ну типо удачи в ранке)
00:11:513 (3) - ты специально сделал так? ели нет-то стакни мб? не-не, это ручной стак, тут все как надо
00:29:661 (1) - предлагаю чуть-чуть ниже опустить(думаю не все смогут сразу преодолеть этот джамп(мини джамп)) чуть-чуть. Но вообще должно играться
ну-знаешь,ненавижу бесспинеровые мапы(когда прохожу в ктб),мб сделаешь-в место конца того?? не знаю, особо и некуда. надо подумать
Good Luck
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[Bakari's Insane]Sieg wrote:
привет
[General]
- Я бы посоветовал выкинуть последнюю часть 00:50:402 (1,2,3) - ✔
- drum-hitclap.wav с делеем, вот подправленный - http://puu.sh/g54KR/b64fc7c5a9.wav ✔
- оффсет -8, в моде все на старом тайминге Ох долго я карячился... ✔
- софт слайд слишком шумный, http://puu.sh/g55sT/392b408db8.wav и не благодарите :3 ✔
- так же мне не понятно нафига вы засайленсили normal-sliderslide2 Секретный план захвата мира.
- тэги бы не помешали ✔
- в целом по хсам я бы посоветовал, какие-то сделать вставки из дрэм сета типо клапов или финишей, или что-то кастомное в этом плане, чтоб разнообразить нормал-хитнормал ✔
- 00:23:735 (1) - отсюда не помешал бы киаи на всех дифках ✔
Gordon123 wrote:
(안녕!)Оу тут что-то назревается как я вижу..привет Сиег,Бкари,Эго,Алекса и тебе о неизвестный создатель карты(до этого времени)
[General][Normal]
ну я в общем пройдусь(по мапе в целом),что найду того не миновать[Хурд или не хурд вот в чем вопрос? Hard]
честно мне твои 2 слайдера очень понравились( 00:00:032 (1) - 00:08:920 (5) - )
(вообще я нe очень люблю ломать(в прямом смысле) слайдеры
так что 00:24:476 (3) - ААА..ну он то в ритм но как то его можно покрасивее?? https://osu.ppy.sh/ss/2801826 <ну хотя бы так ㅇㅅㅇ...?
00:15:217 (7) - в конце этого слайдера(на конец) шмякни драм-вхистл https://osu.ppy.sh/ss/2801839 ✔
00:16:698 (1) - ну а тут во второй части просто сделай вхистл https://osu.ppy.sh/ss/2801841✔
00:20:402 (4) - драм-вхистл ✔
00:48:180 (3) - просто вхистл https://osu.ppy.sh/ss/2801857✔[Бакарюююю'с Инсейнь]
00:15:217 (3) - в конец слайдера запихни(а если не запихивается-то вбей) драм-вхистл ✔
00:34:291 (6) - предлагаю этот стакнуть со слайдером след стоящим. Ниа
00:44:106 (2) - ㅁ_ㅁ ну хотя бы так,а? > https://osu.ppy.sh/ss/2801877 ✔
00:48:180 (5) - тут тоже вхистл ✔
00:11:513 (3) - ты специально сделал так? ели нет-то стакни мб?
