I'm happy that I could help you out a bit :p
14:13 gracefu: soo
14:13 gracefu: i should PM you
14:13 A Mystery: if you want general advice you should
14:13 gracefu: well i still want a mod
14:13 A Mystery: that depends on th emap
14:14 gracefu: alright
14:14 gracefu: well since my map isn't complete i guess you won't give out a mod?
14:14 A Mystery: that's not the reason
14:15 gracefu: i'm confused :C
14:15 A Mystery: you said yourself that it's not rankable and you are not sure if you are doing it right, no?
14:15 gracefu: it is eventually rankable
14:15 gracefu: i just have a lot of work left to go
14:16 A Mystery: that could be true, but I'm looking at the current state
14:16 gracefu: hm
14:16 A Mystery: let me take a look first
14:16 gracefu: well at the moment only Hard is close to rank level i think
14:16 gracefu: i didn't put that much effort into Easy yet, and normal isn't mapped in the first place
14:16 gracefu: so it's fine if you only mod Hard (or easy?)
14:17 A Mystery: hmm
14:18 A Mystery: it's still in a beginnerish state, that's what I meant
14:18 gracefu: aw
14:18 A Mystery: I don't think this is rankable, may i be 100% honest with you
14:18 gracefu: i thought it was good anyway
14:18 gracefu: not like i didn't expect this :P
14:18 A Mystery: a lot of people do that :p
14:18 gracefu: still very new at this
14:19 A Mystery: yeah that's why
14:19 gracefu: well it's for that reason i want mods
14:19 gracefu: so i can get better and also to see why it's not good (yet)
14:19 A Mystery: well the problem is, that mods usually point out what's wrong with the map you are busy with
14:20 gracefu: that's a problem?
14:20 A Mystery: no, but it's way more useful to give them general advice about mapping, and not specifically limited to 1 map
14:20 A Mystery: there are people who do a great job on this
14:21 gracefu: i see
14:21 A Mystery: but my queue wasn't really meant for that
14:21 gracefu: are you one of those people? :P
14:21 A Mystery: I could give you advice, though i'm not the best at that
14:21 gracefu: alright
14:21 A Mystery: experience and taking you time is still the best teacher
14:21 gracefu: what's the first piece of advice you have for the current Hard?
14:22 A Mystery: well what i first noticed are the streams
14:22 gracefu: doesn't belong in hard?
14:22 A Mystery: that's the last thing you should do in a hard
14:22 A Mystery: nope
14:22 gracefu: alright
14:22 A Mystery: triples are fine, used in the right way, quitiples at low bpm as well
14:23 gracefu: i'll replace them with repeatingslider streams or some other pattern thene
14:23 A Mystery: you could do that
14:23 A Mystery: i'm also having a little trouble with the cs
14:23 A Mystery: uhm
14:23 gracefu: hm, is it too small?
14:23 A Mystery: AR I mean
14:24 A Mystery: not cs lol
14:24 gracefu: oh
14:24 A Mystery: cs4 is fine
14:24 gracefu: it's pretty much every map
14:24 A Mystery: with you current density AR7 is too low
14:24 gracefu: i should increase the AR then
14:24 gracefu: so there are fewer notes on the screen?
14:24 A Mystery: indeed
14:24 gracefu: i see
14:25 A Mystery: especially for the kiai
14:25 gracefu: i can't really see these things with precision yet
14:25 A Mystery: the third and most important thing I want to point out is the spacing
14:25 gracefu: hm
14:26 A Mystery: the kiai isn't really doing a great job on this
14:26 gracefu: alright
14:26 A Mystery: the distances between the objects seem to be quite random
14:26 A Mystery: which makes it unplayable most of the time
14:26 gracefu: hm
14:26 gracefu: yes
14:26 A Mystery: like these 01:29:274 (1,2,3,1) -
14:27 gracefu: i've also been meaning to change the sliderslidercircle pattern into a quintuple circle
14:27 gracefu: but i don't know if it's a good idea
14:27 A Mystery: not really
14:27 A Mystery: because you'd be overdoing the quintiplets
14:27 A Mystery: again, it's a hard
14:27 gracefu: what if i cut out the first two copy-pastes
14:28 gracefu: and left those with slider-slider-circle
14:28 A Mystery: what do you mean?
