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StylipS - Spica. (TV-size)

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Total Posts
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Topic Starter
Lanturn
This beatmap was submitted using in-game submission on April-03-15 at 1:45:22 PM

Artist: StylipS
Title: Spica. (TV-size)
Source: マンガ家さんとアシスタントさんと
Tags: ending Mangaka-san to Assistant-san to samplefish
BPM: 87
Filesize: 12636kb
Play Time: 01:25
Difficulties Available:
  1. Ba-ka (2.29 stars, 134 notes)
  2. Beginner-ka (0.56 stars, 27 notes)
  3. Easy-ka (1.1 stars, 54 notes)
  4. Normal-ka (1.36 stars, 89 notes)
  5. samplefish's Hard-ka (1.79 stars, 119 notes)
Download: StylipS - Spica. (TV-size)
Download: StylipS - Spica. (TV-size) (no video)
Information: Scores/Beatmap Listing
---------------
Totally not stolen from No Dap, who totally didn't steal it from xxdeathx.

Because https://osu.ppy.sh/s/3756 is too hard.

Last updates:
Byby and Riyukki mods
Changed BG picture: redownload dummies.
Added a diff between Normal/Hard, renamed diffs. (easy is now beginner etc)
Euny & Verlaren's mods
Geonimaa's IRC mod.
Rumia-'s Mod and changed parenthesis in title.
Sekai's IRC mod
Thanks everyone!
Xinely
First~
samplefish
on it



boop
osu file format v13

[General]
AudioFilename: Stylips-Spica.mp3
AudioLeadIn: 0
PreviewTime: 61546
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 46029
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Spica. (TV-size)
TitleUnicode:Spica. (TV-size)
Artist:StylipS
ArtistUnicode:StylipS
Creator:Lanturn
Version:samplefish's Hard-ka
Source:マンガ家さんとアシスタントさんと
Tags:ending Mangaka-san to Assistant-san to samplefish
BeatmapID:535350
BeatmapSetID:229760

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.59999990463257
SliderTickRate:2

[Events]
//Background and Video events
0,0,"mangaka_san_to_assistant_san_to-01-sahoto-assistant-comedy-art_style-surprised.jpg",0,0
Video,150,"Spica.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2064,689.655172413793,4,2,1,25,1,0
7581,-100,4,2,1,15,0,0
7753,-100,4,2,1,25,0,0
17926,-100,4,2,1,30,0,0
18615,-100,4,2,1,35,0,0
40684,-100,4,2,1,45,0,0
62753,-100,4,2,1,40,0,1
62926,-100,4,2,1,50,0,1
73098,-100,4,2,1,50,0,0
73788,-100,4,2,1,40,0,1
73960,-100,4,2,1,50,0,1
83788,-100,4,2,1,5,0,1
85857,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,218,106
Combo2 : 117,175,255
Combo3 : 255,160,160
Combo4 : 59,59,255

[HitObjects]
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xxdeathx
lol
Ozato Fumika

Lanturn wrote:

Totally not stolen from No Dap.

Lanturn wrote:

not stolen from No Dap.

Lanturn wrote:

stolen from No Dap.

No Dap wrote:

Totally not stolen from xxdeathx.
meii18
Placeholder for my mod
Here's my mod
asdf - nazi or suggestion
asdf - unrankable issue

General

  1. imo E/E/N/H spread is unrankable . Fix this issue to the spread be E/N/H/I or E/N/H/H
  2. 01:01:555()- Unsnapped preview time . imo place it to 01:02:753()-
  3. Disable Widescreen support because there's a video , not a SB

Easy-ka

  1. 00:04:822(2)- Instead put a repeat slider , add just a 1/1 slider without repeat and then a note to follow the vocal better
  2. 00:07:753()- Unsnapped green line
  3. 00:10:207(2)- imo you can make blanket with previous slider for a better flow I guess
  4. 00:17:236()- Add a note here for piano beat
  5. 00:22:753()- ^ for piano
  6. 00:28:270()- ^ for piano
  7. 00:31:160(2)- Why you not place this note to x:274 y:40 ? For a better cursor movement ?
  8. 00:39:305()- Add a note for piano
  9. 00:44:822(2)- Place it to x:257 y:206 for a better flow imo
  10. 00:46:029()- Unsnapped blue line
  11. 01:01:546()- Unsnapped green line
  12. 01:02:753(1,2)- Why you not use this rhythm to follow the vocal better ? I mean a rhythm with 2 1/1 sliders and a note between these 2 sliders
  13. 01:11:029(2)- Add whistle on the slider's tail for piano sound imo
  14. 01:17:926(3)- Place it to x:247 y:102 because it don't look so good being up with previous note ;_;

I will continue with other diffs tomorrow because in Romania is late night ;w;