00:29:661 (1) - предлагаю чуть-чуть ниже опустить(думаю не все смогут сразу преодолеть этот джамп(мини джамп))
ну-знаешь,ненавижу бесспинеровые мапы(когда прохожу в ктб),мб сделаешь-в место конца того??ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
ну типо удачи в ранке)
Good Luck
там где у Marmowka (в нормале и в харде)-Bakari- wrote:
Gordon123 wrote:
[Бакарюююю'с Инсейнь]
ну-знаешь,ненавижу бесспинеровые мапы(когда прохожу в ктб),мб сделаешь-в место конца того?? не знаю, особо и некуда. надо подумать
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Desperate-kun wrote:
Quick check, as requested by fergas~
[General][Normal]
- There is no Preview Point in Hard, apparently. ✔
- Kiai doesn't really fit how you put it. It's filling up so much of the map and also the whole section has a lot of sudden breaks etc in the music so constant kiai should be avoided imo. You could just have kiai fountains at 00:23:727 and 00:35:579 and have the rest of the map without kiai. ✔
[Hard]
- 00:08:912 (5,1) - What the jump o: Fixed ✔
- 00:16:320 - I don't understand why there is Drum Sampleset and a Whistle here. There is nothing in the music that this hitsound could follow imo. ✔
- 00:35:579 (1,2) - Currently the flow is a bit weird here.. If you really want to keep the waveslider (although I think it doesn't fit in here flow-wise) something like this would work better: http://puu.sh/g6XLi/3241859f09.jpg Or alternatively: http://puu.sh/g6XO1/2f422d725e.jpg ✔
- 00:40:394 (1) - The Soft Sampleset seems random here o: leave
- 00:44:468 (8) - You can improve the flow significantly by rotating this slider counter-clockwise, so it is like this: http://puu.sh/g6XUB/c90b47b3ca.jpg ✔
- Your NCing needs work. I think you tried to place them fitting to certain patterns, but they seem random and inconsistent for the most part. The best would probably be to have one NC every second big white tick and nowhere else, to have a clean and logical comboing pattern.Fixed ✔
Bakari's Insane seemed fine on my quick look. Hard and Normal need to be tidied up more before it can go to qualified imo.
- 00:20:764 (1,2,3,4) - Nice idea, but could be a lot more clean if it was a perfeclty rotated pattern, looking like this when selected: http://puu.sh/g6Ytz/ecd0d705be.jpg Try this code and hopefully you can see the difference:
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301,218,21505,2,0,B|277:186|277:186|301:162|301:162|285:130,1,105.000004005432,0|0,3:0|0:0,0:0:0:0:
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257,12,22986,2,0,B|281:44|281:44|257:68|257:68|273:100,1,105.000004005432,0|0,3:0|0:0,0:0:0:0:- 00:36:320 (3,4,5,6) - Combining a 1/2-stack and 1/4-stacks is not a good idea for a Hard difficulty - It looks messy when playing and can be confusing to read for Hard diff players. Consider to use regular spacing between 00:36:320 (3,4) ✔
- 00:38:542 (3,4) - I don't really see the reason for the low spacing here - What about http://puu.sh/g6YJD/3b37b6151a.jpg ? ✔
- Same thing about NCs as in Normal. ✔
Good luck!
Kloyd wrote:
Insane
-Check Audio Preview Time-
- change to 23727 Fixed!
00:42:616 (5,6) - can u make this sliders same? or its ur deliberate one?
Normal
move your greenline 00:17:834 - to 00:18:172 - Fixed!
i think it needs more mod and time for avoiding speedrank (i don't like it)
ask other bngs for it is okay to be (it deserves) speedranked
call me back when u are ready 2-3 mod .
Pjecoo wrote:
Улетай на крыльях ветра :3
hi. o/
Normal
00:08:172 (4) - Fix blanket Fixed
00:13:727 (5) - Maybe remove the red point from the middle of slider? Fixed
00:04:838 (1) - ^ Fixed
Hard
00:04:838 (1,2,3) - What about moving it little bit to the left? It won't overlap with previous slider. Fixed
Insane seems fine. Baka Pro :\
Удачи!
Jewelery wrote:
Привет, как ты просил:
Normal:Hard:
- 00:18:172 (3) - я бы предложил это: http://puu.sh/gjI71/c7f6a74ae3.jpg. Та... что так , что так годно , оставлю
- 00:31:875 (6) - предлагаю в другую сторону выгнуть. Я просто взял и 3 секунды карты поменял (вроде все норм стало)
- 00:38:912 (4) - как то он тут ни к селу ни к городу, предлагаю закруглить его. ИЗИ ВООПЩИ
Bakari's Insane:
- 00:09:283 (4) - Я бы предложил в другую сторону выгнуть. Чувства , тембр , элемент БОГ!
- 00:32:616 (5) - предлагаю выключить сетку и передвинуть якорь(ну та красная хрень, если я неверно выразился) на 197 297. Якорь - он и в Африке якорь Пусть и лежит на дне
- 00:39:838 (4) - какой то грустноватый стак, на мой взгляд, я бы немножко расстояние увиличил. Пусть хоть где то люди чуствуют боль...