14:28 gracefu: from 1:31 onwards
14:28 gracefu: keep the pattern
14:28 gracefu: but before that replace it
14:28 gracefu: because it's a bit repetitive
14:29 gracefu: and that from 1:31 onwards, replace the slider slider circle with 5 circles
14:29 A Mystery: that would still be overdoing it
14:29 gracefu: hm
14:29 A Mystery: it's about the time between those quitiplets
14:29 A Mystery: quintiplets*
14:30 gracefu: hm
14:30 gracefu: i don't really understand though
14:31 A Mystery: well
14:31 A Mystery: quintiplets are - for hard players - quite draining
14:31 A Mystery: if you were to use 1 every few seconds, it would make the diff too hard
14:31 gracefu: ah
14:31 A Mystery: but if there was enough time between them, they would play better
14:32 gracefu: but it's fine to have 1 quintuplet between breaks or something
14:32 A Mystery: though I still do not advice you to use quintiplets in the first place
14:32 gracefu: hm
14:32 gracefu: the dilemma i have is that i don't like the slider slider circle pattern
14:32 A Mystery: i would say that this song doesn't really allow for that
14:32 A Mystery: unless you want to make it an insane instead
14:32 gracefu: it's theoretically easy to click
14:32 gracefu: but the sliders are confusing even to me ;-;
14:32 A Mystery: then you can keep the streams
14:33 A Mystery: yes
14:33 gracefu: and if i left everything to be circles is boring
14:33 A Mystery: that mostly because of they placement
14:33 A Mystery: you placed everything on 1 line
14:33 A Mystery: to keep the DS
14:33 gracefu: what if i rotated the sliders 90 degrees
14:34 gracefu: ?
14:34 A Mystery: what do you mean?
14:35 gracefu: if i rotated the sliders 90 degrees but placed them as if they were circles (side effect is that the distance calculated by the computer increases)
14:35 gracefu: would it be easier to play?
14:36 gracefu: and of course, make everything constant DS
14:36 A Mystery: well
14:36 A Mystery: the slider head is what you click
14:37 A Mystery: so the distances between those should be consistent
14:37 gracefu: yeah
14:37 A Mystery: first of all
14:37 A Mystery: I highly recommend using a DS around 1.2, consistently throughout the song
14:38 A Mystery: or at least for the kiai
14:38 gracefu: at the moment the beginning is 1.0 DS
14:38 A Mystery: that's fine
14:39 gracefu: ok
14:39 A Mystery: but don't let the circles overlap
14:39 gracefu: so consistently 1.0 DS throughout, consistently 1.2 DS for the kiai
14:39 gracefu: how much is fine?
14:39 A Mystery: for example
14:39 A Mystery: that is fine, yes
14:39 gracefu: ?
14:40 A Mystery: 1.0 and 1.2 is fine
14:40 gracefu: i mean, if the circles overlapped like 10% so the numbers are completely not overlapping
14:40 gracefu: is that considered overlap
14:40 A Mystery: yes
14:40 A Mystery: even if they overlap by 1 pixel
14:40 gracefu: hm
14:41 A Mystery: it simply doesn't look good
14:41 A Mystery: and larger overlaps give the wrong impression
14:41 A Mystery: people will think it's a 1/4 rhythm instead of 1/2
14:41 A Mystery: this is fine 01:33:889 (2,3) -
14:41 A Mystery: because it's 1/4
14:41 gracefu: so make it so 1/2 beats are like 5 pixels apart
14:42 A Mystery: but this certainly isn't 01:35:043 (2,3) -
14:42 gracefu: at the same place, 1 and 2 are still too close then?