Normal-ka

  1. 00:03:540(2)- imo place it to x:260 y:231 for a better flow and the pattern should look like in this pic :
  2. 00:10:339(3)- Move the middle gap to x:245 y:265 maybe for a better cursor movement
  3. 00:18:615(1)- Move the last gap to x:x:129 y:246 because this 1/2 slider is not straight well and maybe could ruin the flow
  4. 00:20:506(2,3)- Can you make these sliders more curve for a better flow ? Like in this pic ? :
  5. 00:32:408(4)- Add NC because there's new vocals
  6. 00:33:788(6)- You forgot to put whistle
  7. 00:38:615(2,3)- Why you not try a rhythm with a note and with a 1/2 slider to follow better the vocals ? :
  8. 00:42:063(2)- Place it to x:241 y:240 to make a blanket with previous slider imo
  9. 01:05:512(1)- Add NC because new vocals
  10. 01:07:581()- Add a note for piano with whistle and drum addition how you did like on 01:12:408(5)- , 01:17:926(5)- etc.
  11. 01:11:029(4)- Add NC because new vocals imo
  12. 01:16:546(4)- ^ new vocals
  13. 01:19:305(1)- Add drum addition on slider's tail for consistency

samplefish's Hard-ka

  1. 00:17:926(4)- Add NC because new vocals
  2. 00:23:443(4)- ^ new vocals
  3. 00:28:960(4)- ^ new vocals
  4. 01:07:926()- Add a note for piano imo
  5. 01:10:684(4)- Why you not place it on x:95 y:236 to make a blanket with previous slider for a better cursor movement ?
  6. 01:12:064()- Add a note between these 2 1/4 sliders for piano
  7. 01:16:546(1,2)- Make them curve too make the flow better imo

Hentai-ka

  1. 00:03:098(2)- Place it x:84 y:181 for a better blanket imo
  2. 00:06:891(5)- Remove drum addition form slider's head
  3. 00:12:408(5)- Add NC because new vocals I guess
  4. 00:15:857(1)- Move the last gap to x:222 y:292 to improve the flow and the jump imo
  5. 00:17:236(3)- Add whistle for piano beat I guess
  6. 00:17:926(4)- Add NC because new vocals
  7. 00:23:443(2)- Add NC because new vocals
  8. 00:27:581(3,4)- Remove whistle from these notes because it din't fit the music well
  9. 00:28:960(6)- Add NC because new vocals
  10. 00:34:477(5)- ^ new vocals
  11. 00:36:546(3)- Maybe you forgot to add NC
  12. 00:39:995(4)- Add NC because new vocals
  13. 00:56:546(4)- ^ new vocals
  14. 00:58:615(3)- Add NC
  15. 01:19:216(1)- Move the red gap to x:95 y:328 because is not straight and it will ruin the flow
  16. 01:20:506(3)- Move the last gap to x:186 y:51 . Same reason

That's all ! Good map ! Have my star ~ o/ GL
samplefish

ByBy_ChAn wrote:

imo E/E/N/H spread is unrankable
Whether it is rankable or not does not depend on your opinion.

And, yes, it is rankable.
meii18

samplefish wrote:

ByBy_ChAn wrote:

imo E/E/N/H spread is unrankable
Whether it is rankable or not does not depend on your opinion.

And, yes, it is rankable.
Thanks for advice :3
Riyukii
Hi. From #modreqst.
[Normal-ka]
00:48:270 (3) delete this note.
01:07:581 add circle
01:18:615 ^
[samplefish's Hard-ka]
00:28:270 (3) delete
01:07:911 add note here.
Remove Widescreen Support.
Change the preview to 01:01:719
Sorry for short mod. ;w;
Topic Starter
Lanturn
ByBy_ChAn

ByBy_ChAn wrote:

Placeholder for my mod
Here's my mod
asdf - nazi or suggestion
asdf - unrankable issue

General

  1. imo E/E/N/H spread is unrankable . Fix this issue to the spread be E/N/H/I or E/N/H/H
  2. 01:01:555()- Unsnapped preview time . imo place it to 01:02:753()- [/color]
  3. Disable Widescreen support because there's a video , not a SB Done.

Easy-ka

  1. 00:04:822(2)- Instead put a repeat slider , add just a 1/1 slider without repeat and then a note to follow the vocal better That would be too hard for this map. lol.
  2. [b]00:07:753()- Unsnapped green line [/color] if it was, it's fixed now.
  3. 00:10:207(2)- imo you can make blanket with previous slider for a better flow I guess blanket what?
  4. 00:17:236()- Add a note here for piano beat There is a note here.
  5. 00:22:753()- ^ for piano
  6. 00:28:270()- ^ for piano same with all of these. Not sure what you did but the stuff you linked isn't correct.
  7. 00:31:160(2)- Why you not place this note to x:274 y:40 ? For a better cursor movement ? doesn't make sense to do this. Fine as is.
  8. 00:39:305()- Add a note for piano This is intentional as there isn't anything big playing here.
  9. 00:44:822(2)- Place it to x:257 y:206 for a better flow imo this plays for symmetry.
  10. 00:46:029()- Unsnapped blue line These don't even matter actually lol.
  11. 01:01:546()- Unsnapped green line I think this was added by accident, I removed it anyways.
  12. 01:02:753(1,2)- Why you not use this rhythm to follow the vocal better ? I mean a rhythm with 2 1/1 sliders and a note between these 2 sliders not on this style of map. It'd be too hard otherwise!
  13. [b]01:11:029(2)- Add whistle on the slider's tail for piano sound imo I left these out on Easy/Normal since there'd be too much whistle spam otherwise.
  14. 01:17:926(3)- Place it to x:247 y:102 because it don't look so good being up with previous note ;_; I think this is perfectly fine where it is actually. it creates a nice wrapping flow.