Стоит заметить, что мой
- 00:45:209 (3) - ctrl+g? Больше ничего предложить не могу.
говноМод стоит расценивать исключительно с субъективной точки зрения. Не стоит воспринимать его всерьез.
Удачи!
Static Noise Bird wrote:
fergas'requestsuggestion.
[Normal]
00:04:838 (1) - Adjust the blanket please. Fixed
00:08:172 (4) - This could also blanket (3)'s head. Fixed
00:08:912 (5) - And after you edit the one above, remember to adjust this to match (4)'s end. Fixed
00:13:727 (5) - Tone down the curve a bit to match the pattern with (7) better. It will look prettier that way. Fixed (down)
00:24:468 (2) - I'd like it more if it was a zigzag slider instead of a polygonal curve. http://osu.ppy.sh/ss/2852425 Fixed (nice idea)
00:31:505 (5) - New combo. Fixed
00:32:616 (1) - Remove new combo. Fixed
00:35:579 (5) - New combo. Fixed
00:36:875 (1) - Remove new combo. Fixed
00:39:838 (1,2) - Swap new combo. (Please follow these combo suggestions to match same new combos as in Hard, which will make much more sense than the current pattern) Fixed
00:41:875 (5) - Tone down the curve again to blanket (3)'s end better. Fixed (new element)
[Hard]
00:02:986 (5) - Should blanket (6)'s end. Fixed
00:09:283 (4) - Would flow better reversed. Fixed
00:17:801 (3,1) - Swap the new combo. Fixed
00:24:468 (3) - Turn into 1/2 slider and add a circle in the current end. That way the whole stutter part will be a stream, and it won't be missing the first click. No. I'll leave.
00:30:023 (5) - Edit the blanket to (4) a little bit. Fixed
00:31:875 (3) - Move to 376|152 and then adjust the previous circles a little bit. https://osu.ppy.sh/ss/2852469 (remember to move the objects after this a little bit, too) Fixed
00:34:098 (5,6) - Don't stack these. The previous stack was with 1/4, so having a 1/2 stack right after might be confusing. Fixed
00:42:246 (4) - Turn into 1/2 slider again. Same thing as 00:24:468. No. I'll leave.
[Insane]
00:14:838 (2) - Fix blanket.
00:17:801 (1,2) - Rhythm suggestion. http://puu.sh/gnD4v/c146a69c95.png
00:46:690 (4,5) - I don't know about this. Sure it kinda matches the music, but it's complicated and sounds dumb with hitsounds. Maybe just use a 3/4 repeat slider.
Best song I've heard in a while, mapset will hopefully be great after some tidying and design improvement in the Normal and Hard.
Also reminds me of Mado Kara Mieru too much.
Good luck.
osu file format v14
[General]
AudioFilename: Audiofile.mp3
AudioLeadIn: 0
PreviewTime: 23727
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 17809,23735
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.799999
[Metadata]
Title:ULETAJ
TitleUnicode:ULETAJ
Artist:Retroflex Encoded
ArtistUnicode:Retroflex Encoded
Creator:Marmowka
Version:Bakari's Insane
Source:
Tags:russian glitch acontrariproject retroflex encoded natalia morozova fly away on the wings of the wind prince igor alexander borodin -bakari-
BeatmapID:640037
BeatmapSetID:282749
[Difficulty]
HPDrainRate:7
CircleSize:4.5
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:1.9
SliderTickRate:1
[Events]
//Background and Video events
0,0,"sfsfsfs_000001.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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38172,-100,4,1,1,100,0,0
42523,-100,4,1,1,40,0,0
42616,-100,4,1,1,100,0,0
43727,-100,4,1,2,100,0,0
44098,-100,4,1,1,100,0,0
48357,-100,4,1,1,40,0,0
[Colours]
Combo1 : 225,238,111
Combo2 : 255,154,53
Combo3 : 102,221,242
Combo4 : 237,115,247
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Сам жду с нетерпением *o*Gordon123 wrote:
хэй,где ранк я не понял?? хах, а ну го го!! здёздыыы~~ в придачу
Static Noise Bird wrote:
Yeah, cool, it's actually pretty good now. Just last little fixes before I'm going to bubble this. These two are for Normal:
00:35:949 (2) - I don't know if you edited it or if I just missed it last time, but this blanket really should be improved.