14:42 A Mystery: yes
14:42 gracefu: alright
14:43 A Mystery: 1/2 overlaps are fine in an easy or so
14:43 A Mystery: at this bpm
14:43 gracefu: 1) no streams, quintuples are still too hard, triples are fine
14:43 gracefu: 2) pay more attention to AR
14:44 A Mystery: triples are fine as long as you don't use them too often or right after each other
14:44 gracefu: 3) no overlapping circles because they look like 1/4 notes
14:44 gracefu: 4) consistent spacing
14:44 A Mystery: limited, yes
14:44 gracefu: what if i wanted jumps
14:44 A Mystery: later on you will learnn tricks and places where 1/2 overlaps are fine
14:44 gracefu: i'd do it between combos or within a combo?
14:45 A Mystery: that depends, using a NC every jump is kind of ridiculous
14:45 gracefu: i mean, i already have the combos in
14:45 gracefu: and i want to change the map so it has a few jumps
14:46 gracefu: or does it not matter?
14:46 A Mystery: that should be fine, but be careful about jumps
14:46 A Mystery: they should make sense
14:46 A Mystery: in that case you don't need something like a NC to make it clear
14:46 gracefu: hm
14:46 A Mystery: like you did in the kiai
14:46 gracefu: so every jump should be good enough you don't need combos to see it
14:47 A Mystery: you made a little jumps every 4 beats
14:47 gracefu: yeah i thought that was a good jump as well
14:47 gracefu: good then :D
14:47 A Mystery: the jumps should make sense, and sometimes a NC is useful
14:47 gracefu: another question
14:47 A Mystery: I can't really explaing that though
14:47 gracefu: what do i do when there's a 3/4 rhythm
14:47 gracefu: like here 00:57:889 -
14:48 A Mystery: in a hard? I would've used sliders
14:48 gracefu: the whole way?
14:48 gracefu: like right after the spinner?
14:48 gracefu: i used sliders there
14:49 A Mystery: something like this http://puu.sh/fhhbd/1d6314dec2.jpg
14:49 A Mystery: the sliders will help the player finding the right rhythm
14:49 gracefu: ah
14:50 gracefu: if you want you can just post in my thread and i'll give you a kudos
14:50 gracefu: these tips are really helpful
14:50 A Mystery: alright
14:50 gracefu: like "irc mod" or something
14:50 A Mystery: yeah
14:50 A Mystery: don't do this 00:15:658 (1) -
14:51 gracefu: alright
14:51 A Mystery: in an insane that is fine, but the time between the spinner and the next object is very close
14:51 gracefu: the 1 after the spinner is bad too then
14:52 A Mystery: no
14:52 A Mystery: the spinner should end on the previous white tick
14:52 A Mystery: the (1) is too important to remove it
14:53 gracefu: sorry
14:53 gracefu: osu crashed
14:53 A Mystery: oh
14:53 gracefu: :l my list of tips are gone
14:53 A Mystery: I will sens the chat log
14:53 A Mystery: send*
14:53 gracefu: there's a chat log?
14:54 A Mystery: if you type /savelog or something it will save everything that ha been said here
14:54 gracefu: woah
14:54 A Mystery: and put it in a .txt file in the osu folder
14:54 gracefu: that's useful
14:55 A Mystery: 00:41:735 (2,3,4) - don't do this as well
14:55 A Mystery: I mean
14:55 A Mystery: it's not really good for anything
14:56 gracefu: i should just have the slider heads next to the slider end then
14:56 A Mystery: just keep the DS
14:56 gracefu: understood
14:56 gracefu: stacked circles are fine though, right?
14:57 gracefu: and stacked slider heads?
14:57 A Mystery: they can be confusing
14:57 gracefu: so use sparingly?