I will continue with other diffs tomorrow because in Romania is late night ;w;

Normal-ka

  1. 00:03:540(2)- imo place it to x:260 y:231 for a better flow and the pattern should look like in this pic : Flipped a few things around.
  2. [b]00:10:339(3)- Move the middle gap to x:245 y:265 maybe for a better cursor movement This coord doesn't make sense.
  3. 00:18:615(1)- Move the last gap to x:x:129 y:246 because this 1/2 slider is not straight well and maybe could ruin the flow It's definitely straight lol.
  4. 00:20:506(2,3)- Can you make these sliders more curve for a better flow ? Like in this pic ? : Hmm. I actually prefer them curved less here.
  5. [b]00:32:408(4)- Add NC because there's new vocals I do measure based NCs, not vocal ones.
  6. 00:33:788(6)- You forgot to put whistle as with Easy, this is intentional.
  7. 00:38:615(2,3)- Why you not try a rhythm with a note and with a 1/2 slider to follow better the vocals ? : I prefer not to use 1/2s in this diff.
  8. [b]00:42:063(2)- Place it to x:241 y:240 to make a blanket with previous slider imo I don't think this is necessary to be honest. I don't really care for blanketing this.
  9. 01:05:512(1)- Add NC because new vocals same reason. Measure based NC.
  10. 01:07:581()- Add a note for piano with whistle and drum addition how you did like on 01:12:408(5)- , 01:17:926(5)- etc. I follow a structure here actually with leaving these notes out. So unless I wanted to add one to each, then I'm leaving it.
  11. 01:11:029(4)- Add NC because new vocals imo same as before.
  12. 01:16:546(4)- ^ new vocals
  13. 01:19:305(1)- Add drum addition on slider's tail for consistency whistles are to emphasize on the final vocals here, which is why I swapped over to them.

Hentai-ka

  1. 00:03:098(2)- Place it x:84 y:181 for a better blanket imo That's too low for a blanket.
  2. 00:06:891(5)- Remove drum addition form slider's head personal taste that I like actually. it suits the song for me. If more complain though I guess I'll consider it.
  3. 00:12:408(5)- Add NC because new vocals I guess Same as Normal, Measure based NCs. Not vocals.
  4. 00:15:857(1)- Move the last gap to x:222 y:292 to improve the flow and the jump imo the overlap looks ugly from it.
  5. 00:17:236(3)- Add whistle for piano beat I guess Actually not having this remains consistent with the rest of the map and how I usually don't whistle these.
  6. 00:17:926(4)- Add NC because new vocals
  7. 00:23:443(2)- Add NC because new vocals
  8. 00:27:581(3,4)- Remove whistle from these notes because it din't fit the music well removed from 3,5
  9. 00:28:960(6)- Add NC because new vocals
  10. 00:34:477(5)- ^ new vocals
  11. 00:36:546(3)- Maybe you forgot to add NC
  12. 00:39:995(4)- Add NC because new vocals
  13. 00:56:546(4)- ^ new vocals
  14. 00:58:615(3)- Add NC All of these, for the same reason as I follow a measure based combo system.
  15. 01:19:216(1)- Move the red gap to x:95 y:328 because is not straight and it will ruin the flow
  16. 01:20:506(3)- Move the last gap to x:186 y:51 . Same reason I straightened these out. thanks.

That's all ! Good map ! Have my star ~ o/ GL

Thanks for the mod.

Riyukii

Riyukii wrote:

Hi. From #modreqst.
[Normal-ka]
00:48:270 (3) delete this note. Need it for consistency with 00:42:753 (3) -
01:07:581 add circle
01:18:615 ^ These two spots purposely use a gap here. I don't actually map to any of these spots throughout the whole kiai!

Remove Widescreen Support.
Change the preview to 01:01:719 These were fixed, preview point is where I want it though.
Sorry for short mod. ;w;

Thanks for the mod.
Kibbleru
that diff name =_=
Topic Starter
Lanturn
ba-ka
samplefish
no change to byby_chan, but i changed 01:16:201 (4) - to transition better into the next two sliders.
Euny
your request! came from my queue
let's get started!



