Edit: I didn't check ZiRoX mod but mine and his are quite similar probably (since I am the one who taught him modding), so ignore the stuff that overlaps with his mod. Also I don't speak Spanish~
Hi. Mod as requested in my queue.
[General]
Hi. Mod as requested in my queue.
[General]
- clsm.png and manu.png are unused files. I didn't even see any of them during gameplay, so it's better to erase these files. If you decide to make a decent SB you won't need to erase Widescreen support as well, otherwise please do so.
- No Tags at all? I can give you plenty of Tags that should appear in this map: "Ayumi Miyazaki" (main responsible for the music),
"Rock"nvm, "Mad Pray Records" (Label), "love" since the song mainly deals with love, ... think for yourself what else you wanna add. - The way your mp3 file ends is terrible. Why does the sound at 01:29:889 - vanishs so suddenly? Is it cut?
- 00:33:480 (2) - Move this circle to x304, they are very close and the drums can be emphasized better with a little higher distance.
- 00:37:666 (5,1,2) - Sounds a little weird to me, you could follow the vocals better:
- Same as above goes for these sliders: 00:39:410 (6) - , 00:40:805 (4) - 00:42:549 (4) - . This is stiill a Cup, so letting a slider start at a 1/2 tick might be very complicated for a newbie. All of these should start 1/2 tick earlier and end 1/2 tick earlier to make the rhythm not too complex.
- 00:55:282 (1,1) - , 00:58:770 (4,1) - , 01:06:445 (6,1) - , 01:09:932 (4,1) - , 01:17:956 (1,2) - Explain me why you used these small distances when there are Finish hitsounds and we are inside the Kiai which means this part has to be special! All of the listed sections above should have higher distances to make your Hitsounds way more remarkable, so please increase it heavily. Keep in mind that the patterns still need to be FC'able without any dash.
- 01:28:247 (5,1) - For a Cup the distance between note and spinner is relatively short. A newbie will have problems to react on the spinner in time, at least use a 1/1 distance:
The rest of your Cup is good.
- AR/OD 6,5 to center this between AR/OD5 in your Cup and AR/OD8 in your Platter.
- 00:05:049 (4,2) - CTRL + G each of these sliders for a better flow. Right now they lead into the screen wall which is false for some proper CTB flow.
- 00:10:980 (4,5) - With a bit of skill you can easily reach (5) in time without any dash, so please move (5) to x448 and rotate it slightly to the left:
- 00:24:933 (5,6) - Same as above, it cannot be bad to move (6) slightly more to the right.
- 00:28:421 (7) - x192 for some little dash, again this is catchable without any but actually fits the vocals.
- 00:30:515 (4,1) - For a Salad still quite a short distance. Please use at least a 1/1 distance:
- 00:33:305 (1,2) - Same as I said in your Cup, higher distance, you could do a dash now to have some variety from your Cup:
- 00:42:549 (4) - It's a too complicated rhythm for a Salad, let this slider end at 00:43:073 - to make it more simple. You also did it like that in your Cup.
- 00:44:817 (5,1) - There has to be Hyper due to the cymbal you have used at the slider head of (1). Try the following:
- 00:47:259 (5) - We need to rework this a bit for a better emphasize of the cymbal at 00:47:956 - . There you go (With that pattern you'll also be more consistent with 00:50:573 (4,5) - ):
- 00:53:189 (4,1) - Again relatively short distance for a Salad, try this instead:
- 00:55:282 (1,1) - Not a very good start for a Kiai, not even a Dash? C'mon...Move 00:55:282 (1) - to x344 (more or less).
- 00:59:119 (1,2,3,4,5) - Select all these 5 notes and move the pattern more to the right for another dash that fits (1) better. Try x436 for the mentioned pattern.
- 01:03:305 (6) - Try x200 for this since the vocals get a bit higher.
- 01:06:096 (6) - Same reason, try x480
- 01:28:247 (7,1) - Too close again, 1/1 distance at least. I also like the ending before that spinner a lot. It's challenging but a really good practice for beginners.
- 00:10:631 (2,3) - Hyper is fine if you want to keep it, but there also should be some sort of Hyper going to 00:11:677 (1) - because it has a Finish. You can optionally add a note at 00:11:503 - and do something similar as this:
- 00:12:724 (4,1) - , 00:14:119 (4,1) - , 00:19:701 (4,1) - All of these can have some higher distances. Consider adding some dashes there since the music repeats and it can be emphasized like that in a better way. 00:22:491 (3,4) - Optionally you can add some Hyper here, too.
- 00:23:712 (3) - CTRL + G this and move 00:24:061 (4) - to x:200 for some better flow.
- 00:33:305 (1,2) - A lil' rough, just decrease it slightly.
- Add a note at 00:36:619 - and create some Hyper to 00:36:794 (1) - because vocals change slightly and it could fit well. Try this:
- Add another note at 00:39:410 - and create some Hyper to 00:39:584 (1) - :
- 00:44:991 - ^:
- 00:58:770 (3,1) - This should be a Hyper as well, same reason as above.
- 01:07:317 (9,1) - ^
- 01:18:305 (2,1) - ^
- 00:11:503 - Add some note at x276, it will make the 1/1 jump less painful because you have a better path to follow to reach the third note.
- 00:33:305 (1,2) - After this kind of movement you expect the next note to appear on the right side due to the typical zigzag movement in CTB difficulties. If you select 00:34:003 (1,2,3) - and CTRL + H them it will be more enjoyable to play, since we don't have any stack anymore.
- 00:47:259 (1) - Letting this slider end at 00:47:782 - already and creating an extra note at 00:47:956 - to launch a Hyper will be nicer, again to emphasize the finish hitsound at 00:47:956 - :
There's some second option as well (refering only to the timeline, not the pattern): - 00:53:538 (1,2) - This also could be some Hyper, try moving 00:54:933 (2,3,4) - more to the right, like x336
- 00:58:770 (3,1) - should be a hyper (cymbal sound)
- looks very neat, good job.
- 00:58:856 (7) - Unsnapped circle.
- 00:17:259 (1) - Move that slightly to the right, after two Hypers this movement feels a little extreme, if even catchable.
- 00:24:061 (4) - Move this to the right till you have some Hyper, really goes well with the vocals at this moment.
- 00:42:549 (2,3,4,5,6) - Select this whole pattern and move it to x192, and you will see what it does :>
- 00:53:189 (3,1) - Try a hyper between these, feels good with the Finish HS.
- 00:58:944 (8,1) - ^
- 01:01:561 (1,2) - ^
- Plays amazing, good job.