00:43:357 (1) - 352|240 please, it's too high now and it ruins the flow. Here's also a placement suggestion for the last two objects. http://osu.ppy.sh/ss/2856795
Remove the timingpoints at 17:801 and 48:172. (Normal)
Remove the timingpoint at 48:172. (Hard)
These points have identical timingpoints just before them, and therefore are completely unnecessary.
Also there's this error:
Don't rename it, just replace the current BG with this one and it will be fine: http://puu.sh/gp84f/0984a09599.jpg
(I don't know why didn't I check the technical stuff properly last time orz)
Poke me again when updates are completed and uploaded.
(no kudosu for this)
ByBy_ChAn wrote:
Hey again ~
After I listened the song , I think at the end of the song is a duplication D:
Maybe form this vid :
That duplication is not a part of the original song . You should remove the duplication or find a better mp3
No Kudosu ~
Good Luck ~
Нет.Слов.Одни.Эмоции.Sieg wrote:
placeholder
завтра займусь
It is a part of this video and it is sounds like the artist intended to have it here. As for the quality of mp3, I've checked it and it seems quite acceptable for me. Though I wouldn't mind another check. If you're still unsure, the genre is glitch, and it is its nature to have this kind of noises. More info.ByBy_ChAn wrote:
That duplication is not a part of the original song . You should remove the duplication or find a better mp3
Sieg wrote:
привет!
очевидно, что я, что-то упустил в первый раз
[General][Bakari's Insane]
- нормал-хитнормал слишком громкий, сделай версию тише из стандартного, что-то около -3db должно быть лучше
- ^ не забудь сделать версию normal-hitnormal2.wav из него
- вы же собирались обрезать мп3? http://puu.sh/gq7TQ/222de259cc.mp3 оффсет менять не надо
- нормал надо сделать сложнее (плотнее в плане ритма) или замапать еще одну сложность(что лучше), сейчас твой сет
[I---H------N] Хард достаточно много использует 1\2 ритмы + триплеты + есть даже не большой стрим, когда твой нормал это в основном 2\1 и 1\1 с одним-двумя 1\2[Hard]
- 00:32:061 (4,5) - добавьте им каких-нибудь хитсаундов, вистлы к примеру, их сейчас не слышно совсем
00:43:357 (2) - из-этого можно сделать авто-драм + финиш, просто хитнормал звучит лишним из-за хсов на этом слайдере 00:43:542 (3)остальное все отлично, позовете потом
- 00:20:764 (1,2,3,4) - паттерн выглядит ужасно, я вроде уже писал про это, почему-бы не сделать что-нибудь такое http://puu.sh/gq8dK/098ef9c5da.jpg
Sieg wrote:
alright, so here's you bubble back
to next BN - pay a bit of attention to spread, should be fine now but another check will not hurt
moreover you may want to recheck timing because we changed mp3, should also be fine tho
metadata confirmation from artist:
http://puu.sh/gqdQA/e2963f20e2.png
BeatofIke wrote:
@Sieg: The timing is good (I checked) and the difficulty spread/note density between each difficulty has just about the equal amount if difficulty increase for each section of the map without overdoing it (I double-checked this one. If any QAT disagree, then I can at least learn from it. No worries). Anyways, we only fixed some minor stuff in Insane and set the AR to 5 on Normal difficulty. No changes from Hard difficulty (check IRC mod below).
Map nominated for qualification!
[box=IRC Mod]09:44 Marmowka: Hello, watch my map t/299531 (to qual)
09:45 BeatofIke: ah bubbled
09:47 BeatofIke: I'll probably check it later o.o
09:49 Marmowka: Thank you
09:49 Marmowka:
12:15 BeatofIke: I.....probably would use AR5 for Normal o.o
12:16 Marmowka: 1 sec
12:17 Marmowka: hmm no problem
12:19 BeatofIke: Also, the spread is okay imo
12:19 BeatofIke: and I'm an old BAT lol
12:23 Marmowka: I change the Normal AR for 5?