  • Easy-ka
  1. 00:02:064 (1) - place slider's second point to x333y116 and last point to x359y227 for better blanket?
  2. 00:42:063 (2,3) - i think you can this overlap.(patterns are your choice xD)
  3. 01:13:788 (1) - move it x352y127 for better blanket? (you also move this (01:12:408 (5) for fit to tail)
  • samplefish's Hard-ka
  1. 01:19:650 (1) - rotate this slider with 16 degrees and place x256 y183? i think it makes up to your diff.
  • Ba-ka
  1. 00:06:201 (4) - move slider's last point to x109y180 for better blanket?
  2. 00:06:891 (5) - move slider's last point to x147y345 for better blanket?
  3. 00:23:443 (2,1) - make perfect stack.( just 1 grid... sorry > <)
  4. 00:24:132 (1,2,3) - ^
other diffs are fine to me.
sorry for poor modding.. T.T...
and it was very hard work.
your sets are very nice. good luck~!
Verlaren
Hi from my queue.
General:
sampling frequency in audio - 48 KHz. Of course this is a small niggle. However, as noticed mainly used 41 KHz in order the maximum to reduce size of files that are stored in the future on a server.
Beginner-ka
00:28:270 - add note.
Easy-ka
00:10:339 (3) - Missed NC.
00:17:236 (2) - hmm... in easy diff usually do not place one on the other notes (the same applies to the hidden and stacked objects), that would be quite green newcomers could see all the emerging objects without the hassle.
00:42:063 (2,3) - ^
00:47:581 (2,3) - ^
Normal-ka
01:22:064 (1,2,3) - Try unstack these notes; I think, this will be more interesting.
samplefish's Hard-ka
00:21:374 (1) - remove NC.
01:05:512 (1) - ^
01:16:546 (1) - ^
Ba-ka
DR +1?
00:41:719 (2) - place on x: 188 | y:148
01:13:098 (4,5,6,1) - make a bit confusing. I'm recommended to use regular spacing between (4,5) or simply use regular stacing between 4 and 1 and stack 5,6 with 1
Simple, but nice map. Gl with rank :D
Topic Starter
Lanturn
Thank you both for the mods. I've been a little busy so I haven't had time to go through them but I'll reply and fix when I get home later.

and here we go:

Euny

Euny wrote:

your request! came from my queue
let's get started!



  • Easy-ka
  1. 00:02:064 (1) - place slider's second point to x333y116 and last point to x359y227 for better blanket? Done.
  2. 00:42:063 (2,3) - i think you can this overlap.(patterns are your choice xD) Sure, unstacked these and the next pattern.
  3. 01:13:788 (1) - move it x352y127 for better blanket? (you also move this (01:12:408 (5) for fit to tail) I'm going to keep this stacks since it fits nicely with the song.

  • Ba-ka
  1. 00:06:201 (4) - move slider's last point to x109y180 for better blanket? Done, but moved the middle node slightly as well.
  2. 00:06:891 (5) - move slider's last point to x147y345 for better blanket? same as above.
  3. 00:23:443 (2,1) - make perfect stack.( just 1 grid... sorry > <) These sort of auto unstack whenever I submit it. I'll probably end up changing these in the future.
  4. 00:24:132 (1,2,3) - ^ ^
other diffs are fine to me.
sorry for poor modding.. T.T...
and it was very hard work.
your sets are very nice. good luck~!
Thank you for the mod and the star! :)

Verlaren

Verlaren wrote:

Hi from my queue.
General:
sampling frequency in audio - 48 KHz. Of course this is a small niggle. However, as noticed mainly used 41 KHz in order the maximum to reduce size of files that are stored in the future on a server. Sample rate doesn't actually matter. Be it DVD or CD quality. All that matters is the bitrate being 192kbs or below. It does seem a little silly to use DVD quality, but this isn't my mp3 and I don't really want to change it for something this minor.
Beginner-ka
00:28:270 - add note. This doesn't fit well with the pattern and how the vocals completely stop here.
Easy-ka
00:10:339 (3) - Missed NC. This is actually correct. I NC every two measures on this diff.
00:17:236 (2) - hmm... in easy diff usually do not place one on the other notes (the same applies to the hidden and stacked objects), that would be quite green newcomers could see all the emerging objects without the hassle. These 2/1's should be fine, as they appear right as the previous note is clicked.
00:42:063 (2,3) - ^
00:47:581 (2,3) - ^ I did fix both of these with the previous mod though since they were 1/1.
Normal-ka
01:22:064 (1,2,3) - Try unstack these notes; I think, this will be more interesting.Done.
Ba-ka
DR +1? 5.5 to be more than samplefish.
00:41:719 (2) - place on x: 188 | y:148 Done.
01:13:098 (4,5,6,1) - make a bit confusing. I'm recommended to use regular spacing between (4,5) or simply use regular stacing between 4 and 1 and stack 5,6 with 1 I moved the (4) up a bit.

Simple, but nice map. Gl with rank :D

Thank you for the mod!