14:57 gracefu: i've seen it a few times, so i'm not sure
14:57 A Mystery: I mean things like these are fine 00:23:505 (7,8) -
14:58 gracefu: i see
14:58 A Mystery: I think you did a good job on the rhythms before the break
14:58 gracefu: i had some help :P
14:58 A Mystery: people often use offbeat sliders, but you didn't
14:59 gracefu: i used a lot of offbeat sliders before the help ;-;
14:59 A Mystery: like these 00:23:505 (7,8) - ? :p
14:59 A Mystery: uhm
14:59 A Mystery: wrong objects
14:59 A Mystery: 00:54:543 (1,2) - these
15:00 gracefu: hm
15:00 gracefu: i'm guessing to fix it: move spinner to previous white tick
15:00 A Mystery: the rhythm in the song aren't on-beat, I know that
15:00 gracefu: and use slider slider circle rhythm
15:00 A Mystery: but you are using the same prinipe as offbeat sliders
15:01 A Mystery: yes, exactly
15:01 gracefu: mm
15:01 gracefu: got it
15:01 A Mystery: here again 01:01:927 (2,3) -
15:01 gracefu: also, before i had help, 00:19:120 - this whole combo was offbeat
15:01 A Mystery: haha
15:01 gracefu: yeah i basically copypasted that
15:01 A Mystery: well I hope you see why it shouldn't be off-beat
15:01 gracefu: yeah
15:02 gracefu: hard to press between circle and slider because it's hard to see when the slider starts
15:03 A Mystery: well it usually just feels wrong
15:03 gracefu: like when i used offbeat sliders for 00:19:120 - then
15:03 A Mystery: yeah
15:03 gracefu: yeah after it got pointed out it started feeling wrong to me
15:04 gracefu: but i don't have the intuition yet
15:04 A Mystery: well yeah, that's why you should get enough experience
15:04 gracefu: yep
15:04 gracefu: osu has taught me that experience = everything
15:05 A Mystery: the reason why I don't mod people's maps who are new to mapping, is basically because I learned how to map myself
15:05 A Mystery: I never asked for mods or anything
15:05 gracefu: so pro?
15:05 A Mystery: basic advice is way more useful, and playing maps as well
15:05 gracefu: when i play maps i just click circles though
15:06 A Mystery: yeah but you will notice certain patterns and rhythms
15:06 A Mystery: and you will use them yourself as well
15:06 gracefu: i guess i'd notice if i played another 6k more times :P
15:06 A Mystery: eventually
15:06 gracefu: but in my experience
15:06 A Mystery: yeah something like that
15:06 gracefu: asking for help is such a good shortcut
15:06 gracefu: i might as well use it
15:07 A Mystery: that's true
15:07 gracefu: and the end product is usually better
15:07 gracefu: because i can rely on years of expertise
15:07 gracefu: and build on it
15:07 gracefu: not that osu has years of expertise lol
15:07 A Mystery: lol
15:08 A Mystery: you can't learn everything from advice though
15:08 gracefu: yeah
15:08 A Mystery: everyone has a different view on mapping
15:08 gracefu: advice can make you improve faster
15:08 gracefu: it doesn't make you improve
15:08 A Mystery: exactly
15:08 gracefu: before i started mapping i read every guide
15:08 gracefu: i read all the stuff about off beat sliders and how to make patterns
15:09 gracefu: doesn't help, but it does help when improving because the foundation is there
15:09 A Mystery: yeah
15:09 A Mystery: it will also help you to realise what you are doing
15:09 gracefu: yeah
15:09 gracefu: anyway
15:09 gracefu: more advice won't be as useful
15:09 gracefu: diminishing returns and stuff
15:10 gracefu: it's time i remap the kiai :P
15:10 A Mystery: haha
15:10 gracefu: could you post the chat log in the thread?
15:10 A Mystery: yeah sure
15:10 A Mystery: oh and btw
15:10 gracefu: https://osu.ppy.sh/forum/p/3778943
15:10 A Mystery: a typ for the kiai, don't keep those straight patterns
15:10 A Mystery: tip*
15:11 gracefu: yeah
15:11 gracefu: i'm planning to redo before 1:31 completely
15:11 gracefu: and fix DS for after 1:31
15:11 A Mystery: good :p
15:11 gracefu: is that fine?
15:11 gracefu: :P
15:11 A Mystery: yeah
15:12 A Mystery: believe me when I say that one day you will look back at this map and you are able to see what's wrong with it
15:12 A Mystery: because it happened to me a lot :p
15:13 gracefu: it already happened to me actually
15:13 gracefu: i made the Easy diff first
15:13 gracefu: then i made Hard, got a bunch of help for Hard
15:13 gracefu: then a few hours ago i saw Easy again and wasn't impressed
15:13 gracefu: :P
15:13 A Mystery: haha