12:23 BeatofIke: yes
12:25 BeatofIke: 00:45:209 (3,4) - For bakari's Insane, I think replacing these notes with a 3/4 reverse slider to follow the synths better
12:26 BeatofIke: 00:47:246 (5) - also, this note doesn't follow anything. I would remove it lol
12:28 Marmowka: http://puu.sh/grRpl.jpg yea?
12:28 BeatofIke: yes
12:29 Marmowka: C:
12:32 Marmowka: 00:45:209 (3,4) - I think it's better not to change It's all good
12:33 BeatofIke: okay then
12:35 BeatofIke: Add some lead-in seconds
12:35 BeatofIke: the map starts suddenly lol
12:35 BeatofIke: I recommend 2000
12:42 Marmowka: Don't. osu! automatically sets it confirmed with TicClick C:
12:42 BeatofIke: it should :/
12:43 BeatofIke: It probably does on gameplay or something o.o
12:43 BeatofIke: okay, it does lol
12:44 BeatofIke: you don't have to change then
12:44 Marmowka:
12:44 BeatofIke: Your map passed the background check
12:45 Marmowka: @_@
12:45 Marmowka: :O
12:45 Marmowka: What's next?
12:48 BeatofIke: nothing
12:48 BeatofIke: I think your map is ready
12:48 Marmowka: I update it?
12:49 BeatofIke: yes
12:50 Marmowka: ready
12:51 BeatofIke: 00:47:246 (5) - this slider should be 1/3
12:51 BeatofIke: 00:46:690 (4) -
12:51 BeatofIke: this one sorry
12:53 Marmowka: http://puu.sh/grT6a.jpg
12:53 Marmowka: ?
12:53 BeatofIke: yes
12:54 Marmowka: ready
12:55 BeatofIke: 00:43:542 (3) - Just one more thing, this slider is overmapped. Should only be a circle here
12:55 BeatofIke: I will rank afterwards
12:56 BeatofIke: don't forget to add the whistle back too
12:57 Marmowka: http://puu.sh/grToj.jpg
12:57 BeatofIke: yes
12:58 Marmowka: update
12:58 BeatofIke: 00:45:209 (3,4) - I.....still think you should replace these notes with a 3/4 reverse slider to follow the synths better XD
12:58 BeatofIke: but whatever, it's not overmapped, so I'm not complaining XD
12:58 BeatofIke: let's do this ^_^
12:59 Marmowka: Take a screenshot
12:59 BeatofIke: 00:43:542 (3) - this should be normal-whistle lol
12:59 Marmowka: as better
13:00 Marmowka: http://puu.sh/grTFi.jpg
13:00 Marmowka: sample normal yes?
13:01 BeatofIke: yes
13:01 BeatofIke: or auto, doesn't matter
13:07 Marmowka: my internet crash
13:08 Marmowka: sry
13:08 Marmowka: 00:45:209 (3,4) - Leave ?
13:10 BeatofIke: sure
13:10 BeatofIke: I can still hear the 1/2 in the music so it doesn't really matter ^_^
13:11 BeatofIke: Think that's about it finally.
13:11 BeatofIke: If you are ready for rank, I can do it right now
13:12 Marmowka: 1 sec
13:12 BeatofIke: double-check everything to make sure (I wil double-check as well)
13:12 Marmowka: I AM READY !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
13:13 Marmowka: :dddddddddddddddddddddddddddd
13:13 BeatofIke: okay XD
13:15 Marmowka: I'm worried ><
13:15 Marmowka: DDD
13:15 BeatofIke: Why worried? o.o
13:16 Marmowka: I do not know ,: D
13:16 Marmowka: DDD
13:21 BeatofIke: oh btw, did you ask Baraki before making those changes
13:22 Marmowka: yes , skype
13:22 BeatofIke: ah okay
13:22 BeatofIke: that way no guest mapper would spam my PM XD
13:23 BeatofIke: give me a sec, I'm still making a rank post owo
fergas wrote:
БИСТРЫЙ НЯША! \o3o/