Updated everything. Just waiting on sample's reply someday.. maybe after I get a couple more mods :P
Lethargy
irc mod

SPOILER
12:32 Geronimaa: irc mod?
12:32 Lanturn: hi
12:33 Geronimaa: hi
12:33 *Geronimaa is editing [http://osu.ppy.sh/b/534477 StylipS - Spica. (TV-size) [Ba-ka]]
12:34 Lanturn: haha ok :P
12:34 Lanturn: thanks
12:34 Geronimaa: btw
12:34 Geronimaa: havent i already modded one of your maps?
12:35 Lanturn: the shining line one lol
12:35 Geronimaa: yea ok
12:35 Geronimaa: lets do this oen
12:35 Geronimaa: ill do mostly blankets and stuff like this
12:35 Geronimaa: since the map is pretty good already
12:36 Geronimaa: ok so wanna improve the blanket here abit ? 00:02:064 (1,2) -
12:36 Geronimaa: and position this a bit more up 00:03:443 (3) -
12:37 Lanturn: Ba-ka I'm guessing?
12:37 Geronimaa: yea
12:37 Lanturn: k done both
12:37 Geronimaa: stack these properly 00:21:374 (1,2) -
12:37 Geronimaa: same here 00:23:443 (2,1) -
12:37 Geronimaa: or is that intentionally?
12:38 Lanturn: they get auto unstacked upon submissing
12:38 Lanturn: submission*
12:38 Geronimaa: i see
12:38 Geronimaa: 00:26:891 (1,2,3,4,5) -
12:38 Geronimaa: any way star looks a bit clunky imo
12:38 Lanturn: those 1/2 get auto-stacked anyways by the system
12:38 Geronimaa: didnt know that
12:38 Geronimaa: useful info
12:39 Lanturn: I'm pretty sure I used the polygon tool for that with a slight rotation afterwards
12:39 Geronimaa: now this is biggest issue
12:39 Lanturn: I could be wrong though
12:39 Geronimaa: 00:40:684 (1,2,3) -
12:39 Geronimaa: well jsut rechecking
12:39 Geronimaa: i might be wrong as well
12:39 Geronimaa: thse three
12:39 Geronimaa: should blanket
12:39 Geronimaa: and they are way more off then others
12:40 Geronimaa: try improving this wave
12:40 Geronimaa: 00:57:236 (1) -
12:40 Geronimaa: maybe make symmetrical?
12:41 Geronimaa: thats it for this diff
12:41 *Geronimaa is editing [http://osu.ppy.sh/b/535350 StylipS - Spica. (TV-size) [samplefish's Hard-ka]]
12:41 Geronimaa: blanket these 00:06:201 (4,5) -
12:42 Geronimaa: and maybe create with this a triangle?
12:43 Lanturn: not my diff
12:43 Lanturn: also fixed the rest in the other diff
12:43 Geronimaa: oh
12:43 Geronimaa: http://puu.sh/gzJWW/2c8b564fd5.jpg
12:43 Geronimaa: im gonna do
12:43 Geronimaa: rest
12:44 Geronimaa: id probably make this slider less curvy 00:02:064 (1) -
12:44 *Geronimaa is editing [http://osu.ppy.sh/b/635711 StylipS - Spica. (TV-size) [Normal-ka]]
12:44 Lanturn: I like that amount personally lol
12:44 Geronimaa: ok
12:44 Geronimaa: try moving this a bit to the left
12:44 Geronimaa: 00:10:339 (1) -
12:44 Geronimaa: just how DS will allow you
12:45 Geronimaa: or if you wanted to blanket it
12:45 Geronimaa: you can leave it
12:46 Lanturn: I think it follows the blanket yeah
12:46 Geronimaa: maybe make this slider 00:51:719 (1) -
12:46 Geronimaa: more interesting?
12:46 Geronimaa: http://puu.sh/gzK5x/194ca6bfb1.jpg
12:47 Geronimaa: try to put these more symmetrically
12:48 Lanturn: done
12:48 Geronimaa: wait forgot about DS
12:48 Geronimaa: you can maybe blanket them? if that wont look weird
12:49 Geronimaa: or you can put them like this http://puu.sh/gzKbQ/97148b1488.jpg
12:49 Lanturn: I've already fixed them so they don't break ds lol
12:49 Lanturn: oh you mean that one
12:49 Geronimaa: yea
12:49 Geronimaa: 01:08:270 (1,2) -
12:49 Lanturn: it breaks ds if I try symmetry for that
12:50 Geronimaa: you can do what i did
12:50 Geronimaa: and it doesnt
12:50 Geronimaa: anyweay this diff is done
12:50 *Geronimaa is editing [http://osu.ppy.sh/b/534478 StylipS - Spica. (TV-size) [Easy-ka]]
12:50 Geronimaa: this might be a bit nazi :D, but mind makin this blanket perfect? 00:02:064 (1,2) -
12:51 Lanturn: I'll try again on it then XD
12:51 Geronimaa: how about blankething these? 00:18:615 (1,2) -
12:51 Geronimaa: :D
12:53 Geronimaa: maybe blanket these? 00:24:132 (1,2) -
12:54 Geronimaa: ok this slider looks just weird 01:05:512 (3) -
12:55 Lanturn: did stuff with the blankets
12:55 Lanturn: that's one of my special 'strange' sliders I use sometimes
12:56 Geronimaa: :D
12:56 Geronimaa: i see
12:56 Geronimaa: what looks weird about it
12:56 Geronimaa: is the angle of turning
12:56 Lanturn: yeah
12:56 Geronimaa: maybe like this? http://puu.sh/gzKvj/c9073d2c75.jpg
12:56 Lanturn: I know it does lol
12:56 Geronimaa: or this? http://puu.sh/gzKvI/588acf1139.jpg
12:56 Lanturn: nah, I prefer it curved
12:57 Lanturn: no straight parts
12:57 Geronimaa: ok
12:57 Geronimaa: lets leave it like this
12:57 Geronimaa: until someone else will complain it about it
12:57 Lanturn: lol
12:58 Geronimaa: these need blanket 01:13:788 (1,2) -
12:58 Geronimaa: diff done
12:58 *Geronimaa is editing [http://osu.ppy.sh/b/534476 StylipS - Spica. (TV-size) [Beginner-ka]]
12:58 Lanturn: I guess it isn't a perfect blanket but it's still even lol
12:58 Geronimaa: now this is easy diff
12:58 Lanturn: me = lazy
12:58 Geronimaa: :D
12:58 Geronimaa: blanket? 00:04:822 (2,1) -
12:58 Lanturn: and no. I'm not 'adding' notes to it if you're wonddering in advance :P
12:59 Geronimaa: i dont want you to :D
12:59 Geronimaa: just surprised
12:59 Geronimaa: havent seen smth this easy
12:59 Lanturn: haha
12:59 Lanturn: I already have two of the lowest star rated diffs in the game
12:59 Lanturn: this one beats the previous by 0.02
13:00 Geronimaa: :D
13:00 Geronimaa: maybe make this more open? 00:40:684 (1) -
13:00 Geronimaa: if its so small and curved like this
13:00 Geronimaa: looks a bit weird
13:01 Geronimaa: make this one curved? 00:57:236 (1) -
13:01 Geronimaa: http://puu.sh/gzKHA/3d9635d5a4.jpg
13:01 Geronimaa: oh
13:01 Geronimaa: i just realized that describbing that slider
13:01 Geronimaa: looked a bit nsfw
13:01 Geronimaa: its so small and curved like this
13:02 Lanturn: um what ?
13:02 Lanturn: lol
13:02 Geronimaa: well nothing more to say about this since there are 27 objects lol
13:02 Lanturn: I want to leave that one straight
13:02 Geronimaa: ok
13:02 Geronimaa: well and thats it
13:02 Lanturn: lol alright thanks
Topic Starter
Lanturn
Thank you for mod and star! :)
samplefish
&_&
osu file format v14

[General]
AudioFilename: Stylips-Spica.mp3
AudioLeadIn: 0
PreviewTime: 61546
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 46029
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Spica. (TV-size)
TitleUnicode:Spica. (TV-size)
Artist:StylipS
ArtistUnicode:StylipS
Creator:Lanturn
Version:samplefish's Hard-ka
Source:マンガ家さんとアシスタントさんと
Tags:ending Mangaka-san to Assistant-san to samplefish
BeatmapID:535350
BeatmapSetID:229760

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.59999990463257
SliderTickRate:2

[Events]
//Background and Video events
Video,150,"Spica.avi"
0,0,"yellow girl.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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7753,-100,4,2,1,30,0,0
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73960,-100,4,2,1,50,0,1
83788,-100,4,2,1,5,0,1
85857,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,218,106
Combo2 : 117,175,255
Combo3 : 255,160,160
Combo4 : 59,59,255

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100,256,40339,1,0,0:0:0:0:
184,232,40684,6,0,B|240:232|288:256|288:256|368:240,1,159.999990463257,4|0,0:3|0:0,0:0:0:0:
416,200,41719,1,0,0:0:0:0:
364,132,42064,2,0,P|284:164|216:104,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
224,40,43098,1,0,0:0:0:0:
296,88,43443,6,0,B|272:128|288:168|288:168|304:204|276:252,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
132,332,44822,2,0,B|108:292|124:252|124:252|140:216|117:178,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
36,148,45857,1,0,0:0:0:0:
48,236,46201,6,0,P|125:268|193:229,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
246,168,47236,1,0,0:0:0:0:
308,105,47581,2,0,P|376:70|446:102,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
461,189,48615,1,0,0:0:0:0:
384,234,48960,6,0,P|372:196|379:157,1,79.9999952316285,2|0,0:0|0:0,0:0:0:0:
447,102,49650,2,0,P|458:64|452:24,1,79.9999952316285
371,60,50339,1,2,0:0:0:0:
371,60,51029,1,0,0:0:0:0:
291,21,51374,1,0,0:0:0:0:
224,79,51719,6,0,B|229:118|206:153|206:153|238:194|227:229,1,159.999990463257,4|0,0:3|0:0,0:0:0:0:
139,220,52753,1,0,0:0:0:0:
51,229,53098,2,0,B|46:189|69:154|69:154|37:113|51:58,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
139,26,54132,1,0,0:0:0:0:
139,114,54477,6,0,L|138:289,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
100,353,55512,1,0,0:0:0:0:
185,375,55857,1,2,0:0:0:0:
324,268,56546,1,0,0:0:0:0:
324,268,56891,1,0,0:0:0:0:
324,268,57236,6,0,B|312:240|330:210|330:210|322:169|322:169|342:135|334:98,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
256,80,58270,1,0,0:0:0:0:
175,114,58615,2,0,B|170:135|190:169|190:169|182:210|182:210|200:240|188:268,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
116,320,59650,1,0,0:0:0:0:
196,356,59995,6,0,L|376:348,2,159.999990463257,2|0|2,0:0|0:0|0:0,0:0:0:0:
116,320,61719,2,0,L|12:328,2,79.9999952316285,0|0|0,0:0|0:0|0:0,0:0:0:0:
188,272,62753,6,0,P|203:197|150:128,1,159.999990463257,4|0,0:0|0:0,0:0:0:0:
69,137,63788,1,0,0:0:0:0:
108,216,64132,2,0,L|274:174,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
350,161,65167,1,0,0:0:0:0:
432,129,65512,6,0,P|437:168|425:205,1,79.9999952316285,2|0,0:0|0:0,0:0:0:0:
348,248,66201,2,0,P|306:237|272:184,1,79.9999952316285
350,161,66891,2,0,P|425:206|423:288,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
262,324,68270,6,0,B|183:349|186:285|89:329,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
26,359,69305,1,0,0:0:0:0:
19,271,69650,2,0,P|25:191|107:147,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
167,115,70684,1,0,0:0:0:0:
240,163,71029,6,0,B|263:172|298:156|298:156|341:168|341:168|381:157|417:163,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
245,68,72408,2,0,B|222:77|187:61|187:61|144:73|144:73|104:62|68:68,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
331,15,73788,6,0,P|341:97|287:159,1,159.999990463257,4|0,0:3|0:0,0:0:0:0:
208,141,74822,1,0,0:0:0:0:
131,185,75167,2,0,B|114:240|114:240|135:353,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
218,320,76201,1,0,0:0:0:0:
303,338,76546,6,0,P|347:343|390:324,1,79.9999952316285,2|0,0:0|0:0,0:0:0:0:
410,248,77236,2,0,P|366:243|323:262,1,79.9999952316285
463,312,77926,2,0,P|493:242|430:166,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
276,184,79305,6,0,B|190:192|206:135|126:138,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
52,184,80339,1,0,0:0:0:0:
128,224,80684,2,0,P|196:188|200:96,1,159.999990463257,2|0,0:0|0:0,0:0:0:0:
144,52,81719,1,0,0:0:0:0:
124,137,82064,6,0,L|132:320,2,159.999990463257,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,83788,12,4,85857,3:0:0:0:
Rumia-
[Beginner-Ka]
01:23:443 - lol probably move the green line here if you want to silence the spinner

[Easy-ka]
01:23:443 - same as beginner
01:05:512 (3) - i think this slidershape can be improve to make the curve looks more natural ww
01:17:926 (5) - maybe move it a bit closer to 1 something like

[Normal-ka]
00:02:064 (1,2) - i think blanket it with the lower curve looks good

[Hard-ka]
i think ar6.3 felt better
00:05:167 (2) - i think this is 1/6 but it might messed up a little , but it sound better w
clean.

[Ba-ka]
00:08:615 (2) - i think this should be closer to (3) instead because the pitch from (1) slider end is fade
01:09:650 (3) - ctrl+g would be nice imo

call me back w
Topic Starter
Lanturn

Rumia- wrote:

[Beginner-Ka]
01:23:443 - lol probably move the green line here if you want to silence the spinner lol oops. thanks :)

[Easy-ka]
01:23:443 - same as beginner ok
01:05:512 (3) - i think this slidershape can be improve to make the curve looks more natural ww gah, no one likes it ;_;. After careful consideration *looks back at all my mods* I changed it. >_>
01:17:926 (5) - maybe move it a bit closer to 1 something like Done, and moved around a couple other things after this for adjustment.

[Normal-ka]
00:02:064 (1,2) - i think blanket it with the lower curve looks good

[Hard-ka]
i think ar6.3 felt better This is more for balance. To be honest, the Ba-ka diff might even be a bit high, but I left it at 7 since it's the standard 'hard' AR for light songs. 6 is fair enough for me since most light hard diffs run at this. Hope this is reasonable enough XD
00:05:167 (2) - i think this is 1/6 but it might messed up a little , but it sound better w It's definitely 1/4. Just a little extra piano note. It'd play odd if it wasn't 1/4 I went and looked at this part on No Dap / xxdeathx's sets and they both use 1/4 here. Minus No Dap (only used 1/2's here) lol.
clean.

[Ba-ka]
00:08:615 (2) - i think this should be closer to (3) instead because the pitch from (1) slider end is fade I actually think this is the best way to emphasize the jump. Since the piano playing is a guaranteed note, the player will instantly realize its jumping potential? Or something. Anyways I fixed 00:14:132 (2) - so that the jump is on the correct note. lol
01:09:650 (3) - ctrl+g would be nice imo I hate this slider... I'ma fix it........ I fixed it :)

call me back w
Thanks a bunch for the mod :D
Rumia-
did a final check up , bubbled ~
Suimya
PLACE HOLDER FOR MY MOD =3=

Did some fixes with hitsounds and unstacked a note in "Ba-ka" diff, and everything seems okay to go now :3


IRC mod log, if anyone wants it =w=/
23:27 Sekai-nyan: Lanturn o3o
23:27 Sekai-nyan: are you here?
23:27 Lanturn: hi
23:27 *Sekai-nyan is editing [http://osu.ppy.sh/b/635711 StylipS - Spica. (TV-size) [Normal-ka]]
23:27 Lanturn: I was just on the phone sorry XD
23:28 Sekai-nyan: it's ok =w=
23:28 Lanturn: mk
23:28 Sekai-nyan: i just wanted to ask if you could
23:28 Sekai-nyan: follow the piano for the whistles
23:28 Sekai-nyan: like Beginner diff
23:29 Sekai-nyan: 00:04:822 (2) - repeat
23:29 Sekai-nyan: just wondering tho xD
23:29 Lanturn: lol uh
23:29 Lanturn: I remember I had a set structure when hitsounding it
23:30 Sekai-nyan: well it might sound nicer imo
23:30 Sekai-nyan: since it kinda sounded a bit empty right now xD
23:30 Sekai-nyan: so yeah that's why i'm suggestion this
23:30 Lanturn: I think that'd be re-hitsounding all my diffs right? XD
23:30 Sekai-nyan: well
23:31 Sekai-nyan: you can say that xD
23:31 *Sekai-nyan runs
23:31 Lanturn: it's a more vocal dominant map anyways
23:31 Sekai-nyan: but mostly piano too
23:31 Sekai-nyan: so yeah it might sound nicer imo :<
23:32 Sekai-nyan: well...if you wanna keep it as it is, i understand though =3=
23:34 Lanturn: I think it'd get a bit whistle spammy personally if I followed the piano too much
23:34 Sekai-nyan: umm...okay then =3=/
23:35 Sekai-nyan: on normal
23:35 Lanturn: I do have parts where the piano is really emphasized without vocals that I use whistles on
23:35 Sekai-nyan: oh yeah i saw xD
23:35 Sekai-nyan: don't worry 00:05:167 (2) -
23:35 Sekai-nyan: btw
23:35 Sekai-nyan: how about removing from repeat and adding it to the end instead?
23:35 Sekai-nyan: the whistle i mean
23:36 Lanturn: yeah sure
23:36 Lanturn: that works good
23:36 Sekai-nyan: 00:06:891 (4) -
23:37 Sekai-nyan: to be honest i don't get what did you follow here xD
23:37 Sekai-nyan: with drum whistle orz
23:37 Sekai-nyan: maybe remove the drum and use soft whistle instead? o.o
23:37 Lanturn: if you delete it and listen you can kinda hear the drum whistle sound XD
23:37 Sekai-nyan: lol baka
23:38 Lanturn: I should add another circle though I think
23:38 Lanturn: to capture it better
23:38 Lanturn: or a slider
23:38 Sekai-nyan: yeah xD
23:38 Sekai-nyan: it's sounded like out of place tbh
23:38 Sekai-nyan: that's why lol
23:39 Lanturn: ok :P
23:42 Sekai-nyan: btw
23:42 *Sekai-nyan is editing [http://osu.ppy.sh/b/534477 StylipS - Spica. (TV-size) [Ba-ka]]
23:42 Sekai-nyan: epic cs xD
23:42 Sekai-nyan: cs 5 is reraly used now lol
23:43 Sekai-nyan: anyways 00:13:098 (1,2) - stack them perfectly o.o
23:44 Sekai-nyan: that's all =w=/
23:44 Lanturn: CS5 is perfect for this relaxing song :P
23:44 Lanturn: lol that thing unstacked again
23:44 Lanturn: rip
23:45 Sekai-nyan: ahahah xD
23:45 Lanturn: ok. lemme reupload this and see if it auto unstacks again
23:45 Sekai-nyan: hai hai =w=


Qualified~
Xinely
StylipS <3

Since sekai will check. Happy on ranking lanturn ww
Topic Starter
Lanturn
Thanks sekai! :D
Rumia-
oh congrats~
Euny
i just see xD pretty late...gratz
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